The goal of using a drawScale was to use the smallest possible canvas (i.e.
one that fits the tile pixel ratio instead of the view pixel ratio) when
composing rotated views. Instead, the drawScale caused a ridiculously
large canvas.
This method was composing a frame that was only accurate for devices
with a pixelRatio of 1. Now the canvas widths and heights are
multiplied beforehand by the pixelRatio. #5601
The update has been added to the docs for all 'forEachLayerAtPixel' definitions
and currently returns null for non-supporting definitions. ol.Color typeDef
was also updated to support Uint8Arrays & Uint8ClampedArrays as it is the
reference type for the addded argument #5586
This pull requests replaces type check hint assertions with type casts,
library sanity check assertions with conditional console.assert statements
in debug mode, and runtime sanity checks with assertions that throw an
ol.AssertionError with an error code for lookup outside the library.
If ol3 is included as part of a concatenated build and the script before it does
not end in a semi-colon, the IIFE is interpreted incorrectly (often resulting in
`TypeError: (intermediate value)`).
With this change, it's no longer possible to extend an array with
an "array like" object (an object with a 'length' property).
We were not using this feature in the library.
* Rename ol.vec.Mat4.fromMatrix to ol.vec.Mat4.fromTransform
* Make result from ol.vec.Mat4.fromTransform immutable by adding result
matrix as argument.
Now used only for 1 typedefs and 1 enum, it serves little purpose,
so the typedef is renamed in the ol namespace, and the enum moved to rastersource.js
New getResolutions() function created for ol.View. This function returns
the array of resolutions passed to the ol.View constructor, or undefined
if none were given.
These sub-sub-namespace typedefs are only used internally; some of them cause problems by creating a form of circular dependency. For example, ol.style.Atlas is created in style/atlasmanager.js; if ol.style.Atlas.Block is in a separate file, ol.style.Atlas is dependent on it, so the new file must precede ol.style.Atlas. However if it precedes it then it has to create the ol.style.Atlas namespace which should be created by atlasmanager.js. To get round this, these typedefs are renamed to remove the sub-sub-namespace.
Fortunately they are all non-api, so the rename should not affect anything.
This only compiles if there is goog.provide('ol.Extent') in the typedefs file, and goog.require('ol.Extent') in this file. An alternative is to add an assert statement, but this means an extra dependency.
With this change there is no longer a need for the change to tasks/build.js
This commit lets the user use an element object instead of a {src: href} object for an attribution logo when creating a map. This opens a lot of possibilities for that logo, for example setting the target to force the logo to open in a new tab when clicked.
* Add ol.source.ImageArcGISRest
ol.source.ImageArcGISRest is added so a single image can be retrieved
which is required when labelling is applied to the underlying map
service.
it's based on the approach used in ol.source.ImageWMS
* updating to remove as many good references as possible
changing so js passes lint checks
* fixing up so build and tests run
* putting back what was lost in the merge
* adding in an example
tidying up
The reporter for the standard tests is still 'spec'; the one for the
gathering of code coverage is set to 'dot' to not clutter the output
of the logfile on travis.
The function ol.proj.equivalent is used for comparing two projections,
but not exposed publicly. It should be accessible using a public API to
be able to compare projections in the same way as OpenLayers does.
A test for the ol.proj.equivalent function itself already exists in
https://github.com/openlayers/ol3/blob/master/test/spec/ol/proj/proj.test.js
github issue #4913
Provide an API to refresh a source and reload its data in an associated
layer, as for example already loaded tiles in a ol.source.Tile source
are not refreshed. Additionally a test for the new
ol.source.Source.refresh() function is provided.
Currently internal state is not cleaned up, e.g. already loaded tiles
in a `ol.source.Tile` source are still cached and not reloaded at all.
github issue #4867 (https://github.com/openlayers/ol3/issues/4867)
- Remove closure-util.json, we're now using the same library version as closure-util
- Disable analyzerChecks errors from closure-compiler
- Remove WheelEvent constants from externs (fixed upstream)
- Activate the unnecessaryCasts compiler check
Despite the dispatchEvent method accepting a hash with a "target" property of
"undefined", closure may still require the "target" property to be
explicit.
Instead of having `ol.events.Key` be a listener object or an array of listener objects, it should be less error prone to have it just be a single listener object.
To avoid using too many functions with multiple return types, the `ol.events.*` functions for registering and unregistering listeners no longer accept an array of event types (and only a single key is returned when registering).
To make it convenient for users to register multiple listeners at once, the `observable.on()` method accepts an array of event types. Internally in the library, we should use the less risky `ol.events.listen()`.
To make sure that our binarySearch implementation meets the requirements of
the library, I added more tests for ol.geom.flat.interpolate.lineString, only
to find out that it does not handle line strings with repeated vertices
properly, regardless of what binarySearch implementation is used.
When using tile sets with a high tilePixelRatio, the maximum pixel size can
trouble the browser. Instead, we now use replay rendering by tile size limits
instead of resolution ratio limits.
This option allows the format to read only features of a
given layer. This is useful if you wish to make a single
query to a WMS server with multiple layers in it.
In order to have the function returned by ol.source.UrlTile#getTileUrlFunction()
to return a url even when executed outside the context of the source, then it
should be bound to the source.
The compiler seems to have trouble with functions that can run with
different 'this' types. By moving the units handling to the callback, this
issue can be avoided.
When selecting an already selected feature, it will be on the Select
interaction's featureOverlay_. So we need to include that featureOverlay_
in the layer filter, regardless of what the user set as layer filter.
When in toggle mode, we need to make sure that we only select features that
are not already included in the selection.
Tile coordinate keys from ol.tilecoord.toString() are different than the ones
from Array.prototype.toString(). Both were used, potentially causing problems.
This change makes them consistent and removes the now unnecessary
ol.tileCoord.toString() function.
This only works when the device pixel ratio is 1. Labels are incorrectly
positioned and not at all rotated for other pixel ratios. I cannot find the
cause for this problem.
Because clip geometries are anti-aliased in most browsers, there will be tiny
gaps between tiles. If tiles are rendered to a tile canvas which is then drawn
to the map canvas upon composition, these gaps can be avoided. For rotated
views, it is stil necessary to clip the tile, but in this case a 1-pixel
buffer is used.
This change also brings a huge performance improvement for panning, because
the fully rendered tiles can be reused.
Because of the added cost of using drawImage in addition to replaying the tile
replay group, we fall back to directly drawing to the map canvas when the tile
canvas would be too large, or during interaction/animation when resolution or
rotation change.
By setting a device pixel ratio of 1.0 and increasing the tolerance for raster
reprojection tests, the render tests now also run from the console on OSX
devices with retina display.
This fixes a regression introduced by the goog.isDef removal.
From the HTML 5 spec: "The empty string is also a valid keyword, and
maps to the Anonymous state"
This fixes a regression introduced by the goog.isDef removal.
From the HTML 5 spec: "The empty string is also a valid keyword, and
maps to the Anonymous state"
The imageSize property was only used to determine the scale. It's usage was
never documented nor tested nor shown in an example, so I removed it because I
considered its presence a bug.
[OpenLayers 3](http://openlayers.org/) is a high-performance, feature-packed library for creating interactive maps on the web.
[OpenLayers 3](https://openlayers.org/) is a high-performance, feature-packed library for creating interactive maps on the web. It can display map tiles, vector data and markers loaded from any source on any web page. OpenLayers has been developed to further the use of geographic information of all kinds. It is completely free, Open Source JavaScript, released under the 2-clause BSD License (also known as the FreeBSD).
## Getting Started
- Download the [latest release](http://openlayers.org/download/)
- Download the [latest release](https://openlayers.org/download/)
- Install with npm: `npm install openlayers`
- Clone the repo: `git clone git@github.com:openlayers/ol3.git`
## Supported Browsers
OpenLayers runs on all modern browsers that support [HTML5](https://html.spec.whatwg.org/multipage/) and [ECMAScript 5](http://www.ecma-international.org/ecma-262/5.1/). This includes Chrome, Firefox, Safari and Edge. For older browsers and platforms like Internet Explorer (down to version 9) and Android 4.x, [polyfills](http://polyfill.io) for `requestAnimationFrame` and `Element.prototype.classList` are required, and using the KML format requires a polyfill for `URL`.
## Documentation
Check out the [hosted examples](http://openlayers.org/en/master/examples/), the [workshop](http://openlayers.org/workshop/) or [API docs](http://openlayers.org/en/master/apidoc/).
Check out the [hosted examples](https://openlayers.org/en/latest/examples/), the [workshop](https://openlayers.org/workshop/) or the [API documentation](https://openlayers.org/en/latest/apidoc/).
#### Use `view.animate()` instead of `map.beforeRender()` and `ol.animation` functions
The `map.beforeRender()` and `ol.animation` functions have been deprecated in favor of a new `view.animate()` function. Use of the deprecated functions will result in a warning during development. These functions are subject to removal in an upcoming release.
For details on the `view.animate()` method, see the API docs and the view animation example. Upgrading should be relatively straightforward. For example, if you wanted to have an animated pan, zoom, and rotation previously, you might have done this:
```js
varzoom=ol.animation.zoom({
resolution:view.getResolution()
});
varpan=ol.animation.pan({
source:view.getCenter()
});
varrotate=ol.animation.rotate({
rotation:view.getRotation()
});
map.beforeRender(zoom,pan,rotate);
map.setZoom(1);
map.setCenter([0,0]);
map.setRotation(Math.PI);
```
Now, the same can be accomplished with this:
```js
view.animate({
zoom:1,
center:[0,0],
rotation:Math.PI
});
```
### v3.19.1
#### `ol.style.Fill` with `CanvasGradient` or `CanvasPattern`
The origin for gradients and patterns has changed from `[0, 0]` to the top-left
corner of the extent of the geometry being filled.
### v3.19.0
#### `ol.style.Fill` with `CanvasGradient` or `CanvasPattern`
Previously, gradients and patterns were aligned with the canvas, so they did not
move and rotate with the map. This was changed to a more expected behavior by anchoring the fill to the map origin (usually at map coordinate `[0, 0]`).
#### `goog.DEBUG` define was renamed to `ol.DEBUG`
As last step in the removal of the dependency on Google Closure Library, the `goog.DEBUG` compiler define was renamed to `ol.DEBUG`. Please change accordingly in your custom build configuration json files.
#### `ol.format.ogc.filter` namespace was renamed to `ol.format.filter`
`ol.format.ogc.filter` was simplified to `ol.format.filter`; to upgrade your code, simply remove the `ogc` string from the name.
For example: `ol.format.ogc.filter.and` to `ol.format.filter.and`.
#### Changes only relevant to those who compile their applications together with the Closure Compiler
A number of internal types have been renamed. This will not affect those who use the API provided by the library, but if you are compiling your application together with OpenLayers and using type names, you'll need to do the following:
* rename `ol.CollectionProperty` to `ol.Collection.Property`
* rename `ol.DeviceOrientationProperty` to `ol.DeviceOrientation.Property`
* rename `ol.DragBoxEvent` to `ol.interaction.DragBox.Event`
* rename `ol.DragBoxEventType` to `ol.interaction.DragBox.EventType`
* rename `ol.GeolocationProperty` to `ol.Geolocation.Property`
* rename `ol.OverlayPositioning` to `ol.Overlay.Positioning`
* rename `ol.OverlayProperty` to `ol.Overlay.Property`
* rename `ol.control.MousePositionProperty` to `ol.control.MousePosition.Property`
* rename `ol.format.IGCZ` to `ol.format.IGC.Z`
* rename `ol.interaction.InteractionProperty` to `ol.interaction.Interaction.Property`
* rename `ol.interaction.DrawMode` to `ol.interaction.Draw.Mode`
* rename `ol.interaction.DrawEvent` to `ol.interaction.Draw.Event`
* rename `ol.interaction.DrawEventType` to `ol.interaction.Draw.EventType`
* rename `ol.interaction.ExtentEvent` to `ol.interaction.Extent.Event`
* rename `ol.interaction.ExtentEventType` to `ol.interaction.Extent.EventType`
* rename `ol.interaction.DragAndDropEvent` to `ol.interaction.DragAndDrop.Event`
* rename `ol.interaction.DragAndDropEventType` to `ol.interaction.DragAndDrop.EventType`
* rename `ol.interaction.ModifyEvent` to `ol.interaction.Modify.Event`
* rename `ol.interaction.SelectEvent` to `ol.interaction.Select.Event`
* rename `ol.interaction.SelectEventType` to `ol.interaction.Select.EventType`
* rename `ol.interaction.TranslateEvent` to `ol.interaction.Translate.Event`
* rename `ol.interaction.TranslateEventType` to `ol.interaction.Translate.EventType`
* rename `ol.layer.GroupProperty` to `ol.layer.Group.Property`
* rename `ol.layer.HeatmapLayerProperty` to `ol.layer.Heatmap.Property`
* rename `ol.layer.TileProperty` to `ol.layer.Tile.Property`
* rename `ol.layer.VectorTileRenderType` to `ol.layer.VectorTile.RenderType`
* rename `ol.MapEventType` to `ol.MapEvent.Type`
* rename `ol.MapProperty` to `ol.Map.Property`
* rename `ol.ModifyEventType` to `ol.interaction.Modify.EventType`
* rename `ol.RendererType` to `ol.renderer.Type`
* rename `ol.render.EventType` to `ol.render.Event.Type`
* rename `ol.source.ImageEvent` to `ol.source.Image.Event`
* rename `ol.source.ImageEventType` to `ol.source.Image.EventType`
* rename `ol.source.RasterEvent` to `ol.source.Raster.Event`
* rename `ol.source.RasterEventType` to `ol.source.Raster.EventType`
* rename `ol.source.TileEvent` to `ol.source.Tile.Event`
* rename `ol.source.TileEventType` to `ol.source.Tile.EventType`
* rename `ol.source.VectorEvent` to `ol.source.Vector.Event`
* rename `ol.source.VectorEventType` to `ol.source.Vector.EventType`
* rename `ol.source.wms.ServerType` to `ol.source.WMSServerType`
* rename `ol.source.WMTSRequestEncoding` to `ol.source.WMTS.RequestEncoding`
* rename `ol.style.IconAnchorUnits` to `ol.style.Icon.AnchorUnits`
* rename `ol.style.IconOrigin` to `ol.style.Icon.Origin`
### v3.18.0
#### Removal of the DOM renderer
The DOM renderer has been removed. Instead, the Canvas renderer should be used. If you were previously constructing a map with `'dom'` as the `renderer` option, you will see an error message in the console in debug mode and the Canvas renderer will be used instead. To remove the warning, remove the `renderer` option from your map constructor.
#### Changes in the way assertions are handled
Previously, minified builds of the library did not have any assertions. This caused applications to fail silently or with cryptic stack traces. Starting with this release, developers get notified of many runtime errors through the new `ol.AssertionError`. This error has a `code` property. The meaning of the code can be found on https://openlayers.org/en/latest/doc/errors/. There are additional console assertion checks in debug mode when the `goog.DEBUG` compiler flag is `true`. As this is `true` by default, it is recommended that those creating custom builds set this to `false` so these assertions are stripped.'
#### Removal of `ol.ENABLE_NAMED_COLORS`
This option was previously needed to use named colors with the WebGL renderer but is no longer needed.
#### KML format now uses URL()
The URL constructor is supported by all modern browsers, but not by older ones, such as IE. To use the KML format in such older browsers, a URL polyfill will have to be loaded before use.
#### Changes only relevant to those who compile their applications together with the Closure Compiler
A number of internal types have been renamed. This will not affect those who use the API provided by the library, but if you are compiling your application together with OpenLayers and using type names, you'll need to do the following:
* rename `ol.CollectionEventType` to `ol.Collection.EventType`
* rename `ol.CollectionEvent` to `ol.Collection.Event`
* rename `ol.ViewHint` to `ol.View.Hint`
* rename `ol.ViewProperty` to `ol.View.Property`
* rename `ol.render.webgl.imagereplay.shader.Default.Locations` to `ol.render.webgl.imagereplay.defaultshader.Locations`
* rename `ol.render.webgl.imagereplay.shader.DefaultFragment` to `ol.render.webgl.imagereplay.defaultshader.Fragment`
* rename `ol.render.webgl.imagereplay.shader.DefaultVertex` to `ol.render.webgl.imagereplay.defaultshader.Vertex`
* rename `ol.renderer.webgl.map.shader.Default.Locations` to `ol.renderer.webgl.defaultmapshader.Locations`
* rename `ol.renderer.webgl.map.shader.Default.Locations` to `ol.renderer.webgl.defaultmapshader.Locations`
* rename `ol.renderer.webgl.map.shader.DefaultFragment` to `ol.renderer.webgl.defaultmapshader.Fragment`
* rename `ol.renderer.webgl.map.shader.DefaultVertex` to `ol.renderer.webgl.defaultmapshader.Vertex`
* rename `ol.renderer.webgl.tilelayer.shader.Fragment` to `ol.renderer.webgl.tilelayershader.Fragment`
* rename `ol.renderer.webgl.tilelayer.shader.Locations` to `ol.renderer.webgl.tilelayershader.Locations`
* rename `ol.renderer.webgl.tilelayer.shader.Vertex` to `ol.renderer.webgl.tilelayershader.Vertex`
* rename `ol.webgl.WebGLContextEventType` to `ol.webgl.ContextEventType`
* rename `ol.webgl.shader.Fragment` to `ol.webgl.Fragment`
* rename `ol.webgl.shader.Vertex` to `ol.webgl.Vertex`
### v3.17.0
#### `ol.source.MapQuest` removal
Because of changes at MapQuest (see: https://lists.openstreetmap.org/pipermail/talk/2016-June/076106.html) we had to remove the MapQuest source for now (see https://github.com/openlayers/ol3/issues/5484 for details).
#### `ol.interaction.ModifyEvent` changes
The event object previously had a `mapBrowserPointerEvent` property, which has been renamed to `mapBrowserEvent`.
#### Removal of ol.raster namespace
Users compiling their code with the library and using types in the `ol.raster` namespace should note that this has now been removed. `ol.raster.Pixel` has been deleted, and the other types have been renamed as follows, and your code may need changing if you use these:
*`ol.raster.Operation` to `ol.RasterOperation`
*`ol.raster.OperationType` to `ol.RasterOperationType`
#### All typedefs now in ol namespace
Users compiling their code with the library should note that the following typedefs have been renamed; your code may need changing if you use these:
* ol.events.ConditionType to ol.EventsConditionType
* ol.events.EventTargetLike to ol.EventTargetLike
* ol.events.Key to ol.EventsKey
* ol.events.ListenerFunctionType to ol.EventsListenerFunctionType
* ol.interaction.DragBoxEndConditionType to ol.DragBoxEndConditionType
* ol.interaction.DrawGeometryFunctionType to ol.DrawGeometryFunctionType
* ol.interaction.SegmentDataType to ol.ModifySegmentDataType
* ol.interaction.SelectFilterFunction to ol.SelectFilterFunction
* ol.interaction.SnapResultType to ol.SnapResultType
* ol.interaction.SnapSegmentDataType to ol.SnapSegmentDataType
* ol.proj.ProjectionLike to ol.ProjectionLike
* ol.style.AtlasBlock to ol.AtlasBlock
* ol.style.AtlasInfo to ol.AtlasInfo
* ol.style.AtlasManagerInfo to ol.AtlasManagerInfo
* ol.style.CircleRenderOptions to ol.CircleRenderOptions
* ol.style.ImageOptions to ol.StyleImageOptions
* ol.style.GeometryFunction to ol.StyleGeometryFunction
* ol.style.RegularShapeRenderOptions to ol.RegularShapeRenderOptions
* ol.style.StyleFunction to ol.StyleFunction
### v3.16.0
#### Rendering change for tile sources
Previously, if you called `source.setUrl()` on a tile source, all currently rendered tiles would be cleared before new tiles were loaded and rendered. This clearing of the map is undesirable if you are trying to smoothly update the tiles used by a source. This behavior has now changed, and calling `source.setUrl()` (or `source.setUrls()`) will *not* clear currently rendered tiles before loading and rendering new tiles. Instead, previously rendered tiles remain rendered until new tiles have loaded and can replace them. If you want to achieve the old behavior (render a blank map before loading new tiles), you can call `source.refresh()` or you can replace the old source with a new one (using `layer.setSource()`).
#### Move of typedefs out of code and into separate file
This change should not affect the great majority of application developers, but it's possible there are edge cases when compiling application code together with the library which cause compiler errors or warnings. In this case, please raise a GitHub issue. `goog.require`s for typedefs should not be necessary.
Users compiling their code with the library should note that the following API `@typedef`s have been renamed; your code may need changing if you use these:
*`ol.format.WFS.FeatureCollectionMetadata` to `ol.WFSFeatureCollectionMetadata`
*`ol.format.WFS.TransactionResponse` to `ol.WFSTransactionResponse`
#### Removal of `opaque` option for `ol.source.VectorTile`
This option is no longer needed, so it was removed from the API.
#### XHR loading for `ol.source.TileUTFGrid`
The `ol.source.TileUTFGrid` now uses XMLHttpRequest to load UTFGrid tiles by default. This works out of the box with the v4 Mapbox API. To work with the v3 API, you must use the new `jsonp` option on the source. See the examples below for detail.
As of this release, OpenLayers requires a `classList` polyfill for IE 9 support. See https://cdn.polyfill.io/v2/docs/features#Element_prototype_classList.
#### Immediate rendering API
Listeners for `precompose`, `render`, and `postcompose` receive an event with a `vectorContext` property with methods for immediate vector rendering. The previous geometry drawing methods have been replaced with a single `vectorContext.drawGeometry(geometry)` method. If you were using any of the following experimental methods on the vector context, replace them with `drawGeometry`:
* Removed experimental geometry drawing methods: `drawPointGeometry`, `drawLineStringGeometry`, `drawPolygonGeometry`, `drawMultiPointGeometry`, `drawMultiLineStringGeometry`, `drawMultiPolygonGeometry`, and `drawCircleGeometry` (all have been replaced with `drawGeometry`).
In addition, the previous methods for setting style parts have been replaced with a single `vectorContext.setStyle(style)` method. If you were using any of the following experimental methods on the vector context, replace them with `setStyle`:
* Removed experimental style setting methods: `setFillStrokeStyle`, `setImageStyle`, `setTextStyle` (all have been replaced with `setStyle`).
Below is an example of how the vector context might have been used in the past:
Here is an example of how you could accomplish the same with the new methods:
```js
// NEW WAY, USE THIS INSTEAD OF THE CODE ABOVE
map.on('postcompose',function(event){
event.vectorContext.setStyle(style);
event.vectorContext.drawGeometry(geometry);
});
```
A final change to the immediate rendering API is that `vectorContext.drawFeature()` calls are now "immediate" as well. The drawing now occurs synchronously. This means that any `zIndex` in a style passed to `drawFeature()` will be ignored. To achieve `zIndex` ordering, order your calls to `drawFeature()` instead.
#### Removal of `ol.DEFAULT_TILE_CACHE_HIGH_WATER_MARK`
The `ol.DEFAULT_TILE_CACHE_HIGH_WATER_MARK` define has been removed. The size of the cache can now be defined on every tile based `ol.source`:
```js
newol.layer.Tile({
source:newol.source.OSM({
cacheSize:128
})
})
```
The default cache size is `2048`.
### v3.14.0
#### Internet Explorer 9 support
As of this release, OpenLayers requires a `requestAnimationFrame`/`cancelAnimationFrame` polyfill for IE 9 support. See https://cdn.polyfill.io/v2/docs/features/#requestAnimationFrame.
#### Layer pre-/postcompose event changes
It is the responsibility of the application to undo any canvas transform changes at the end of a layer 'precompose' or 'postcompose' handler. Previously, it was ok to set a null transform. The API now guarantees a device pixel coordinate system on the canvas with its origin in the top left corner of the map. However, applications should not rely on the underlying canvas being the same size as the visible viewport.
Old code:
```js
layer.on('precompose',function(e){
// rely on canvas dimensions to move coordinate origin to center
Before this release, OpenLayers depended on the global proj4 namespace. When using a module loader like Browserify, you might not want to depend on the global `proj4` namespace. You can use the `ol.proj.setProj4` function to set the proj4 function object. For example in a browserify ES6 environment:
```js
importolfrom'openlayers';
importproj4from'proj4';
ol.proj.setProj4(proj4);
```
#### `ol.source.TileJSON` changes
The `ol.source.TileJSON` now uses `XMLHttpRequest` to load the TileJSON instead of JSONP with callback.
When using server without proper CORS support, `jsonp: true` option can be passed to the constructor to get the same behavior as before:
```js
newol.source.TileJSON({
url:'http://serverwithoutcors.com/tilejson.json',
jsonp:true
})
```
Also for Mapbox v3, make sure you use urls ending with `.json` (which are able to handle both `XMLHttpRequest` and JSONP) instead of `.jsonp`.
### v3.12.0
#### `ol.Map#forEachFeatureAtPixel` changes
The optional `layerFilter` function is now also called for unmanaged layers. To get the same behaviour as before, wrap your layer filter code in an if block like this:
@@ -241,7 +590,7 @@ now specify an `extent` instead of `widths`. These settings are used to restrict
});
```
See http://openlayers.org/en/master/examples/vector-layer.html for a real example.
See https://openlayers.org/en/master/examples/vector-layer.html for a real example.
Note that you no longer need to set a `projection` on the source!
@@ -263,7 +612,7 @@ now specify an `extent` instead of `widths`. These settings are used to restrict
The above code uses jQuery to send an Ajax request, but you can obviously use any Ajax library.
See http://openlayers.org/en/master/examples/igc.html for a real example.
See https://openlayers.org/en/master/examples/igc.html for a real example.
* Note about KML
@@ -321,9 +670,9 @@ now specify an `extent` instead of `widths`. These settings are used to restrict
});
```
See http://openlayers.org/en/master/examples/vector-osm.html for a real example.
See https://openlayers.org/en/master/examples/vector-osm.html for a real example.
* The experimental `ol.loadingstrategy.createTile` function has been renamed to `ol.loadingstrategy.tile`. The signature of the function hasn't changed. See http://openlayers.org/en/master/examples/vector-osm.html for an example.
* The experimental `ol.loadingstrategy.createTile` function has been renamed to `ol.loadingstrategy.tile`. The signature of the function hasn't changed. See https://openlayers.org/en/master/examples/vector-osm.html for an example.
The v3.11.2 release is a patch release that addresses a few regressions in the v3.11.1 release. See the [v3.11.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.11.0) for details on upgrading from v3.10.
The v3.12.0 release includes features and fixes from 71 pull requests since the v3.11.2 release. New features and improvements include:
* Tile coordinate wrapping for raster reprojection.
* Support for multi-line labels.
* Allow rendering geometries to an arbitrary canvas (useful for vector legends).
## Upgrade notes
#### `ol.Map#forEachFeatureAtPixel` changes
The optional `layerFilter` function is now also called for unmanaged layers. To get the same behaviour as before, wrap your layer filter code in an if block like this:
* [#4511](https://github.com/openlayers/ol3/pull/4511) - Minor code cleanup ([@fredj](https://github.com/fredj))
* [#4510](https://github.com/openlayers/ol3/pull/4510) - Adding a check just in case the projection is not defined/supported ([@GeoCat](https://github.com/GeoCat))
* [#4505](https://github.com/openlayers/ol3/pull/4505) - Remove use of goog.object.getKeys ([@fredj](https://github.com/fredj))
* [#4472](https://github.com/openlayers/ol3/pull/4472) - Do not ignore layer filter for unmanaged layers ([@ahocevar](https://github.com/ahocevar))
* [#4476](https://github.com/openlayers/ol3/pull/4476) - Remove use of goog.functions.constant ([@fredj](https://github.com/fredj))
* [#4484](https://github.com/openlayers/ol3/pull/4484) - Remove use of goog.dom.createDom ([@fredj](https://github.com/fredj))
* [#4486](https://github.com/openlayers/ol3/pull/4486) - Remove note about DragZoom and vector support ([@fredj](https://github.com/fredj))
* [#4483](https://github.com/openlayers/ol3/pull/4483) - Remove use of goog.object.containsKey ([@fredj](https://github.com/fredj))
* [#4475](https://github.com/openlayers/ol3/pull/4475) - Fix up failing tests in Internet Explorer ([@bartvde](https://github.com/bartvde))
* [#4485](https://github.com/openlayers/ol3/pull/4485) - Use appendChild instead of goog.dom.append ([@fredj](https://github.com/fredj))
* [#4481](https://github.com/openlayers/ol3/pull/4481) - Remove blur workaround in ol.control.Attribution ([@fredj](https://github.com/fredj))
* [#4479](https://github.com/openlayers/ol3/pull/4479) - Export ol.interaction.Interaction#getMap function ([@fredj](https://github.com/fredj))
* [#4477](https://github.com/openlayers/ol3/pull/4477) - Replace goog.nullFunction with ol.nullFunction ([@fredj](https://github.com/fredj))
* [#4474](https://github.com/openlayers/ol3/pull/4474) - Remove use of goog.dom.createElement and goog.dom.createTextNode ([@fredj](https://github.com/fredj))
* [#4469](https://github.com/openlayers/ol3/pull/4469) - Upgrade to JSTS 0.17.0 in example ([@bjornharrtell](https://github.com/bjornharrtell))
* [#4465](https://github.com/openlayers/ol3/pull/4465) - Update handlebars to version 4.0.5 🚀 ([@openlayers](https://github.com/openlayers))
* [#4464](https://github.com/openlayers/ol3/pull/4464) - Merge in changes from the 3.11.2 release. ([@openlayers](https://github.com/openlayers))
* [#4463](https://github.com/openlayers/ol3/pull/4463) - Remove use of goog.array.sort ([@fredj](https://github.com/fredj))
* [#4458](https://github.com/openlayers/ol3/pull/4458) - Remove extra space in type annotation ([@fredj](https://github.com/fredj))
* [#4420](https://github.com/openlayers/ol3/pull/4420) - Remove Bootstrap and jQuery from example snippets. ([@openlayers](https://github.com/openlayers))
* [#4442](https://github.com/openlayers/ol3/pull/4442) - Use jsdoc@3.4.0. ([@tschaub](https://github.com/tschaub))
* [#4449](https://github.com/openlayers/ol3/pull/4449) - Change the label of the full screen button to be more intuitive ([@bartvde](https://github.com/bartvde))
* [#4448](https://github.com/openlayers/ol3/pull/4448) - Check ol.source.UrlTile#urls property for null value ([@fredj](https://github.com/fredj))
* [#4434](https://github.com/openlayers/ol3/pull/4434) - Remove unused local variables ([@fredj](https://github.com/fredj))
* [#4433](https://github.com/openlayers/ol3/pull/4433) - Remove unused local variables ([@fredj](https://github.com/fredj))
* [#4140](https://github.com/openlayers/ol3/pull/4140) - Add flight animation example ([@tsauerwein](https://github.com/tsauerwein))
* [#4428](https://github.com/openlayers/ol3/pull/4428) - Add imageSize regression test for ol.source.ImageWMS ([@ahocevar](https://github.com/ahocevar))
* [#4389](https://github.com/openlayers/ol3/pull/4389) - Smooth transitions on parameter changes ([@elemoine](https://github.com/elemoine))
* [#4410](https://github.com/openlayers/ol3/pull/4410) - Merge in changes from the 3.11.1 release. ([@openlayers](https://github.com/openlayers))
* [#4401](https://github.com/openlayers/ol3/pull/4401) - Allow style function to return a style. ([@tschaub](https://github.com/tschaub))
* [#4404](https://github.com/openlayers/ol3/pull/4404) - Set correctly the opt_this parameter when writing a KML document ([@oterral](https://github.com/oterral))
* [#4397](https://github.com/openlayers/ol3/pull/4397) - Update glob to version 6.0.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#4362](https://github.com/openlayers/ol3/pull/4362) - Rotate control now takes optional resetNorth function. ([@tamarmot](https://github.com/tamarmot))
The v3.12.1 release is a patch release that addresses a few regressions in the v3.12.0 release. See the [v3.12.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.12.0) for details on upgrading from v3.11.
* [#4570](https://github.com/openlayers/ol3/pull/4570) - Rename defaultSort to numberSafeCompareFunction on ol.array ([@bartvde](https://github.com/bartvde))
* [#4567](https://github.com/openlayers/ol3/pull/4567) - Always pass on a compare function to sort ([@bartvde](https://github.com/bartvde))
The v3.13.0 release includes features and fixes from 68 pull requests since the v3.12.1 release. New features and improvements include:
* Improved tiles rendering for the canvas renderer
* Improved MapQuest rendering
* Add color option to ol.style.Icon
* Load TileJSON sources via XMLHttpRequest by default
* Add new ol.geom.LineString#getCoordinateAt function
* Simplify meters per unit handling
* Use ESLint as a replacement for gjslint.py and jshint
## Upgrade notes
#### `proj4js` integration
Before this release, OpenLayers depended on the global proj4 namespace. When using a module loader like Browserify, you might not want to depend on the global `proj4` namespace. You can use the `ol.proj.setProj4` function to set the proj4 function object. For example in a browserify ES6 environment:
```js
importolfrom'openlayers';
importproj4from'proj4';
ol.proj.setProj4(proj4);
```
#### `ol.source.TileJSON` changes
The `ol.source.TileJSON` now uses `XMLHttpRequest` to load the TileJSON instead of JSONP with callback.
When using server without proper CORS support, `jsonp: true` option can be passed to the constructor to get the same behavior as before:
```js
newol.source.TileJSON({
url:'http://serverwithoutcors.com/tilejson.json',
jsonp:true
})
```
Also for Mapbox v3, make sure you use urls ending with `.json` (which are able to handle both `XMLHttpRequest` and JSONP) instead of `.jsonp`.
## Full list of changes
* [#4694](https://github.com/openlayers/ol3/pull/4694) - Fix eslint errors in wms-time example ([@fredj](https://github.com/fredj))
* [#4527](https://github.com/openlayers/ol3/pull/4527) - Add support for smooth TileWMS dimensions ([@bartvde](https://github.com/bartvde))
* [#4684](https://github.com/openlayers/ol3/pull/4684) - Update eslint-config-openlayers to version 3.0.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4677](https://github.com/openlayers/ol3/pull/4677) - Make pixel projection handling work in compiled mode ([@ahocevar](https://github.com/ahocevar))
* [#4639](https://github.com/openlayers/ol3/pull/4639) - Remove use of goog.bind and use ES5 .bind. ([@nicholas-l](https://github.com/nicholas-l))
* [#4655](https://github.com/openlayers/ol3/pull/4655) - Update browserify to version 13.0.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4666](https://github.com/openlayers/ol3/pull/4666) - Add a 'boxdrag' event to ol.interaction.DragBox. Resolves #4563 . ([@WeaveTeam](https://github.com/WeaveTeam))
* [#4669](https://github.com/openlayers/ol3/pull/4669) - Remove reference to Closure Linter in CONTRIBUTING.md ([@fredj](https://github.com/fredj))
* [#4665](https://github.com/openlayers/ol3/pull/4665) - Update istanbul to version 0.4.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#4663](https://github.com/openlayers/ol3/pull/4663) - Update glob to version 6.0.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4667](https://github.com/openlayers/ol3/pull/4667) - Fix rendering of transparent MapQuest layer type ([@klokantech](https://github.com/klokantech))
* [#4457](https://github.com/openlayers/ol3/pull/4457) - Add color option to ol.style.Icon ([@alexbrault](https://github.com/alexbrault))
* [#4638](https://github.com/openlayers/ol3/pull/4638) - Do not rely on projection extent ([@ahocevar](https://github.com/ahocevar))
* [#4635](https://github.com/openlayers/ol3/pull/4635) - Update async to version 1.5.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#4581](https://github.com/openlayers/ol3/pull/4581) - Do not render in handleDownEvent ([@ahocevar](https://github.com/ahocevar))
* [#4541](https://github.com/openlayers/ol3/pull/4541) - Add new ol.geom.LineString#getCoordinateAt function ([@fredj](https://github.com/fredj))
* [#4489](https://github.com/openlayers/ol3/pull/4489) - Update phantomjs to version 1.9.19 🚀 ([@openlayers](https://github.com/openlayers))
* [#4625](https://github.com/openlayers/ol3/pull/4625) - Use XHR by default to load TileJSON in ol.source.TileJSON ([@klokantech](https://github.com/klokantech))
* [#4622](https://github.com/openlayers/ol3/pull/4622) - Update fs-extra to version 0.26.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4630](https://github.com/openlayers/ol3/pull/4630) - Simplify meters per unit handling ([@ahocevar](https://github.com/ahocevar))
* [#4490](https://github.com/openlayers/ol3/pull/4490) - Update istanbul to version 0.4.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#4574](https://github.com/openlayers/ol3/pull/4574) - Added boxEndCondition to DragBoxOptions to replace the hardcoded chec… ([@WeaveTeam](https://github.com/WeaveTeam))
* [#4553](https://github.com/openlayers/ol3/pull/4553) - Update mustache to version 2.2.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#4613](https://github.com/openlayers/ol3/pull/4613) - Include own layer in layerFilter and only select unselected features ([@ahocevar](https://github.com/ahocevar))
* [#4612](https://github.com/openlayers/ol3/pull/4612) - Set oli.source.VectorEvent#feature to ol.Feature|undefined ([@fredj](https://github.com/fredj))
* [#4620](https://github.com/openlayers/ol3/pull/4620) - Fix olx.format.PolylineOptions#factor type ([@fredj](https://github.com/fredj))
* [#4621](https://github.com/openlayers/ol3/pull/4621) - Fix olx.format.GPXOptions#readExtensions type ([@fredj](https://github.com/fredj))
* [#4619](https://github.com/openlayers/ol3/pull/4619) - Add option to load TileJSON via XHR ([@klokantech](https://github.com/klokantech))
* [#4617](https://github.com/openlayers/ol3/pull/4617) - Add missing return type to GeoJSON format ([@gberaudo](https://github.com/gberaudo))
* [#4615](https://github.com/openlayers/ol3/pull/4615) - Adjust copyright to include 2016 ([@marcjansen](https://github.com/marcjansen))
* [#4616](https://github.com/openlayers/ol3/pull/4616) - Update closure-util to version 1.10.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4596](https://github.com/openlayers/ol3/pull/4596) - Use consistent tile coordinate keys ([@ahocevar](https://github.com/ahocevar))
* [#4609](https://github.com/openlayers/ol3/pull/4609) - Add ol.proj.setProj4 function ([@bartvde](https://github.com/bartvde))
* [#4603](https://github.com/openlayers/ol3/pull/4603) - Update async to version 1.5.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#4604](https://github.com/openlayers/ol3/pull/4604) - Update clean-css to version 3.4.9 🚀 ([@openlayers](https://github.com/openlayers))
* [#4600](https://github.com/openlayers/ol3/pull/4600) - Update glob to version 6.0.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#4595](https://github.com/openlayers/ol3/pull/4595) - Pass 'opaque' option on to superclass ([@ahocevar](https://github.com/ahocevar))
* [#4598](https://github.com/openlayers/ol3/pull/4598) - Make ol.source.Tile#getTilePixelRatio work correctly for all sources ([@klokantech](https://github.com/klokantech))
* [#4594](https://github.com/openlayers/ol3/pull/4594) - Fix for TileQueue gradually choking up when using raster reprojection ([@klokantech](https://github.com/klokantech))
* [#4557](https://github.com/openlayers/ol3/pull/4557) - Conditionally render tiles to a separate tile canvas ([@ahocevar](https://github.com/ahocevar))
* [#4580](https://github.com/openlayers/ol3/pull/4580) - Update fs-extra to version 0.26.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#4575](https://github.com/openlayers/ol3/pull/4575) - Update rbush to version 1.4.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#4571](https://github.com/openlayers/ol3/pull/4571) - Correct typedef of selectinteraction options obj ([@marcjansen](https://github.com/marcjansen))
* [#4570](https://github.com/openlayers/ol3/pull/4570) - Rename defaultSort to numberSafeCompareFunction on ol.array ([@bartvde](https://github.com/bartvde))
* [#4567](https://github.com/openlayers/ol3/pull/4567) - Always pass on a compare function to sort ([@bartvde](https://github.com/bartvde))
* [#4001](https://github.com/openlayers/ol3/pull/4001) - Export PDF's using jsPDF ([@bartvde](https://github.com/bartvde))
The v3.13.1 release is a patch release that addresses a few regressions in the v3.13.0 release. See the [v3.13.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.13.0) for details on upgrading from v3.12.
## Fixes
* [#4736](https://github.com/openlayers/ol3/pull/4736) - Properly detect feature on unmanaged layer for toggle selection ([@ahocevar](https://github.com/ahocevar))
The v3.14.0 release includes features and fixes from 93 pull requests since the v3.13.1 release. New features and improvements include:
* New `source` option for the `ol.control.FullScreen`, to allow including other elements besides the map in a full screen view (#4679).
* New `target` property for the Drag&Drop interaction allows using a different drop target than the map viewport (#4876).
*`ol.style.RegularShape` has a new `rotateWithView` option, for controlling how regular shape symbols are rendered on rotated views (#4698).
* New `layers` option for `ol.format.WMSGetFeatureInfo` format, to selectively only read features from specific layers (#4700).
* New `precision` parameter for formatting coordinates with `ol.coordinate.toStringHDMS` (#4787).
* Smarter tile queue for improved tile loading user experience when more than one tile layer is used (#4794).
* Improved rendering performance for tile layers by rendering tiles directly to the map canvas (#4597).
* The `goog.events` event system was replaced with our own lightweight event system. This significally reduces the build size (#4711). Replacement of other `goog.*` components with ES5 features or custom code marks a huge step towards the complete removal of the Closure Library dependency.
## Upgrade notes
#### Internet Explorer 9 support
As of this release, OpenLayers requires a `requestAnimationFrame`/`cancelAnimationFrame` polyfill for IE 9 support. See https://cdn.polyfill.io/v2/docs/features/#requestAnimationFrame.
#### Layer pre-/postcompose event changes
It is the responsibility of the application to undo any canvas transform changes at the end of a layer 'precompose' or 'postcompose' handler. Previously, it was ok to set a null transform. The API now guarantees a device pixel coordinate system on the canvas with its origin in the top left corner of the map. However, applications should not rely on the underlying canvas being the same size as the visible viewport.
Old code:
```js
layer.on('precompose',function(e){
// rely on canvas dimensions to move coordinate origin to center
* [#4894](https://github.com/openlayers/ol3/pull/4894) - Only run raster operations after image sources have loaded. ([@tschaub](https://github.com/tschaub))
* [#4892](https://github.com/openlayers/ol3/pull/4892) - Stricter check for ImageData constructor ([@ahocevar](https://github.com/ahocevar))
* [#4891](https://github.com/openlayers/ol3/pull/4891) - Fix tests so they all pass in IE9 ([@ahocevar](https://github.com/ahocevar))
* [#4889](https://github.com/openlayers/ol3/pull/4889) - Use requestAnimation polyfill for examples and update release notes ([@ahocevar](https://github.com/ahocevar))
* [#4887](https://github.com/openlayers/ol3/pull/4887) - Use less aggressive DOM function overrides ([@ahocevar](https://github.com/ahocevar))
* [#4885](https://github.com/openlayers/ol3/pull/4885) - Mark overlayContainer and overlayContainerStopEvent as non-nullable ([@fredj](https://github.com/fredj))
* [#4884](https://github.com/openlayers/ol3/pull/4884) - Remove use of goog.math.isFiniteNumber() ([@fredj](https://github.com/fredj))
* [#4881](https://github.com/openlayers/ol3/pull/4881) - Update jquery to version 2.2.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#4780](https://github.com/openlayers/ol3/pull/4780) - Adapt the code for the new closure-compiler version ([@fredj](https://github.com/fredj))
* [#3453](https://github.com/openlayers/ol3/pull/3453) - Consider multi in add/remove/toggle select logic ([@bjornharrtell](https://github.com/bjornharrtell))
* [#4876](https://github.com/openlayers/ol3/pull/4876) - Add `target` property to Drag&Drop interaction ([@tsauerwein](https://github.com/tsauerwein))
* [#4854](https://github.com/openlayers/ol3/pull/4854) - Always report skipped feature hits for the original layer ([@ahocevar](https://github.com/ahocevar))
* [#4877](https://github.com/openlayers/ol3/pull/4877) - Update eslint to version 2.2.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4870](https://github.com/openlayers/ol3/pull/4870) - Reuse dragListenerKeys_ local variable ([@fredj](https://github.com/fredj))
* [#4721](https://github.com/openlayers/ol3/pull/4721) - Fix reprojection of raster sources with gutter ([@klokantech](https://github.com/klokantech))
* [#4874](https://github.com/openlayers/ol3/pull/4874) - Assert we have a feature id ([@bartvde](https://github.com/bartvde))
* [#4869](https://github.com/openlayers/ol3/pull/4869) - Improve precision of ol.reproj.render ([@klokantech](https://github.com/klokantech))
* [#4866](https://github.com/openlayers/ol3/pull/4866) - Use requestAnimationFrame polyfill (for IE9) ([@ahocevar](https://github.com/ahocevar))
* [#4863](https://github.com/openlayers/ol3/pull/4863) - Remove use of goog.dom.createElement ([@fredj](https://github.com/fredj))
* [#4864](https://github.com/openlayers/ol3/pull/4864) - Use querySelectorAll instead of goog.dom.getElementsByClass ([@fredj](https://github.com/fredj))
* [#4597](https://github.com/openlayers/ol3/pull/4597) - Render tiles directly to the map canvas ([@ahocevar](https://github.com/ahocevar))
* [#4851](https://github.com/openlayers/ol3/pull/4851) - Don't use goog.isBoolean() ([@marcjansen](https://github.com/marcjansen))
* [#4852](https://github.com/openlayers/ol3/pull/4852) - Don't use goog.isString() ([@marcjansen](https://github.com/marcjansen))
* [#4849](https://github.com/openlayers/ol3/pull/4849) - Fix docs of LogoOptions.prototype.src ([@openlayers](https://github.com/openlayers))
* [#4794](https://github.com/openlayers/ol3/pull/4794) - Make tile loading count no longer depend on source count ([@ahocevar](https://github.com/ahocevar))
* [#4843](https://github.com/openlayers/ol3/pull/4843) - Remove use of goog.dom.getParentElement ([@fredj](https://github.com/fredj))
* [#4839](https://github.com/openlayers/ol3/pull/4839) - Add template type to ol.Collection ([@fredj](https://github.com/fredj))
* [#4847](https://github.com/openlayers/ol3/pull/4847) - Update eslint to version 2.1.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4632](https://github.com/openlayers/ol3/pull/4632) - Overloading fill color (polygon or text) with CanvasPattern and CanvasGradient ([@bjnsn](https://github.com/bjnsn))
* [#4842](https://github.com/openlayers/ol3/pull/4842) - Remove use of goog.dom.createDom ([@fredj](https://github.com/fredj))
* [#4808](https://github.com/openlayers/ol3/pull/4808) - Type cleanup ([@fredj](https://github.com/fredj))
* [#4737](https://github.com/openlayers/ol3/pull/4737) - Use olx.format.ReadOptions in ol.interaction.DragAndDrop ([@fredj](https://github.com/fredj))
* [#4830](https://github.com/openlayers/ol3/pull/4830) - Make sure window.proj4 is always restored in tests ([@ahocevar](https://github.com/ahocevar))
* [#4838](https://github.com/openlayers/ol3/pull/4838) - Use regular expression instead of String#endsWith() check ([@ahocevar](https://github.com/ahocevar))
* [#4837](https://github.com/openlayers/ol3/pull/4837) - Update metalsmith-layouts to version 1.5.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4836](https://github.com/openlayers/ol3/pull/4836) - Use lowercase for all user agent checks ([@ahocevar](https://github.com/ahocevar))
* [#4833](https://github.com/openlayers/ol3/pull/4833) - Upgrade linter and config. ([@tschaub](https://github.com/tschaub))
* [#4831](https://github.com/openlayers/ol3/pull/4831) - Add navigation header to examples page ([@jonataswalker](https://github.com/jonataswalker))
* [#4824](https://github.com/openlayers/ol3/pull/4824) - Don't use goog.string.newlines.* ([@marcjansen](https://github.com/marcjansen))
* [#4825](https://github.com/openlayers/ol3/pull/4825) - Don't use goog.string.isEmpty ([@marcjansen](https://github.com/marcjansen))
* [#4823](https://github.com/openlayers/ol3/pull/4823) - Fix type for layers option on ol.interaction.Select ([@ahocevar](https://github.com/ahocevar))
* [#4815](https://github.com/openlayers/ol3/pull/4815) - wrapX false in synthetic examples ([@fredj](https://github.com/fredj))
* [#4810](https://github.com/openlayers/ol3/pull/4810) - Add checks for undefined in controls ([@gberaudo](https://github.com/gberaudo))
* [#4787](https://github.com/openlayers/ol3/pull/4787) - Add precision parameter for HDMS coordinate ([@pfanguin](https://github.com/pfanguin))
* [#4811](https://github.com/openlayers/ol3/pull/4811) - Make ol.style.Style a @struct ([@fredj](https://github.com/fredj))
* [#4800](https://github.com/openlayers/ol3/pull/4800) - Update phantomjs-prebuilt to version 2.1.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4792](https://github.com/openlayers/ol3/pull/4792) - Use ol.events.listen instead of ol.Observable#on ([@fredj](https://github.com/fredj))
* [#4796](https://github.com/openlayers/ol3/pull/4796) - Remove use of goog.isString() ([@marcjansen](https://github.com/marcjansen))
* [#4795](https://github.com/openlayers/ol3/pull/4795) - Cleanup after goog.array, goog.object and goog.isDef removal ([@ahocevar](https://github.com/ahocevar))
* [#4771](https://github.com/openlayers/ol3/pull/4771) - Use innerHTML instead of innerText to populate the status element ([@fredj](https://github.com/fredj))
* [#4769](https://github.com/openlayers/ol3/pull/4769) - Add opaque option to olx.source.OSMOptions ([@fredj](https://github.com/fredj))
* [#4736](https://github.com/openlayers/ol3/pull/4736) - Properly detect feature on unmanaged layer for toggle selection ([@ahocevar](https://github.com/ahocevar))
* [#4756](https://github.com/openlayers/ol3/pull/4756) - Remove VectorTile getSource re-definition of return value ([@adube](https://github.com/adube))
* [#4733](https://github.com/openlayers/ol3/pull/4733) - Avoid rendering too big and too small images for vector tiles ([@ahocevar](https://github.com/ahocevar))
* [#4754](https://github.com/openlayers/ol3/pull/4754) - Upgrade to mocha@2.4.5. ([@tschaub](https://github.com/tschaub))
* [#4750](https://github.com/openlayers/ol3/pull/4750) - Update metalsmith-layouts to version 1.4.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#4751](https://github.com/openlayers/ol3/pull/4751) - Update phantomjs to version 2.1.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#4741](https://github.com/openlayers/ol3/pull/4741) - Report on installed versions in Travis. ([@openlayers](https://github.com/openlayers))
* [#4742](https://github.com/openlayers/ol3/pull/4742) - Upgrade to eslint@2.0.0-beta.2. ([@tschaub](https://github.com/tschaub))
* [#4746](https://github.com/openlayers/ol3/pull/4746) - Downgrade to mocha@2.3.4. ([@tschaub](https://github.com/tschaub))
* [#4740](https://github.com/openlayers/ol3/pull/4740) - Update fs-extra to version 0.26.5 🚀 ([@openlayers](https://github.com/openlayers))
* [#4738](https://github.com/openlayers/ol3/pull/4738) - Add unit tests for ol.control.Rotate and ol.control.Zoom ([@fredj](https://github.com/fredj))
* [#4718](https://github.com/openlayers/ol3/pull/4718) - Improve raster reprojection behavior when tiles fail to load ([@klokantech](https://github.com/klokantech))
* [#4734](https://github.com/openlayers/ol3/pull/4734) - Update sinon to version 1.17.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#4726](https://github.com/openlayers/ol3/pull/4726) - Update mocha to version 2.4.2 🚀 ([@openlayers](https://github.com/openlayers))
The v3.14.1 release is a patch release that addresses a few regressions in the v3.14.0 release. See the [v3.14.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.14.0) for details on upgrading from v3.13.x.
## Fixes
* [#4939](https://github.com/openlayers/ol3/pull/4939) - Fix rendering of opaque layers with opacity != 1 ([@ahocevar](https://github.com/ahocevar))
* [#4921](https://github.com/openlayers/ol3/pull/4921) - Unlisten before calling listener and bind to target by default ([@ahocevar](https://github.com/ahocevar))
The v3.14.2 release is a patch release that addresses a few regressions in the v3.14.1 release. See the [v3.14.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.14.0) for details on upgrading from v3.13.x.
## Fixes
* [#4963](https://github.com/openlayers/ol3/pull/4963) - Handle more XHR errors in the TileJSON source ([@tschaub](https://github.com/tschaub))
* [#4960](https://github.com/openlayers/ol3/pull/4960) - Simplify clipping of lower resolution regions ([@ahocevar](https://github.com/ahocevar))
The v3.15.0 release includes features and fixes from 136 pull requests since the v3.14.2 release. New features and improvements include:
* Make ol.source.Cluster more flexible by adding a geometryFunction option (#4917).
* Add new CartoDB tile source (#4926).
* Improved rendering performance for vector layers by batching polygon fill and stroke instructions (#5149).
* Make the tile cache size configurable (#4805).
* Add new ol.geom.Geometry#rotate function (#4984).
* Accept simpler forms of specifying attribution(s) for sources (#5007).
* Support zooming out for ol.interaction.DragZoom (#5031).
## Upgrade notes
### v3.15.0
#### Internet Explorer 9 support
As of this release, OpenLayers requires a `classList` polyfill for IE 9 support. See https://cdn.polyfill.io/v2/docs/features#Element_prototype_classList.
#### Immediate rendering API
Listeners for `precompose`, `render`, and `postcompose` receive an event with a `vectorContext` property with methods for immediate vector rendering. The previous geometry drawing methods have been replaced with a single `vectorContext.drawGeometry(geometry)` method. If you were using any of the following experimental methods on the vector context, replace them with `drawGeometry`:
* Removed experimental geometry drawing methods: `drawPointGeometry`, `drawLineStringGeometry`, `drawPolygonGeometry`, `drawMultiPointGeometry`, `drawMultiLineStringGeometry`, `drawMultiPolygonGeometry`, and `drawCircleGeometry` (all have been replaced with `drawGeometry`).
In addition, the previous methods for setting style parts have been replaced with a single `vectorContext.setStyle(style)` method. If you were using any of the following experimental methods on the vector context, replace them with `setStyle`:
* Removed experimental style setting methods: `setFillStrokeStyle`, `setImageStyle`, `setTextStyle` (all have been replaced with `setStyle`).
Below is an example of how the vector context might have been used in the past:
Here is an example of how you could accomplish the same with the new methods:
```js
// NEW WAY, USE THIS INSTEAD OF THE CODE ABOVE
map.on('postcompose',function(event){
event.vectorContext.setStyle(style);
event.vectorContext.drawGeometry(geometry);
});
```
A final change to the immediate rendering API is that `vectorContext.drawFeature()` calls are now "immediate" as well. The drawing now occurs synchronously. This means that any `zIndex` in a style passed to `drawFeature()` will be ignored. To achieve `zIndex` ordering, order your calls to `drawFeature()` instead.
#### Removal of `ol.DEFAULT_TILE_CACHE_HIGH_WATER_MARK`
The `ol.DEFAULT_TILE_CACHE_HIGH_WATER_MARK` define has been removed. The size of the cache can now be defined on every tile based `ol.source`:
```js
newol.layer.Tile({
source:newol.source.OSM({
cacheSize:128
})
})
```
The default cache size is `2048`.
## Full list of changes
* [#4775](https://github.com/openlayers/ol3/pull/4775) - Remove goog.math.modulo and goog.math.lerp ([@nicholas-l](https://github.com/nicholas-l))
* [#5151](https://github.com/openlayers/ol3/pull/5151) - Use fs-extra as fs, remove usage of graceful-fs ([@marcjansen](https://github.com/marcjansen))
* [#5115](https://github.com/openlayers/ol3/pull/5115) - Clarify that lineDash has no effect in IE 10 and below ([@marcjansen](https://github.com/marcjansen))
* [#5136](https://github.com/openlayers/ol3/pull/5136) - Update eslint to version 2.5.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#5123](https://github.com/openlayers/ol3/pull/5123) - Update coveralls to version 2.11.9 🚀 ([@openlayers](https://github.com/openlayers))
* [#5131](https://github.com/openlayers/ol3/pull/5131) - Update phantomjs-prebuilt to version 2.1.7 🚀 ([@openlayers](https://github.com/openlayers))
* [#5122](https://github.com/openlayers/ol3/pull/5122) - Update browser support info in intro tutorial ([@probins](https://github.com/probins))
* [#5112](https://github.com/openlayers/ol3/pull/5112) - Add decimals option to format write ([@probins](https://github.com/probins))
* [#5120](https://github.com/openlayers/ol3/pull/5120) - Add tileJSON option to ol.source.TileUTFGrid ([@ahocevar](https://github.com/ahocevar))
* [#5119](https://github.com/openlayers/ol3/pull/5119) - Add ol.source.Raster events on API docs page ([@drnextgis](https://github.com/drnextgis))
* [#5116](https://github.com/openlayers/ol3/pull/5116) - Improve examples pages on mobile devices a bit ([@ahocevar](https://github.com/ahocevar))
* [#5113](https://github.com/openlayers/ol3/pull/5113) - Memory leak in ol.control.FullScreen ([@AvatharDG](https://github.com/AvatharDG))
* [#5111](https://github.com/openlayers/ol3/pull/5111) - Remove CSS filter in examples ([@fredj](https://github.com/fredj))
* [#5108](https://github.com/openlayers/ol3/pull/5108) - Remove unused ol.xml.getAttributeNodeNS function ([@fredj](https://github.com/fredj))
* [#5106](https://github.com/openlayers/ol3/pull/5106) - Get rid of goog.math.Vec2 ([@fredj](https://github.com/fredj))
* [#5096](https://github.com/openlayers/ol3/pull/5096) - Add tests for ol.source.Zoomify ([@marcjansen](https://github.com/marcjansen))
* [#5102](https://github.com/openlayers/ol3/pull/5102) - Fix typo in API docs ([@openlayers](https://github.com/openlayers))
* [#5089](https://github.com/openlayers/ol3/pull/5089) - Test for both transform coords should use roughlyEqual ([@probins](https://github.com/probins))
* [#5088](https://github.com/openlayers/ol3/pull/5088) - DEVELOPING.md: remove section on running Travis on fork ([@probins](https://github.com/probins))
* [#5087](https://github.com/openlayers/ol3/pull/5087) - assertion to check that there's a DOM node for target element ([@drnextgis](https://github.com/drnextgis))
* [#5069](https://github.com/openlayers/ol3/pull/5069) - Update jquery to version 2.2.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#5082](https://github.com/openlayers/ol3/pull/5082) - Get rid of goog.log. ([@bjornharrtell](https://github.com/bjornharrtell))
* [#5079](https://github.com/openlayers/ol3/pull/5079) - Correcting a typo in the upgrade notes ([@tschaub](https://github.com/tschaub))
* [#5076](https://github.com/openlayers/ol3/pull/5076) - Update phantomjs-prebuilt to version 2.1.6 🚀 ([@openlayers](https://github.com/openlayers))
* [#5077](https://github.com/openlayers/ol3/pull/5077) - Make immediate API uniformly synchronous. ([@tschaub](https://github.com/tschaub))
* [#5072](https://github.com/openlayers/ol3/pull/5072) - Add setStyle() and drawGeometry() to the immediate rendering API. ([@tschaub](https://github.com/tschaub))
* [#5074](https://github.com/openlayers/ol3/pull/5074) - Do not rotate map canvas after composition ([@ahocevar](https://github.com/ahocevar))
* [#5071](https://github.com/openlayers/ol3/pull/5071) - correct way to determine freehand mode is enabled ([@drnextgis](https://github.com/drnextgis))
* [#5066](https://github.com/openlayers/ol3/pull/5066) - Add more getters to ol.source.Vector ([@bartvde](https://github.com/bartvde))
* [#5064](https://github.com/openlayers/ol3/pull/5064) - Fix inconsistency in geom docs ([@probins](https://github.com/probins))
* [#5063](https://github.com/openlayers/ol3/pull/5063) - Remove inappropriate information from API docs ([@drnextgis](https://github.com/drnextgis))
* [#5058](https://github.com/openlayers/ol3/pull/5058) - Note in docs that DOM renderer can also render vectors ([@probins](https://github.com/probins))
* [#5056](https://github.com/openlayers/ol3/pull/5056) - Note in docs that WebGL can render points ([@probins](https://github.com/probins))
* [#5055](https://github.com/openlayers/ol3/pull/5055) - Fix cruft on kml scale output ([@probins](https://github.com/probins))
* [#5051](https://github.com/openlayers/ol3/pull/5051) - Handle aborted tiles in ol.TileQueue ([@fredj](https://github.com/fredj))
* [#5049](https://github.com/openlayers/ol3/pull/5049) - Supported browsers all have getComputedStyle ([@marcjansen](https://github.com/marcjansen))
* [#5048](https://github.com/openlayers/ol3/pull/5048) - Add tests for ol.dom methods ([@marcjansen](https://github.com/marcjansen))
* [#5031](https://github.com/openlayers/ol3/pull/5031) - support zooming out for ol.interaction.DragZoom ([@drnextgis](https://github.com/drnextgis))
* [#5036](https://github.com/openlayers/ol3/pull/5036) - Use imgSize when provided ([@ahocevar](https://github.com/ahocevar))
* [#5020](https://github.com/openlayers/ol3/pull/5020) - Update gaze to version 1.0.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5039](https://github.com/openlayers/ol3/pull/5039) - Update fs-extra to version 0.26.6 🚀 ([@openlayers](https://github.com/openlayers))
* [#5024](https://github.com/openlayers/ol3/pull/5024) - Resize the map canvas less aggressively ([@ahocevar](https://github.com/ahocevar))
* [#5000](https://github.com/openlayers/ol3/pull/5000) - Remove use of goog.math.Size and goog.style.setBorderBoxSize ([@fredj](https://github.com/fredj))
* [#5027](https://github.com/openlayers/ol3/pull/5027) - Clarify default value of featureProjection on geometry write ([@probins](https://github.com/probins))
* [#5019](https://github.com/openlayers/ol3/pull/5019) - Update eslint to version 2.4.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5016](https://github.com/openlayers/ol3/pull/5016) - Add basic tests for ol.geom.flat.center ([@marcjansen](https://github.com/marcjansen))
* [#5015](https://github.com/openlayers/ol3/pull/5015) - Update proj4 to version 2.3.14 🚀 ([@openlayers](https://github.com/openlayers))
* [#5013](https://github.com/openlayers/ol3/pull/5013) - Fix typo in test description ([@openlayers](https://github.com/openlayers))
* [#5007](https://github.com/openlayers/ol3/pull/5007) - Accept simpler forms of specifying attribution(s) for sources. ([@marcjansen](https://github.com/marcjansen))
* [#5011](https://github.com/openlayers/ol3/pull/5011) - Add missing setProjection function to ol.VectorTile API ([@ahocevar](https://github.com/ahocevar))
* [#5010](https://github.com/openlayers/ol3/pull/5010) - Add and fix API docs for ol.events.Event stack ([@ahocevar](https://github.com/ahocevar))
* [#5006](https://github.com/openlayers/ol3/pull/5006) - Use the maintained slimerjs package ([@ahocevar](https://github.com/ahocevar))
* [#5003](https://github.com/openlayers/ol3/pull/5003) - Add 'function' jsdoc tag to ol.geom.Geometry#rotate ([@fredj](https://github.com/fredj))
* [#5002](https://github.com/openlayers/ol3/pull/5002) - Update eslint-config-openlayers to version 4.1.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4999](https://github.com/openlayers/ol3/pull/4999) - Remove use of goog.dom.removeNode ([@fredj](https://github.com/fredj))
* [#4990](https://github.com/openlayers/ol3/pull/4990) - Add new ol.source.TileJSON#getTileJSON function ([@fredj](https://github.com/fredj))
* [#4998](https://github.com/openlayers/ol3/pull/4998) - Remove unused ol.Map#isDef function ([@fredj](https://github.com/fredj))
* [#4991](https://github.com/openlayers/ol3/pull/4991) - Do not remove listeners while dispatching event ([@ahocevar](https://github.com/ahocevar))
* [#4984](https://github.com/openlayers/ol3/pull/4984) - Add new ol.geom.Geometry#rotate function ([@fredj](https://github.com/fredj))
* [#4994](https://github.com/openlayers/ol3/pull/4994) - Add alpha default value to ol.Color array form ([@jonataswalker](https://github.com/jonataswalker))
* [#4992](https://github.com/openlayers/ol3/pull/4992) - Allow configuration of the test reporter ([@marcjansen](https://github.com/marcjansen))
* [#4988](https://github.com/openlayers/ol3/pull/4988) - Update phantomjs-prebuilt to version 2.1.5 🚀 ([@openlayers](https://github.com/openlayers))
* [#4939](https://github.com/openlayers/ol3/pull/4939) - Fix rendering of opaque layers with opacity != 1 ([@ahocevar](https://github.com/ahocevar))
* [#4938](https://github.com/openlayers/ol3/pull/4938) - Get rid of goog.dom.getFirstElementChild ([@fredj](https://github.com/fredj))
* [#4937](https://github.com/openlayers/ol3/pull/4937) - Get rid of goog.json ([@fredj](https://github.com/fredj))
* [#4936](https://github.com/openlayers/ol3/pull/4936) - Remove jquery from getfeatureinfo-layers example ([@fredj](https://github.com/fredj))
* [#4930](https://github.com/openlayers/ol3/pull/4930) - Use ADVANCED instead of ADVANCED_OPTIMIZATIONS ([@fredj](https://github.com/fredj))
* [#4917](https://github.com/openlayers/ol3/pull/4917) - Make ol.source.Cluster more flexible by adding a geometryFunction option ([@ahocevar](https://github.com/ahocevar))
* [#4918](https://github.com/openlayers/ol3/pull/4918) - Don't change the canvas size to clear it ([@fredj](https://github.com/fredj))
* [#4924](https://github.com/openlayers/ol3/pull/4924) - Update coveralls to version 2.11.8 🚀 ([@openlayers](https://github.com/openlayers))
* [#4921](https://github.com/openlayers/ol3/pull/4921) - Unlisten before calling listener and bind to target by default ([@ahocevar](https://github.com/ahocevar))
* [#4868](https://github.com/openlayers/ol3/pull/4868) - Allow to refresh a source and reload its data. ([@sebasbaumh](https://github.com/sebasbaumh))
* [#4903](https://github.com/openlayers/ol3/pull/4903) - Remove use of goog.style.getRelativePosition ([@fredj](https://github.com/fredj))
* [#4902](https://github.com/openlayers/ol3/pull/4902) - Remove use of goog.style.getClientPosition ([@fredj](https://github.com/fredj))
* [#4916](https://github.com/openlayers/ol3/pull/4916) - Fix ol.format.GeoJSON#writeFeatureObject return type ([@fredj](https://github.com/fredj))
* [#4899](https://github.com/openlayers/ol3/pull/4899) - Use ol.format.GMLBase#srsName instead of undeclared srsName_ ([@fredj](https://github.com/fredj))
The v3.15.1 release is a patch release that addresses a regression in the v3.15.0 release. See the [v3.15.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.15.0) for details on upgrading from v3.14.x.
## Fixes
* [#5190](https://github.com/openlayers/ol3/pull/5190) - Revert "Batch polygon fill and stroke instructions" ([@ahocevar](https://github.com/ahocevar))
The v3.16.0 release includes features and fixes from 95 pull requests since the v3.15.1 release. New features and improvements include:
* Add `ol.source.ImageArcGISRest` for ArcGIS REST image layer support (#3880)
* New `finishCondition` option for `ol.interaction.Draw` to control which action should finish a geometry when drawing (#5261)
* New filter API for `ol.format.WFS#writeGetFeature` for WFS queries with OGC filters (#5252)
* New `renderMode` option for `ol.layer.VectorTile` to balance between rendering performance and rendering quality (#5177)
* More flexibility for configuring attribution logos by allowing HTML elements (#5274)
* UTFGrid updates, now supporting Mapbox API v4 (#5329)
* New `condition` option for `ol.interaction.Modify` for better reliability when combining with other interactions (#5320)
In addition to these new features, the code base has been simplified and refactored in the process of removing the dependency on Closure Library and Compiler.
## Upgrade notes
#### Rendering change for tile sources
Previously, if you called `source.setUrl()` on a tile source, all currently rendered tiles would be cleared before new tiles were loaded and rendered. This clearing of the map is undesirable if you are trying to smoothly update the tiles used by a source. This behavior has now changed, and calling `source.setUrl()` (or `source.setUrls()`) will *not* clear currently rendered tiles before loading and rendering new tiles. Instead, previously rendered tiles remain rendered until new tiles have loaded and can replace them. If you want to achieve the old behavior (render a blank map before loading new tiles), you can call `source.refresh()` or you can replace the old source with a new one (using `layer.setSource()`).
#### Move of typedefs out of code and into separate file
This change should not affect the great majority of application developers, but it's possible there are edge cases when compiling application code together with the library which cause compiler errors or warnings. In this case, please raise a GitHub issue. `goog.require`s for typedefs should not be necessary.
Users compiling their code with the library should note that the following API `@typedef`s have been renamed; your code may need changing if you use these:
*`ol.format.WFS.FeatureCollectionMetadata` to `ol.WFSFeatureCollectionMetadata`
*`ol.format.WFS.TransactionResponse` to `ol.WFSTransactionResponse`
#### Removal of `opaque` option for `ol.source.VectorTile`
This option is no longer needed, so it was removed from the API.
#### XHR loading for `ol.source.TileUTFGrid`
The `ol.source.TileUTFGrid` now uses XMLHttpRequest to load UTFGrid tiles by default. This works out of the box with the v4 Mapbox API. To work with the v3 API, you must use the new `jsonp` option on the source. See the examples below for detail.
* [#5377](https://github.com/openlayers/ol3/pull/5377) - Fix link to jspdf.min.js in export-pdf example ([@fredj](https://github.com/fredj))
* [#5372](https://github.com/openlayers/ol3/pull/5372) - Update jquery to version 2.2.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#5364](https://github.com/openlayers/ol3/pull/5364) - Make it so things don't flash so much when you change the tile source URL. ([@tschaub](https://github.com/tschaub))
* [#5368](https://github.com/openlayers/ol3/pull/5368) - Move WFS typedefs to typedefs.js ([@probins](https://github.com/probins))
* [#5361](https://github.com/openlayers/ol3/pull/5361) - Fix url to maki icons ([@fredj](https://github.com/fredj))
* [#5358](https://github.com/openlayers/ol3/pull/5358) - Handle multiple featureMember elements for different types (WFS format) ([@tsauerwein](https://github.com/tsauerwein))
* [#5355](https://github.com/openlayers/ol3/pull/5355) - Fix navigation-controls example description ([@fredj](https://github.com/fredj))
* [#5353](https://github.com/openlayers/ol3/pull/5353) - Add API definition to docs landing page ([@probins](https://github.com/probins))
* [#5356](https://github.com/openlayers/ol3/pull/5356) - Update rbush to version 1.4.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#5354](https://github.com/openlayers/ol3/pull/5354) - Update eslint to version 2.10.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#5347](https://github.com/openlayers/ol3/pull/5347) - Update eslint to version 2.10.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5344](https://github.com/openlayers/ol3/pull/5344) - Remove raster enum from test ([@probins](https://github.com/probins))
* [#5335](https://github.com/openlayers/ol3/pull/5335) - Move typedefs to separate file ([@probins](https://github.com/probins))
* [#5332](https://github.com/openlayers/ol3/pull/5332) - Warn when viewing an outdated example, and offer a redirect to latest ([@ahocevar](https://github.com/ahocevar))
* [#5339](https://github.com/openlayers/ol3/pull/5339) - Use a div instead of alert for version warning ([@ahocevar](https://github.com/ahocevar))
* [#5320](https://github.com/openlayers/ol3/pull/5320) - Add a 'condition' option to ol.interaction.Modify ([@fredj](https://github.com/fredj))
* [#5333](https://github.com/openlayers/ol3/pull/5333) - Improve code readability with better comments ([@openlayers](https://github.com/openlayers))
* [#5330](https://github.com/openlayers/ol3/pull/5330) - Fix source links, display version and warn about outdated docs ([@ahocevar](https://github.com/ahocevar))
* [#5324](https://github.com/openlayers/ol3/pull/5324) - Remove unneeded goog.provides/requires for typedefs ([@probins](https://github.com/probins))
* [#5328](https://github.com/openlayers/ol3/pull/5328) - Use Node 6 on Travis. ([@tschaub](https://github.com/tschaub))
* [#5326](https://github.com/openlayers/ol3/pull/5326) - Fix wording in tile-load-event example ([@tsauerwein](https://github.com/tsauerwein))
* [#5327](https://github.com/openlayers/ol3/pull/5327) - Update closure-util to version 1.13.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5289](https://github.com/openlayers/ol3/pull/5289) - Update fs-extra to version 0.30.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5319](https://github.com/openlayers/ol3/pull/5319) - Remove outdated fixme from framestate.js. ([@probins](https://github.com/probins))
* [#5274](https://github.com/openlayers/ol3/pull/5274) - Allow using elements in logo attribution options ([@samuellapointe](https://github.com/samuellapointe))
* [#5162](https://github.com/openlayers/ol3/pull/5162) - Improve docs/examples for loadingstrategy ([@probins](https://github.com/probins))
* [#5314](https://github.com/openlayers/ol3/pull/5314) - Update browserify to version 13.0.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5310](https://github.com/openlayers/ol3/pull/5310) - Get raster sources working again. ([@tschaub](https://github.com/tschaub))
* [#5291](https://github.com/openlayers/ol3/pull/5291) - Allow once listeners to dispatch events of same type ([@ahocevar](https://github.com/ahocevar))
* [#5309](https://github.com/openlayers/ol3/pull/5309) - Update metalsmith-layouts to version 1.6.5 🚀 ([@openlayers](https://github.com/openlayers))
* [#5052](https://github.com/openlayers/ol3/pull/5052) - Update fs-extra to version 0.26.7 🚀 ([@openlayers](https://github.com/openlayers))
* [#5306](https://github.com/openlayers/ol3/pull/5306) - Make olx.view.FitOptions.padding optional ([@gberaudo](https://github.com/gberaudo))
* [#5302](https://github.com/openlayers/ol3/pull/5302) - Remove use of goog.partial ([@fredj](https://github.com/fredj))
* [#5304](https://github.com/openlayers/ol3/pull/5304) - Update sinon to version 1.17.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#5278](https://github.com/openlayers/ol3/pull/5278) - Fix invalid generics type instantiation ([@fredj](https://github.com/fredj))
* [#5044](https://github.com/openlayers/ol3/pull/5044) - Snap interaction now handle feature without geometry properly ([@fblackburn](https://github.com/fblackburn))
* [#5277](https://github.com/openlayers/ol3/pull/5277) - Type cleanup ([@fredj](https://github.com/fredj))
* [#5275](https://github.com/openlayers/ol3/pull/5275) - Fix feature-layer association on replaced selections ([@ahocevar](https://github.com/ahocevar))
* [#5252](https://github.com/openlayers/ol3/pull/5252) - Add filter option to ol.format.WFS#writeGetFeature ([@tsauerwein](https://github.com/tsauerwein))
* [#5264](https://github.com/openlayers/ol3/pull/5264) - Fix for close draw polygon error ([@matjos](https://github.com/matjos))
* [#5267](https://github.com/openlayers/ol3/pull/5267) - Use ol.functions instead of goog.functions ([@ahocevar](https://github.com/ahocevar))
* [#5261](https://github.com/openlayers/ol3/pull/5261) - add finishCondition to ol.interaction.Draw ([@giohappy](https://github.com/giohappy))
* [#5259](https://github.com/openlayers/ol3/pull/5259) - Include squash commit merges in changelog ([@ahocevar](https://github.com/ahocevar))
* [#5257](https://github.com/openlayers/ol3/pull/5257) - Add readFeatures and readProjection as MVT experimental API ([@bjornharrtell](https://github.com/bjornharrtell))
* [#5228](https://github.com/openlayers/ol3/pull/5228) - Add 'layers' option to Translate interaction ([@adube](https://github.com/adube))
* [#5221](https://github.com/openlayers/ol3/pull/5221) - Update jquery, bootstrap and proj4js in examples ([@fredj](https://github.com/fredj))
* [#5227](https://github.com/openlayers/ol3/pull/5227) - Add a temporary ol.TileCoord in ol.renderer.canvas.TileLayer ([@fredj](https://github.com/fredj))
* [#5222](https://github.com/openlayers/ol3/pull/5222) - Remove unused private variables in ol.renderer.canvas.Map ([@fredj](https://github.com/fredj))
The v3.17.0 release includes features and fixes from 60 pull requests since the v3.16.0 release. Most of the changes are bug fixes and continuing removal of the dependency on Closure Library.
## Upgrade notes
#### `ol.source.MapQuest` removal
Because of changes at MapQuest (see: https://lists.openstreetmap.org/pipermail/talk/2016-June/076106.html) we had to remove the MapQuest source for now (see https://github.com/openlayers/ol3/issues/5484 for details).
#### `ol.interaction.ModifyEvent` changes
The event object previously had a `mapBrowserPointerEvent` property, which has been renamed to `mapBrowserEvent`.
#### Removal of ol.raster namespace
Users compiling their code with the library and using types in the `ol.raster` namespace should note that this has now been removed. `ol.raster.Pixel` has been deleted, and the other types have been renamed as follows, and your code may need changing if you use these:
*`ol.raster.Operation` to `ol.RasterOperation`
*`ol.raster.OperationType` to `ol.RasterOperationType`
#### All typedefs now in ol namespace
Users compiling their code with the library should note that the following typedefs have been renamed; your code may need changing if you use these:
* ol.events.ConditionType to ol.EventsConditionType
* ol.events.EventTargetLike to ol.EventTargetLike
* ol.events.Key to ol.EventsKey
* ol.events.ListenerFunctionType to ol.EventsListenerFunctionType
* ol.interaction.DragBoxEndConditionType to ol.DragBoxEndConditionType
* ol.interaction.DrawGeometryFunctionType to ol.DrawGeometryFunctionType
* ol.interaction.SegmentDataType to ol.ModifySegmentDataType
* ol.interaction.SelectFilterFunction to ol.SelectFilterFunction
* ol.interaction.SnapResultType to ol.SnapResultType
* ol.interaction.SnapSegmentDataType to ol.SnapSegmentDataType
* ol.proj.ProjectionLike to ol.ProjectionLike
* ol.style.AtlasBlock to ol.AtlasBlock
* ol.style.AtlasInfo to ol.AtlasInfo
* ol.style.AtlasManagerInfo to ol.AtlasManagerInfo
* ol.style.CircleRenderOptions to ol.CircleRenderOptions
* ol.style.ImageOptions to ol.StyleImageOptions
* ol.style.GeometryFunction to ol.StyleGeometryFunction
* ol.style.RegularShapeRenderOptions to ol.RegularShapeRenderOptions
* ol.style.StyleFunction to ol.StyleFunction
## Full list of changes
* [#5539](https://github.com/openlayers/ol3/pull/5539) - Remove outdated comments re goog.dom ([@probins](https://github.com/probins))
* [#5543](https://github.com/openlayers/ol3/pull/5543) - Update rbush to 2.0.1 ([@tsauerwein](https://github.com/tsauerwein))
* [#5536](https://github.com/openlayers/ol3/pull/5536) - Update to layer-extent example ([@tschaub](https://github.com/tschaub))
* [#5482](https://github.com/openlayers/ol3/pull/5482) - Fix for regression in tile layer extent ([@ischneider](https://github.com/ischneider))
* [#5475](https://github.com/openlayers/ol3/pull/5475) - Remove goog.provide from enums only used internally or in olx.js ([@probins](https://github.com/probins))
* [#5424](https://github.com/openlayers/ol3/pull/5424) - Don't dispatch select event if no feature is selected or deselected ([@fredj](https://github.com/fredj))
* [#5522](https://github.com/openlayers/ol3/pull/5522) - Add 'condition' option to ol.interaction.DragPanOptions in olx.js ([@SamuelBerger](https://github.com/SamuelBerger))
* [#5497](https://github.com/openlayers/ol3/pull/5497) - Update istanbul to version 0.4.4 🚀 ([@openlayers](https://github.com/openlayers))
* [#5523](https://github.com/openlayers/ol3/pull/5523) - Update closure-util to version 1.15.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5508](https://github.com/openlayers/ol3/pull/5508) - Fix problems with ol.format.WFS in compiled mode ([@tsauerwein](https://github.com/tsauerwein))
* [#5512](https://github.com/openlayers/ol3/pull/5512) - Use forEachTileCoord name instead of forEachTileCoordInExtentAndZ ([@ahocevar](https://github.com/ahocevar))
* [#5513](https://github.com/openlayers/ol3/pull/5513) - Add getters for min and max resolution of the view ([@bartvde](https://github.com/bartvde))
* [#5471](https://github.com/openlayers/ol3/pull/5471) - Fix GPX write of xsi ns ([@probins](https://github.com/probins))
* [#5511](https://github.com/openlayers/ol3/pull/5511) - Do not optimize lines away entirely ([@ahocevar](https://github.com/ahocevar))
* [#5509](https://github.com/openlayers/ol3/pull/5509) - Make it easier to work with tile ranges in custom source implementations ([@ahocevar](https://github.com/ahocevar))
* [#5498](https://github.com/openlayers/ol3/pull/5498) - Update eslint to version 2.13.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5495](https://github.com/openlayers/ol3/pull/5495) - Get rid of goog.isFunction ([@fredj](https://github.com/fredj))
* [#5499](https://github.com/openlayers/ol3/pull/5499) - Update glob to version 7.0.5 🚀 ([@openlayers](https://github.com/openlayers))
* [#5452](https://github.com/openlayers/ol3/pull/5452) - Update eslint-config-openlayers to version 5.0.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5432](https://github.com/openlayers/ol3/pull/5432) - Remove use of goog.uri ([@bjornharrtell](https://github.com/bjornharrtell))
* [#5449](https://github.com/openlayers/ol3/pull/5449) - Make example data/ paths absolute for source view and JSFiddle ([@ahocevar](https://github.com/ahocevar))
* [#5270](https://github.com/openlayers/ol3/pull/5270) - Load erroneous image in ol.Image#load and ol.ImageTile#load ([@fredj](https://github.com/fredj))
* [#5194](https://github.com/openlayers/ol3/pull/5194) - Get rid of goog.inherits and goog.base ([@fredj](https://github.com/fredj))
* [#5427](https://github.com/openlayers/ol3/pull/5427) - Document typedefs and enums used by API symbols ([@ahocevar](https://github.com/ahocevar))
* [#5438](https://github.com/openlayers/ol3/pull/5438) - Don't make ol.format.ogc.filter.Filter inherit from ol.Object ([@fredj](https://github.com/fredj))
* [#5433](https://github.com/openlayers/ol3/pull/5433) - Update clean-css to version 3.4.17 🚀 ([@openlayers](https://github.com/openlayers))
* [#5434](https://github.com/openlayers/ol3/pull/5434) - Fix externs in closure compiler tutorial ([@tsauerwein](https://github.com/tsauerwein))
* [#5426](https://github.com/openlayers/ol3/pull/5426) - Fix icon example to anchor popup to feature location ([@frankrowe](https://github.com/frankrowe))
* [#5421](https://github.com/openlayers/ol3/pull/5421) - Correct typo in config/jsdoc/api/readme.md ([@probins](https://github.com/probins))
* [#5417](https://github.com/openlayers/ol3/pull/5417) - Update clean-css to version 3.4.16 🚀 ([@openlayers](https://github.com/openlayers))
* [#5413](https://github.com/openlayers/ol3/pull/5413) - Update clean-css to version 3.4.15 🚀 ([@openlayers](https://github.com/openlayers))
* [#5410](https://github.com/openlayers/ol3/pull/5410) - Update eslint to version 2.11.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5408](https://github.com/openlayers/ol3/pull/5408) - Update pbf to version 2.0.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5404](https://github.com/openlayers/ol3/pull/5404) - Update eslint to version 2.11.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5402](https://github.com/openlayers/ol3/pull/5402) - Pass in srsName option to writeTransaction ([@anzhihun](https://github.com/anzhihun))
* [#5393](https://github.com/openlayers/ol3/pull/5393) - Update mocha to version 2.5.3 🚀 ([@openlayers](https://github.com/openlayers))
* [#5394](https://github.com/openlayers/ol3/pull/5394) - Update resemblejs to version 2.2.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5390](https://github.com/openlayers/ol3/pull/5390) - Fix the requestEncoding automatic selection ([@fredj](https://github.com/fredj))
* [#5392](https://github.com/openlayers/ol3/pull/5392) - Update closure-util to version 1.14.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5388](https://github.com/openlayers/ol3/pull/5388) - Update mocha to version 2.5.2 🚀 ([@openlayers](https://github.com/openlayers))
The v3.17.1 release is a patch release that addresses a regression in the v3.17.0 release. See the [v3.17.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.17.0) for details on upgrading from v3.16.
## Fixes
* [#5548](https://github.com/openlayers/ol3/pull/5548) - Fix CHANGETYPE in ol.control.FullScreen ([@GaborFarkas](https://github.com/GaborFarkas))
The v3.18.0 release includes features and fixes from almost 120 pull requests since the v3.17.1 release. Most of the changes are bug fixes and continuing removal of the dependency on Closure Library. New features include:
* Addition of `Intersects` and `Within` filters to `ol.format.ogc.filter` [#5668](https://github.com/openlayers/ol3/pull/5668)
* New `overlaps` option for `ol.source.Vector` and `ol.source.VectorTile` to improve rendering performance for polygon topologies [#5196](https://github.com/openlayers/ol3/pull/5196)
* New `rotateWithView` option for `ol.style.Text` to control appearance of text on rotated views [#5050](https://github.com/openlayers/ol3/pull/5050)
* Add a `#scale()` method to `ol.geom.Geometry` and subclasses [#5685](https://github.com/openlayers/ol3/pull/5685)
* Parse `id` of features in `ol.format.MVT` [#5613](https://github.com/openlayers/ol3/pull/5613)
## Upgrade notes
#### Changes in the way assertions are handled
Previously, minified builds of the library did not have any assertions. This caused applications to fail silently or with cryptic stack traces. Starting with this release, developers get notified of many runtime errors through the new `ol.AssertionError`. This error has a `code` property. The meaning of the code can be found on https://openlayers.org/en/latest/doc/errors/. There are additional console assertion checks in debug mode when the `goog.DEBUG` compiler flag is `true`. As this is `true` by default, it is recommended that those creating custom builds set this to `false` so these assertions are stripped.'
#### Removal of `ol.ENABLE_NAMED_COLORS`
This option was previously needed to use named colors with the WebGL renderer but is no longer needed.
#### KML format now uses URL()
The URL constructor is supported by all modern browsers, but not by older ones, such as IE. To use the KML format in such older browsers, a URL polyfill will have to be loaded before use.
#### Changes only relevant to those who compile their applications together with the Closure Compiler
A number of internal types have been renamed. This will not affect those who use the API provided by the library, but if you are compiling your application together with OpenLayers and using type names, you'll need to do the following:
* rename `ol.CollectionEventType` to `ol.Collection.EventType`
* rename `ol.CollectionEvent` to `ol.Collection.Event`
* rename `ol.ViewHint` to `ol.View.Hint`
* rename `ol.ViewProperty` to `ol.View.Property`
* rename `ol.render.webgl.imagereplay.shader.Default.Locations` to `ol.render.webgl.imagereplay.defaultshader.Locations`
* rename `ol.render.webgl.imagereplay.shader.DefaultFragment` to `ol.render.webgl.imagereplay.defaultshader.Fragment`
* rename `ol.render.webgl.imagereplay.shader.DefaultVertex` to `ol.render.webgl.imagereplay.defaultshader.Vertex`
* rename `ol.renderer.webgl.map.shader.Default.Locations` to `ol.renderer.webgl.defaultmapshader.Locations`
* rename `ol.renderer.webgl.map.shader.Default.Locations` to `ol.renderer.webgl.defaultmapshader.Locations`
* rename `ol.renderer.webgl.map.shader.DefaultFragment` to `ol.renderer.webgl.defaultmapshader.Fragment`
* rename `ol.renderer.webgl.map.shader.DefaultVertex` to `ol.renderer.webgl.defaultmapshader.Vertex`
* rename `ol.renderer.webgl.tilelayer.shader.Fragment` to `ol.renderer.webgl.tilelayershader.Fragment`
* rename `ol.renderer.webgl.tilelayer.shader.Locations` to `ol.renderer.webgl.tilelayershader.Locations`
* rename `ol.renderer.webgl.tilelayer.shader.Vertex` to `ol.renderer.webgl.tilelayershader.Vertex`
* rename `ol.webgl.WebGLContextEventType` to `ol.webgl.ContextEventType`
* rename `ol.webgl.shader.Fragment` to `ol.webgl.Fragment`
* rename `ol.webgl.shader.Vertex` to `ol.webgl.Vertex`
## Full list of changes
* [#5782](https://github.com/openlayers/ol3/pull/5782) - Compare URLs in an IE compatible way ([@ahocevar](https://github.com/ahocevar))
* [#5778](https://github.com/openlayers/ol3/pull/5778) - Use Mapzen instead of openstreetmap.us tiles ([@ahocevar](https://github.com/ahocevar))
* [#5774](https://github.com/openlayers/ol3/pull/5774) - Update glob to version 7.0.6 🚀 ([@openlayers](https://github.com/openlayers))
* [#5196](https://github.com/openlayers/ol3/pull/5196) - Batch polygon and circle fills and strokes ([@ahocevar](https://github.com/ahocevar))
* [#5768](https://github.com/openlayers/ol3/pull/5768) - Enable extent clipping for vector layers ([@ahocevar](https://github.com/ahocevar))
* [#4753](https://github.com/openlayers/ol3/pull/4753) - Export ol.geom.Geometry#containsCoordinate function ([@fredj](https://github.com/fredj))
* [#5050](https://github.com/openlayers/ol3/pull/5050) - Add rotateWithView option to ol.style.Text ([@fredj](https://github.com/fredj))
* [#5767](https://github.com/openlayers/ol3/pull/5767) - Accept feature without geometry in ol.interaction.Modify ([@fredj](https://github.com/fredj))
* [#5334](https://github.com/openlayers/ol3/pull/5334) - Load the examples resources with HTTPS ([@fredj](https://github.com/fredj))
* [#5766](https://github.com/openlayers/ol3/pull/5766) - Use HTTPS to access tiles at tileserver.maptiler.com in examples ([@klokantech](https://github.com/klokantech))
* [#5765](https://github.com/openlayers/ol3/pull/5765) - Force a map render when the view is not updated ([@fredj](https://github.com/fredj))
* [#5724](https://github.com/openlayers/ol3/pull/5724) - Fix clipping of the tile layer extent on HiDPI devices ([@ahocevar](https://github.com/ahocevar))
* [#5616](https://github.com/openlayers/ol3/pull/5616) - Fix event type and documentation of ol.events.condition.mouseOnly ([@ahocevar](https://github.com/ahocevar))
* [#5755](https://github.com/openlayers/ol3/pull/5755) - Increase the size of the map in ol.layer.Tile rendering tests ([@fredj](https://github.com/fredj))
* [#5757](https://github.com/openlayers/ol3/pull/5757) - Add ol.source.Cluster#setDistance function ([@fredj](https://github.com/fredj))
* [#5752](https://github.com/openlayers/ol3/pull/5752) - Set proper replay canvas size and offset for rotated view ([@ahocevar](https://github.com/ahocevar))
* [#5754](https://github.com/openlayers/ol3/pull/5754) - Update istanbul to version 0.4.5 🚀 ([@openlayers](https://github.com/openlayers))
* [#5273](https://github.com/openlayers/ol3/pull/5273) - Take the pixelRatio into account when computing the gutter ([@fredj](https://github.com/fredj))
* [#5753](https://github.com/openlayers/ol3/pull/5753) - Update proj4 to version 2.3.15 🚀 ([@openlayers](https://github.com/openlayers))
* [#5741](https://github.com/openlayers/ol3/pull/5741) - Point to the English workshop ([@bartvde](https://github.com/bartvde))
* [#5721](https://github.com/openlayers/ol3/pull/5721) - Update metalsmith to version 2.2.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5736](https://github.com/openlayers/ol3/pull/5736) - Show `resultType` attribute in docs ([@tsauerwein](https://github.com/tsauerwein))
* [#5735](https://github.com/openlayers/ol3/pull/5735) - Update eslint to version 3.3.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5731](https://github.com/openlayers/ol3/pull/5731) - Added a pixelRatio adjust to the canvasTileLayer 'forEachLayerAtPixel… ([@Benjaki2](https://github.com/Benjaki2))
* [#5732](https://github.com/openlayers/ol3/pull/5732) - Add missing curly braces in type annotations ([@fredj](https://github.com/fredj))
* [#5728](https://github.com/openlayers/ol3/pull/5728) - Update closure-util to version 1.15.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5717](https://github.com/openlayers/ol3/pull/5717) - Update phantomjs-prebuilt to version 2.1.12 🚀 ([@openlayers](https://github.com/openlayers))
* [#5725](https://github.com/openlayers/ol3/pull/5725) - Remove tilerange assert from tilegrid/wmts ([@probins](https://github.com/probins))
* [#5723](https://github.com/openlayers/ol3/pull/5723) - Update eslint to version 3.3.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5702](https://github.com/openlayers/ol3/pull/5702) - Add rule to identify missing requires ([@tschaub](https://github.com/tschaub))
* [#5670](https://github.com/openlayers/ol3/pull/5670) - Added image data value to 'forEachLayerAtPixel' method callback ([@Benjaki2](https://github.com/Benjaki2))
* [#5720](https://github.com/openlayers/ol3/pull/5720) - Fix typo in tilegrid/wmts ([@probins](https://github.com/probins))
* [#5715](https://github.com/openlayers/ol3/pull/5715) - Create a check-example task for smarter example checking with PhantomJS ([@ahocevar](https://github.com/ahocevar))
* [#5714](https://github.com/openlayers/ol3/pull/5714) - Add FAQ entry about renderBuffer ([@tsauerwein](https://github.com/tsauerwein))
* [#5713](https://github.com/openlayers/ol3/pull/5713) - Check examples with http protocol instead of file ([@ahocevar](https://github.com/ahocevar))
* [#5689](https://github.com/openlayers/ol3/pull/5689) - Fix cursor change in translate interaction ([@pgiraud](https://github.com/pgiraud))
* [#5165](https://github.com/openlayers/ol3/pull/5165) - Remove goog.addSingletonGetter function ([@fredj](https://github.com/fredj))
* [#5701](https://github.com/openlayers/ol3/pull/5701) - Update phantomjs-prebuilt to version 2.1.11 🚀 ([@openlayers](https://github.com/openlayers))
* [#5693](https://github.com/openlayers/ol3/pull/5693) - Reorganize files so they are named like their default export ([@tschaub](https://github.com/tschaub))
* [#5694](https://github.com/openlayers/ol3/pull/5694) - layer.Base in Map not required ([@probins](https://github.com/probins))
* [#5695](https://github.com/openlayers/ol3/pull/5695) - Remove unneeded requires in renderers ([@probins](https://github.com/probins))
* [#5692](https://github.com/openlayers/ol3/pull/5692) - Small text fix ([@bngsudheer](https://github.com/bngsudheer))
* [#5682](https://github.com/openlayers/ol3/pull/5682) - Update mocha to version 3.0.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5685](https://github.com/openlayers/ol3/pull/5685) - Add a method to scale geometries ([@tschaub](https://github.com/tschaub))
* [#5674](https://github.com/openlayers/ol3/pull/5674) - Support fractional zoom levels in ol.View#getZoom and #setZoom ([@ahocevar](https://github.com/ahocevar))
* [#5681](https://github.com/openlayers/ol3/pull/5681) - Remove extra goog.require ([@fredj](https://github.com/fredj))
* [#5680](https://github.com/openlayers/ol3/pull/5680) - Update phantomjs-prebuilt to version 2.1.10 🚀 ([@openlayers](https://github.com/openlayers))
* [#5668](https://github.com/openlayers/ol3/pull/5668) - Added Intersects and Within filters into ol.format.wfs ([@cpsTinK](https://github.com/cpsTinK))
* [#5613](https://github.com/openlayers/ol3/pull/5613) - Parse MVT id property ([@drnextgis](https://github.com/drnextgis))
* [#5612](https://github.com/openlayers/ol3/pull/5612) - Update vector-tile to version 1.3.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5609](https://github.com/openlayers/ol3/pull/5609) - Update eslint to version 3.1.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5605](https://github.com/openlayers/ol3/pull/5605) - Remove goog.isObject not in assertions ([@probins](https://github.com/probins))
* [#5603](https://github.com/openlayers/ol3/pull/5603) - Update eslint to version 3.1.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5597](https://github.com/openlayers/ol3/pull/5597) - Avoid unnecessary getImageData calls in hit detection ([@schmidtk](https://github.com/schmidtk))
* [#5429](https://github.com/openlayers/ol3/pull/5429) - Remove enums from tests ([@probins](https://github.com/probins))
* [#5516](https://github.com/openlayers/ol3/pull/5516) - Remove goog.Uri from KML format ([@probins](https://github.com/probins))
* [#5598](https://github.com/openlayers/ol3/pull/5598) - Clarify that default source.Vector loader only handles features ([@probins](https://github.com/probins))
* [#5595](https://github.com/openlayers/ol3/pull/5595) - Use tile keys instead of coord keys ([@ahocevar](https://github.com/ahocevar))
* [#5594](https://github.com/openlayers/ol3/pull/5594) - Add renderBuffer option for ol.source.ImageVector ([@ahocevar](https://github.com/ahocevar))
* [#5592](https://github.com/openlayers/ol3/pull/5592) - Update coveralls to version 2.11.11 🚀 ([@openlayers](https://github.com/openlayers))
* [#5593](https://github.com/openlayers/ol3/pull/5593) - Update async to version 2.0.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#4194](https://github.com/openlayers/ol3/pull/4194) - Remove usage of goog.color and closure named colors ([@bjornharrtell](https://github.com/bjornharrtell))
* [#5583](https://github.com/openlayers/ol3/pull/5583) - Fix dead link for change event in API docs ([@ahocevar](https://github.com/ahocevar))
* [#5560](https://github.com/openlayers/ol3/pull/5560) - Get rid of goog.isArrayLike ([@fredj](https://github.com/fredj))
* [#5573](https://github.com/openlayers/ol3/pull/5573) - Determine ol.global in a way that works in more environments ([@ahocevar](https://github.com/ahocevar))
* [#5558](https://github.com/openlayers/ol3/pull/5558) - Remove goog.Uri from tests ([@probins](https://github.com/probins))
* [#5578](https://github.com/openlayers/ol3/pull/5578) - Add polyfills to copy/paste code ([@ahocevar](https://github.com/ahocevar))
* [#5577](https://github.com/openlayers/ol3/pull/5577) - Fix olx.source.OSMOptions#url default value documentation ([@fredj](https://github.com/fredj))
* [#5576](https://github.com/openlayers/ol3/pull/5576) - Use the word "documentation" ([@ahocevar](https://github.com/ahocevar))
* [#5575](https://github.com/openlayers/ol3/pull/5575) - Add a bit more info about the library to the README ([@ahocevar](https://github.com/ahocevar))
* [#5574](https://github.com/openlayers/ol3/pull/5574) - Add paragraph about supported browsers and polyfills ([@ahocevar](https://github.com/ahocevar))
* [#5570](https://github.com/openlayers/ol3/pull/5570) - Upgrade JSTS in example to 1.2.0 ([@bjornharrtell](https://github.com/bjornharrtell))
* [#5546](https://github.com/openlayers/ol3/pull/5546) - Remove useless target argument from ol.Event and subclass constructors ([@ahocevar](https://github.com/ahocevar))
* [#5565](https://github.com/openlayers/ol3/pull/5565) - Reinsert goog.provide for enums in olx.js ([@probins](https://github.com/probins))
* [#5561](https://github.com/openlayers/ol3/pull/5561) - Add unit tests for ol.View.createCenterConstraint ([@fredj](https://github.com/fredj))
* [#5563](https://github.com/openlayers/ol3/pull/5563) - Return if a vertex was removed in ol.interaction.Modify#removeVertex_ ([@fredj](https://github.com/fredj))
* [#5533](https://github.com/openlayers/ol3/pull/5533) - Make sure reprojected tiles are recreated on updateParams ([@ahocevar](https://github.com/ahocevar))
* [#5534](https://github.com/openlayers/ol3/pull/5534) - Fix ScaleLine control documentation ([@ahocevar](https://github.com/ahocevar))
* [#5550](https://github.com/openlayers/ol3/pull/5550) - Remove use of ol.vec.Mat4 calls remaining after #5482 ([@ahocevar](https://github.com/ahocevar))
* [#5507](https://github.com/openlayers/ol3/pull/5507) - Remove use of goog.vec.* ([@ahocevar](https://github.com/ahocevar))
The v3.18.1 release is a patch release that addresses two regressions in the v3.18.0 release. See the [v3.18.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.18.0) for details on upgrading from v3.17.x.
## Fixes
* [#5798](https://github.com/openlayers/ol3/pull/5798) - Move to 90° along the circle, not 0° ([@ahocevar](https://github.com/ahocevar))
The v3.18.2 release is a patch release that addresses a regression in the v3.18.1 release. See the [v3.18.0 release notes](https://github.com/openlayers/ol3/releases/tag/v3.18.0) for details on upgrading from v3.17.x.
## Fixes
* [#5828](https://github.com/openlayers/ol3/pull/5828) - Always close polygon rings ([@ahocevar](https://github.com/ahocevar))
The v3.19.0 release includes features and fixes from a little more than 120 pull requests with more than 380 commits. Most of the changes are bug fixes, documentation enhancements or target the continuing removal of the dependency on Closure Library. Some notable new or enhanced features are:
* Vector fills with `CanvasGradient` or `CanvasPattern` now move and rotate with the map which is far more intuitive ([#5950](https://github.com/openlayers/ol3/pull/5950))
* Drawing in `freehand`-mode also became more intuitive ([#5970](https://github.com/openlayers/ol3/pull/5970), [#5973](https://github.com/openlayers/ol3/pull/5973), [#5975](https://github.com/openlayers/ol3/pull/5975))
* When tiles of different resolutions are combined for a layer (which is the case before all tiles of the best resolution have been loaded), lower resolution tiles now align with higher resolution tiles resulting in a map without gaps ([#5890](https://github.com/openlayers/ol3/pull/5890))
* Styles can now easily be cloned ([#5832](https://github.com/openlayers/ol3/pull/5832))
Additionally the [openlayers.org](https://openlayers.org) homepage is now available via the `https`-protocol.
## Upgrade notes
#### `ol.style.Fill` with `CanvasGradient` or `CanvasPattern`
Previously, gradients and patterns were aligned with the canvas, so they did not
move and rotate with the map. This was changed to a more expected behavior by anchoring the fill to the map origin (usually at map coordinate `[0, 0]`).
#### `goog.DEBUG` define was renamed to `ol.DEBUG`
As last step in the removal of the dependency on Google Closure Library, the `goog.DEBUG` compiler define was renamed to `ol.DEBUG`. Please change accordingly in your custom build configuration json files.
#### `ol.format.ogc.filter` namespace was renamed to `ol.format.filter`
`ol.format.ogc.filter` was simplified to `ol.format.filter`; to upgrade your code, simply remove the `ogc` string from the name.
For example: `ol.format.ogc.filter.and` to `ol.format.filter.and`.
#### Changes only relevant to those who compile their applications together with the Closure Compiler
A number of internal types have been renamed. This will not affect those who use the API provided by the library, but if you are compiling your application together with OpenLayers and using type names, you'll need to do the following:
* rename `ol.CollectionProperty` to `ol.Collection.Property`
* rename `ol.DeviceOrientationProperty` to `ol.DeviceOrientation.Property`
* rename `ol.DragBoxEvent` to `ol.interaction.DragBox.Event`
* rename `ol.DragBoxEventType` to `ol.interaction.DragBox.EventType`
* rename `ol.GeolocationProperty` to `ol.Geolocation.Property`
* rename `ol.OverlayPositioning` to `ol.Overlay.Positioning`
* rename `ol.OverlayProperty` to `ol.Overlay.Property`
* rename `ol.control.MousePositionProperty` to `ol.control.MousePosition.Property`
* rename `ol.format.IGCZ` to `ol.format.IGC.Z`
* rename `ol.interaction.InteractionProperty` to `ol.interaction.Interaction.Property`
* rename `ol.interaction.DrawMode` to `ol.interaction.Draw.Mode`
* rename `ol.interaction.DrawEvent` to `ol.interaction.Draw.Event`
* rename `ol.interaction.DrawEventType` to `ol.interaction.Draw.EventType`
* rename `ol.interaction.ExtentEvent` to `ol.interaction.Extent.Event`
* rename `ol.interaction.ExtentEventType` to `ol.interaction.Extent.EventType`
* rename `ol.interaction.DragAndDropEvent` to `ol.interaction.DragAndDrop.Event`
* rename `ol.interaction.DragAndDropEventType` to `ol.interaction.DragAndDrop.EventType`
* rename `ol.interaction.ModifyEvent` to `ol.interaction.Modify.Event`
* rename `ol.interaction.SelectEvent` to `ol.interaction.Select.Event`
* rename `ol.interaction.SelectEventType` to `ol.interaction.Select.EventType`
* rename `ol.interaction.TranslateEvent` to `ol.interaction.Translate.Event`
* rename `ol.interaction.TranslateEventType` to `ol.interaction.Translate.EventType`
* rename `ol.layer.GroupProperty` to `ol.layer.Group.Property`
* rename `ol.layer.HeatmapLayerProperty` to `ol.layer.Heatmap.Property`
* rename `ol.layer.TileProperty` to `ol.layer.Tile.Property`
* rename `ol.layer.VectorTileRenderType` to `ol.layer.VectorTile.RenderType`
* rename `ol.MapEventType` to `ol.MapEvent.Type`
* rename `ol.MapProperty` to `ol.Map.Property`
* rename `ol.ModifyEventType` to `ol.interaction.Modify.EventType`
* rename `ol.RendererType` to `ol.renderer.Type`
* rename `ol.render.EventType` to `ol.render.Event.Type`
* rename `ol.source.ImageEvent` to `ol.source.Image.Event`
* rename `ol.source.ImageEventType` to `ol.source.Image.EventType`
* rename `ol.source.RasterEvent` to `ol.source.Raster.Event`
* rename `ol.source.RasterEventType` to `ol.source.Raster.EventType`
* rename `ol.source.TileEvent` to `ol.source.Tile.Event`
* rename `ol.source.TileEventType` to `ol.source.Tile.EventType`
* rename `ol.source.VectorEvent` to `ol.source.Vector.Event`
* rename `ol.source.VectorEventType` to `ol.source.Vector.EventType`
* rename `ol.source.wms.ServerType` to `ol.source.WMSServerType`
* rename `ol.source.WMTSRequestEncoding` to `ol.source.WMTS.RequestEncoding`
* rename `ol.style.IconAnchorUnits` to `ol.style.Icon.AnchorUnits`
* rename `ol.style.IconOrigin` to `ol.style.Icon.Origin`
## Full list of changes
* [#6007](https://github.com/openlayers/ol3/pull/6007) - Add note to example that canvas.toBlob() is required ([@marcjansen](https://github.com/marcjansen))
* [#5979](https://github.com/openlayers/ol3/pull/5979) - Use FileSaver.js in export-map example ([@fredj](https://github.com/fredj))
* [#6004](https://github.com/openlayers/ol3/pull/6004) - Bring back the vector-osm example, using a different service ([@ahocevar](https://github.com/ahocevar))
* [#6002](https://github.com/openlayers/ol3/pull/6002) - Use tile pixel ratio for gutter calculation ([@ahocevar](https://github.com/ahocevar))
* [#5991](https://github.com/openlayers/ol3/pull/5991) - Only test ol.format.MVT if ArrayBuffer.isView is supported ([@openlayers](https://github.com/openlayers))
* [#6000](https://github.com/openlayers/ol3/pull/6000) - Fix mockup of tile layer to keep drawImage arguments in range ([@ahocevar](https://github.com/ahocevar))
* [#5997](https://github.com/openlayers/ol3/pull/5997) - Always load a gated URL polyfill when testing ([@marcjansen](https://github.com/marcjansen))
* [#5963](https://github.com/openlayers/ol3/pull/5963) - Remove the vertex on ol.interaction.Modify deactivation ([@fredj](https://github.com/fredj))
* [#5994](https://github.com/openlayers/ol3/pull/5994) - Setup a loaded image with src for TileLayer test ([@marcjansen](https://github.com/marcjansen))
* [#5989](https://github.com/openlayers/ol3/pull/5989) - Remove vector-osm example ([@openlayers](https://github.com/openlayers))
* [#5985](https://github.com/openlayers/ol3/pull/5985) - Update Mapzen urls to new scheme ([@ahocevar](https://github.com/ahocevar))
* [#5984](https://github.com/openlayers/ol3/pull/5984) - Less examples with mixed content ([@ahocevar](https://github.com/ahocevar))
* [#5986](https://github.com/openlayers/ol3/pull/5986) - Update eslint to version 3.8.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5982](https://github.com/openlayers/ol3/pull/5982) - Use a https enabled GeoServer ([@ahocevar](https://github.com/ahocevar))
* [#5977](https://github.com/openlayers/ol3/pull/5977) - Convenience function for drawing boxes ([@tschaub](https://github.com/tschaub))
* [#5978](https://github.com/openlayers/ol3/pull/5978) - Update async to version 2.1.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#5975](https://github.com/openlayers/ol3/pull/5975) - Finish drawing on pointerup when in freehand mode ([@tschaub](https://github.com/tschaub))
* [#5976](https://github.com/openlayers/ol3/pull/5976) - Use https where available ([@tschaub](https://github.com/tschaub))
* [#5973](https://github.com/openlayers/ol3/pull/5973) - Add a freehand option to the draw interaction ([@tschaub](https://github.com/tschaub))
* [#5964](https://github.com/openlayers/ol3/pull/5964) - Set one-off transform instead of transforming back and forth ([@ahocevar](https://github.com/ahocevar))
* [#5970](https://github.com/openlayers/ol3/pull/5970) - Allow circles, squares, and boxes to be drawn in freehand mode ([@tschaub](https://github.com/tschaub))
* [#5972](https://github.com/openlayers/ol3/pull/5972) - Update eslint to version 3.8.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5969](https://github.com/openlayers/ol3/pull/5969) - Test all, not just one ([@ahocevar](https://github.com/ahocevar))
* [#5967](https://github.com/openlayers/ol3/pull/5967) - Add missing jsdoc to ol.render.canvas.Replay#fill_ function ([@fredj](https://github.com/fredj))
* [#5962](https://github.com/openlayers/ol3/pull/5962) - Use same proj4js version in examples and tests ([@ahocevar](https://github.com/ahocevar))
* [#5960](https://github.com/openlayers/ol3/pull/5960) - More renaming to have one provide per file ([@fredj](https://github.com/fredj))
* [#5959](https://github.com/openlayers/ol3/pull/5959) - Remove unnecessary and misleading assertion ([@ahocevar](https://github.com/ahocevar))
* [#5950](https://github.com/openlayers/ol3/pull/5950) - Move gradient and pattern fills with the view ([@ahocevar](https://github.com/ahocevar))
* [#5957](https://github.com/openlayers/ol3/pull/5957) - Update async to version 2.1.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5956](https://github.com/openlayers/ol3/pull/5956) - Update async to version 2.1.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5955](https://github.com/openlayers/ol3/pull/5955) - Add getters to BingMaps source for api key and imagerySet ([@bartvde](https://github.com/bartvde))
* [#5944](https://github.com/openlayers/ol3/pull/5944) - Allow readFeature and readFeatures to be called with GeoJSON geometries ([@tschaub](https://github.com/tschaub))
* [#5949](https://github.com/openlayers/ol3/pull/5949) - Add prose documentation for ol.AttributionLike ([@marcjansen](https://github.com/marcjansen))
* [#5948](https://github.com/openlayers/ol3/pull/5948) - Fix API docs of ol.Feature#getStyle ([@marcjansen](https://github.com/marcjansen))
* [#5946](https://github.com/openlayers/ol3/pull/5946) - Update mocha to version 3.1.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#5941](https://github.com/openlayers/ol3/pull/5941) - Update mocha to version 3.1.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5890](https://github.com/openlayers/ol3/pull/5890) - No gaps between tiles of different resolutions ([@ahocevar](https://github.com/ahocevar))
* [#5935](https://github.com/openlayers/ol3/pull/5935) - Keep transformed coordinates within valid y range ([@tschaub](https://github.com/tschaub))
* [#5937](https://github.com/openlayers/ol3/pull/5937) - One provide per file for vector tiles ([@ahocevar](https://github.com/ahocevar))
* [#5933](https://github.com/openlayers/ol3/pull/5933) - Update phantomjs-prebuilt to version 2.1.13 🚀 ([@openlayers](https://github.com/openlayers))
* [#5932](https://github.com/openlayers/ol3/pull/5932) - Update eslint to version 3.7.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5931](https://github.com/openlayers/ol3/pull/5931) - Update jsdoc to version 3.4.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#5923](https://github.com/openlayers/ol3/pull/5923) - Update pbf to version 3.0.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#5926](https://github.com/openlayers/ol3/pull/5926) - Ensure correct type of event.element ([@adube](https://github.com/adube))
* [#5928](https://github.com/openlayers/ol3/pull/5928) - Update eslint to version 3.7.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5919](https://github.com/openlayers/ol3/pull/5919) - Update resemblejs to version 2.2.2 🚀 ([@openlayers](https://github.com/openlayers))
* [#5909](https://github.com/openlayers/ol3/pull/5909) - Update jquery to version 3.1.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5917](https://github.com/openlayers/ol3/pull/5917) - Accept feature projection in GeoJSON constructor ([@tschaub](https://github.com/tschaub))
* [#5918](https://github.com/openlayers/ol3/pull/5918) - Update mocha to version 3.1.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5916](https://github.com/openlayers/ol3/pull/5916) - Update eslint to version 3.6.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5914](https://github.com/openlayers/ol3/pull/5914) - Allow clipping by MultiPolygon ([@tschaub](https://github.com/tschaub))
* [#5894](https://github.com/openlayers/ol3/pull/5894) - Reuse arrays for rendered tiles and extent ([@ahocevar](https://github.com/ahocevar))
* [#5895](https://github.com/openlayers/ol3/pull/5895) - Always use the frameState's extent ([@ahocevar](https://github.com/ahocevar))
* [#5911](https://github.com/openlayers/ol3/pull/5911) - Update eslint to version 3.6.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5903](https://github.com/openlayers/ol3/pull/5903) - Rename ol.format.ogc.filter namespace to ol.format.filter ([@fredj](https://github.com/fredj))
* [#5913](https://github.com/openlayers/ol3/pull/5913) - Update clean-css to version 3.4.20 🚀 ([@openlayers](https://github.com/openlayers))
* [#5885](https://github.com/openlayers/ol3/pull/5885) - Remove unused pruneTileRange function ([@bartvde](https://github.com/bartvde))
* [#5853](https://github.com/openlayers/ol3/pull/5853) - Allow more than one digit range in ol.TileUrlFunction.expandUrl ([@fredj](https://github.com/fredj))
* [#5445](https://github.com/openlayers/ol3/pull/5445) - Select interaction default styling function can now handle geometry less features ([@fblackburn](https://github.com/fblackburn))
* [#5884](https://github.com/openlayers/ol3/pull/5884) - Fix jsdoc tag indentation ([@fredj](https://github.com/fredj))
* [#5863](https://github.com/openlayers/ol3/pull/5863) - Allow CanvasPattern or CanvasGradient as stroke style ([@fredj](https://github.com/fredj))
* [#5838](https://github.com/openlayers/ol3/pull/5838) - Require ol where ol.DEBUG is being used ([@marcjansen](https://github.com/marcjansen))
* [#5878](https://github.com/openlayers/ol3/pull/5878) - Smarter handling of closed rings and closePath() instructions ([@ahocevar](https://github.com/ahocevar))
* [#5880](https://github.com/openlayers/ol3/pull/5880) - More work towards one provide per file ([@marcjansen](https://github.com/marcjansen))
* [#5857](https://github.com/openlayers/ol3/pull/5857) - Fixed issue with multi option of ol.interaction.Select ([@KlausBenndorf](https://github.com/KlausBenndorf))
* [#5876](https://github.com/openlayers/ol3/pull/5876) - Use clone method in kml format ([@KlausBenndorf](https://github.com/KlausBenndorf))
* [#5832](https://github.com/openlayers/ol3/pull/5832) - Add clone methods to styles ([@KlausBenndorf](https://github.com/KlausBenndorf))
* [#5869](https://github.com/openlayers/ol3/pull/5869) - Update jsdoc to version 3.4.1 🚀 ([@openlayers](https://github.com/openlayers))
* [#5872](https://github.com/openlayers/ol3/pull/5872) - Keep ol.Color as Array<number> ([@tschaub](https://github.com/tschaub))
* [#5870](https://github.com/openlayers/ol3/pull/5870) - Update eslint to version 3.5.0 🚀 ([@openlayers](https://github.com/openlayers))
* [#5867](https://github.com/openlayers/ol3/pull/5867) - Add dedicated example using CanvasPattern and CanvasGradient for styling vectors ([@marcjansen](https://github.com/marcjansen))
* [#5864](https://github.com/openlayers/ol3/pull/5864) - More renaming ([@fredj](https://github.com/fredj))
* [#5861](https://github.com/openlayers/ol3/pull/5861) - More renaming to have one provide per file ([@fredj](https://github.com/fredj))
* [#5860](https://github.com/openlayers/ol3/pull/5860) - Rename ol.MapProperty and ol.interaction.DragAndDropEvent* ([@fredj](https://github.com/fredj))
* [#5855](https://github.com/openlayers/ol3/pull/5855) - Rename ol.DragBoxEvent* to ol.interaction.DragBox.Event* ([@fredj](https://github.com/fredj))
* [#5859](https://github.com/openlayers/ol3/pull/5859) - Rename ol.RendererType to ol.renderer.Type ([@fredj](https://github.com/fredj))
* [#5842](https://github.com/openlayers/ol3/pull/5842) - Remove extra provide causing a circular dependency ([@ahocevar](https://github.com/ahocevar))
* [#5795](https://github.com/openlayers/ol3/pull/5795) - Render older loaded tiles while waiting for new tiles ([@thomasmoelhave](https://github.com/thomasmoelhave))
* [#5839](https://github.com/openlayers/ol3/pull/5839) - Rename source.VectorEvent(*) to source.Vector.Event(*) ([@marcjansen](https://github.com/marcjansen))
* [#5835](https://github.com/openlayers/ol3/pull/5835) - document and test ol.getUid sequence behavior ([@thomasmoelhave](https://github.com/thomasmoelhave))
* [#5834](https://github.com/openlayers/ol3/pull/5834) - Rename goog.DEBUG to ol.DEBUG ([@thomasmoelhave](https://github.com/thomasmoelhave))
* [#5815](https://github.com/openlayers/ol3/pull/5815) - Remove the DOM renderer ([@tschaub](https://github.com/tschaub))
* [#5828](https://github.com/openlayers/ol3/pull/5828) - Always close polygon rings ([@ahocevar](https://github.com/ahocevar))
* [#5794](https://github.com/openlayers/ol3/pull/5794) - Fix more missing requires ([@openlayers](https://github.com/openlayers))
* [#5820](https://github.com/openlayers/ol3/pull/5820) - Change ol.format.Format to ol.format.Feature in format/readme.md ([@fredj](https://github.com/fredj))
* [#5819](https://github.com/openlayers/ol3/pull/5819) - Add ArrayBuffer.isView method in externs/closure-compiler.js ([@fredj](https://github.com/fredj))
* [#5811](https://github.com/openlayers/ol3/pull/5811) - Use ol.global.getComputedStyle instead of window.getComputedStyle ([@fredj](https://github.com/fredj))
#### `ol.style.Fill` with `CanvasGradient` or `CanvasPattern`
The origin for gradients and patterns has changed from `[0, 0]` to the top-left
corner of the extent of the geometry being filled.
## Fixes
* [#6039](https://github.com/openlayers/ol3/pull/6039) - Do not fill when there is no fillStyle ([@ahocevar](https://github.com/ahocevar))
* [#6034](https://github.com/openlayers/ol3/pull/6034) - Use geometry extent's top left corner as pattern/gradient origin ([@ahocevar](https://github.com/ahocevar))
* [#6027](https://github.com/openlayers/ol3/pull/6027) - Close polygon sketch at all times ([@bjornharrtell](https://github.com/bjornharrtell))
The 3.1.0 release includes 70 merged pull requests since 3.1.0. Of note, the KML format [now parses `NetworkingLink` tags](https://github.com/openlayers/ol3/pull/3171). The [measure example](http://openlayers.org/en/v3.2.0/examples/measure.html) was [reworked](https://github.com/openlayers/ol3/pull/3206) to display measurements and help messages while drawing. A WMTS GetCapabilities format was [added](https://github.com/openlayers/ol3/pull/3026). The WebGL renderer [now supports feature hit detection](https://github.com/openlayers/ol3/pull/3065) (on point features). And you can now [detect](https://github.com/openlayers/ol3/pull/3172) features/colored pixels on image and tile layers! See the full list of [changes](#changes) below.
The 3.1.0 release includes 70 merged pull requests since 3.1.0. Of note, the KML format [now parses `NetworkingLink` tags](https://github.com/openlayers/ol3/pull/3171). The [measure example](https://openlayers.org/en/v3.2.0/examples/measure.html) was [reworked](https://github.com/openlayers/ol3/pull/3206) to display measurements and help messages while drawing. A WMTS GetCapabilities format was [added](https://github.com/openlayers/ol3/pull/3026). The WebGL renderer [now supports feature hit detection](https://github.com/openlayers/ol3/pull/3065) (on point features). And you can now [detect](https://github.com/openlayers/ol3/pull/3172) features/colored pixels on image and tile layers! See the full list of [changes](#changes) below.
@@ -53,7 +53,7 @@ The 3.5.0 release includes features and fixes from a whopping 129 pull requests
});
```
See http://openlayers.org/en/master/examples/vector-layer.html for a real example.
See https://openlayers.org/en/master/examples/vector-layer.html for a real example.
Note that you no longer need to set a `projection` on the source!
@@ -75,7 +75,7 @@ The 3.5.0 release includes features and fixes from a whopping 129 pull requests
The above code uses jQuery to send an Ajax request, but you can obviously use any Ajax library.
See http://openlayers.org/en/master/examples/igc.html for a real example.
See https://openlayers.org/en/master/examples/igc.html for a real example.
* Note about KML
@@ -133,9 +133,9 @@ The 3.5.0 release includes features and fixes from a whopping 129 pull requests
});
```
See http://openlayers.org/en/master/examples/vector-osm.html for a real example.
See https://openlayers.org/en/master/examples/vector-osm.html for a real example.
* The experimental `ol.loadingstrategy.createTile` function has been renamed to `ol.loadingstrategy.tile`. The signature of the function hasn't changed. See http://openlayers.org/en/master/examples/vector-osm.html for an example.
* The experimental `ol.loadingstrategy.createTile` function has been renamed to `ol.loadingstrategy.tile`. The signature of the function hasn't changed. See https://openlayers.org/en/master/examples/vector-osm.html for an example.
This example uses OpenLayers v<span>{{ olVersion }}</span>. The <aid="latest-link"href="#"class="alert-link">latest</a> is v<spanid="latest-version"></span>.
</div>
<divclass="row-fluid">
<divclass="span12">
<h4id="title">{{ title }}</h4>
{{{ contents }}}
</div>
</div>
<divclass="row-fluid">
<divclass="span12">
<pid="shortdesc">{{ shortdesc }}</p>
<divid="docs">{{ md docs }}</div>
<divid="tags">{{ tags }}</div>
<divid="api-links">Related API documentation: {{{ js.apiHtml }}}</div>
@@ -16,6 +16,4 @@ To enable this, examples have the following, not needed in application code:
* html files load `resources/common.js` and some scripts use `common.getRendererFromQueryString()` to set the map renderer; application code would not need these
* in addition, examples use Twitter Bootstrap and jQuery; this is of course not a requirement - you may use whichever presentation/helper libraries you wish
At the bottom of each example generated in the `build/examples` folder, a modified version of its source code is shown. That modified version can be run standalone and is usually used as starting point for users to extend examples into their own application.
<tr><td><p>All coordinates and extents need to be provided in view projection (default: EPSG:3857). To transform, use [ol.proj.transform()](ol.proj.html#transform) and [ol.proj.transformExtent()](ol.proj.html#transformExtent).</p>
<tr><td><p>All coordinates and extents need to be provided in view projection (default: EPSG:3857). To transform, use [ol.proj.transform()](ol.proj.html#.transform) and [ol.proj.transformExtent()](ol.proj.html#.transformExtent).</p>
[ol.proj](ol.proj.html)</td>
<td><p>Changes to all [ol.Objects](ol.Object.html) can observed by calling the [object.on('propertychange')](ol.Object.html#on) method. Listeners receive an [ol.ObjectEvent](ol.ObjectEvent.html) with information on the changed property and old value.</p>
API elements marked as `experimental` provide stable and functioning code, but may change.
Any changes will be documented in upgrade notes so application code can be changed appropriately
before using the new version of the library. All other API elements will remain compatible throughout the 3.x releases so that no changes to existing application code are necessary when upgrading to a later version.
*Note*: The API change policy does not cover CSS class names that are used to theme the
OpenLayers UI.
*Note for Closure Compiler users compiling their application code together with OpenLayers*:
The names of types other than those in the list above (e.g. `ol.Pixel`) are subject to change. It
is therefore recommended to either use the resolved type as listed in the API docs (e.g.
`Array.<number>` instead of `ol.Pixel`), or pay attention to the upgrade notes, which will list
@@ -24,7 +24,7 @@ The second line tells the Closure compiler the type of the argument.
The third line (`@api`) marks the method as part of the api and thus exportable. The stability can be added as value, e.g. `@api stable`. Without such an api annotation, the method will not be documented in the generated API documentation. Symbols without an api annotation will also not be exportable (unless they are explicitly exported with a `goog.exportProperty` call).
The `@api` annotation can be used in conjunciton with the `@inheritDoc` annotation to export a symbol that is documented on a parent class (where the method may be abstract). In general, `@api` annotations should never be used on abstract methods (only on their implementations).
The `@api` annotation can be used in conjunction with the `@inheritDoc` annotation to export a symbol that is documented on a parent class (where the method may be abstract). In general, `@api` annotations should never be used on abstract methods (only on their implementations).
This documentation is for OpenLayers v<span id="package-version"><?js= version ?></span>. The <a id="latest-link" href="#" class="alert-link">latest</a> is v<span id="latest-version"></span>.
The first part is to include the JavaScript library. For the purpose of this tutorial, here we simply point to the openlayers.org website to get the whole library. In a production environment, we would build a custom version of the library including only the module needed for our application.
**Optional:** If the application is intended to run on old platforms like Internet Explorer or Android 4.x, another script needs to be included before OpenLayers:
@@ -85,7 +91,7 @@ The map in the application is contained in a [`<div>` HTML element](http://en.wi
target: 'map',
layers: [
new ol.layer.Tile({
source: new ol.source.MapQuest({layer: 'sat'})
source: new ol.source.OSM()
})
],
view: new ol.View({
@@ -95,7 +101,7 @@ The map in the application is contained in a [`<div>` HTML element](http://en.wi
});
```
With this JavaScript code, a map object is created with a MapQuest Open Aerial layer zoomed on the African East coast. Let's break this down:
With this JavaScript code, a map object is created with an OSM layer zoomed on the African East coast. Let's break this down:
The following line creates an OpenLayers `Map` object. Just by itself, this does nothing since there's no layers or interaction attached to it.
@@ -114,14 +120,14 @@ The `layers: [ ... ]` array is used to define the list of layers available in th
```js
layers: [
new ol.layer.Tile({
source: new ol.source.MapQuest({layer: 'sat'})
source: new ol.source.OSM()
})
]
```
Layers in OpenLayers 3 are defined with a type (Image, Tile or Vector) which contains a source. The source is the protocol used to get the map tiles. You can consult the list of [available layer sources here](/en/{{latest}}/apidoc/ol.source.html)
The next part of the `Map` object is the `View`. The view allow to specify the center, resolution, and rotation of the map. The simplest way to define a view is to define a center point and a zoom level. Note that zoom level 0 is zoomed out.
The next part of the `Map` object is the `View`. The view allows to specify the center, resolution, and rotation of the map. The simplest way to define a view is to define a center point and a zoom level. Note that zoom level 0 is zoomed out.
@@ -13,7 +13,7 @@ This particular tutorial explains how to create custom builds of OpenLayers 3.
## Requirements
OpenLayers 3's build tools use Node and Java, so you need to have Node and Java installed on your machine. You can run `node --version` and `java -version` to test that Node and Java are installed, respectively.
OpenLayers 3's build tools use Node and Java, so you need to have Node and Java installed on your machine. You can run `node --version` and `java -version` to test that Node and Java are installed, respectively. See [developing guide](https://github.com/openlayers/ol3/blob/master/DEVELOPING.md) for minimum version numbers required.
## Download OpenLayers
@@ -60,18 +60,12 @@ Creating a custom build requires writing a build configuration file. The format
"externs/topojson.js"
],
"define":[
"goog.array.ASSUME_NATIVE_FUNCTIONS=true",
"goog.dom.ASSUME_STANDARDS_MODE=true",
"goog.json.USE_NATIVE_JSON=true",
"goog.DEBUG=false"
],
"jscomp_off":[
"unknownDefines"
"ol.DEBUG=false"
],
"extra_annotation_name":[
"api","observable"
],
"compilation_level":"ADVANCED_OPTIMIZATIONS",
"compilation_level":"ADVANCED",
"manage_closure_dependencies":true
}
}
@@ -101,7 +95,7 @@ var map = new ol.Map({
});
```
Note that this JavaScript code corresponds to OpenLayers 3's [`simple`](http://openlayers.org/en/master/examples/simple.html) example.
Note that this JavaScript code corresponds to OpenLayers 3's [`simple`](https://openlayers.org/en/master/examples/simple.html) example.
You are now ready to create your first OpenLayers 3 build. Use the following command to create the build:
@@ -162,7 +156,6 @@ Setting some of these to `false` means that the portions of the code relating to
You might have noticed that the build file you've just created is considerably smaller than the full build, but it can be reduced further. This is because all three renderers and all layer types are included by default. We only need one renderer, and only need the tile layer, so can exclude the others by setting these properties with `define`s. So add the following to the define section of the config above:
```
"ol.ENABLE_DOM=false",
"ol.ENABLE_WEBGL=false",
"ol.ENABLE_PROJ4JS=false",
"ol.ENABLE_IMAGE=false",
@@ -187,22 +180,25 @@ Note that `build.js` currently requires you to enter an output file and will wri
## A more complicated example
Now let's try a more complicated example: [`heatmaps-earthquakes`](http://openlayers.org/en/master/examples/heatmap-earthquakes.html). The build configuration file looks like this:
Now let's try a more complicated example: [`heatmaps-earthquakes`](https://openlayers.org/en/master/examples/heatmap-earthquakes.html). The build configuration file looks like this:
```json
{
"exports":[
"ol.layer.Heatmap",
"ol.source.KML",
"ol.source.Vector",
"ol.format.KML",
"ol.layer.Heatmap#getSource",
"ol.source.KML#on",
"ol.source.VectorEvent#feature",
"ol.source.Vector#on",
"ol.source.Vector.Event#feature",
"ol.Feature#get",
"ol.Feature#set",
"ol.layer.Tile",
"ol.source.Stamen",
"ol.Map",
"ol.View"
"ol.View",
"ol.layer.Heatmap#setRadius",
"ol.layer.Heatmap#setBlur"
],
"compile":{
"externs":[
@@ -210,23 +206,25 @@ Now let's try a more complicated example: [`heatmaps-earthquakes`](http://openla
"externs/oli.js"
],
"define":[
"ol.ENABLE_DOM=false",
"ol.ENABLE_WEBGL=false",
"ol.ENABLE_PROJ4JS=false",
"ol.ENABLE_IMAGE=false",
"goog.dom.ASSUME_STANDARDS_MODE=true",
"goog.DEBUG=false"
"ol.DEBUG=false"
],
"compilation_level":"ADVANCED_OPTIMIZATIONS",
"compilation_level":"ADVANCED",
"manage_closure_dependencies":true
}
}
```
The exports are given here in the order in which they occur in the `heatmaps-earthquakes` example's JavaScript code. In this example we not only use the `ol.` functions and constructors, but also `prototype` methods where the `ol` namespace is not directly used. In the code, we have for example `vector.getSource().on()`. This means we are using the `getSource` method of `layer.Heatmap` and the `on` method of `source.KML`, so this is what has to be exported. Similarly, `event.feature.get()` means we are using the `feature` property of `source.VectorEvent` and the `get` method of `Feature`. If any of these names are left out, the compile will complete successfully, but the missing names will be obfuscated and you will get a 'property undefined' error when you try and run the script.
The exports are given here in the order in which they occur in the `heatmaps-earthquakes` example's JavaScript code. In this example we not only use the `ol.` functions and constructors, but also `prototype` methods where the `ol` namespace is not directly used. In the code, we have for example `vector.getSource().on()`. This means we are using the `getSource` method of `layer.Heatmap` and the `on` method of `source.KML`, so this is what has to be exported. Similarly, `event.feature.get()` means we are using the `feature` property of `source.Vector.Event` and the `get` method of `Feature`. If any of these names are left out, the compile will complete successfully, but the missing names will be obfuscated and you will get a 'property undefined' error when you try and run the script.
As this example uses a vector layer it is necessary to remove `"ol.ENABLE_VECTOR=false"` in the `define` section of the configuration.
## Maintaining the code
If you installed OpenLayers from the Node package, you can use `npm` to upgrade to the latest version. If you cloned the Github repo, simply pulling in the latest code may not be enough, as some of the packages used, for example, the compiler, may need upgrading too. Do this by using `npm install` rather than `npm update`.
## Conclusion
This tutorial should have given you the information you need to create custom builds, i.e. builds tailored to your application. See the [tasks readme](https://github.com/openlayers/ol3/tree/master/tasks/readme.md) for more information on the build scripts and the properties you can use in the build configuration file.
@@ -24,7 +24,9 @@ Although Closure library functions are widely used within OL3, none of them are
Unlike in, say, Node, where a module's exports are fixed in the source, with Closure Compiler, exports can be defined at compile time. This makes it easy to create builds that are customized to the needs of a particular site or application: a __custom build__ only exports those properties and methods needed by the site or application. As the full build is large, and will probably become larger as new features are added to the API, it's recommended that sites create a custom build for production software.
## Renderers and Browser Support
The library currently includes three renderers: Canvas, DOM, and WebGL. All three support raster data from tile/image servers, but only the Canvas renderer currently supports vector data. This means that only those browsers that [support Canvas](http://caniuse.com/canvas) can handle vector data. In particular, this excludes Internet Explorer versions before 9, though there is some support for those in the DOM renderer. Clearly, the WebGL renderer can only be used on those devices and browsers supporting WebGL.
The library currently includes three renderers: Canvas, DOM, and WebGL. All three support both raster data from tile/image servers, and vector data; WebGL however only supports Point vectors and does not support labels. Clearly only those browsers that [support Canvas](http://caniuse.com/canvas) can use the Canvas renderer. Equally, the WebGL renderer can only be used on those devices and [browsers](http://caniuse.com/webgl) that support WebGL.
OpenLayers runs on all modern browsers that support [HTML5](https://html.spec.whatwg.org/multipage/) and [ECMAScript 5](http://www.ecma-international.org/ecma-262/5.1/). This includes Chrome, Firefox, Safari and Edge. For older browsers and platforms like Internet Explorer (down to version 9) and Android 4.x, [polyfills](http://polyfill.io) for `requestAnimationFrame` and `Element.prototype.classList` are required, and using the KML format requires a polyfill for `URL`.
The library is intended for use on both desktop/laptop and mobile devices.
@@ -32,7 +34,7 @@ The library is intended for use on both desktop/laptop and mobile devices.
OL3 uses a similar object hierarchy to the Closure library. There is a top-level `ol` namespace (basically, `var ol = {};`). Subdivisions of this are:
* further namespaces, such as `ol.layer`; these have a lower-case initial
* simple objects containing static properties and methods, such as `ol.animation`; these also have a lower-case initial
* simple objects containing static properties and methods, such as `ol.easing`; these also have a lower-case initial
* types, which have an upper-case initial. These are mainly 'classes', which here means a constructor function with prototypal inheritance, such as `ol.Map` or `ol.layer.Vector` (the Vector class within the layer namespace). There are however other, simpler, types, such as `ol.Extent`, which is an array.
Class namespaces, such as `ol.layer` have a base class type with the same name, such as `ol.layer.Layer`. These are mainly abstract classes, from which the other subclasses inherit.
OpenLayers 3 has an ability to display raster data from WMS, WMTS, static images and many other sources in a different coordinate system than delivered from the server.
Transformation of the map projections of the image happens directly in a web browser.
The view in any Proj4js supported coordinate reference system is possible and previously incompatible layers can now be combined and overlaid.
# Usage
The API usage is very simple. Just specify proper projection (using [EPSG](https://epsg.io) code) on `ol.View`:
``` javascript
var map = new ol.Map({
target: 'map',
view: new ol.View({
projection: 'EPSG:3857', //HERE IS THE VIEW PROJECTION
center: [0, 0],
zoom: 2
}),
layers: [
new ol.layer.Tile({
source: new ol.source.TileWMS({
projection: 'EPSG:4326', //HERE IS THE DATA SOURCE PROJECTION
If a source (based on `ol.source.TileImage` or `ol.source.Image`) has a projection different from the current `ol.View`’s projection then the reprojection happens automatically under the hood.
The easiest way to use a custom projection is to add the [Proj4js](http://proj4js.org/) library to your project and then define the projection using a proj4 definition string.
Following example shows definition of a [British National Grid](https://epsg.io/27700):
To switch the projection used to display the map you have to set a new `ol.View` with selected projection on the `ol.Map`:
``` javascript
map.setView(new ol.View({
projection: 'EPSG:27700',
center: [400000, 650000],
zoom: 4
}));
```
## TileGrid and Extents
When reprojection is needed, new tiles (in the target projection) are under the hood created from the original source tiles.
The TileGrid of the reprojected tiles is by default internally constructed using `ol.tilegrid.getForProjection(projection)`.
The projection should have extent defined (see above) for this to work properly.
Alternatively, a custom target TileGrid can be constructed manually and set on the source instance using `ol.source.TileImage#setTileGridForProjection(projection, tilegrid)`.
This TileGrid will then be used when reprojecting to the specified projection instead of creating the default one.
In certain cases, this can be used to optimize performance (by tweaking tile sizes) or visual quality (by specifying resolutions).
# How it works
The reprojection process is based on triangles -- the target raster is divided into a limited number of triangles with vertices transformed using `ol.proj` capabilities ([proj4js](http://proj4js.org/) is usually utilized to define custom transformations).
The reprojection of pixels inside the triangle is approximated with an affine transformation (with rendering hardware-accelerated by the canvas 2d context):
<img src="raster-reprojection-resources/how-it-works.jpg" alt="How it works" width="600" />
This way we can support a wide range of projections from proj4js (or even custom transformation functions) on almost any hardware (with canvas 2d support) with a relatively small number of actual transformation calculations.
The precision of the reprojection is then limited by the number of triangles.
The reprojection process preserves transparency on the raster data supplied from the source (png or gif) and the gaps and no-data pixels generated by reprojection are automatically transparent.
###Dynamic triangulation
The above image above shows a noticeable error (especially on the edges) when the original image (left; EPSG:27700) is transformed with only a limited number of triangles (right; EPSG:3857).
The error can be minimized by increasing the number of triangles used.
Since some transformations require a more detail triangulation network, the dynamic triangulation process automatically measures reprojection error and iteratively subdivides to meet a specific error threshold:
For debugging, rendering of the reprojection edges can be enabled by `ol.source.TileImage#setRenderReprojectionEdges(true)`.
# Advanced
### Disabling reprojection
In case you are creating a custom build of OpenLayers and do not need the reprojection code, you can reduce the build size by setting `ol.ENABLE_RASTER_REPROJECTION` to `false`, which completely disables the reprojection support.
See [Custom builds](custom-builds.html#defines) tutorial on how to do this.
### Triangulation precision threshold
The default [triangulation error threshold](#dynamic-triangulation) in pixels is given by `ol.DEFAULT_RASTER_REPROJECTION_ERROR_THRESHOLD` (0.5 pixel).
In case a different threshold needs to be defined for different sources, the `reprojectionErrorThreshold` option can be passed when constructing the tile image source.
###Limiting visibility of reprojected map by extent
The reprojection algorithm uses inverse transformation (from *view projection* to *data projection*).
For certain coordinate systems this can result in a "double occurrence" of the source data on a map.
For example, when reprojecting a map of Switzerland from EPSG:21781 to EPSG:3857, it is displayed twice: once at the proper place in Europe, but also in the Pacific Ocean near New Zealand, on the opposite side of the globe.
<img src="raster-reprojection-resources/double-occurrence.jpg" alt="Double occurrence of a reprojected map" width="600" />
Although this is mathematically correct behavior of the inverse transformation, visibility of the layer on multiple places is not expected by users.
A possible general solution would be to calculate the forward transformation for every vertex as well - but this would significantly decrease performance (especially for computationally expensive transformations).
Therefore a recommended workaround is to define a proper visibility extent on the `ol.layer.Tile` in the view projection.
Setting such a limit is demonstrated in the [reprojection demo example](https://openlayers.org/en/master/examples/reprojection.html).
### Resolution calculation
When determining source tiles to load, the ideal source resolution needs to be calculated.
The `ol.reproj.calculateSourceResolution(sourceProj, targetProj, targetCenter, targetResolution)` function calculates the ideal value in order to achieve pixel mapping as close as possible to 1:1 during reprojection, which is then used to select proper zoom level from the source.
It is, however, generally not practical to use the same source zoom level for the whole target zoom level -- different projections can have significantly different resolutions in different parts of the world (e.g. polar regions in EPSG:3857 vs EPSG:4326) and enforcing a single resolution for the whole zoom level would result in some tiles being scaled up/down, possibly requiring a huge number of source tiles to be loaded.
Therefore, the resolution mapping is calculated separately for each reprojected tile (in the middle of the tile extent).
This page's `map` element has its `tabindex` attribute set to `"0"`, that makes it focusable. To focus the map element you can either navigate to it using the "tab" key or use the skip link. When the `map` element is focused the + and - keys can be used to zoom in and out and the arrow keys can be used to pan.
<p>When the Bing Maps tile service doesn't have tiles for a given resolution and region it returns "placeholder" tiles indicating that. Zoom the map beyond level 19 to see the "placeholder" tiles. If you want OpenLayers to display stretched tiles in place of "placeholder" tiles beyond zoom level 19 then set <code>maxZoom</code> to <code>19</code> in the options passed to <code>ol.source.BingMaps</code>.</p>
tags: "bing, bing-maps"
cloak:
Ak-dzM4wZjSqTlzveKz5u0d4IQ4bRzVI309GxmkgSVr1ewS6iPSrOvOKhA-CJlm3: Your Bing Maps Key from http://bingmapsportal.com/ here
AkGbxXx6tDWf1swIhPJyoAVp06H0s0gDTYslNWWHZ6RoPqMpB9ld5FY1WutX8UoF: Your Bing Maps Key from http://www.bingmapsportal.com/ here
---
<divclass="row-fluid">
<divclass="span12">
<divid="map"class="map"></div>
<selectid="layer-select">
<optionvalue="Aerial">Aerial</option>
<optionvalue="AerialWithLabels"selected>Aerial with labels</option>
shortdesc: Demonstrates color manipulation with a raster source.
docs: >
A raster source allows arbitrary manipulation of pixel values. In this example, RGB values on the input tile source are adjusted in a pixel-wise operation before being rendered with a second raster source. The raster operation takes pixels in in RGB space, converts them to HCL color space, adjusts the values based on the controls above, and then converts them back to RGB space for rendering.
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.