Remove unused local variables
This commit is contained in:
@@ -255,7 +255,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate =
|
||||
var tileGrid = source.getTileGrid();
|
||||
var found, tileSpaceCoordinate;
|
||||
var i, ii, origin, replayGroup;
|
||||
var tile, tileCoord, tileExtent, tilePixelRatio, tileResolution, tileSize;
|
||||
var tile, tileCoord, tileExtent, tilePixelRatio, tileResolution;
|
||||
for (i = 0, ii = replayables.length; i < ii; ++i) {
|
||||
tile = replayables[i];
|
||||
tileCoord = tile.getTileCoord();
|
||||
@@ -268,7 +268,6 @@ ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate =
|
||||
origin = ol.extent.getTopLeft(tileExtent);
|
||||
tilePixelRatio = source.getTilePixelRatio();
|
||||
tileResolution = tileGrid.getResolution(tileCoord[0]) / tilePixelRatio;
|
||||
tileSize = ol.size.toSize(tileGrid.getTileSize(tileCoord[0]));
|
||||
tileSpaceCoordinate = [
|
||||
(coordinate[0] - origin[0]) / tileResolution,
|
||||
(origin[1] - coordinate[1]) / tileResolution
|
||||
|
||||
Reference in New Issue
Block a user