Remove unused local variables

This commit is contained in:
Frederic Junod
2015-11-17 10:20:16 +01:00
parent 50c28cdd60
commit bfd33becbc

View File

@@ -255,7 +255,7 @@ ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate =
var tileGrid = source.getTileGrid();
var found, tileSpaceCoordinate;
var i, ii, origin, replayGroup;
var tile, tileCoord, tileExtent, tilePixelRatio, tileResolution, tileSize;
var tile, tileCoord, tileExtent, tilePixelRatio, tileResolution;
for (i = 0, ii = replayables.length; i < ii; ++i) {
tile = replayables[i];
tileCoord = tile.getTileCoord();
@@ -268,7 +268,6 @@ ol.renderer.canvas.VectorTileLayer.prototype.forEachFeatureAtCoordinate =
origin = ol.extent.getTopLeft(tileExtent);
tilePixelRatio = source.getTilePixelRatio();
tileResolution = tileGrid.getResolution(tileCoord[0]) / tilePixelRatio;
tileSize = ol.size.toSize(tileGrid.getTileSize(tileCoord[0]));
tileSpaceCoordinate = [
(coordinate[0] - origin[0]) / tileResolution,
(origin[1] - coordinate[1]) / tileResolution