Restructure Canvas replay classes

This commit is contained in:
Tim Schaub
2016-08-31 07:12:45 -06:00
parent d1d3e6a37a
commit 9e1a3f59e3
6 changed files with 1517 additions and 1482 deletions

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goog.provide('ol.render.canvas.ImageReplay');
goog.require('ol');
goog.require('ol.render.canvas.Instruction');
goog.require('ol.render.canvas.Replay');
/**
* @constructor
* @extends {ol.render.canvas.Replay}
* @param {number} tolerance Tolerance.
* @param {ol.Extent} maxExtent Maximum extent.
* @param {number} resolution Resolution.
* @param {boolean} overlaps The replay can have overlapping geometries.
* @struct
*/
ol.render.canvas.ImageReplay = function(tolerance, maxExtent, resolution, overlaps) {
ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, overlaps);
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|Image}
*/
this.hitDetectionImage_ = null;
/**
* @private
* @type {HTMLCanvasElement|HTMLVideoElement|Image}
*/
this.image_ = null;
/**
* @private
* @type {number|undefined}
*/
this.anchorX_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.anchorY_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.height_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.opacity_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.originX_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.originY_ = undefined;
/**
* @private
* @type {boolean|undefined}
*/
this.rotateWithView_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.rotation_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.scale_ = undefined;
/**
* @private
* @type {boolean|undefined}
*/
this.snapToPixel_ = undefined;
/**
* @private
* @type {number|undefined}
*/
this.width_ = undefined;
};
ol.inherits(ol.render.canvas.ImageReplay, ol.render.canvas.Replay);
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
* @return {number} My end.
*/
ol.render.canvas.ImageReplay.prototype.drawCoordinates_ = function(flatCoordinates, offset, end, stride) {
return this.appendFlatCoordinates(
flatCoordinates, offset, end, stride, false);
};
/**
* @inheritDoc
*/
ol.render.canvas.ImageReplay.prototype.drawPoint = function(pointGeometry, feature) {
if (!this.image_) {
return;
}
ol.DEBUG && console.assert(this.anchorX_ !== undefined,
'this.anchorX_ should be defined');
ol.DEBUG && console.assert(this.anchorY_ !== undefined,
'this.anchorY_ should be defined');
ol.DEBUG && console.assert(this.height_ !== undefined,
'this.height_ should be defined');
ol.DEBUG && console.assert(this.opacity_ !== undefined,
'this.opacity_ should be defined');
ol.DEBUG && console.assert(this.originX_ !== undefined,
'this.originX_ should be defined');
ol.DEBUG && console.assert(this.originY_ !== undefined,
'this.originY_ should be defined');
ol.DEBUG && console.assert(this.rotateWithView_ !== undefined,
'this.rotateWithView_ should be defined');
ol.DEBUG && console.assert(this.rotation_ !== undefined,
'this.rotation_ should be defined');
ol.DEBUG && console.assert(this.scale_ !== undefined,
'this.scale_ should be defined');
ol.DEBUG && console.assert(this.width_ !== undefined,
'this.width_ should be defined');
this.beginGeometry(pointGeometry, feature);
var flatCoordinates = pointGeometry.getFlatCoordinates();
var stride = pointGeometry.getStride();
var myBegin = this.coordinates.length;
var myEnd = this.drawCoordinates_(
flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.hitDetectionInstructions.push([
ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd,
this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.endGeometry(pointGeometry, feature);
};
/**
* @inheritDoc
*/
ol.render.canvas.ImageReplay.prototype.drawMultiPoint = function(multiPointGeometry, feature) {
if (!this.image_) {
return;
}
ol.DEBUG && console.assert(this.anchorX_ !== undefined,
'this.anchorX_ should be defined');
ol.DEBUG && console.assert(this.anchorY_ !== undefined,
'this.anchorY_ should be defined');
ol.DEBUG && console.assert(this.height_ !== undefined,
'this.height_ should be defined');
ol.DEBUG && console.assert(this.opacity_ !== undefined,
'this.opacity_ should be defined');
ol.DEBUG && console.assert(this.originX_ !== undefined,
'this.originX_ should be defined');
ol.DEBUG && console.assert(this.originY_ !== undefined,
'this.originY_ should be defined');
ol.DEBUG && console.assert(this.rotateWithView_ !== undefined,
'this.rotateWithView_ should be defined');
ol.DEBUG && console.assert(this.rotation_ !== undefined,
'this.rotation_ should be defined');
ol.DEBUG && console.assert(this.scale_ !== undefined,
'this.scale_ should be defined');
ol.DEBUG && console.assert(this.width_ !== undefined,
'this.width_ should be defined');
this.beginGeometry(multiPointGeometry, feature);
var flatCoordinates = multiPointGeometry.getFlatCoordinates();
var stride = multiPointGeometry.getStride();
var myBegin = this.coordinates.length;
var myEnd = this.drawCoordinates_(
flatCoordinates, 0, flatCoordinates.length, stride);
this.instructions.push([
ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd, this.image_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.hitDetectionInstructions.push([
ol.render.canvas.Instruction.DRAW_IMAGE, myBegin, myEnd,
this.hitDetectionImage_,
// Remaining arguments to DRAW_IMAGE are in alphabetical order
this.anchorX_, this.anchorY_, this.height_, this.opacity_,
this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
this.scale_, this.snapToPixel_, this.width_
]);
this.endGeometry(multiPointGeometry, feature);
};
/**
* @inheritDoc
*/
ol.render.canvas.ImageReplay.prototype.finish = function() {
this.reverseHitDetectionInstructions();
// FIXME this doesn't really protect us against further calls to draw*Geometry
this.anchorX_ = undefined;
this.anchorY_ = undefined;
this.hitDetectionImage_ = null;
this.image_ = null;
this.height_ = undefined;
this.scale_ = undefined;
this.opacity_ = undefined;
this.originX_ = undefined;
this.originY_ = undefined;
this.rotateWithView_ = undefined;
this.rotation_ = undefined;
this.snapToPixel_ = undefined;
this.width_ = undefined;
};
/**
* @inheritDoc
*/
ol.render.canvas.ImageReplay.prototype.setImageStyle = function(imageStyle) {
ol.DEBUG && console.assert(imageStyle, 'imageStyle should not be null');
var anchor = imageStyle.getAnchor();
ol.DEBUG && console.assert(anchor, 'anchor should not be null');
var size = imageStyle.getSize();
ol.DEBUG && console.assert(size, 'size should not be null');
var hitDetectionImage = imageStyle.getHitDetectionImage(1);
ol.DEBUG && console.assert(hitDetectionImage,
'hitDetectionImage should not be null');
var image = imageStyle.getImage(1);
ol.DEBUG && console.assert(image, 'image should not be null');
var origin = imageStyle.getOrigin();
ol.DEBUG && console.assert(origin, 'origin should not be null');
this.anchorX_ = anchor[0];
this.anchorY_ = anchor[1];
this.hitDetectionImage_ = hitDetectionImage;
this.image_ = image;
this.height_ = size[1];
this.opacity_ = imageStyle.getOpacity();
this.originX_ = origin[0];
this.originY_ = origin[1];
this.rotateWithView_ = imageStyle.getRotateWithView();
this.rotation_ = imageStyle.getRotation();
this.scale_ = imageStyle.getScale();
this.snapToPixel_ = imageStyle.getSnapToPixel();
this.width_ = size[0];
};

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goog.provide('ol.render.canvas.LineStringReplay');
goog.require('ol');
goog.require('ol.array');
goog.require('ol.color');
goog.require('ol.extent');
goog.require('ol.render.canvas');
goog.require('ol.render.canvas.Instruction');
goog.require('ol.render.canvas.Replay');
/**
* @constructor
* @extends {ol.render.canvas.Replay}
* @param {number} tolerance Tolerance.
* @param {ol.Extent} maxExtent Maximum extent.
* @param {number} resolution Resolution.
* @param {boolean} overlaps The replay can have overlapping geometries.
* @struct
*/
ol.render.canvas.LineStringReplay = function(tolerance, maxExtent, resolution, overlaps) {
ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, overlaps);
/**
* @private
* @type {ol.Extent}
*/
this.bufferedMaxExtent_ = null;
/**
* @private
* @type {{currentStrokeStyle: (string|undefined),
* currentLineCap: (string|undefined),
* currentLineDash: Array.<number>,
* currentLineJoin: (string|undefined),
* currentLineWidth: (number|undefined),
* currentMiterLimit: (number|undefined),
* lastStroke: number,
* strokeStyle: (string|undefined),
* lineCap: (string|undefined),
* lineDash: Array.<number>,
* lineJoin: (string|undefined),
* lineWidth: (number|undefined),
* miterLimit: (number|undefined)}|null}
*/
this.state_ = {
currentStrokeStyle: undefined,
currentLineCap: undefined,
currentLineDash: null,
currentLineJoin: undefined,
currentLineWidth: undefined,
currentMiterLimit: undefined,
lastStroke: 0,
strokeStyle: undefined,
lineCap: undefined,
lineDash: null,
lineJoin: undefined,
lineWidth: undefined,
miterLimit: undefined
};
};
ol.inherits(ol.render.canvas.LineStringReplay, ol.render.canvas.Replay);
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {number} end End.
* @param {number} stride Stride.
* @private
* @return {number} end.
*/
ol.render.canvas.LineStringReplay.prototype.drawFlatCoordinates_ = function(flatCoordinates, offset, end, stride) {
var myBegin = this.coordinates.length;
var myEnd = this.appendFlatCoordinates(
flatCoordinates, offset, end, stride, false);
var moveToLineToInstruction =
[ol.render.canvas.Instruction.MOVE_TO_LINE_TO, myBegin, myEnd];
this.instructions.push(moveToLineToInstruction);
this.hitDetectionInstructions.push(moveToLineToInstruction);
return end;
};
/**
* @inheritDoc
*/
ol.render.canvas.LineStringReplay.prototype.getBufferedMaxExtent = function() {
if (!this.bufferedMaxExtent_) {
this.bufferedMaxExtent_ = ol.extent.clone(this.maxExtent);
if (this.maxLineWidth > 0) {
var width = this.resolution * (this.maxLineWidth + 1) / 2;
ol.extent.buffer(this.bufferedMaxExtent_, width, this.bufferedMaxExtent_);
}
}
return this.bufferedMaxExtent_;
};
/**
* @private
*/
ol.render.canvas.LineStringReplay.prototype.setStrokeStyle_ = function() {
var state = this.state_;
var strokeStyle = state.strokeStyle;
var lineCap = state.lineCap;
var lineDash = state.lineDash;
var lineJoin = state.lineJoin;
var lineWidth = state.lineWidth;
var miterLimit = state.miterLimit;
ol.DEBUG && console.assert(strokeStyle !== undefined,
'strokeStyle should be defined');
ol.DEBUG && console.assert(lineCap !== undefined, 'lineCap should be defined');
ol.DEBUG && console.assert(lineDash, 'lineDash should not be null');
ol.DEBUG && console.assert(lineJoin !== undefined, 'lineJoin should be defined');
ol.DEBUG && console.assert(lineWidth !== undefined, 'lineWidth should be defined');
ol.DEBUG && console.assert(miterLimit !== undefined, 'miterLimit should be defined');
if (state.currentStrokeStyle != strokeStyle ||
state.currentLineCap != lineCap ||
!ol.array.equals(state.currentLineDash, lineDash) ||
state.currentLineJoin != lineJoin ||
state.currentLineWidth != lineWidth ||
state.currentMiterLimit != miterLimit) {
if (state.lastStroke != this.coordinates.length) {
this.instructions.push(
[ol.render.canvas.Instruction.STROKE]);
state.lastStroke = this.coordinates.length;
}
this.instructions.push(
[ol.render.canvas.Instruction.SET_STROKE_STYLE,
strokeStyle, lineWidth, lineCap, lineJoin, miterLimit, lineDash],
[ol.render.canvas.Instruction.BEGIN_PATH]);
state.currentStrokeStyle = strokeStyle;
state.currentLineCap = lineCap;
state.currentLineDash = lineDash;
state.currentLineJoin = lineJoin;
state.currentLineWidth = lineWidth;
state.currentMiterLimit = miterLimit;
}
};
/**
* @inheritDoc
*/
ol.render.canvas.LineStringReplay.prototype.drawLineString = function(lineStringGeometry, feature) {
var state = this.state_;
ol.DEBUG && console.assert(state, 'state should not be null');
var strokeStyle = state.strokeStyle;
var lineWidth = state.lineWidth;
if (strokeStyle === undefined || lineWidth === undefined) {
return;
}
this.setStrokeStyle_();
this.beginGeometry(lineStringGeometry, feature);
this.hitDetectionInstructions.push(
[ol.render.canvas.Instruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash],
[ol.render.canvas.Instruction.BEGIN_PATH]);
var flatCoordinates = lineStringGeometry.getFlatCoordinates();
var stride = lineStringGeometry.getStride();
this.drawFlatCoordinates_(
flatCoordinates, 0, flatCoordinates.length, stride);
this.hitDetectionInstructions.push([ol.render.canvas.Instruction.STROKE]);
this.endGeometry(lineStringGeometry, feature);
};
/**
* @inheritDoc
*/
ol.render.canvas.LineStringReplay.prototype.drawMultiLineString = function(multiLineStringGeometry, feature) {
var state = this.state_;
ol.DEBUG && console.assert(state, 'state should not be null');
var strokeStyle = state.strokeStyle;
var lineWidth = state.lineWidth;
if (strokeStyle === undefined || lineWidth === undefined) {
return;
}
this.setStrokeStyle_();
this.beginGeometry(multiLineStringGeometry, feature);
this.hitDetectionInstructions.push(
[ol.render.canvas.Instruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash],
[ol.render.canvas.Instruction.BEGIN_PATH]);
var ends = multiLineStringGeometry.getEnds();
var flatCoordinates = multiLineStringGeometry.getFlatCoordinates();
var stride = multiLineStringGeometry.getStride();
var offset = 0;
var i, ii;
for (i = 0, ii = ends.length; i < ii; ++i) {
offset = this.drawFlatCoordinates_(
flatCoordinates, offset, ends[i], stride);
}
this.hitDetectionInstructions.push([ol.render.canvas.Instruction.STROKE]);
this.endGeometry(multiLineStringGeometry, feature);
};
/**
* @inheritDoc
*/
ol.render.canvas.LineStringReplay.prototype.finish = function() {
var state = this.state_;
ol.DEBUG && console.assert(state, 'state should not be null');
if (state.lastStroke != this.coordinates.length) {
this.instructions.push([ol.render.canvas.Instruction.STROKE]);
}
this.reverseHitDetectionInstructions();
this.state_ = null;
};
/**
* @inheritDoc
*/
ol.render.canvas.LineStringReplay.prototype.setFillStrokeStyle = function(fillStyle, strokeStyle) {
ol.DEBUG && console.assert(this.state_, 'this.state_ should not be null');
ol.DEBUG && console.assert(!fillStyle, 'fillStyle should be null');
ol.DEBUG && console.assert(strokeStyle, 'strokeStyle should not be null');
var strokeStyleColor = strokeStyle.getColor();
this.state_.strokeStyle = ol.color.asString(strokeStyleColor ?
strokeStyleColor : ol.render.canvas.defaultStrokeStyle);
var strokeStyleLineCap = strokeStyle.getLineCap();
this.state_.lineCap = strokeStyleLineCap !== undefined ?
strokeStyleLineCap : ol.render.canvas.defaultLineCap;
var strokeStyleLineDash = strokeStyle.getLineDash();
this.state_.lineDash = strokeStyleLineDash ?
strokeStyleLineDash : ol.render.canvas.defaultLineDash;
var strokeStyleLineJoin = strokeStyle.getLineJoin();
this.state_.lineJoin = strokeStyleLineJoin !== undefined ?
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
var strokeStyleWidth = strokeStyle.getWidth();
this.state_.lineWidth = strokeStyleWidth !== undefined ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth;
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
this.state_.miterLimit = strokeStyleMiterLimit !== undefined ?
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
if (this.state_.lineWidth > this.maxLineWidth) {
this.maxLineWidth = this.state_.lineWidth;
// invalidate the buffered max extent cache
this.bufferedMaxExtent_ = null;
}
};

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goog.provide('ol.render.canvas.PolygonReplay');
goog.require('ol');
goog.require('ol.color');
goog.require('ol.colorlike');
goog.require('ol.extent');
goog.require('ol.geom.flat.simplify');
goog.require('ol.render.canvas');
goog.require('ol.render.canvas.Instruction');
goog.require('ol.render.canvas.Replay');
/**
* @constructor
* @extends {ol.render.canvas.Replay}
* @param {number} tolerance Tolerance.
* @param {ol.Extent} maxExtent Maximum extent.
* @param {number} resolution Resolution.
* @param {boolean} overlaps The replay can have overlapping geometries.
* @struct
*/
ol.render.canvas.PolygonReplay = function(tolerance, maxExtent, resolution, overlaps) {
ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, overlaps);
/**
* @private
* @type {ol.Extent}
*/
this.bufferedMaxExtent_ = null;
/**
* @private
* @type {{currentFillStyle: (ol.ColorLike|undefined),
* currentStrokeStyle: (string|undefined),
* currentLineCap: (string|undefined),
* currentLineDash: Array.<number>,
* currentLineJoin: (string|undefined),
* currentLineWidth: (number|undefined),
* currentMiterLimit: (number|undefined),
* fillStyle: (ol.ColorLike|undefined),
* strokeStyle: (string|undefined),
* lineCap: (string|undefined),
* lineDash: Array.<number>,
* lineJoin: (string|undefined),
* lineWidth: (number|undefined),
* miterLimit: (number|undefined)}|null}
*/
this.state_ = {
currentFillStyle: undefined,
currentStrokeStyle: undefined,
currentLineCap: undefined,
currentLineDash: null,
currentLineJoin: undefined,
currentLineWidth: undefined,
currentMiterLimit: undefined,
fillStyle: undefined,
strokeStyle: undefined,
lineCap: undefined,
lineDash: null,
lineJoin: undefined,
lineWidth: undefined,
miterLimit: undefined
};
};
ol.inherits(ol.render.canvas.PolygonReplay, ol.render.canvas.Replay);
/**
* @param {Array.<number>} flatCoordinates Flat coordinates.
* @param {number} offset Offset.
* @param {Array.<number>} ends Ends.
* @param {number} stride Stride.
* @private
* @return {number} End.
*/
ol.render.canvas.PolygonReplay.prototype.drawFlatCoordinatess_ = function(flatCoordinates, offset, ends, stride) {
var state = this.state_;
var fill = state.fillStyle !== undefined;
var stroke = state.strokeStyle != undefined;
var numEnds = ends.length;
if (!fill && !stroke) {
return ends[numEnds - 1];
}
var beginPathInstruction = [ol.render.canvas.Instruction.BEGIN_PATH];
this.instructions.push(beginPathInstruction);
this.hitDetectionInstructions.push(beginPathInstruction);
for (var i = 0; i < numEnds; ++i) {
var end = ends[i];
var myBegin = this.coordinates.length;
var myEnd = this.appendFlatCoordinates(flatCoordinates, offset, end, stride,
// Performance optimization: only close the ring when we do not have a
// stroke. Otherwise closePath() will take care of that.
!stroke);
var moveToLineToInstruction =
[ol.render.canvas.Instruction.MOVE_TO_LINE_TO, myBegin, myEnd];
this.instructions.push(moveToLineToInstruction);
this.hitDetectionInstructions.push(moveToLineToInstruction);
if (stroke) {
// Performance optimization: only call closePath() when we have a stroke.
// Otherwise the ring is closed already (see appendFlatCoordinates above).
var closePathInstruction = [ol.render.canvas.Instruction.CLOSE_PATH];
this.instructions.push(closePathInstruction);
this.hitDetectionInstructions.push(closePathInstruction);
}
offset = end;
}
var fillInstruction = [ol.render.canvas.Instruction.FILL];
this.hitDetectionInstructions.push(fillInstruction);
if (fill) {
this.instructions.push(fillInstruction);
}
if (stroke) {
ol.DEBUG && console.assert(state.lineWidth !== undefined,
'state.lineWidth should be defined');
var strokeInstruction = [ol.render.canvas.Instruction.STROKE];
this.instructions.push(strokeInstruction);
this.hitDetectionInstructions.push(strokeInstruction);
}
return offset;
};
/**
* @inheritDoc
*/
ol.render.canvas.PolygonReplay.prototype.drawCircle = function(circleGeometry, feature) {
var state = this.state_;
ol.DEBUG && console.assert(state, 'state should not be null');
var fillStyle = state.fillStyle;
var strokeStyle = state.strokeStyle;
if (fillStyle === undefined && strokeStyle === undefined) {
return;
}
if (strokeStyle !== undefined) {
ol.DEBUG && console.assert(state.lineWidth !== undefined,
'state.lineWidth should be defined');
}
this.setFillStrokeStyles_();
this.beginGeometry(circleGeometry, feature);
// always fill the circle for hit detection
this.hitDetectionInstructions.push(
[ol.render.canvas.Instruction.SET_FILL_STYLE,
ol.color.asString(ol.render.canvas.defaultFillStyle)]);
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push(
[ol.render.canvas.Instruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash]);
}
var flatCoordinates = circleGeometry.getFlatCoordinates();
var stride = circleGeometry.getStride();
var myBegin = this.coordinates.length;
this.appendFlatCoordinates(
flatCoordinates, 0, flatCoordinates.length, stride, false);
var beginPathInstruction = [ol.render.canvas.Instruction.BEGIN_PATH];
var circleInstruction = [ol.render.canvas.Instruction.CIRCLE, myBegin];
this.instructions.push(beginPathInstruction, circleInstruction);
this.hitDetectionInstructions.push(beginPathInstruction, circleInstruction);
var fillInstruction = [ol.render.canvas.Instruction.FILL];
this.hitDetectionInstructions.push(fillInstruction);
if (state.fillStyle !== undefined) {
this.instructions.push(fillInstruction);
}
if (state.strokeStyle !== undefined) {
ol.DEBUG && console.assert(state.lineWidth !== undefined,
'state.lineWidth should be defined');
var strokeInstruction = [ol.render.canvas.Instruction.STROKE];
this.instructions.push(strokeInstruction);
this.hitDetectionInstructions.push(strokeInstruction);
}
this.endGeometry(circleGeometry, feature);
};
/**
* @inheritDoc
*/
ol.render.canvas.PolygonReplay.prototype.drawPolygon = function(polygonGeometry, feature) {
var state = this.state_;
ol.DEBUG && console.assert(state, 'state should not be null');
var fillStyle = state.fillStyle;
var strokeStyle = state.strokeStyle;
if (fillStyle === undefined && strokeStyle === undefined) {
return;
}
if (strokeStyle !== undefined) {
ol.DEBUG && console.assert(state.lineWidth !== undefined,
'state.lineWidth should be defined');
}
this.setFillStrokeStyles_();
this.beginGeometry(polygonGeometry, feature);
// always fill the polygon for hit detection
this.hitDetectionInstructions.push(
[ol.render.canvas.Instruction.SET_FILL_STYLE,
ol.color.asString(ol.render.canvas.defaultFillStyle)]);
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push(
[ol.render.canvas.Instruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash]);
}
var ends = polygonGeometry.getEnds();
var flatCoordinates = polygonGeometry.getOrientedFlatCoordinates();
var stride = polygonGeometry.getStride();
this.drawFlatCoordinatess_(flatCoordinates, 0, ends, stride);
this.endGeometry(polygonGeometry, feature);
};
/**
* @inheritDoc
*/
ol.render.canvas.PolygonReplay.prototype.drawMultiPolygon = function(multiPolygonGeometry, feature) {
var state = this.state_;
ol.DEBUG && console.assert(state, 'state should not be null');
var fillStyle = state.fillStyle;
var strokeStyle = state.strokeStyle;
if (fillStyle === undefined && strokeStyle === undefined) {
return;
}
if (strokeStyle !== undefined) {
ol.DEBUG && console.assert(state.lineWidth !== undefined,
'state.lineWidth should be defined');
}
this.setFillStrokeStyles_();
this.beginGeometry(multiPolygonGeometry, feature);
// always fill the multi-polygon for hit detection
this.hitDetectionInstructions.push(
[ol.render.canvas.Instruction.SET_FILL_STYLE,
ol.color.asString(ol.render.canvas.defaultFillStyle)]);
if (state.strokeStyle !== undefined) {
this.hitDetectionInstructions.push(
[ol.render.canvas.Instruction.SET_STROKE_STYLE,
state.strokeStyle, state.lineWidth, state.lineCap, state.lineJoin,
state.miterLimit, state.lineDash]);
}
var endss = multiPolygonGeometry.getEndss();
var flatCoordinates = multiPolygonGeometry.getOrientedFlatCoordinates();
var stride = multiPolygonGeometry.getStride();
var offset = 0;
var i, ii;
for (i = 0, ii = endss.length; i < ii; ++i) {
offset = this.drawFlatCoordinatess_(
flatCoordinates, offset, endss[i], stride);
}
this.endGeometry(multiPolygonGeometry, feature);
};
/**
* @inheritDoc
*/
ol.render.canvas.PolygonReplay.prototype.finish = function() {
ol.DEBUG && console.assert(this.state_, 'this.state_ should not be null');
this.reverseHitDetectionInstructions();
this.state_ = null;
// We want to preserve topology when drawing polygons. Polygons are
// simplified using quantization and point elimination. However, we might
// have received a mix of quantized and non-quantized geometries, so ensure
// that all are quantized by quantizing all coordinates in the batch.
var tolerance = this.tolerance;
if (tolerance !== 0) {
var coordinates = this.coordinates;
var i, ii;
for (i = 0, ii = coordinates.length; i < ii; ++i) {
coordinates[i] = ol.geom.flat.simplify.snap(coordinates[i], tolerance);
}
}
};
/**
* @inheritDoc
*/
ol.render.canvas.PolygonReplay.prototype.getBufferedMaxExtent = function() {
if (!this.bufferedMaxExtent_) {
this.bufferedMaxExtent_ = ol.extent.clone(this.maxExtent);
if (this.maxLineWidth > 0) {
var width = this.resolution * (this.maxLineWidth + 1) / 2;
ol.extent.buffer(this.bufferedMaxExtent_, width, this.bufferedMaxExtent_);
}
}
return this.bufferedMaxExtent_;
};
/**
* @inheritDoc
*/
ol.render.canvas.PolygonReplay.prototype.setFillStrokeStyle = function(fillStyle, strokeStyle) {
ol.DEBUG && console.assert(this.state_, 'this.state_ should not be null');
ol.DEBUG && console.assert(fillStyle || strokeStyle,
'fillStyle or strokeStyle should not be null');
var state = this.state_;
if (fillStyle) {
var fillStyleColor = fillStyle.getColor();
state.fillStyle = ol.colorlike.asColorLike(fillStyleColor ?
fillStyleColor : ol.render.canvas.defaultFillStyle);
} else {
state.fillStyle = undefined;
}
if (strokeStyle) {
var strokeStyleColor = strokeStyle.getColor();
state.strokeStyle = ol.color.asString(strokeStyleColor ?
strokeStyleColor : ol.render.canvas.defaultStrokeStyle);
var strokeStyleLineCap = strokeStyle.getLineCap();
state.lineCap = strokeStyleLineCap !== undefined ?
strokeStyleLineCap : ol.render.canvas.defaultLineCap;
var strokeStyleLineDash = strokeStyle.getLineDash();
state.lineDash = strokeStyleLineDash ?
strokeStyleLineDash.slice() : ol.render.canvas.defaultLineDash;
var strokeStyleLineJoin = strokeStyle.getLineJoin();
state.lineJoin = strokeStyleLineJoin !== undefined ?
strokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
var strokeStyleWidth = strokeStyle.getWidth();
state.lineWidth = strokeStyleWidth !== undefined ?
strokeStyleWidth : ol.render.canvas.defaultLineWidth;
var strokeStyleMiterLimit = strokeStyle.getMiterLimit();
state.miterLimit = strokeStyleMiterLimit !== undefined ?
strokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
if (state.lineWidth > this.maxLineWidth) {
this.maxLineWidth = state.lineWidth;
// invalidate the buffered max extent cache
this.bufferedMaxExtent_ = null;
}
} else {
state.strokeStyle = undefined;
state.lineCap = undefined;
state.lineDash = null;
state.lineJoin = undefined;
state.lineWidth = undefined;
state.miterLimit = undefined;
}
};
/**
* @private
*/
ol.render.canvas.PolygonReplay.prototype.setFillStrokeStyles_ = function() {
var state = this.state_;
var fillStyle = state.fillStyle;
var strokeStyle = state.strokeStyle;
var lineCap = state.lineCap;
var lineDash = state.lineDash;
var lineJoin = state.lineJoin;
var lineWidth = state.lineWidth;
var miterLimit = state.miterLimit;
if (fillStyle !== undefined && state.currentFillStyle != fillStyle) {
this.instructions.push(
[ol.render.canvas.Instruction.SET_FILL_STYLE, fillStyle]);
state.currentFillStyle = state.fillStyle;
}
if (strokeStyle !== undefined) {
ol.DEBUG && console.assert(lineCap !== undefined, 'lineCap should be defined');
ol.DEBUG && console.assert(lineDash, 'lineDash should not be null');
ol.DEBUG && console.assert(lineJoin !== undefined, 'lineJoin should be defined');
ol.DEBUG && console.assert(lineWidth !== undefined, 'lineWidth should be defined');
ol.DEBUG && console.assert(miterLimit !== undefined,
'miterLimit should be defined');
if (state.currentStrokeStyle != strokeStyle ||
state.currentLineCap != lineCap ||
state.currentLineDash != lineDash ||
state.currentLineJoin != lineJoin ||
state.currentLineWidth != lineWidth ||
state.currentMiterLimit != miterLimit) {
this.instructions.push(
[ol.render.canvas.Instruction.SET_STROKE_STYLE,
strokeStyle, lineWidth, lineCap, lineJoin, miterLimit, lineDash]);
state.currentStrokeStyle = strokeStyle;
state.currentLineCap = lineCap;
state.currentLineDash = lineDash;
state.currentLineJoin = lineJoin;
state.currentLineWidth = lineWidth;
state.currentMiterLimit = miterLimit;
}
}
};

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goog.provide('ol.render.canvas.ReplayGroup');
goog.require('ol');
goog.require('ol.array');
goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.geom.flat.transform');
goog.require('ol.obj');
goog.require('ol.render.ReplayGroup');
goog.require('ol.render.canvas.ImageReplay');
goog.require('ol.render.canvas.LineStringReplay');
goog.require('ol.render.canvas.PolygonReplay');
goog.require('ol.render.canvas.TextReplay');
goog.require('ol.render.replay');
goog.require('ol.transform');
/**
* @constructor
* @extends {ol.render.ReplayGroup}
* @param {number} tolerance Tolerance.
* @param {ol.Extent} maxExtent Max extent.
* @param {number} resolution Resolution.
* @param {boolean} overlaps The replay group can have overlapping geometries.
* @param {number=} opt_renderBuffer Optional rendering buffer.
* @struct
*/
ol.render.canvas.ReplayGroup = function(
tolerance, maxExtent, resolution, overlaps, opt_renderBuffer) {
ol.render.ReplayGroup.call(this);
/**
* @private
* @type {number}
*/
this.tolerance_ = tolerance;
/**
* @private
* @type {ol.Extent}
*/
this.maxExtent_ = maxExtent;
/**
* @private
* @type {boolean}
*/
this.overlaps_ = overlaps;
/**
* @private
* @type {number}
*/
this.resolution_ = resolution;
/**
* @private
* @type {number|undefined}
*/
this.renderBuffer_ = opt_renderBuffer;
/**
* @private
* @type {!Object.<string,
* Object.<ol.render.ReplayType, ol.render.canvas.Replay>>}
*/
this.replaysByZIndex_ = {};
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.hitDetectionContext_ = ol.dom.createCanvasContext2D(1, 1);
/**
* @private
* @type {ol.Transform}
*/
this.hitDetectionTransform_ = ol.transform.create();
};
ol.inherits(ol.render.canvas.ReplayGroup, ol.render.ReplayGroup);
/**
* FIXME empty description for jsdoc
*/
ol.render.canvas.ReplayGroup.prototype.finish = function() {
var zKey;
for (zKey in this.replaysByZIndex_) {
var replays = this.replaysByZIndex_[zKey];
var replayKey;
for (replayKey in replays) {
replays[replayKey].finish();
}
}
};
/**
* @param {ol.Coordinate} coordinate Coordinate.
* @param {number} resolution Resolution.
* @param {number} rotation Rotation.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
* to skip.
* @param {function((ol.Feature|ol.render.Feature)): T} callback Feature
* callback.
* @return {T|undefined} Callback result.
* @template T
*/
ol.render.canvas.ReplayGroup.prototype.forEachFeatureAtCoordinate = function(
coordinate, resolution, rotation, skippedFeaturesHash, callback) {
var transform = ol.transform.compose(this.hitDetectionTransform_,
0.5, 0.5,
1 / resolution, -1 / resolution,
-rotation,
-coordinate[0], -coordinate[1]);
var context = this.hitDetectionContext_;
context.clearRect(0, 0, 1, 1);
/**
* @type {ol.Extent}
*/
var hitExtent;
if (this.renderBuffer_ !== undefined) {
hitExtent = ol.extent.createEmpty();
ol.extent.extendCoordinate(hitExtent, coordinate);
ol.extent.buffer(hitExtent, resolution * this.renderBuffer_, hitExtent);
}
return this.replayHitDetection_(context, transform, rotation,
skippedFeaturesHash,
/**
* @param {ol.Feature|ol.render.Feature} feature Feature.
* @return {?} Callback result.
*/
function(feature) {
var imageData = context.getImageData(0, 0, 1, 1).data;
if (imageData[3] > 0) {
var result = callback(feature);
if (result) {
return result;
}
context.clearRect(0, 0, 1, 1);
}
}, hitExtent);
};
/**
* @inheritDoc
*/
ol.render.canvas.ReplayGroup.prototype.getReplay = function(zIndex, replayType) {
var zIndexKey = zIndex !== undefined ? zIndex.toString() : '0';
var replays = this.replaysByZIndex_[zIndexKey];
if (replays === undefined) {
replays = {};
this.replaysByZIndex_[zIndexKey] = replays;
}
var replay = replays[replayType];
if (replay === undefined) {
var Constructor = ol.render.canvas.ReplayGroup.BATCH_CONSTRUCTORS_[replayType];
ol.DEBUG && console.assert(Constructor !== undefined,
replayType +
' constructor missing from ol.render.canvas.ReplayGroup.BATCH_CONSTRUCTORS_');
replay = new Constructor(this.tolerance_, this.maxExtent_,
this.resolution_, this.overlaps_);
replays[replayType] = replay;
}
return replay;
};
/**
* @inheritDoc
*/
ol.render.canvas.ReplayGroup.prototype.isEmpty = function() {
return ol.obj.isEmpty(this.replaysByZIndex_);
};
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {number} pixelRatio Pixel ratio.
* @param {ol.Transform} transform Transform.
* @param {number} viewRotation View rotation.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
* to skip.
* @param {Array.<ol.render.ReplayType>=} opt_replayTypes Ordered replay types
* to replay. Default is {@link ol.render.replay.ORDER}
*/
ol.render.canvas.ReplayGroup.prototype.replay = function(context, pixelRatio,
transform, viewRotation, skippedFeaturesHash, opt_replayTypes) {
/** @type {Array.<number>} */
var zs = Object.keys(this.replaysByZIndex_).map(Number);
zs.sort(ol.array.numberSafeCompareFunction);
// setup clipping so that the parts of over-simplified geometries are not
// visible outside the current extent when panning
var maxExtent = this.maxExtent_;
var minX = maxExtent[0];
var minY = maxExtent[1];
var maxX = maxExtent[2];
var maxY = maxExtent[3];
var flatClipCoords = [minX, minY, minX, maxY, maxX, maxY, maxX, minY];
ol.geom.flat.transform.transform2D(
flatClipCoords, 0, 8, 2, transform, flatClipCoords);
context.save();
context.beginPath();
context.moveTo(flatClipCoords[0], flatClipCoords[1]);
context.lineTo(flatClipCoords[2], flatClipCoords[3]);
context.lineTo(flatClipCoords[4], flatClipCoords[5]);
context.lineTo(flatClipCoords[6], flatClipCoords[7]);
context.clip();
var replayTypes = opt_replayTypes ? opt_replayTypes : ol.render.replay.ORDER;
var i, ii, j, jj, replays, replay;
for (i = 0, ii = zs.length; i < ii; ++i) {
replays = this.replaysByZIndex_[zs[i].toString()];
for (j = 0, jj = replayTypes.length; j < jj; ++j) {
replay = replays[replayTypes[j]];
if (replay !== undefined) {
replay.replay(context, pixelRatio, transform, viewRotation,
skippedFeaturesHash);
}
}
}
context.restore();
};
/**
* @private
* @param {CanvasRenderingContext2D} context Context.
* @param {ol.Transform} transform Transform.
* @param {number} viewRotation View rotation.
* @param {Object.<string, boolean>} skippedFeaturesHash Ids of features
* to skip.
* @param {function((ol.Feature|ol.render.Feature)): T} featureCallback
* Feature callback.
* @param {ol.Extent=} opt_hitExtent Only check features that intersect this
* extent.
* @return {T|undefined} Callback result.
* @template T
*/
ol.render.canvas.ReplayGroup.prototype.replayHitDetection_ = function(
context, transform, viewRotation, skippedFeaturesHash,
featureCallback, opt_hitExtent) {
/** @type {Array.<number>} */
var zs = Object.keys(this.replaysByZIndex_).map(Number);
zs.sort(function(a, b) {
return b - a;
});
var i, ii, j, replays, replay, result;
for (i = 0, ii = zs.length; i < ii; ++i) {
replays = this.replaysByZIndex_[zs[i].toString()];
for (j = ol.render.replay.ORDER.length - 1; j >= 0; --j) {
replay = replays[ol.render.replay.ORDER[j]];
if (replay !== undefined) {
result = replay.replayHitDetection(context, transform, viewRotation,
skippedFeaturesHash, featureCallback, opt_hitExtent);
if (result) {
return result;
}
}
}
}
return undefined;
};
/**
* @const
* @private
* @type {Object.<ol.render.ReplayType,
* function(new: ol.render.canvas.Replay, number, ol.Extent,
* number, boolean)>}
*/
ol.render.canvas.ReplayGroup.BATCH_CONSTRUCTORS_ = {
'Image': ol.render.canvas.ImageReplay,
'LineString': ol.render.canvas.LineStringReplay,
'Polygon': ol.render.canvas.PolygonReplay,
'Text': ol.render.canvas.TextReplay
};

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goog.provide('ol.render.canvas.TextReplay');
goog.require('ol');
goog.require('ol.color');
goog.require('ol.colorlike');
goog.require('ol.render.canvas');
goog.require('ol.render.canvas.Instruction');
goog.require('ol.render.canvas.Replay');
/**
* @constructor
* @extends {ol.render.canvas.Replay}
* @param {number} tolerance Tolerance.
* @param {ol.Extent} maxExtent Maximum extent.
* @param {number} resolution Resolution.
* @param {boolean} overlaps The replay can have overlapping geometries.
* @struct
*/
ol.render.canvas.TextReplay = function(tolerance, maxExtent, resolution, overlaps) {
ol.render.canvas.Replay.call(this, tolerance, maxExtent, resolution, overlaps);
/**
* @private
* @type {?ol.CanvasFillState}
*/
this.replayFillState_ = null;
/**
* @private
* @type {?ol.CanvasStrokeState}
*/
this.replayStrokeState_ = null;
/**
* @private
* @type {?ol.CanvasTextState}
*/
this.replayTextState_ = null;
/**
* @private
* @type {string}
*/
this.text_ = '';
/**
* @private
* @type {number}
*/
this.textOffsetX_ = 0;
/**
* @private
* @type {number}
*/
this.textOffsetY_ = 0;
/**
* @private
* @type {boolean|undefined}
*/
this.textRotateWithView_ = undefined;
/**
* @private
* @type {number}
*/
this.textRotation_ = 0;
/**
* @private
* @type {number}
*/
this.textScale_ = 0;
/**
* @private
* @type {?ol.CanvasFillState}
*/
this.textFillState_ = null;
/**
* @private
* @type {?ol.CanvasStrokeState}
*/
this.textStrokeState_ = null;
/**
* @private
* @type {?ol.CanvasTextState}
*/
this.textState_ = null;
};
ol.inherits(ol.render.canvas.TextReplay, ol.render.canvas.Replay);
/**
* @inheritDoc
*/
ol.render.canvas.TextReplay.prototype.drawText = function(flatCoordinates, offset, end, stride, geometry, feature) {
if (this.text_ === '' || !this.textState_ ||
(!this.textFillState_ && !this.textStrokeState_)) {
return;
}
if (this.textFillState_) {
this.setReplayFillState_(this.textFillState_);
}
if (this.textStrokeState_) {
this.setReplayStrokeState_(this.textStrokeState_);
}
this.setReplayTextState_(this.textState_);
this.beginGeometry(geometry, feature);
var myBegin = this.coordinates.length;
var myEnd =
this.appendFlatCoordinates(flatCoordinates, offset, end, stride, false);
var fill = !!this.textFillState_;
var stroke = !!this.textStrokeState_;
var drawTextInstruction = [
ol.render.canvas.Instruction.DRAW_TEXT, myBegin, myEnd, this.text_,
this.textOffsetX_, this.textOffsetY_, this.textRotation_, this.textScale_,
fill, stroke, this.textRotateWithView_];
this.instructions.push(drawTextInstruction);
this.hitDetectionInstructions.push(drawTextInstruction);
this.endGeometry(geometry, feature);
};
/**
* @param {ol.CanvasFillState} fillState Fill state.
* @private
*/
ol.render.canvas.TextReplay.prototype.setReplayFillState_ = function(fillState) {
var replayFillState = this.replayFillState_;
if (replayFillState &&
replayFillState.fillStyle == fillState.fillStyle) {
return;
}
var setFillStyleInstruction =
[ol.render.canvas.Instruction.SET_FILL_STYLE, fillState.fillStyle];
this.instructions.push(setFillStyleInstruction);
this.hitDetectionInstructions.push(setFillStyleInstruction);
if (!replayFillState) {
this.replayFillState_ = {
fillStyle: fillState.fillStyle
};
} else {
replayFillState.fillStyle = fillState.fillStyle;
}
};
/**
* @param {ol.CanvasStrokeState} strokeState Stroke state.
* @private
*/
ol.render.canvas.TextReplay.prototype.setReplayStrokeState_ = function(strokeState) {
var replayStrokeState = this.replayStrokeState_;
if (replayStrokeState &&
replayStrokeState.lineCap == strokeState.lineCap &&
replayStrokeState.lineDash == strokeState.lineDash &&
replayStrokeState.lineJoin == strokeState.lineJoin &&
replayStrokeState.lineWidth == strokeState.lineWidth &&
replayStrokeState.miterLimit == strokeState.miterLimit &&
replayStrokeState.strokeStyle == strokeState.strokeStyle) {
return;
}
var setStrokeStyleInstruction = [
ol.render.canvas.Instruction.SET_STROKE_STYLE, strokeState.strokeStyle,
strokeState.lineWidth, strokeState.lineCap, strokeState.lineJoin,
strokeState.miterLimit, strokeState.lineDash, false
];
this.instructions.push(setStrokeStyleInstruction);
this.hitDetectionInstructions.push(setStrokeStyleInstruction);
if (!replayStrokeState) {
this.replayStrokeState_ = {
lineCap: strokeState.lineCap,
lineDash: strokeState.lineDash,
lineJoin: strokeState.lineJoin,
lineWidth: strokeState.lineWidth,
miterLimit: strokeState.miterLimit,
strokeStyle: strokeState.strokeStyle
};
} else {
replayStrokeState.lineCap = strokeState.lineCap;
replayStrokeState.lineDash = strokeState.lineDash;
replayStrokeState.lineJoin = strokeState.lineJoin;
replayStrokeState.lineWidth = strokeState.lineWidth;
replayStrokeState.miterLimit = strokeState.miterLimit;
replayStrokeState.strokeStyle = strokeState.strokeStyle;
}
};
/**
* @param {ol.CanvasTextState} textState Text state.
* @private
*/
ol.render.canvas.TextReplay.prototype.setReplayTextState_ = function(textState) {
var replayTextState = this.replayTextState_;
if (replayTextState &&
replayTextState.font == textState.font &&
replayTextState.textAlign == textState.textAlign &&
replayTextState.textBaseline == textState.textBaseline) {
return;
}
var setTextStyleInstruction = [ol.render.canvas.Instruction.SET_TEXT_STYLE,
textState.font, textState.textAlign, textState.textBaseline];
this.instructions.push(setTextStyleInstruction);
this.hitDetectionInstructions.push(setTextStyleInstruction);
if (!replayTextState) {
this.replayTextState_ = {
font: textState.font,
textAlign: textState.textAlign,
textBaseline: textState.textBaseline
};
} else {
replayTextState.font = textState.font;
replayTextState.textAlign = textState.textAlign;
replayTextState.textBaseline = textState.textBaseline;
}
};
/**
* @inheritDoc
*/
ol.render.canvas.TextReplay.prototype.setTextStyle = function(textStyle) {
if (!textStyle) {
this.text_ = '';
} else {
var textFillStyle = textStyle.getFill();
if (!textFillStyle) {
this.textFillState_ = null;
} else {
var textFillStyleColor = textFillStyle.getColor();
var fillStyle = ol.colorlike.asColorLike(textFillStyleColor ?
textFillStyleColor : ol.render.canvas.defaultFillStyle);
if (!this.textFillState_) {
this.textFillState_ = {
fillStyle: fillStyle
};
} else {
var textFillState = this.textFillState_;
textFillState.fillStyle = fillStyle;
}
}
var textStrokeStyle = textStyle.getStroke();
if (!textStrokeStyle) {
this.textStrokeState_ = null;
} else {
var textStrokeStyleColor = textStrokeStyle.getColor();
var textStrokeStyleLineCap = textStrokeStyle.getLineCap();
var textStrokeStyleLineDash = textStrokeStyle.getLineDash();
var textStrokeStyleLineJoin = textStrokeStyle.getLineJoin();
var textStrokeStyleWidth = textStrokeStyle.getWidth();
var textStrokeStyleMiterLimit = textStrokeStyle.getMiterLimit();
var lineCap = textStrokeStyleLineCap !== undefined ?
textStrokeStyleLineCap : ol.render.canvas.defaultLineCap;
var lineDash = textStrokeStyleLineDash ?
textStrokeStyleLineDash.slice() : ol.render.canvas.defaultLineDash;
var lineJoin = textStrokeStyleLineJoin !== undefined ?
textStrokeStyleLineJoin : ol.render.canvas.defaultLineJoin;
var lineWidth = textStrokeStyleWidth !== undefined ?
textStrokeStyleWidth : ol.render.canvas.defaultLineWidth;
var miterLimit = textStrokeStyleMiterLimit !== undefined ?
textStrokeStyleMiterLimit : ol.render.canvas.defaultMiterLimit;
var strokeStyle = ol.color.asString(textStrokeStyleColor ?
textStrokeStyleColor : ol.render.canvas.defaultStrokeStyle);
if (!this.textStrokeState_) {
this.textStrokeState_ = {
lineCap: lineCap,
lineDash: lineDash,
lineJoin: lineJoin,
lineWidth: lineWidth,
miterLimit: miterLimit,
strokeStyle: strokeStyle
};
} else {
var textStrokeState = this.textStrokeState_;
textStrokeState.lineCap = lineCap;
textStrokeState.lineDash = lineDash;
textStrokeState.lineJoin = lineJoin;
textStrokeState.lineWidth = lineWidth;
textStrokeState.miterLimit = miterLimit;
textStrokeState.strokeStyle = strokeStyle;
}
}
var textFont = textStyle.getFont();
var textOffsetX = textStyle.getOffsetX();
var textOffsetY = textStyle.getOffsetY();
var textRotateWithView = textStyle.getRotateWithView();
var textRotation = textStyle.getRotation();
var textScale = textStyle.getScale();
var textText = textStyle.getText();
var textTextAlign = textStyle.getTextAlign();
var textTextBaseline = textStyle.getTextBaseline();
var font = textFont !== undefined ?
textFont : ol.render.canvas.defaultFont;
var textAlign = textTextAlign !== undefined ?
textTextAlign : ol.render.canvas.defaultTextAlign;
var textBaseline = textTextBaseline !== undefined ?
textTextBaseline : ol.render.canvas.defaultTextBaseline;
if (!this.textState_) {
this.textState_ = {
font: font,
textAlign: textAlign,
textBaseline: textBaseline
};
} else {
var textState = this.textState_;
textState.font = font;
textState.textAlign = textAlign;
textState.textBaseline = textBaseline;
}
this.text_ = textText !== undefined ? textText : '';
this.textOffsetX_ = textOffsetX !== undefined ? textOffsetX : 0;
this.textOffsetY_ = textOffsetY !== undefined ? textOffsetY : 0;
this.textRotateWithView_ = textRotateWithView !== undefined ? textRotateWithView : false;
this.textRotation_ = textRotation !== undefined ? textRotation : 0;
this.textScale_ = textScale !== undefined ? textScale : 1;
}
};