Merge pull request #4597 from ahocevar/direct-render

Render tiles directly to the map canvas
This commit is contained in:
Andreas Hocevar
2016-02-18 11:06:34 +01:00
16 changed files with 418 additions and 431 deletions

View File

@@ -2,6 +2,44 @@
### v3.14.0
#### Layer pre-/postcompose event changes
It is the responsibility of the application to undo any canvas transform changes at the end of a layer 'precompose' or 'postcompose' handler. Previously, it was ok to set a null transform. The API now guarantees a device pixel coordinate system on the canvas with its origin in the top left corner of the map. However, applications should not rely on the underlying canvas being the same size as the visible viewport.
Old code:
```js
layer.on('precompose', function(e) {
// rely on canvas dimensions to move coordinate origin to center
e.context.translate(e.context.canvas.width / 2, e.context.canvas.height / 2);
e.context.scale(3, 3);
// draw an x in the center of the viewport
e.context.moveTo(-20, -20);
e.context.lineTo(20, 20);
e.context.moveTo(-20, 20);
e.context.lineTo(20, -20);
// rely on the canvas having a null transform
e.context.setTransform(1, 0, 0, 1, 0, 0);
});
```
New code:
```js
layer.on('precompose', function(e) {
// use map size and pixel ratio to move coordinate origin to center
var size = map.getSize();
var pixelRatio = e.frameState.pixelRatio;
e.context.translate(size[0] / 2 * pixelRatio, size[1] / 2 * pixelRatio);
e.context.scale(3, 3);
// draw an x in the center of the viewport
e.context.moveTo(-20, -20);
e.context.lineTo(20, 20);
e.context.moveTo(-20, 20);
e.context.lineTo(20, -20);
// undo all transforms
e.context.scale(1 / 3, 1 / 3);
e.context.translate(-size[0] / 2 * pixelRatio, -size[1] / 2 * pixelRatio);
});
```
### v3.13.0
#### `proj4js` integration

View File

@@ -25,8 +25,10 @@ var map = new ol.Map({
osm.on('precompose', function(event) {
var ctx = event.context;
ctx.save();
ctx.translate(ctx.canvas.width / 2, ctx.canvas.height / 2);
ctx.scale(3, 3);
var pixelRatio = event.frameState.pixelRatio;
var size = map.getSize();
ctx.translate(size[0] / 2 * pixelRatio, size[1] / 2 * pixelRatio);
ctx.scale(3 * pixelRatio, 3 * pixelRatio);
ctx.translate(-75, -80);
ctx.beginPath();
ctx.moveTo(75, 40);
@@ -37,7 +39,9 @@ osm.on('precompose', function(event) {
ctx.bezierCurveTo(130, 62.5, 130, 25, 100, 25);
ctx.bezierCurveTo(85, 25, 75, 37, 75, 40);
ctx.clip();
ctx.setTransform(1, 0, 0, 1, 0, 0);
ctx.translate(75, 80);
ctx.scale(1 / 3 / pixelRatio, 1 / 3 / pixelRatio);
ctx.translate(-size[0] / 2 * pixelRatio, -size[1] / 2 * pixelRatio);
});
osm.on('postcompose', function(event) {

View File

@@ -575,18 +575,24 @@ ol.extent.getForViewAndSize = function(center, resolution, rotation, size, opt_e
var dy = resolution * size[1] / 2;
var cosRotation = Math.cos(rotation);
var sinRotation = Math.sin(rotation);
/** @type {Array.<number>} */
var xs = [-dx, -dx, dx, dx];
/** @type {Array.<number>} */
var ys = [-dy, dy, -dy, dy];
var i, x, y;
for (i = 0; i < 4; ++i) {
x = xs[i];
y = ys[i];
xs[i] = center[0] + x * cosRotation - y * sinRotation;
ys[i] = center[1] + x * sinRotation + y * cosRotation;
}
return ol.extent.boundingExtentXYs_(xs, ys, opt_extent);
var xCos = dx * cosRotation;
var xSin = dx * sinRotation;
var yCos = dy * cosRotation;
var ySin = dy * sinRotation;
var x = center[0];
var y = center[1];
var x0 = x - xCos + ySin;
var x1 = x - xCos - ySin;
var x2 = x + xCos - ySin;
var x3 = x + xCos + ySin;
var y0 = y - xSin - yCos;
var y1 = y - xSin + yCos;
var y2 = y + xSin + yCos;
var y3 = y + xSin - yCos;
return ol.extent.createOrUpdate(
Math.min(x0, x1, x2, x3), Math.min(y0, y1, y2, y3),
Math.max(x0, x1, x2, x3), Math.max(y0, y1, y2, y3),
opt_extent);
};

View File

@@ -94,3 +94,18 @@ ol.render.canvas.defaultTextBaseline = 'middle';
* @type {number}
*/
ol.render.canvas.defaultLineWidth = 1;
/**
* @param {CanvasRenderingContext2D} context Context.
* @param {number} rotation Rotation.
* @param {number} offsetX X offset.
* @param {number} offsetY Y offset.
*/
ol.render.canvas.rotateAtOffset = function(context, rotation, offsetX, offsetY) {
if (rotation !== 0) {
context.translate(offsetX, offsetY);
context.rotate(rotation);
context.translate(-offsetX, -offsetY);
}
};

View File

@@ -147,7 +147,6 @@ ol.renderer.canvas.ImageLayer.prototype.prepareFrame = function(frameState, laye
var viewState = frameState.viewState;
var viewCenter = viewState.center;
var viewResolution = viewState.resolution;
var viewRotation = viewState.rotation;
var image;
var imageLayer = this.getLayer();
@@ -195,7 +194,7 @@ ol.renderer.canvas.ImageLayer.prototype.prepareFrame = function(frameState, laye
pixelRatio * frameState.size[0] / 2,
pixelRatio * frameState.size[1] / 2,
scale, scale,
viewRotation,
0,
imagePixelRatio * (imageExtent[0] - viewCenter[0]) / imageResolution,
imagePixelRatio * (viewCenter[1] - imageExtent[3]) / imageResolution);
this.imageTransformInv_ = null;

View File

@@ -2,12 +2,11 @@ goog.provide('ol.renderer.canvas.Layer');
goog.require('goog.asserts');
goog.require('goog.vec.Mat4');
goog.require('ol.array');
goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.layer.Layer');
goog.require('ol.render.Event');
goog.require('ol.render.EventType');
goog.require('ol.render.canvas');
goog.require('ol.render.canvas.Immediate');
goog.require('ol.renderer.Layer');
goog.require('ol.vec.Mat4');
@@ -51,6 +50,9 @@ ol.renderer.canvas.Layer.prototype.composeFrame = function(frameState, layerStat
goog.asserts.assert(extent !== undefined,
'layerState extent is defined');
var pixelRatio = frameState.pixelRatio;
var width = frameState.size[0] * pixelRatio;
var height = frameState.size[1] * pixelRatio;
var rotation = frameState.viewState.rotation;
var topLeft = ol.extent.getTopLeft(extent);
var topRight = ol.extent.getTopRight(extent);
var bottomRight = ol.extent.getBottomRight(extent);
@@ -66,12 +68,14 @@ ol.renderer.canvas.Layer.prototype.composeFrame = function(frameState, layerStat
bottomLeft, bottomLeft);
context.save();
ol.render.canvas.rotateAtOffset(context, -rotation, width / 2, height / 2);
context.beginPath();
context.moveTo(topLeft[0] * pixelRatio, topLeft[1] * pixelRatio);
context.lineTo(topRight[0] * pixelRatio, topRight[1] * pixelRatio);
context.lineTo(bottomRight[0] * pixelRatio, bottomRight[1] * pixelRatio);
context.lineTo(bottomLeft[0] * pixelRatio, bottomLeft[1] * pixelRatio);
context.clip();
ol.render.canvas.rotateAtOffset(context, rotation, width / 2, height / 2);
}
var imageTransform = this.getImageTransform();
@@ -83,24 +87,12 @@ ol.renderer.canvas.Layer.prototype.composeFrame = function(frameState, layerStat
// for performance reasons, context.setTransform is only used
// when the view is rotated. see http://jsperf.com/canvas-transform
if (frameState.viewState.rotation === 0) {
var dx = goog.vec.Mat4.getElement(imageTransform, 0, 3);
var dy = goog.vec.Mat4.getElement(imageTransform, 1, 3);
var dw = image.width * goog.vec.Mat4.getElement(imageTransform, 0, 0);
var dh = image.height * goog.vec.Mat4.getElement(imageTransform, 1, 1);
context.drawImage(image, 0, 0, +image.width, +image.height,
Math.round(dx), Math.round(dy), Math.round(dw), Math.round(dh));
} else {
context.setTransform(
goog.vec.Mat4.getElement(imageTransform, 0, 0),
goog.vec.Mat4.getElement(imageTransform, 1, 0),
goog.vec.Mat4.getElement(imageTransform, 0, 1),
goog.vec.Mat4.getElement(imageTransform, 1, 1),
goog.vec.Mat4.getElement(imageTransform, 0, 3),
goog.vec.Mat4.getElement(imageTransform, 1, 3));
context.drawImage(image, 0, 0);
context.setTransform(1, 0, 0, 1, 0, 0);
}
var dx = goog.vec.Mat4.getElement(imageTransform, 0, 3);
var dy = goog.vec.Mat4.getElement(imageTransform, 1, 3);
var dw = image.width * goog.vec.Mat4.getElement(imageTransform, 0, 0);
var dh = image.height * goog.vec.Mat4.getElement(imageTransform, 1, 1);
context.drawImage(image, 0, 0, +image.width, +image.height,
Math.round(dx), Math.round(dy), Math.round(dw), Math.round(dh));
context.globalAlpha = alpha;
if (clipped) {
@@ -123,6 +115,10 @@ ol.renderer.canvas.Layer.prototype.composeFrame = function(frameState, layerStat
ol.renderer.canvas.Layer.prototype.dispatchComposeEvent_ = function(type, context, frameState, opt_transform) {
var layer = this.getLayer();
if (layer.hasListener(type)) {
var width = frameState.size[0] * frameState.pixelRatio;
var height = frameState.size[1] * frameState.pixelRatio;
var rotation = frameState.viewState.rotation;
ol.render.canvas.rotateAtOffset(context, -rotation, width / 2, height / 2);
var transform = opt_transform !== undefined ?
opt_transform : this.getTransform(frameState, 0);
var render = new ol.render.canvas.Immediate(
@@ -132,6 +128,7 @@ ol.renderer.canvas.Layer.prototype.dispatchComposeEvent_ = function(type, contex
context, null);
layer.dispatchEvent(composeEvent);
render.flush();
ol.render.canvas.rotateAtOffset(context, rotation, width / 2, height / 2);
}
};
@@ -224,46 +221,3 @@ ol.renderer.canvas.Layer.prototype.getPixelOnCanvas = function(pixelOnMap, image
ol.vec.Mat4.multVec2(imageTransformInv, pixelOnMap, pixelOnCanvas);
return pixelOnCanvas;
};
/**
* @param {ol.Size} size Size.
* @return {boolean} True when the canvas with the current size does not exceed
* the maximum dimensions.
*/
ol.renderer.canvas.Layer.testCanvasSize = (function() {
/**
* @type {CanvasRenderingContext2D}
*/
var context = null;
/**
* @type {ImageData}
*/
var imageData = null;
return function(size) {
if (!context) {
context = ol.dom.createCanvasContext2D(1, 1);
imageData = context.createImageData(1, 1);
var data = imageData.data;
data[0] = 42;
data[1] = 84;
data[2] = 126;
data[3] = 255;
}
var canvas = context.canvas;
var good = size[0] <= canvas.width && size[1] <= canvas.height;
if (!good) {
canvas.width = size[0];
canvas.height = size[1];
var x = size[0] - 1;
var y = size[1] - 1;
context.putImageData(imageData, x, y);
var result = context.getImageData(x, y, 1, 1);
good = ol.array.equals(imageData.data, result.data);
}
return good;
};
})();

View File

@@ -11,6 +11,7 @@ goog.require('ol.RendererType');
goog.require('ol.array');
goog.require('ol.css');
goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.layer.Image');
goog.require('ol.layer.Layer');
goog.require('ol.layer.Tile');
@@ -45,6 +46,12 @@ ol.renderer.canvas.Map = function(container, map) {
*/
this.context_ = ol.dom.createCanvasContext2D();
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.renderContext_ = ol.dom.createCanvasContext2D();
/**
* @private
* @type {HTMLCanvasElement}
@@ -56,6 +63,24 @@ ol.renderer.canvas.Map = function(container, map) {
this.canvas_.className = ol.css.CLASS_UNSELECTABLE;
goog.dom.insertChildAt(container, this.canvas_, 0);
/**
* @private
* @type {HTMLCanvasElement}
*/
this.renderCanvas_ = this.renderContext_.canvas;
/**
* @private
* @type {ol.Coordinate}
*/
this.pixelCenter_ = [0, 0];
/**
* @private
* @type {ol.Extent}
*/
this.pixelExtent_ = ol.extent.createEmpty();
/**
* @private
* @type {boolean}
@@ -156,14 +181,27 @@ ol.renderer.canvas.Map.prototype.renderFrame = function(frameState) {
return;
}
var context = this.context_;
var width = frameState.size[0] * frameState.pixelRatio;
var height = frameState.size[1] * frameState.pixelRatio;
if (this.canvas_.width != width || this.canvas_.height != height) {
this.canvas_.width = width;
this.canvas_.height = height;
var context;
var pixelRatio = frameState.pixelRatio;
var width = frameState.size[0] * pixelRatio;
var height = frameState.size[1] * pixelRatio;
this.canvas_.width = width;
this.canvas_.height = height;
var rotation = frameState.viewState.rotation;
var pixelExtent;
if (rotation) {
context = this.renderContext_;
pixelExtent = ol.extent.getForViewAndSize(this.pixelCenter_, pixelRatio,
rotation, frameState.size, this.pixelExtent_);
var renderWidth = ol.extent.getWidth(pixelExtent);
var renderHeight = ol.extent.getHeight(pixelExtent);
this.renderCanvas_.width = renderWidth + 0.5;
this.renderCanvas_.height = renderHeight + 0.5;
this.renderContext_.translate(Math.round((renderWidth - width) / 2),
Math.round((renderHeight - height) / 2));
} else {
context.clearRect(0, 0, this.canvas_.width, this.canvas_.height);
context = this.context_;
}
this.calculateMatrices2D(frameState);
@@ -190,6 +228,15 @@ ol.renderer.canvas.Map.prototype.renderFrame = function(frameState) {
}
}
if (rotation) {
this.context_.translate(width / 2, height / 2);
this.context_.rotate(rotation);
this.context_.drawImage(this.renderCanvas_,
Math.round(pixelExtent[0]), Math.round(pixelExtent[1]));
this.context_.rotate(-rotation);
this.context_.translate(-width / 2, -height / 2);
}
this.dispatchComposeEvent_(
ol.render.EventType.POSTCOMPOSE, frameState);

View File

@@ -1,20 +1,17 @@
// FIXME find correct globalCompositeOperation
// FIXME optimize :-)
goog.provide('ol.renderer.canvas.TileLayer');
goog.require('goog.asserts');
goog.require('goog.vec.Mat4');
goog.require('ol.Size');
goog.require('ol.TileRange');
goog.require('ol.TileState');
goog.require('ol.array');
goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.layer.Tile');
goog.require('ol.render.EventType');
goog.require('ol.renderer.canvas.Layer');
goog.require('ol.size');
goog.require('ol.vec.Mat4');
goog.require('ol.source.Tile');
/**
@@ -28,63 +25,15 @@ ol.renderer.canvas.TileLayer = function(tileLayer) {
/**
* @private
* @type {HTMLCanvasElement}
* @type {Object.<string, Array.<ol.Extent>>}
*/
this.canvas_ = null;
/**
* @private
* @type {ol.Size}
*/
this.canvasSize_ = null;
/**
* @private
* @type {boolean}
*/
this.canvasTooBig_ = false;
this.clipExtents_ = null;
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.context_ = null;
/**
* @private
* @type {!goog.vec.Mat4.Number}
*/
this.imageTransform_ = goog.vec.Mat4.createNumber();
/**
* @private
* @type {?goog.vec.Mat4.Number}
*/
this.imageTransformInv_ = null;
/**
* @private
* @type {number}
*/
this.renderedCanvasZ_ = NaN;
/**
* @private
* @type {number}
*/
this.renderedTileWidth_ = NaN;
/**
* @private
* @type {number}
*/
this.renderedTileHeight_ = NaN;
/**
* @private
* @type {ol.TileRange}
*/
this.renderedCanvasTileRange_ = null;
this.context_ = ol.dom.createCanvasContext2D();
/**
* @private
@@ -94,9 +43,9 @@ ol.renderer.canvas.TileLayer = function(tileLayer) {
/**
* @private
* @type {ol.Size}
* @type {ol.Extent}
*/
this.tmpSize_ = [0, 0];
this.tmpExtent_ = ol.extent.createEmpty();
};
goog.inherits(ol.renderer.canvas.TileLayer, ol.renderer.canvas.Layer);
@@ -105,86 +54,120 @@ goog.inherits(ol.renderer.canvas.TileLayer, ol.renderer.canvas.Layer);
/**
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.getImage = function() {
return this.canvas_;
ol.renderer.canvas.TileLayer.prototype.composeFrame = function(
frameState, layerState, context) {
var pixelRatio = frameState.pixelRatio;
var viewState = frameState.viewState;
var center = viewState.center;
var projection = viewState.projection;
var resolution = viewState.resolution;
var size = frameState.size;
var pixelScale = pixelRatio / resolution;
var layer = this.getLayer();
var source = layer.getSource();
goog.asserts.assertInstanceof(source, ol.source.Tile,
'source is an ol.source.Tile');
var tileGutter = source.getGutter();
var opaque = source.getOpaque(projection);
var transform = this.getTransform(frameState, 0);
this.dispatchPreComposeEvent(context, frameState, transform);
var renderContext;
if (layer.hasListener(ol.render.EventType.RENDER)) {
// resize and clear
this.context_.canvas.width = context.canvas.width;
this.context_.canvas.height = context.canvas.height;
renderContext = this.context_;
} else {
renderContext = context;
}
var offsetX = Math.round(pixelRatio * size[0] / 2);
var offsetY = Math.round(pixelRatio * size[1] / 2);
// for performance reasons, context.save / context.restore is not used
// to save and restore the transformation matrix and the opacity.
// see http://jsperf.com/context-save-restore-versus-variable
var alpha = renderContext.globalAlpha;
renderContext.globalAlpha = layerState.opacity;
var tileGrid = source.getTileGridForProjection(projection);
var tilesToDraw = this.renderedTiles_;
var clipExtents, clipExtent, currentZ, i, ii, j, jj, insertPoint;
var origin, tile, tileExtent, tileHeight, tileOffsetX, tileOffsetY;
var tilePixelSize, tileWidth;
for (i = 0, ii = tilesToDraw.length; i < ii; ++i) {
tile = tilesToDraw[i];
tileExtent = tileGrid.getTileCoordExtent(
tile.getTileCoord(), this.tmpExtent_);
clipExtents = !opaque && this.clipExtents_[tile.tileCoord.toString()];
if (clipExtents) {
// Create a clip mask for regions in this low resolution tile that will be
// filled by a higher resolution tile
renderContext.save();
renderContext.beginPath();
renderContext.moveTo((tileExtent[0] - center[0]) * pixelScale + offsetX,
(center[1] - tileExtent[1]) * pixelScale + offsetY);
renderContext.lineTo((tileExtent[2] - center[0]) * pixelScale + offsetX,
(center[1] - tileExtent[1]) * pixelScale + offsetY);
renderContext.lineTo((tileExtent[2] - center[0]) * pixelScale + offsetX,
(center[1] - tileExtent[3]) * pixelScale + offsetY);
renderContext.lineTo((tileExtent[0] - center[0]) * pixelScale + offsetX,
(center[1] - tileExtent[3]) * pixelScale + offsetY);
renderContext.closePath();
for (j = 0, jj = clipExtents.length; j < jj; ++j) {
clipExtent = clipExtents[j];
renderContext.moveTo((clipExtent[0] - center[0]) * pixelScale + offsetX,
(center[1] - clipExtent[1]) * pixelScale + offsetY);
renderContext.lineTo((clipExtent[0] - center[0]) * pixelScale + offsetX,
(center[1] - clipExtent[3]) * pixelScale + offsetY);
renderContext.lineTo((clipExtent[2] - center[0]) * pixelScale + offsetX,
(center[1] - clipExtent[3]) * pixelScale + offsetY);
renderContext.lineTo((clipExtent[2] - center[0]) * pixelScale + offsetX,
(center[1] - clipExtent[1]) * pixelScale + offsetY);
renderContext.closePath();
}
renderContext.clip();
}
currentZ = tile.getTileCoord()[0];
tilePixelSize = source.getTilePixelSize(currentZ, pixelRatio, projection);
insertPoint = ol.extent.getTopLeft(tileExtent);
tileWidth = Math.round(ol.extent.getWidth(tileExtent) * pixelScale);
tileHeight = Math.round(ol.extent.getHeight(tileExtent) * pixelScale);
// Calculate all insert points from a common origin and tile widths to avoid
// gaps caused by rounding
origin = ol.extent.getBottomLeft(tileGrid.getTileCoordExtent(
tileGrid.getTileCoordForCoordAndZ(center, currentZ)));
tileOffsetX = offsetX + Math.round((origin[0] - center[0]) * pixelScale);
tileOffsetY = offsetY + Math.round((center[1] - origin[1]) * pixelScale);
renderContext.drawImage(tile.getImage(), tileGutter, tileGutter,
tilePixelSize[0], tilePixelSize[1],
Math.round((insertPoint[0] - origin[0]) * pixelScale / tileWidth) *
tileWidth + tileOffsetX,
Math.round((origin[1] - insertPoint[1]) * pixelScale / tileHeight) *
tileHeight + tileOffsetY, tileWidth, tileHeight);
if (clipExtents) {
renderContext.restore();
}
}
if (renderContext != context) {
this.dispatchRenderEvent(renderContext, frameState, transform);
context.drawImage(renderContext.canvas, 0, 0);
}
renderContext.globalAlpha = alpha;
this.dispatchPostComposeEvent(context, frameState, transform);
};
/**
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.getImageTransform = function() {
return this.imageTransform_;
};
/**
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layerState) {
//
// Warning! You're entering a dangerous zone!
//
// The canvas tile layer renderering is highly optimized, hence
// the complexity of this function. For best performance we try
// to minimize the number of pixels to update on the canvas. This
// includes:
//
// - Only drawing pixels that will be visible.
// - Not re-drawing pixels/tiles that are already correct.
// - Minimizing calls to clearRect.
// - Never shrink the canvas. Just make it bigger when necessary.
// Re-sizing the canvas also clears it, which further means
// re-creating it (expensive).
//
// The various steps performed by this functions:
//
// - Create a canvas element if none has been created yet.
//
// - Make the canvas bigger if it's too small. Note that we never shrink
// the canvas, we just make it bigger when necessary, when rotating for
// example. Note also that the canvas always contains a whole number
// of tiles.
//
// - Invalidate the canvas tile range (renderedCanvasTileRange_ = null)
// if (1) the canvas has been enlarged, or (2) the zoom level changes,
// or (3) the canvas tile range doesn't contain the required tile
// range. This canvas tile range invalidation thing is related to
// an optimization where we attempt to redraw as few pixels as
// possible on each prepareFrame call.
//
// - If the canvas tile range has been invalidated we reset
// renderedCanvasTileRange_ and reset the renderedTiles_ array.
// The renderedTiles_ array is the structure used to determine
// the canvas pixels that need not be redrawn from one prepareFrame
// call to another. It records while tile has been rendered at
// which position in the canvas.
//
// - We then determine the tiles to draw on the canvas. Tiles for
// the target resolution may not be loaded yet. In that case we
// use low-resolution/interim tiles if loaded already. And, if
// for a non-yet-loaded tile we haven't found a corresponding
// low-resolution tile we indicate that the pixels for that
// tile must be cleared on the canvas. Note: determining the
// interim tiles is based on tile extents instead of tile
// coords, this is to be able to handler irregular tile grids.
//
// - We're now ready to render. We start by calling clearRect
// for the tiles that aren't loaded yet and are not fully covered
// by a low-resolution tile (if they're loaded, we'll draw them;
// if they're fully covered by a low-resolution tile then there's
// no need to clear). We then render the tiles "back to front",
// i.e. starting with the low-resolution tiles.
//
// - After rendering some bookkeeping is performed (updateUsedTiles,
// etc.). manageTilePyramid is what enqueue tiles in the tile
// queue for loading.
//
// - The last step involves updating the image transform matrix,
// which will be used by the map renderer for the final
// composition and positioning.
//
ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(
frameState, layerState) {
var pixelRatio = frameState.pixelRatio;
var viewState = frameState.viewState;
@@ -195,14 +178,8 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer
'layer is an instance of ol.layer.Tile');
var tileSource = tileLayer.getSource();
var tileGrid = tileSource.getTileGridForProjection(projection);
var tileGutter = tileSource.getGutter();
var z = tileGrid.getZForResolution(viewState.resolution);
var tilePixelSize =
tileSource.getTilePixelSize(z, frameState.pixelRatio, projection);
var tilePixelRatio = tilePixelSize[0] /
ol.size.toSize(tileGrid.getTileSize(z), this.tmpSize_)[0];
var tileResolution = tileGrid.getResolution(z);
var tilePixelResolution = tileResolution / tilePixelRatio;
var center = viewState.center;
var extent;
if (tileResolution == viewState.resolution) {
@@ -224,87 +201,11 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer
var tileRange = tileGrid.getTileRangeForExtentAndResolution(
extent, tileResolution);
var canvasWidth = tilePixelSize[0] * tileRange.getWidth();
var canvasHeight = tilePixelSize[1] * tileRange.getHeight();
var canvas, context;
if (!this.canvas_) {
goog.asserts.assert(!this.canvasSize_,
'canvasSize is null (because canvas is null)');
goog.asserts.assert(!this.context_,
'context is null (because canvas is null)');
goog.asserts.assert(!this.renderedCanvasTileRange_,
'renderedCanvasTileRange is null (because canvas is null)');
context = ol.dom.createCanvasContext2D(canvasWidth, canvasHeight);
this.canvas_ = context.canvas;
this.canvasSize_ = [canvasWidth, canvasHeight];
this.context_ = context;
this.canvasTooBig_ =
!ol.renderer.canvas.Layer.testCanvasSize(this.canvasSize_);
} else {
goog.asserts.assert(this.canvasSize_,
'non-null canvasSize (because canvas is not null)');
goog.asserts.assert(this.context_,
'non-null context (because canvas is not null)');
canvas = this.canvas_;
context = this.context_;
if (this.canvasSize_[0] < canvasWidth ||
this.canvasSize_[1] < canvasHeight ||
this.renderedTileWidth_ !== tilePixelSize[0] ||
this.renderedTileHeight_ !== tilePixelSize[1] ||
(this.canvasTooBig_ && (this.canvasSize_[0] > canvasWidth ||
this.canvasSize_[1] > canvasHeight))) {
// Canvas is too small or tileSize has changed, resize it.
// We never shrink the canvas, unless
// we know that the current canvas size exceeds the maximum size
canvas.width = canvasWidth;
canvas.height = canvasHeight;
this.canvasSize_ = [canvasWidth, canvasHeight];
this.canvasTooBig_ =
!ol.renderer.canvas.Layer.testCanvasSize(this.canvasSize_);
this.renderedCanvasTileRange_ = null;
} else {
canvasWidth = this.canvasSize_[0];
canvasHeight = this.canvasSize_[1];
if (z != this.renderedCanvasZ_ ||
!this.renderedCanvasTileRange_.containsTileRange(tileRange)) {
this.renderedCanvasTileRange_ = null;
}
}
}
var canvasTileRange, canvasTileRangeWidth, minX, minY;
if (!this.renderedCanvasTileRange_) {
canvasTileRangeWidth = canvasWidth / tilePixelSize[0];
var canvasTileRangeHeight = canvasHeight / tilePixelSize[1];
minX = tileRange.minX -
Math.floor((canvasTileRangeWidth - tileRange.getWidth()) / 2);
minY = tileRange.minY -
Math.floor((canvasTileRangeHeight - tileRange.getHeight()) / 2);
this.renderedCanvasZ_ = z;
this.renderedTileWidth_ = tilePixelSize[0];
this.renderedTileHeight_ = tilePixelSize[1];
this.renderedCanvasTileRange_ = new ol.TileRange(
minX, minX + canvasTileRangeWidth - 1,
minY, minY + canvasTileRangeHeight - 1);
this.renderedTiles_ =
new Array(canvasTileRangeWidth * canvasTileRangeHeight);
canvasTileRange = this.renderedCanvasTileRange_;
} else {
canvasTileRange = this.renderedCanvasTileRange_;
canvasTileRangeWidth = canvasTileRange.getWidth();
}
goog.asserts.assert(canvasTileRange.containsTileRange(tileRange),
'tileRange is contained in canvasTileRange');
/**
* @type {Object.<number, Object.<string, ol.Tile>>}
*/
var tilesToDrawByZ = {};
tilesToDrawByZ[z] = {};
/** @type {Array.<ol.Tile>} */
var tilesToClear = [];
var findLoadedTiles = this.createLoadedTileFinder(
tileSource, projection, tilesToDrawByZ);
@@ -339,9 +240,6 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer
fullyLoaded = tileGrid.forEachTileCoordParentTileRange(
tile.tileCoord, findLoadedTiles, null, tmpTileRange, tmpExtent);
if (!fullyLoaded) {
// FIXME we do not need to clear the tile if it is fully covered by its
// children
tilesToClear.push(tile);
childTileRange = tileGrid.getTileCoordChildTileRange(
tile.tileCoord, tmpTileRange, tmpExtent);
if (childTileRange) {
@@ -352,86 +250,49 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer
}
}
var i, ii;
for (i = 0, ii = tilesToClear.length; i < ii; ++i) {
tile = tilesToClear[i];
x = tilePixelSize[0] * (tile.tileCoord[1] - canvasTileRange.minX);
y = tilePixelSize[1] * (canvasTileRange.maxY - tile.tileCoord[2]);
context.clearRect(x, y, tilePixelSize[0], tilePixelSize[1]);
}
/** @type {Array.<number>} */
var zs = Object.keys(tilesToDrawByZ).map(Number);
zs.sort(ol.array.numberSafeCompareFunction);
var opaque = tileSource.getOpaque(projection);
var origin = ol.extent.getTopLeft(tileGrid.getTileCoordExtent(
[z, canvasTileRange.minX, canvasTileRange.maxY],
tmpExtent));
var currentZ, index, scale, tileCoordKey, tileExtent, tileState, tilesToDraw;
var ix, iy, interimTileRange, maxX, maxY;
var height, width;
var renderables = [];
var i, ii, currentZ, tileCoordKey, tilesToDraw;
for (i = 0, ii = zs.length; i < ii; ++i) {
currentZ = zs[i];
tilePixelSize =
tileSource.getTilePixelSize(currentZ, pixelRatio, projection);
tilesToDraw = tilesToDrawByZ[currentZ];
if (currentZ == z) {
for (tileCoordKey in tilesToDraw) {
tile = tilesToDraw[tileCoordKey];
index =
(tile.tileCoord[2] - canvasTileRange.minY) * canvasTileRangeWidth +
(tile.tileCoord[1] - canvasTileRange.minX);
if (this.renderedTiles_[index] != tile) {
x = tilePixelSize[0] * (tile.tileCoord[1] - canvasTileRange.minX);
y = tilePixelSize[1] * (canvasTileRange.maxY - tile.tileCoord[2]);
tileState = tile.getState();
if (tileState == ol.TileState.EMPTY ||
(tileState == ol.TileState.ERROR && !useInterimTilesOnError) ||
!opaque) {
context.clearRect(x, y, tilePixelSize[0], tilePixelSize[1]);
}
if (tileState == ol.TileState.LOADED) {
context.drawImage(tile.getImage(),
tileGutter, tileGutter, tilePixelSize[0], tilePixelSize[1],
x, y, tilePixelSize[0], tilePixelSize[1]);
}
this.renderedTiles_[index] = tile;
}
}
} else {
scale = tileGrid.getResolution(currentZ) / tileResolution;
for (tileCoordKey in tilesToDraw) {
tile = tilesToDraw[tileCoordKey];
tileExtent = tileGrid.getTileCoordExtent(tile.tileCoord, tmpExtent);
x = (tileExtent[0] - origin[0]) / tilePixelResolution;
y = (origin[1] - tileExtent[3]) / tilePixelResolution;
width = scale * tilePixelSize[0];
height = scale * tilePixelSize[1];
tileState = tile.getState();
if (tileState == ol.TileState.EMPTY || !opaque) {
context.clearRect(x, y, width, height);
}
if (tileState == ol.TileState.LOADED) {
context.drawImage(tile.getImage(),
tileGutter, tileGutter, tilePixelSize[0], tilePixelSize[1],
x, y, width, height);
}
interimTileRange =
tileGrid.getTileRangeForExtentAndZ(tileExtent, z, tmpTileRange);
minX = Math.max(interimTileRange.minX, canvasTileRange.minX);
maxX = Math.min(interimTileRange.maxX, canvasTileRange.maxX);
minY = Math.max(interimTileRange.minY, canvasTileRange.minY);
maxY = Math.min(interimTileRange.maxY, canvasTileRange.maxY);
for (ix = minX; ix <= maxX; ++ix) {
for (iy = minY; iy <= maxY; ++iy) {
index = (iy - canvasTileRange.minY) * canvasTileRangeWidth +
(ix - canvasTileRange.minX);
this.renderedTiles_[index] = undefined;
}
}
for (tileCoordKey in tilesToDraw) {
tile = tilesToDraw[tileCoordKey];
if (tile.getState() == ol.TileState.LOADED) {
renderables.push(tile);
}
}
}
this.renderedTiles_ = renderables;
if (!tileSource.getOpaque(projection)) {
var clipExtents = {};
var tileCoord;
for (i = renderables.length - 1; i >= 0; --i) {
tileCoord = renderables[i].getTileCoord();
tileGrid.forEachTileCoordParentTileRange(tileCoord,
function(z, tileRange) {
var tiles = tilesToDrawByZ[z];
if (tiles) {
var key, tile;
for (key in tiles) {
tile = tiles[key];
if (tileRange.contains(tile.getTileCoord()) &&
tile.getState() == ol.TileState.LOADED) {
if (!(key in clipExtents)) {
clipExtents[key] = [];
}
clipExtents[key].push(tileGrid.getTileCoordExtent(tileCoord));
return true;
}
}
}
return false;
}, this, tmpTileRange, tmpExtent);
}
this.clipExtents_ = clipExtents;
}
this.updateUsedTiles(frameState.usedTiles, tileSource, z, tileRange);
this.manageTilePyramid(frameState, tileSource, tileGrid, pixelRatio,
@@ -439,16 +300,6 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer
this.scheduleExpireCache(frameState, tileSource);
this.updateLogos(frameState, tileSource);
ol.vec.Mat4.makeTransform2D(this.imageTransform_,
pixelRatio * frameState.size[0] / 2,
pixelRatio * frameState.size[1] / 2,
pixelRatio * tilePixelResolution / viewState.resolution,
pixelRatio * tilePixelResolution / viewState.resolution,
viewState.rotation,
(origin[0] - center[0]) / tilePixelResolution,
(center[1] - origin[1]) / tilePixelResolution);
this.imageTransformInv_ = null;
return true;
};
@@ -456,21 +307,16 @@ ol.renderer.canvas.TileLayer.prototype.prepareFrame = function(frameState, layer
/**
* @inheritDoc
*/
ol.renderer.canvas.TileLayer.prototype.forEachLayerAtPixel = function(pixel, frameState, callback, thisArg) {
if (!this.context_) {
return undefined;
}
if (!this.imageTransformInv_) {
this.imageTransformInv_ = goog.vec.Mat4.createNumber();
goog.vec.Mat4.invert(this.imageTransform_, this.imageTransformInv_);
}
var pixelOnCanvas =
this.getPixelOnCanvas(pixel, this.imageTransformInv_);
ol.renderer.canvas.TileLayer.prototype.forEachLayerAtPixel = function(
pixel, frameState, callback, thisArg) {
var canvas = this.context_.canvas;
var size = frameState.size;
canvas.width = size[0];
canvas.height = size[1];
this.composeFrame(frameState, this.getLayer().getLayerState(), this.context_);
var imageData = this.context_.getImageData(
pixelOnCanvas[0], pixelOnCanvas[1], 1, 1).data;
pixel[0], pixel[1], 1, 1).data;
if (imageData[3] > 0) {
return callback.call(thisArg, this.getLayer());

View File

@@ -7,6 +7,7 @@ goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.layer.Vector');
goog.require('ol.render.EventType');
goog.require('ol.render.canvas');
goog.require('ol.render.canvas.ReplayGroup');
goog.require('ol.renderer.canvas.Layer');
goog.require('ol.renderer.vector');
@@ -106,6 +107,10 @@ ol.renderer.canvas.VectorLayer.prototype.composeFrame = function(frameState, lay
var alpha = replayContext.globalAlpha;
replayContext.globalAlpha = layerState.opacity;
var width = frameState.size[0] * pixelRatio;
var height = frameState.size[1] * pixelRatio;
ol.render.canvas.rotateAtOffset(replayContext, -rotation,
width / 2, height / 2);
replayGroup.replay(replayContext, pixelRatio, transform, rotation,
skippedFeatureUids);
if (vectorSource.getWrapX() && projection.canWrapX() &&
@@ -135,6 +140,8 @@ ol.renderer.canvas.VectorLayer.prototype.composeFrame = function(frameState, lay
// restore original transform for render and compose events
transform = this.getTransform(frameState, 0);
}
ol.render.canvas.rotateAtOffset(replayContext, rotation,
width / 2, height / 2);
if (replayContext != context) {
this.dispatchRenderEvent(replayContext, frameState, transform);

View File

@@ -183,12 +183,9 @@ ol.renderer.canvas.VectorTileLayer.prototype.composeFrame = function(frameState,
0, 0, pixelScale, -pixelScale, 0, -center[0], -center[1]);
insertPoint = ol.geom.flat.transform.transform2D(
ol.extent.getTopLeft(tileExtent), 0, 1, 2, insertTransform);
replayContext.translate(offsetX, offsetY);
replayContext.rotate(rotation);
replayContext.drawImage(tileContext.canvas,
Math.round(insertPoint[0]), Math.round(insertPoint[1]));
replayContext.rotate(-rotation);
replayContext.translate(-offsetX, -offsetY);
Math.round(insertPoint[0] + offsetX),
Math.round(insertPoint[1]) + offsetY);
}
}

View File

@@ -344,39 +344,20 @@ ol.source.Raster.prototype.onWorkerComplete_ = function(frameState, callback, er
*/
ol.source.Raster.getImageData_ = function(renderer, frameState, layerState) {
renderer.prepareFrame(frameState, layerState);
// We should be able to call renderer.composeFrame(), but this is inefficient
// for tiled sources (we've already rendered to an intermediate canvas in the
// prepareFrame call and we don't need to render again to the output canvas).
// TODO: make all canvas renderers render to a single canvas
var image = renderer.getImage();
if (!image) {
return null;
}
var imageTransform = renderer.getImageTransform();
var dx = Math.round(goog.vec.Mat4.getElement(imageTransform, 0, 3));
var dy = Math.round(goog.vec.Mat4.getElement(imageTransform, 1, 3));
var width = frameState.size[0];
var height = frameState.size[1];
if (image instanceof Image) {
if (!ol.source.Raster.context_) {
if (!ol.source.Raster.context_) {
ol.source.Raster.context_ = ol.dom.createCanvasContext2D(width, height);
} else {
var canvas = ol.source.Raster.context_.canvas;
if (canvas.width !== width || canvas.height !== height) {
ol.source.Raster.context_ = ol.dom.createCanvasContext2D(width, height);
} else {
var canvas = ol.source.Raster.context_.canvas;
if (canvas.width !== width || canvas.height !== height) {
ol.source.Raster.context_ = ol.dom.createCanvasContext2D(width, height);
} else {
ol.source.Raster.context_.clearRect(0, 0, width, height);
}
ol.source.Raster.context_.clearRect(0, 0, width, height);
}
var dw = Math.round(
image.width * goog.vec.Mat4.getElement(imageTransform, 0, 0));
var dh = Math.round(
image.height * goog.vec.Mat4.getElement(imageTransform, 1, 1));
ol.source.Raster.context_.drawImage(image, dx, dy, dw, dh);
return ol.source.Raster.context_.getImageData(0, 0, width, height);
} else {
return image.getContext('2d').getImageData(-dx, -dy, width, height);
}
renderer.composeFrame(frameState, layerState, ol.source.Raster.context_);
return ol.source.Raster.context_.getImageData(0, 0, width, height);
};

View File

@@ -0,0 +1,25 @@
goog.provide('ol.test.render.canvas');
describe('ol.render.canvas', function() {
describe('rotateAtOffset', function() {
it('rotates a canvas at an offset point', function() {
var context = {
translate: sinon.spy(),
rotate: sinon.spy()
};
ol.render.canvas.rotateAtOffset(context, Math.PI, 10, 10);
expect(context.translate.callCount).to.be(2);
expect(context.translate.firstCall.args).to.eql([10, 10]);
expect(context.translate.secondCall.args).to.eql([-10, -10]);
expect(context.rotate.callCount).to.be(1);
expect(context.rotate.firstCall.args).to.eql([Math.PI]);
});
});
});
goog.require('ol.render');
goog.require('ol.render.canvas');

View File

@@ -0,0 +1,68 @@
goog.provide('ol.test.renderer.canvas.Layer');
describe('ol.renderer.canvas.Layer', function() {
describe('#composeFrame()', function() {
it('clips to layer extent and draws image', function() {
var layer = new ol.layer.Image({
extent: [1, 2, 3, 4]
});
var renderer = new ol.renderer.canvas.Layer(layer);
var image = new Image();
image.width = 3;
image.height = 3;
renderer.getImage = function() {
return image;
};
var frameState = {
viewState: {
center: [2, 3],
resolution: 1,
rotation: 0
},
size: [10, 10],
pixelRatio: 1,
coordinateToPixelMatrix: goog.vec.Mat4.createNumber(),
pixelToCoordinateMatrix: goog.vec.Mat4.createNumber()
};
renderer.getImageTransform = function() {
return goog.vec.Mat4.createNumberIdentity();
}
ol.renderer.Map.prototype.calculateMatrices2D(frameState);
var layerState = layer.getLayerState();
var context = {
save: sinon.spy(),
restore: sinon.spy(),
translate: sinon.spy(),
rotate: sinon.spy(),
beginPath: sinon.spy(),
moveTo: sinon.spy(),
lineTo: sinon.spy(),
clip: sinon.spy(),
drawImage: sinon.spy()
}
renderer.composeFrame(frameState, layerState, context);
expect(context.save.callCount).to.be(1);
expect(context.translate.callCount).to.be(0);
expect(context.rotate.callCount).to.be(0);
expect(context.beginPath.callCount).to.be(1);
expect(context.moveTo.firstCall.args).to.eql([4, 4]);
expect(context.lineTo.firstCall.args).to.eql([6, 4]);
expect(context.lineTo.secondCall.args).to.eql([6, 6]);
expect(context.lineTo.thirdCall.args).to.eql([4, 6]);
expect(context.clip.callCount).to.be(1);
expect(context.drawImage.firstCall.args).to.eql(
[renderer.getImage(), 0, 0, 3, 3, 0, 0, 3, 3]);
expect(context.restore.callCount).to.be(1);
});
});
});
goog.require('ol.render.canvas');
goog.require('goog.vec.Mat4');
goog.require('ol.layer.Image');
goog.require('ol.renderer.Map');
goog.require('ol.renderer.canvas.Layer');

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@@ -78,7 +78,7 @@ describe('ol.rendering.Map', function() {
map.getView().setRotation(90);
map.getView().setCenter([10, 10]);
expectResemble(
map, 'spec/ol/expected/rotate-canvas.png', IMAGE_TOLERANCE, done);
map, 'spec/ol/expected/rotate-canvas.png', 2.8, done);
});
it('tests the WebGL renderer', function(done) {