Improve vector tile related docs
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@@ -11,6 +11,7 @@
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[ol.layer.Tile](ol.layer.Tile.html)<br>
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[ol.layer.Image](ol.layer.Image.html)<br>
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[ol.layer.Vector](ol.layer.Vector.html)</td>
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[ol.layer.VectorTile](ol.layer.VectorTile.html)</td>
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</tr><tr>
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<th>Controls</th><th>Interactions</th><th>Sources and formats</th>
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</tr><tr>
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@@ -27,6 +28,7 @@ Interactions for [vector features](ol.Feature.html)
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<td>[Tile sources](ol.source.Tile.html) for [ol.layer.Tile](ol.layer.Tile.html)
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<br>[Image sources](ol.source.Image.html) for [ol.layer.Image](ol.layer.Image.html)
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<br>[Vector sources](ol.source.Vector.html) for [ol.layer.Vector](ol.layer.Vector.html)
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<br>[Vector tile sources](ol.source.VectorTile.html) for [ol.layer.VectorTile](ol.layer.VectorTile.html)
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<br>[Formats](ol.format.Feature.html) for reading/writing vector data
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<br>[ol.format.WMSCapabilities](ol.format.WMSCapabilities.html)</td></tr>
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<tr><th>Projections</th><th>Observable objects</th><th>Other components</th></tr>
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@@ -3688,9 +3688,11 @@ olx.layer.VectorTileOptions;
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/**
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* The buffer around the viewport extent used by the renderer when getting
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* features from the vector source for the rendering or hit-detection.
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* Recommended value: the size of the largest symbol, line width or label.
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* The buffer around the tile extent used by the renderer when getting features
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* from the vector tile for the rendering or hit-detection.
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* Recommended value: Vector tiles are usually generated with a buffer, so this
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* value should match the largest possible buffer of the used tiles. It should
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* be at least the size of the largest point symbol or line width.
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* Default is 100 pixels.
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* @type {number|undefined}
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* @api
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