Add faq entry about renderBuffer

This commit is contained in:
tsauerwein
2016-08-12 08:56:08 +02:00
parent 12cc5db0a8
commit b906fd5348

View File

@@ -20,6 +20,7 @@ Table of contents:
* [Why is the order of a coordinate [lon,lat], and not [lat,lon]?](#why-is-the-order-of-a-coordinate-lon-lat-and-not-lat-lon-)
* [Why aren't there any features in my source?](#why-aren-t-there-any-features-in-my-source-)
* [How do I force a re-render of the map?](#how-do-i-force-a-re-render-of-the-map-)
* [Why are my features not found?](#why-are-my-features-not-found-)
* [How do I create a custom build of OpenLayers?](#how-do-i-create-a-custom-build-of-openlayers-)
* [Do I need to write my own code using Closure library?](#do-i-need-to-write-my-own-code-using-closure-library-)
* [Do I need to compress my code with Closure compiler?](#do-i-need-to-compress-my-code-with-closure-compiler-)
@@ -316,6 +317,24 @@ map.render();
map.renderSync();
```
## Why are my features not found?
You are using `ol.Map#forEachFeatureAtPixel` or `ol.Map#hasFeatureAtPixel`, but
it sometimes does not work for large icons or labels? The *hit detection* only
checks features that are within a certain distance of the given position. For large
icons, the actual geometry of a feature might be too far away and is not considered.
In this case, set the `renderBuffer` property of `ol.layer.Vector` (the default
value is 100px):
```javascript
var vectorLayer = new ol.layer.Vector({
...
renderBuffer: 200
});
```
The recommended value is the size of the largest symbol, line width or label.
## How do I create a custom build of OpenLayers?