Change generate-requires.js to use the graceful-fs module instead of fs. This is to avoid EMFILE errors on OSX because the maximum number of file descriptors have been reached.
By using the frameState's focus, we can adjust extent and transform and
render it for the world of interest instead of wrapping it and rendering
for every visible world.
This is based on the assumptions that
* our examples always goog.require something ol.* (otherwise why have the example)
* our examples only goog.require exportable symbols or "namespaces" for exportable symbols (e.g. ol.control for the defaults function)
* we have an API doc page for each exportable symbol and each "namespace" that has exportable symbols (e.g. ol.Map.html and ol.control.html)
It may be that this assumption proves to be wrong, but it would be nice to avoid the extra network traffic and layout shifting when examples load.
When we create the examples, we know exactly which specific `ol.…` symbols
we `goog.require(…)`. We can create links to the API documentation of these
symbols automatically.
Please write blog posts, create tutorials, or develop workshops that show off cool ways to develop applications that use OL3. The examples should be kept very simple. This download functionality is neat, but it's really a gratuitous use of non-map related functionality. While it does demonstrate the use of `format.writeFeatures()`, this is buried in too much additional code that is not accessible (buried in resources/common.js) and not really related to mapping things. If we want to have examples that demonstrate how formats can be used to serialize features, a simple textarea would suffice as the target.
The `check-examples` target fails on Travis without this option. We get "SSL handshake failed" when loading resources via HTTPS with whatever the default SSL protocol is.
In addition, as a precaution, the --ignore-ssl-errors option is set to true in case anybody adds a resource with an invalid certificate. This option does not get around SSL handshake errors.
Method ol.proj.equivalent used only reference equality check ===
That doesn't work for basic checks of two strongly equal projections
For example, `EPSG:4326` and `EPSG:4326`
In this case method searches similar proj in ol.proj.transforms_ mapping
And it finds it if proj is default and not custom
But in case of custom proj `EPSG:3413` it doesn't find it
When finishing drawing, this PR dispatches the `drawend` event before adding
the feature to the source or collection.
This change allows user code to finish configuring the feature (setting style,
properties, ...).
It is useful since inserting a feature, or later on modifying it, may trigger
processing which only makes sense if the feature is ready. For example,
ol3-cesium will recreate a 3D counterpart.
Using an ol.Overlay as marker I put inside an SVG graphic element. As soon I move the mouse over the SVG the error appear.
In IE9 the SVG Element does not have the contains function so it throws the exception, on the contrary using goog.dom.contains it handles the cross-browser issues.
https://groups.google.com/forum/#!topic/ol3-dev/DBi2HCTqulU
This addition is related to the definition of olx.FrameState in olx.js. Without this alias and corresponding goog.provide in src/ol/vec/mat4.js we get this error when compiling an OpenLayers application:
ERR! compile node_modules/openlayers/externs/olx.js:6853: ERROR - Bad type annotation. Unknown type goog.vec.Mat4.Number
ERR! compile * coordinateToPixelMatrix: goog.vec.Mat4.Number,
Currently, the Closure Library does not have a goog.provide for goog.vec.Mat4.Number. If it did have this goog.provide then we wouldn't have the error.
This commit works around the issue by creating our own type alias (ol.vec.Mat4.Number) and adding a goog.provide for that type alias.
The augmentExamples just adds metadata to the example markup files. If we also want to support example markdown files, we can use the metalsmith-markdown plugin before this one.
By having the abstract methods in the base class, subclasses can simply
override the methods they actually provide.
Additionally, this change fixes a regression in webgl canvas immediate.
Handle MultiPoint, MultiLineString, MultiPolygon.
LinearRing properties are not handled.
An 'extrude' boolean array property is set in the geometry properties.
An 'altitudeMode' string array property is set in the geometry properties.
Point, LineString and Polygon are handled.
LinearRing properties are not handled.
An 'extrude' boolean property is set in the geometry properties.
An 'altitudeMode' string property is set in the geometry properties.
When the tile queue loads a tile it registers a "change" listener on that tile. But currently that listener is not unregistered, unless the tile cache containing that tile fills up and "dipose" is called on that tile.
This commit makes handleTileChange deregister the "change" listener on the tile, if the tile is now in "loaded" state.
This commit unregisters the viewport resize listener when setTarget(null) is called, and registers it when setTarget(target) is called, and when we don't have that listener registered yet.
This prevents memory leaks where references to map objects are retained because of these viewport resize listeners.
Geometry index won't be updated correctly if feature geometry is changed using `feature.setGeometry(new_geometry)`
ol.interaction.Snap should listen for a 'change:geometry' event on ol.Feature
More than one features can be be changed while handlingDownUpSequence
exampe: ol.interaction.Modify supports simultaneous editing of multiple features
When a geometry changes old indexed segments are searched by the feature extend and removed. New ones are added.
Old feature extent sholud be used when removing the old indexed segments.
This commit changes ol.Snap -> ol.interaction.Snap, which extends
ol.interaction.Pointer. The 'pointerdown', 'pointermove' and
'pointerup' map browser events are hanlded to edit the pixel and
coordinate properties to make them 'snap' to the closest feature.
handlePointerMove_ doesn't need to be called when dragging.
handleDragEvent_ takes care of the event in that case.
in handleDragEvent_, createOrUpdateVertexFeature_ doesn't need to be called for each dragged segment. it can be called only once with current vertex.
fixes made to pass the build
Prevent vertexFeature_ from ol.interaction.Modify from being selected by ol.interaction.Select.
The bug occurs when an delete attempt fails. ex: clicikng on the first or last node of LineString,
or clicking a line segment between two nodes.
This commit fixes the bug that occurs when trying to modify
a closed LineString by clicking on the starting/ending node.
Such a closed line is added to the modify-test example.
Fix a bug in ol.interaction.Modify when trying to delete nodes
on a geometry that has duplicate nodes. A bug occurs when
clicking on the duplicate node.
This fixes a bug in ol.tilegrid.TileGrid#getZForResolution where this function doesn't take minZoom and maxZoom into account when selecting a zoom level for a resolution.
Fixes#2780.
This file includes upgrade notes for changes to the library that require changes to application code. This file is used by the release manager to fill the "Upgrade notes" section in the v3.x.y.md changelog file.
The original browser event was used to catch the mousemove event,
but in IE the 'pointermove' event is returned instead. So, instead
of using the original event, we use the map browser event, which
is always 'pointermove'.
Added functionality to create a wmts tilegrid and wmts source from the
capabilities object created from ol.format.WMTSCapabilities.read().
Added tests for these functions and an example.
Also altered the REST url template replacement to be case insensitive
and added tests for this. This is because the spec uses both style
and Style and both of these are used by existing WMTS services.
Currently, if other params are present at the beginning of the query string,
the mode switcher will not work.
This situation can occur when a search criteria was entered in the examples
index page. That criteria will be passed along to the example page via a query
param.
This commit adds a setTarget method to ol.control.Control. This function can be used in cases where the target cannot be set at control construction time. For example, with Angular, it makes sense to create the control instance in an Angular controller, and have a "control" directive insert the control into the DOM.
With this option, vector batches will be recreated with every frame.
For animations, this means that vector data won't be clipped to the
extent at which the animation started.
Occurs when a FeatureCollection is empty.
Code style changes @bartvde
Added test case for #3118.
Attempt to make jshint happy.
Fixed tab character.
Another code style change (jshint)....
Allows automatic unminification by the browser.
A postprocessing is required to:
- fix the paths to the sources;
- add the link from the minified script to its map.
If someone knows how to do the first item in Python or nodejs, please provide a
patch. A simple shell script is:
```
\#!/bin/sh
pwd=`pwd`
sed -i "s!$pwd/build!olsource!g" 'build/ol.js.map'
sed -i "s!$pwd!olsource!g" 'build/ol.js.map'
```
The second item should always be manually handled to avoid 404 errors
in debuggers
`echo '//# sourceMappingURL=ol.js.map' >> build/ol.js`
Finally, create an alias / copy ol3 directory to /olsource in your
deployed environment.
This fixes a bug that occured when an image source was used by multiple maps. In that case the map that didn't load the image wouldn't register a load listener on that image and would therefore not call render to request a re-render of the map.
This was a partial, unmaintained list of the project contributors. For a complete list of contributors, see the Git log. E.g.
git shortlog -s | cut -c8-
This removes the map's deviceOptions config option, and instead
introduces loadTilesWhileAnimating and loadTilesWhileInteracting map
options. By default, both are false now, to make zooming and panning
smoother on most devices.
This task publishes an existing tag to the npm registry. To publish a new release, create a commit that updates the version number in package.json (e.g. to "3.1.0"). Then create a tag, push to GitHub, and run the publish task. Assuming "openlayers" is the remote for the canonical repo, this would look like the following:
git tag -a v3.1.0 -m "3.1.0"
git push --tags openlayers
./tasks/publish.sh 3.1.0
The task creates a build for each of the `PROFILES` in `publish.sh` (these correspond to `.json` files in the `config` directory). Builds are generated in the `dist` directory. Our `package.json` specifies `dist/ol.js` as the "main" build. So when people use a module loader to `require('openlayers')`, they get the full build. It is also possible to load a debug build (e.g. `require('openlayers/dist/ol-debug')`), and we can publish additional builds by adding `config` files and updating `PROFILES` in `publish.sh`.
The `.npmignore` file determines what is *not* included in the package (note that `node_modules` are always ignored). So if additional items are added to `.gitignore` that should not be included in the npm package, they need to go in `.npmignore` as well (ideally, we don't need to generate anything else outside of the `build` directory that doesn't belong in the package).
When concatenating the Closure Library, base.js creates a new `goog` object if there is not already one in scope. Later, `goog.global` is assigned the value of `this`. Calls to `goog.provide` create "namespace" objects by assigning to `goog.global`. To ensure that `goog` is the same as `goog.global.goog`, we need to create a new `goog` object in the scope of base.js and assign it to `this.goog`.
ol.Map#getTarget returns an element or a string, depending on what was passed to setTarget. This commit adds a getTargetElement method that always returns an Element.
With this change, application developers are able to define styles that
render a different geometry than the feature geometry. This can e.g. be
used to render an interior point of a polygon instead of the polygon, or
to render symbols like arrows along lines.
When configuring a Select interaction with a custom condition that
includes mousemove, panning the map will not work any more. This is
because the return value of handleMapBrowserEvent is determined by
checking for a default condition function. By checking for the
underlying event type instead, we gain flexibility with custom condition
functions.
Constructing an instance of `ol.interaction.DragPan` with no options should be possible, the reference to `opt_options` makes this throw an error when no options are passed.
A typo in 65b8e0f915 introduced this bug.
Before that, 18 zoom levels were used. Now we're using 19, which appears
to be available with full world coverage.
I am using tilegrid to request elevation data tiles side by side of a raster layer. It would be nice if these two method was public avaible such I could use the tilegrid to convert mouse coordinates to tile coordinates to request backend tiles.
The elevation tiles are not shown as a layer directly but rather used to compute and show information in relationship to mouse curser or map view.
This would save me the time of adding another tilegrid implementation in my application specific context.
This makes ol.tilegrid.TileGrid#createTileCoordTransform return the identity function. This makes it possible to use ol.source.TileVector with an ol.tilegrid.TileGrid (as opposed to an ol.tilegrid.XYZ).
Bootstrap sets both the max-width and max-height of all image elements to 100%. When attributions are removed from their containing element, this causes logos to shrink.
CommonJS style modules will either assign `exports` to `module` or will assign properties to `exports`. This allows us to work with either style:
module.exports = Foo;
or
exports.Foo = Foo;
Support for additional properties that are assigned to `exports` (or non-function values assigned to `module.exports`) will likely take additional typedef work in the wrapper.
The constructor for ol.source.TileImage accepts an option for the tileClass,
but ol.source.WMTS does not pass this to the parent. This pull request adds
that in.
Should avoid Travis to pass even though there are errors.
Waiting for the check-examples to finish to get all the errors.
It may also be necessary in order to free system resources like file
descriptors.
I've contacted the maintainer of the https://www.npmjs.org/package/openlayers package to see if we can take over ownership. Until then, we can publish packages under the name 'ol'.
Instead of incrementing and then doubling, calculate the child tile range by doubling and then incrementing.
With this change, tile coord [0, 0, 0] has the four following children:
[1, 0, 0] [1, 1, 0]
[1, 0, 1] [1, 1, 1]
Without this change, tile coord [0, 0, 0] had the nine following children:
[1, 0, 0] [1, 1, 0] [1, 2, 0]
[1, 0, 1] [1, 1, 1] [1, 2, 1]
[1, 0, 2] [1, 1, 2] [1, 2, 2]
With this change map.setView(null) is permitted, but map.setView(undefined) is not. map.getView now always returns a defined value, which may be null is setView was called with null.
Depending on compilation flags, applying a transform used to either:
- work;
- fail throwing an abstract method not implemented message;
- fail silently.
Now it should consistently work, like the other geometries.
Adding a polygon factory method creating an approximation of a circle on
a plane would be useful for users wanting the circle to be deformed.
It would be similar to the `circular` function which creates an
approximation of a circle on a sphere.
Instead of changing the button opacity in the control, only add/remove
a css class (ol-hidden). This let the developer easily change the
behavior by updating the css.
goog.style.setOpacity handles the IE8 case (but we are doing the same
above in the same function) and Firefox prior to version 3.5 (latest
stable release in April 2011).
See https://developer.mozilla.org/en-US/docs/Web/CSS/opacity
This commit changes the signature of ol.layer.Group#getLayers from {ol.Collection.<ol.layer.Base>|undefined} to {!ol.Collection.<ol.layer.Base>}. In this way the caller is guaranteed that getLayers returns a dereferencable object.
This change adds setters for symbolizer properties. In addition, it
introduces a mutable flag on all styles. By default, this is set to
true. ol.style.createStyleFunction sets it to false for all static
styles.
The new setters assert that the mutable flag is true, so whenever an
application tries to set a symbolizer property on a style that was
assigned to a vector layer or feature overlay, the assertion will fail.
Becasue typedefs sometimes use namespaces that are actually
constructors, we need to process typedefs after symbols to avoid
duplicate entries for such namespace types.
When ol.Overlay has set positioning is set to right or bottom, no offset is applied. I added the missing calculations.
I made 2 fiddles showing the bahaviour before and after.
The divs in hte fiddles are named after their positioning (anchor point)! Not the actual position!
Before: http://jsfiddle.net/simon_seyock/ob7ggtx6/
As you can see, on div named "bottom-right" no offset at all is applied. On "bottom-center" it is only applied horizontally and on "center-right" only vertically.
After: http://jsfiddle.net/simon_seyock/sL2f3nL9/2/
All offsets are applied correctly, you could draw a straight line through the anchor points of every div.
This change adds all information that is needed to generate the externs
file to build/info.json, so tasks/generate-externs.js no longer needs
to spawn JSDoc.
This reworks the changes in #2442 so we always include the version info, regardless of whether the module is run as main or not. This also addresses a few lint related issues.
Most of our uses of source extent were cargo cult programming. The source extent was seldom and inconsistently used. Instead, layers can now be configured with an extent, and layer renderers limit rendering (and data requests) to the layer extent.
For vector sources, the `getExtent` method returns the extent of currently loaded features (this was the case before and after this change). For tile based sources, we will likely want to allow easy construction of tile grids based on an extent (this is not possible before or after this change, but could be added later).
Tile grids cannot currently be constructed with an extent (though we should perhaps provide a function that allows this - see 68815dca10 for an example).
This has two nice consequences that can be seen in the wms-image.js and mapbuide-untiled.js examples:
* no images are requested when you browse outside of the layer extent
* when the layer extent is within the viewport extent, cached images are used since the intersecting extent is the same for multiple viewport extents
The ol-all.json and ol.json build configurations differ only in their use of the manage_closure_dependencies Compiler option. I don't think there is value in running both (there are plenty of other compiler options that we don't exercise in this same way).
Instead of running everything through the Compiler just to remove whitespace, we provide a build that is a simple concatenation of all scripts in dependency order. This build (ol-debug.js) should never be used in production (the same applies to the old ol-whitespace.js build). Instead, the intention is that it be used to aid in debugging during development.
If a `src` config is not provided, by default, all of the library sources are included. There is some special handling in the build task to make sure all library sources are included regardless of the path to the build config. When someone includes a `src` config, path patterns are assumed to be relative to the current working directory (unless overriden with the `cwd` config). So, when you use the `src` config, your config is no longer portable.
This allows other packages to depend on the ol3 package and get the build tools (devDependencies are not installed when they are transitive dependencies). The justification here is that the ol3 package becomes useful to other packages when you are able to run the build.js task. For this task to run all of its dependencies must be available.
Because we don't know if a new or modified file includes changes to the class hierarchy, we regenerate info for all sources any time any one has changed. An alternative would be to generate info first for the new or modified file and then (potentially) regenerate info for more source files in the class hierarchy, but this makes the generate-info.js task far more complicated.
Equivalent projections do not need to be handled here, and the forward
and inverse functions can be function arguments instead of being nested
in an object literal.
All transparent proj4js handling is now in ol.proj.get, and a new
addCoordinateTransforms function makes it easy to configure custom
transform functions. ol.Proj4jsProjection is no longer needed.
The `clone()`, `getSimplifiedGeometry()` and `getType()` methods are all
base class methods documented in subclasses. They should appear in
ol.geom.Geometry in the API docs as well.
ol.ObjectAccessor#transform is used in the bind-input example. Why the
example works without this export is a mystery to me. Either way, we
will want this in the docs.
The test.js task starts the development server and runs the tests in PhantomJS. As mentioned in the readme, when running the tests continuously during development, it is more convenient to start the dev server and visit the root of the test directory in your browser.
Later we can bring in Karma to drive PhantomJS and other browsers, but this simple "run once" task is useful for the CI job.
Making it possible to choose between three select interactions, one that works on "singleclick", one that works on "click", and one that works on "mousemove".
By default, all paths in the build config (e.g. externs) are assumed to be relative to the ol3 repo root. To make it so relative paths are resolved from a different directory, use the cwd option.
In addition, this change makes it so the `build.js` task can be run from another directory.
The closure-util package works on Node 0.8, 0.10, and 0.11 (as of this writing), but it requires an updated version of npm to install on Node 0.8. For the build to pass on Travis, we update npm before installing other dependencies. For others who are installing the openlayers package, nothing special is required for Node 0.10 and above. For users on Node 0.8, the openlayers package will only install with an updated version of npm. This can be installed with npm itself.
npm install -g npm # only needed on Node 0.8
This leaves aside the question whether getImage needs to be
defined as abstract method in a base class that does not know
about images, but at least it makes the documentation appear
correctly in ol.tile.Image.
This is to accomodate the case where other directories than "ol" include "api" annotations. For example, the Swisstopo geoadmin folks extend OpenLayers 3 in an ol3 fork, and they have their own "ga" namespace/directory under "src". See https://github.com/geoadmin/ol3/tree/master/src.
Changes to improve the accessibility example:
- remove the `accesskey` attributes. Use of the `accesskey` is generally not recommended as it tends to cause conflicts with AT software and user settings.
- Change the scripted "Go to map" accesskey to a regular skiplink.
- Use script to inject the buttons below the map, if the map were to fail for lack of javascript support the buttons should not be there either. These should be buttons (and not hyperlinks) because they provide an action not a navigation.
- Update the docs.
- Add an empty `alt` attribute to the logo since it is strictly decorative (this should probably be done sitewide - which IMO is out of scope for this PR)
The change in #2098 made it so a feature's geometry could be undefined. This is consistent with the return type for the getGeometry method. Where calling code needs to ensure that it has a geometry instance, it can use instanceof, goog.isDefAndNotNull(), or test for a truthy value.
A feature can have a geometry whose value is an ol.geom.Geometry instance or null. A feature can also have no geometry property. By default, a feature has no geometry property. To set a geometry, one can be passed to the constructor (including null) or passed to setGeometry().
This allows users to build ol3 without anything exposed in the
global namespace. This can e.g. be useful for creating an ol3
AMD module, by simply using a build configuration with
"define('ol',function(){var o={};%output%return o.ol;});" as
"output_wrapper".
Any of minResolution, maxResolution, minZoom, or maxZoom can be used to constrain the view resolutions. Resolution options are given precedence over zoom options.
The map does not fire ol.render.Event#render. Change events are
now only listed for classes that fire them, and a description
about when they are fired is added.
Whitespace builds are still painful to debug. Skipping the compiler altogether and simply concatenating sources is a better option for development and debugging. By ommitting the `compile` option in a build config, the output is "uncompiled" - a straight concatenation of all sources in dependency order.
Because we set a padding of 50px on anchorable elements to make
sure they are not obscured by the header, we need to raise the
z-index of links so they are not obscured by these paddings.
This task generates build related metadata for the library based on doc annotations. Since it is about more than writing out exportable symbols, it makes sense to have a more general name.
We no longer add observable annotations to the constructor.
Instead, we just mark getters (and for read/write properties
also setters) with an observable annotation.
Because we remove doclets that are not part of the API, there
are cases where linkto will create a link to an undocumented
doclet. We now replace such links with the longname of the
doclet.
Previously, ol.geom.Polygon was a transitive dependency of ol.proj (since ol.proj requires ol.sphere.NORMAL, and all spheres were capable of generating circular polygons). Instead, ol.proj should be lower-level. Since it deals only with coordinate arrays, it shouldn't depend on all of the geometry code.
By adding a static `circular` function to `ol.geom.Polygon`, the dependency tree makes more sense. If you want to create a polygon that approximates a circle on a sphere, you require `ol.geom.Polygon` and `ol.Sphere` (or one of the constants).
This makes room for geometries to have a `transform` method that takes projection-like arguments (meaning that `ol.geom.Geometry` will require `ol.proj`).
This gives more consistency with ol.proj.applyTransform, allowing us to add a more convenient ol.extent.transform method that takes projection-like arguments.
To give other plugins access to doclets that are not part of
the API, we have to mark them undocumented instead of removing
them. They will be removed by JSDoc before publishing anyway.
Since async and htmlparser2 are used by the postinstall task, they need to be listed as dependencies. These will get installed when ol3 is a dependency of another project.
With this change, the only two remaining generated scripts are build/exports.js and build/test/requireall.js. Both are only required by Plovr. With the Node based build task, a temporary exports.js file is created. The Node based server can be used to run the tests without build/test/requireall.js.
Because ol.proj.EPSG4326 et al. extend ol.proj.Projection which has exportable methods, these constructors need to be exportable as well (e.g. so ol.proj.EPSG4326.prototype is defined in exports.js when calling goog.exportProperty on getCode etc.). If we really don't want these to be exportable, they should be removed or made private (and named like ol.proj.EPSG4326_) for internal use only.
This change adds a stability value to the api annotation, with
'experimental' as default value.
enum, typedef and event annotations are never exportable, but
api annotations are needed there to make them appear in the
docs.
Nested typedefs are no longer inlined recursively, because the
resulting tables get too wide with the current template.
This commit simplifies the exports.js plugin so it only relies
on the stability notes to generate the documentation, which
completely decouples it from the exportable API.
As a rule of thumb, whenever something has an 'api' annotation,
it should also have a 'stability' annotation. A more verbose
documentation of ol3 specific annotation usage is available in
the new 'apidoc/readme.md' file.
This commit also modifies all source files to implement these
usage suggestions.
Also to get rid of regular expression parsing, instead of
collecting exports for observables from the source files, we use
the 'observable' annotations.
The generate-symbols.js task runs JSDoc on source files. Because this takes a long time (13s) to run on the whole library, the resulting symbols file includes additional metadata to make it possible to do incremental symbol generation on subsequent runs. The 'path' and 'extends' metadata for a symbol are used to determine what needs to be regenerated.
There are cases where a private class may inherit an exportable member (e.g. ol.DebugTile_#getTileCoord comes from ol.Tile#getTileCoord). We want to avoid making these exportable.
This runs JSDoc with the "symbols" config, providing a list of source files that have been changed since the previous run. The output is used to generate a symbols.json metadata file containing all exportable symbols info. A separate task will be run to generate the exports.js file. These same metadata files will be used by a build tool.
This generates info for all symbols annotated with "@todo api" (when Plovr is replaced, this will become "@api"). Generated metadata is written to stdout. A separate process will handle the output.
Since the compiler leaves externs untouched and learns the used
properties from object literals, this replaces the otherwise
required typedefs just fine.
The externs/olx.js script includes @typedef annotations for objects that are used in the library. When compiling the examples together with the library, we need these @typedef annotations. In this same case, we don't need the object property names to be treated as externs (they can be safely renamed).
The single externs/olx.js file describes all of the "options" objects we accept in our constructors. The @typedef annotations are used by the compiler for type checking. The @type annotations include documentation for individual options and serve as externs when compiling a profile of the library. When compiling an application together with the library, the externs/olx.js file is included as one of the sources to provide the @typedef's without generating externs.
If we want to maintain multiple src/*.externs.js files instead of one large externs/olx.js file, we can. But while we are still using Plovr, it makes for easier build configurations to have one file.
This removes the build tasks that generated the build/src/external/src/externs/types.js and build/src/internal/src/types.js files as those are both replaced by the single externs/olx.js file.
This strips markup from elements with id attributes that we care about: title, shortdesc, tags. This will only work for people who use `npm install && npm start` to browse examples. The other example parser doesn't strip this markup, so it should still not be used in these elements.
With this change, it is more straightforward to determine
whether an event is considered as handled, which results in the
removal of the modifiable_ and lastVertexCoordinate_ states.
Instead, we only need to know whether we're on a real vertex or
a virtual one. For that a new snappedToVertex_ flag is
introduced.
To stop a click after vertex deletion from triggering a feature
selection, vertex deletion is now triggered by a configurable
event condition, which defaults to singleclick (same as in the
select interaction) with no modifier keys.
When a Select interaction is removed from the map, it should
remove its selected features from the map's skippedFeatures
collection. When it is added to a map, it should add them.
For performance reason, we only make the canvas bigger, but not
smaller. With this change, we also make it smaller, but only
when we know that its current size exceeds the maximum
dimensions.
Thanks for your interest in contributing to OpenLayers 3.
## Asking Questions
Please ask questions about using the library on [stackoverflow using the tag 'openlayers-3'](http://stackoverflow.com/questions/tagged/openlayers-3).
When you want to get involved and discuss new features or changes, please use [the mailing list](https://groups.google.com/forum/#!forum/ol3-dev).
## Submitting Bug Reports
Please use the [GitHub issue tracker](https://github.com/openlayers/ol3/issues). Before creating a new issue, do a quick search to see if the problem has been reported already.
## Getting Familiar with the Code in the Repository
Look for `readme.md` files! Several directories contain a `readme.md` file that explains the contents of the directory and how to work with them.
## Contributing Code
Our preferred means of receiving contributions is through [pull
[forking](https://github.com/openlayers/ol3/fork_select) the ol3 repository.
### Travis CI
The Travis CI hook is enabled on the Github repository. This means every pull request
is run through a full test suite to ensure it compiles and passes the tests. Failing
pull requests will not be merged.
Although not mandatory, it is also recommended to set up Travis CI for your ol3 fork.
For that go to your ol3 fork's Service Hooks page and set up the Travis hook.
Then every time you push to your fork, the test suite will be run. This means
errors can be caught before creating a pull request. For those making
small or occasional contributions, this may be enough to check that your contributions
are ok; in this case, you do not need to install the build tools on your local environment
as described below.
### Development dependencies
The minimum requirements are:
* GNU Make
* Git
* [Node.js](http://nodejs.org/) (0.10.x or higher)
* Python 2.6 or 2.7 with a couple of extra modules (see below)
* Java 7 (JRE and JDK)
The executables `git`, `node`, `python` and `java` should be in your `PATH`.
You can check your configuration by running:
$ make check-deps
To install the Node.js dependencies run
$ npm install
To install the extra Python modules, run:
$ sudo pip install -r requirements.txt
or
$ cat requirements.txt | sudo xargs easy_install
depending on your OS and Python installation.
(You can also install the Python modules in a Python virtual environment if you want to.)
## Working with the build tool
As an ol3 developer you will use `make` to run build targets defined in the
`Makefile` located at the root of the repository. The `Makefile` includes
targets for running the linter, the compiler, the tests, etc.
The usage of `make` is as follows:
$ make <target>
where `<target>` is the name of the build target you want to execute. For
example:
$ make test
The main build targets are `serve`, `lint`, `build`, `test`, and `check`. The
latter is a meta-target that basically runs `lint`, `build`, and `test`.
The `serve` target starts a node-based web server, which we will refer to as the *dev server*. You'll need to start that server for running the examples and the tests in a browser. More information on that further down.
Other targets include `apidoc` and `ci`. The latter is the target used on Travis CI. See ol3's [Travis configuration file](https://github.com/openlayers/ol3/blob/master/.travis.yml).
## Running the `check` target
The `check` target is to be run before pushing code to GitHub and opening pull
requests. Branches that don't pass `check` won't pass the integration tests,
and have therefore no chance of being merged into `master`.
To run the `check` target:
$ make check
If you want to run the full suite of integration tests, see "Running the integration
tests" below.
## Running examples
To run the examples you first need to start the dev server:
$ make serve
Then, just point your browser <http://localhost:3000/build/examples> in your browser. For example <http://localhost:3000/build/examples/side-by-side.html>.
Run examples against the `ol.js` standalone build:
The examples can also be run against the `ol.js` standalone build, just like
the examples [hosted](http://openlayers.org/en/master/examples/) on GitHub.
Start by executing the `host-examples` build target:
$ make host-examples
After running `host-examples` you can now open the examples index page in the browser: <http://localhost:3000/build/hosted/master/examples/>. (This assumes that you still have the dev server running.)
Append `?mode=raw` to make the example work in full debug mode. In raw mode the OpenLayers and Closure Library scripts are loaded individually by the Closure Library's `base.js` script (which the example page loads and executes before any other script).
## Running tests
To run the tests in a browser start the dev server (`make serve`) and open <http://localhost:3000/test/index.html> in the browser.
To run the tests on the console (headless testing with PhantomJS) use the `test` target:
$ make test
See also the test-specific [README](../master/test/README.md).
## Running the integration tests
When you submit a pull request the [Travis continuous integration
server](https://travis-ci.org/) will run a full suite of tests, including
building all versions of the library and checking that all of the examples
work. You will receive an email with the results, and the status will be
displayed in the pull request.
To run the full suite of integration tests use the `ci` target:
$ make ci
Running the full suite of integration tests currently takes 5-10 minutes.
This makes sure that your commit won't break the build. It also runs JSDoc3 to
make sure that there are no invalid API doc directives.
## Adding examples
Adding functionality often implies adding one or several examples. This
section provides explanations related to adding examples.
The examples are located in the `examples` directory. Adding a new example
implies creating two or three files in this directory, an `.html` file, a `.js`
file, and, optionally, a `.css` file.
You can use `simple.js` and `simple.html` as templates for new examples.
### Use of the `goog` namespace in examples
Short story: the ol3 examples should not use the `goog` namespace, except
for `goog.require`.
Longer story: we want that the ol3 examples work in multiple modes, with the
standalone lib (which has implications of the symbols and properties we
export), and compiled together with the ol3 library.
Compiling the examples together with the library makes it mandatory to declare dependencies with `goog.require` statements.
## Pull request guidelines
Your pull request must:
* Follow OpenLayers 3's coding style.
* Pass the integration tests run automatically by the Travis Continuous
Integration system.
* Address a single issue or add a single item of functionality.
* Contain a clean history of small, incremental, logically separate commits,
with no merge commits.
* Use clear commit messages.
* Be possible to merge automatically.
### The `check` build target
It is strongly recommended that you run
$ make check
before every commit. This will catch many problems quickly, and it is much
faster than waiting for the Travis CI integration tests to run.
The `check` build target runs a number of quick tests on your code. These
Linter](https://developers.google.com/closure/utilities/) in strict mode. You
can run the linter locally on your machine before committing using the `lint`
target:
$ make lint
In addition to fixing problems identified by the linter, please also follow the
style of the existing OpenLayers 3 code, which includes:
* Always wrap the body of `for`, `if`, and `while` statements in braces.
* Class methods should be in alphabetical order.
*`var` declarations should not span multiple lines. If you cannot fit all
the declarations in a single line, then start a new `var` declaration on a
new line. Within a single line, variables should be declared in
alphabetical order.
* Do not use assignments inside expressions.
* Avoid the use of `goog.array.clone` with arrays (use slice instead).
* Use `array.length = 0` instead of `goog.array.clear`.
* Use bracket notation instead of `goog.object.set` and `goog.object.get` (with
two arguments).
* Use uppercase for `@const` variables.
### Configure your editor
If possible, configure your editor to follow the coding conventions of the
library. A `.editorconfig` file is included at the root of the repository that
can be used to configure whitespace and charset handling in your editor. See
that file for a description of the conventions. The [EditorConfig](
http://editorconfig.org/#download) site links to plugins for various editors.
### Pass the integration tests run automatically by the Travis CI system
The integration tests contain a number of automated checks to ensure that the
code follows the OpenLayers 3 style and does not break tests or examples. You
can run the integration tests locally using the `ci` target:
$ make ci
### Address a single issue or add a single item of functionality
Please submit separate pull requests for separate issues. This allows each to
be reviewed on its own merits.
### Contain a clean history of small, incremental, logically separate commits, with no merge commits
The commit history explains to the reviewer the series of modifications to the
code that you have made and breaks the overall contribution into a series of
easily-understandable chunks. Any individual commit should not add more than
one new class or one new function. Do not submit commits that change thousands
of lines or that contain more than one distinct logical change. Trivial
commits, e.g. to fix lint errors, should be merged into the commit that
introduced the error. See the [Atomic Commit Convention on Wikipedia](http://en.wikipedia.org/wiki/Atomic_commit#Atomic_Commit_Convention) for more detail.
`git apply --patch` and `git rebase` can help you create a clean commit
[OpenLayers 3](http://openlayers.org/) is a high-performance, feature-packed library for creating interactive maps on the web.
Check out the [hosted examples](http://ol3js.org/en/master/examples/), the [workshop](http://ol3js.org/ol3-workshop/) or poke around the evolving [API docs](http://ol3js.org/en/master/apidoc/).
## Getting Started
Please don't ask questions in the github issue tracker but use [the mailing list](https://groups.google.com/forum/#!forum/ol3-dev) instead.
- Download the [latest release](https://github.com/openlayers/ol3/releases/tag/v3.4.0)
- Install with npm: `npm install openlayers`
- Clone the repo: `git clone git@github.com:openlayers/ol3.git`
## Documentation
Check out the [hosted examples](http://openlayers.org/en/master/examples/), the [workshop](http://openlayers.org/ol3-workshop/) or [API docs](http://openlayers.org/en/master/apidoc/).
## Bugs
Please use the [GitHub issue tracker](https://github.com/openlayers/ol3/issues) for all bugs and feature requests. Before creating a new issue, do a quick search to see if the problem has been reported already.
## Contributing
Please see our guide on [contributing](CONTRIBUTING.md) if you're interested in getting involved.
## Community
- Need help? Find it on [stackoverflow using the tag 'openlayers-3'](http://stackoverflow.com/questions/tagged/openlayers-3)
- Follow [@openlayers](https://twitter.com/openlayers) on Twitter
- Discuss with openlayers users on IRC in `#openlayers` at `chat.freenode`
See the class list to the right and especially take a look at {@link ol.Map} and {@link ol.layer.Layer} because those are the central objects.
In general every use ofOpenLayers starts by initializing a map, then adding the required layers. Controls and interactions can be added to change the behavior of the map.
Projections
-----------
A {@link ol.proj.Projection} defines which point on earth is represented by a pair of coordinates.
Coordinates within OpenLayers can be used in various projections where some common projections are always supported,
others can be used via [Proj4js](http://trac.osgeo.org/proj4js/).
Maps and Layers
---------------
A map in OpenLayers is essentially a staple of layers that is viewed from the top. Layers are responsible for retrieving data and displaying it.
Contributing
------------
See [CONTRIBUTING.md](https://github.com/openlayers/ol3/blob/master/CONTRIBUTING.md) for instructions
on building and testing OpenLayers. The file does also describe how to commit your changes to OpenLayers.
The default template for JSDoc 3 uses: [the Taffy Database library](http://taffydb.com/) and the [Underscore Template library](http://documentcloud.github.com/underscore/#template).
* The following experimental methods have been removed from `ol.Object`: `bindTo`, `unbind`, and `unbindAll`. If you want to get notification about `ol.Object` property changes, you can listen for the `'propertychange'` event (e.g. `object.on('propertychange', listener)`). Two-way binding can be set up at the application level using property change listeners. See [#3472](https://github.com/openlayers/ol3/pull/3472) for details on the change.
* The experimental `ol.dom.Input` component has been removed. If you need to synchronize the state of a dom Input element with an `ol.Object`, this can be accomplished using listeners for change events. For example, you might bind the state of a checkbox type input with a layer's visibility like this:
```js
var layer = new ol.layer.Tile();
var checkbox = document.querySelector('#checkbox');
checkbox.addEventListener('change', function() {
var checked = this.checked;
if (checked !== layer.getVisible()) {
layer.setVisible(checked);
}
});
layer.on('change:visible', function() {
var visible = this.getVisible();
if (visible !== checkbox.checked) {
checkbox.checked = visible;
}
});
```
#### New Vector API
* The following experimental vector classes have been removed: `ol.source.GeoJSON`, `ol.source.GML`, `ol.source.GPX`, `ol.source.IGC`, `ol.source.KML`, `ol.source.OSMXML`, and `ol.source.TopoJSON`. You now will use `ol.source.Vector` instead.
For example, if you used `ol.source.GeoJSON` as follows:
```js
var source = new ol.source.GeoJSON({
url: 'features.json',
projection: 'EPSG:3857'
});
```
you will need to change your code to:
```js
var source = new ol.source.Vector({
url: 'features.json',
format: new ol.format.GeoJSON()
});
```
See http://openlayers.org/en/master/examples/vector-layer.html for a real example.
Note that you no longer need to set a `projection` on the source!
Previously the vector data was loaded at source construction time, and, if the data projection and the source projection were not the same, the vector data was transformed to the source projection before being inserted (as features) into the source.
The vector data is now loaded at render time, when the view projection is known. And the vector data is transformed to the view projection if the data projection and the source projection are not the same.
If you still want to "eagerly" load the source you will use something like this:
```js
var source = new ol.source.Vector();
$.ajax('features.json').then(function(response) {
var geojsonFormat = new ol.format.GeoJSON();
var features = geojsonFormat.readFeatures(response,
{featureProjection: 'EPSG:3857'});
source.addFeatures(features);
});
```
The above code uses jQuery to send an Ajax request, but you can obviously use any Ajax library.
See http://openlayers.org/en/master/examples/igc.html for a real example.
* Note about KML
If you used `ol.source.KML`'s `extractStyles` or `defaultStyle` options, you will now have to set these options on `ol.format.KML` instead. For example, if you used:
```js
var source = new ol.source.KML({
url: 'features.kml',
extractStyles: false,
projection: 'EPSG:3857'
});
```
you will now use:
```js
var source = new ol.source.Vector({
url: 'features.kml',
format: new ol.format.KML({
extractStyles: false
})
});
```
* The `ol.source.ServerVector` class has been removed. If you used it, for example as follows:
See http://openlayers.org/en/master/examples/vector-osm.html for a real example.
* The experimental `ol.loadingstrategy.createTile` function has been renamed to `ol.loadingstrategy.tile`. The signature of the function hasn't changed. See http://openlayers.org/en/master/examples/vector-osm.html for an example.
#### Change to `ol.style.Icon`
* When manually loading an image for `ol.style.Icon`, the image size should now be set
with the `imgSize` option and not with `size`. `size` is supposed to be used for the
size of a sub-rectangle in an image sprite.
#### Support for non-square tiles
The return value of `ol.tilegrid.TileGrid#getTileSize()` will now be an `ol.Size` array instead of a number if non-square tiles (i.e. an `ol.Size` array instead of a number as `tilsSize`) are used. To always get an `ol.Size`, the new `ol.size.toSize()` was added.
#### Change to `ol.interaction.Draw`
When finishing a draw, the `drawend` event is now dispatched before the feature is inserted to either the source or the collection. This change allows application code to finish setting up the feature.
#### Misc.
If you compile your application together with the library and use the `ol.feature.FeatureStyleFunction` type annotation (this should be extremely rare), the type is now named `ol.FeatureStyleFunction`.
### v3.4.0
There should be nothing special required when upgrading from v3.3.0 to v3.4.0.
### v3.3.0
* The `ol.events.condition.mouseMove` function was replaced by `ol.events.condition.pointerMove` (see [#3281](https://github.com/openlayers/ol3/pull/3281)). For example, if you use `ol.events.condition.mouseMove` as the condition in a `Select` interaction then you now need to use `ol.events.condition.pointerMove`:
```js
var selectInteraction = new ol.interaction.Select({
The 3.1.0 release includes a whopping 214 merged pull requests since 3.0.0. Of note, the WebGL renderer [now supports point rendering](https://github.com/openlayers/ol3/pull/2967). You can use [UTFGrids for interaction](https://github.com/openlayers/ol3/pull/3015)! Styles can now specify [alternate geometries for rendering](https://github.com/openlayers/ol3/pull/3010). Library builds [can now be loaded](https://github.com/openlayers/ol3/pull/3039) with module loaders like Browserify or RequireJS. You can now symbolize point features with stars, squares, enneadecagons, or [any other regular(ish) polygon](https://github.com/openlayers/ol3/pull/2706). See the full list of [changes](#changes) below.
## Upgrade notes
The 3.1.0 release maintains a backwards-compatible API with the 3.0.0 release, so upgrades should be painless. Some special considerations below.
* If you are using a `ol.source.ImageStatic`, you no longer need to provide an `imageSize` option if you don't want any special scaling on your image (see [#2796](https://github.com/openlayers/ol3/pull/2796)).
* Instead of calling `obj.unByKey(key)` you can now call `ol.Observable.unByKey(key)` (see [#2794](https://github.com/openlayers/ol3/pull/2794)).
* If you were using `format.writeFeatures(features)`, note that this method returns a string for all feature formats. We considered the previous behavior a bug (see [#3003](https://github.com/openlayers/ol3/pull/3003)).
* The `obj.dispatchChangeEvent()` method is now spelled `obj.changed()`. This method is still unstable (see [#2684](https://github.com/openlayers/ol3/pull/2684)).
## Changes
* [#3076](https://github.com/openlayers/ol3/pull/3076) - Add script to standardize changelog creation. ([@tschaub](https://github.com/tschaub))
* [#3074](https://github.com/openlayers/ol3/pull/3074) - Remove misplaced function annotation. ([@fredj](https://github.com/fredj))
* [#3071](https://github.com/openlayers/ol3/pull/3071) - Add task for publishing to npm. ([@tschaub](https://github.com/tschaub))
* [#3070](https://github.com/openlayers/ol3/pull/3070) - Define goog and assign to global when generating UMD debug builds. ([@tschaub](https://github.com/tschaub))
* [#3044](https://github.com/openlayers/ol3/pull/3044) - Mark Image style constructor properties `@api` ([@gberaudo](https://github.com/gberaudo))
* [#3052](https://github.com/openlayers/ol3/pull/3052) - Add a testcase for parsing GML feature with only boundedBy ([@bartvde](https://github.com/bartvde))
* [#3051](https://github.com/openlayers/ol3/pull/3051) - Remove // NOCOMPILE from vector-wfs ([@elemoine](https://github.com/elemoine))
* [#2699](https://github.com/openlayers/ol3/pull/2699) - No need for featureNS and featureType to be quoted ([@bartvde](https://github.com/bartvde))
* [#2996](https://github.com/openlayers/ol3/pull/2996) - Add getter functions for points and angle in ol.style.RegularShape ([@bartvde](https://github.com/bartvde))
* [#3046](https://github.com/openlayers/ol3/pull/3046) - Need exportable constructor for constructor options in olx ([@ahocevar](https://github.com/ahocevar))
* [#3043](https://github.com/openlayers/ol3/pull/3043) - Use // NOCOMPILE for vector-wfs ([@elemoine](https://github.com/elemoine))
* [#3042](https://github.com/openlayers/ol3/pull/3042) - Print example name in check-examples exception ([@gberaudo](https://github.com/gberaudo))
* [#3032](https://github.com/openlayers/ol3/pull/3032) - Extension points for custom controls and interactions ([@elemoine](https://github.com/elemoine))
* [#3017](https://github.com/openlayers/ol3/pull/3017) - Use writeFeatures instead of writeFeaturesNode in GPX and KML example (r=@elemoine) ([@bartvde](https://github.com/bartvde))
* [#3014](https://github.com/openlayers/ol3/pull/3014) - Simplify hit detection code ([@elemoine](https://github.com/elemoine))
* [#3003](https://github.com/openlayers/ol3/pull/3003) - The writeFeatures method should always return a string (r=@elemoine) ([@bartvde](https://github.com/bartvde))
* [#3011](https://github.com/openlayers/ol3/pull/3011) - opt_options may not be defined, use options ([@pagameba](https://github.com/pagameba))
* [#3009](https://github.com/openlayers/ol3/pull/3009) - Fix hit detection bug ([@elemoine](https://github.com/elemoine))
* [#3002](https://github.com/openlayers/ol3/pull/3002) - Passing options to RegularShape is mandatory ([@elemoine](https://github.com/elemoine))
* [#2967](https://github.com/openlayers/ol3/pull/2967) - Add support for drawing points with WebGL ([@camptocamp](https://github.com/camptocamp))
* [#2701](https://github.com/openlayers/ol3/pull/2701) - Writing GeoJSON does not respect the feature's geometryName ([@bartvde](https://github.com/bartvde))
* [#3000](https://github.com/openlayers/ol3/pull/3000) - Explain that return of ol.color.asArray should not be modified ([@bartvde](https://github.com/bartvde))
* [#2997](https://github.com/openlayers/ol3/pull/2997) - Use new demo GeoServer location ([@ahocevar](https://github.com/ahocevar))
* [#2976](https://github.com/openlayers/ol3/pull/2976) - Add an example to show off ol.style.RegularShape ([@bartvde](https://github.com/bartvde))
* [#2992](https://github.com/openlayers/ol3/pull/2992) - Add support for finding features at a given coordinates for vector tiles - fixes ([@pgiraud](https://github.com/pgiraud))
* [#2987](https://github.com/openlayers/ol3/pull/2987) - Image layer renderers use source projection if given and equivalent ([@kartverket](https://github.com/kartverket))
* [#2975](https://github.com/openlayers/ol3/pull/2975) - Use offsetX and offsetY if available ([@fredj](https://github.com/fredj))
* [#2973](https://github.com/openlayers/ol3/pull/2973) - Making GetTileCoordFor methods public avaible ([@s093294](https://github.com/s093294))
* [#2986](https://github.com/openlayers/ol3/pull/2986) - Add support for finding features at a given coordinates for vector tiles ([@pgiraud](https://github.com/pgiraud))
* [#2937](https://github.com/openlayers/ol3/pull/2937) - Clip layer rendering to limited extent. ([@tschaub](https://github.com/tschaub))
* [#2971](https://github.com/openlayers/ol3/pull/2971) - Two ol.source.TileVector fixes ([@elemoine](https://github.com/elemoine))
* [#2981](https://github.com/openlayers/ol3/pull/2981) - Use lineDash in ol.style.Circle's and ol.style.RegularShape's stroke (r=@fredj,@elemoine) ([@bartvde](https://github.com/bartvde))
* [#2982](https://github.com/openlayers/ol3/pull/2982) - Allow radius1 as an alias for radius in ol.style.RegularShape ([@bartvde](https://github.com/bartvde))
* [#2980](https://github.com/openlayers/ol3/pull/2980) - Export ol.source.TileVector#getFeatures in built mode ([@pgiraud](https://github.com/pgiraud))
* [#2979](https://github.com/openlayers/ol3/pull/2979) - Support OGC srs urns without an EPSG database version ([@bartvde](https://github.com/bartvde))
* [#2978](https://github.com/openlayers/ol3/pull/2978) - Fix zoom levels for the MapQuest Street layer ([@ahocevar](https://github.com/ahocevar))
* [#2889](https://github.com/openlayers/ol3/pull/2889) - Add GetFeatureInfo format ([@fgravin](https://github.com/fgravin))
* [#2965](https://github.com/openlayers/ol3/pull/2965) - Fix pan with select interaction in mousemove mode. ([@tonio](https://github.com/tonio))
* [#2960](https://github.com/openlayers/ol3/pull/2960) - LayerGroup extent should be used if extent not set on child layer ([@bartvde](https://github.com/bartvde))
* [#2956](https://github.com/openlayers/ol3/pull/2956) - Revert "Remove mousewheel event name workaround" ([@fredj](https://github.com/fredj))
* [#2959](https://github.com/openlayers/ol3/pull/2959) - Fix typo in selector ([@ahocevar](https://github.com/ahocevar))
* [#2895](https://github.com/openlayers/ol3/pull/2895) - Move font-family customization to layout.css ([@fredj](https://github.com/fredj))
* [#2931](https://github.com/openlayers/ol3/pull/2931) - Improvement to view docs ([@elemoine](https://github.com/elemoine))
* [#2906](https://github.com/openlayers/ol3/pull/2906) - Assume a latitude, longitude order for Polyline format ([@fredj](https://github.com/fredj))
* [#2927](https://github.com/openlayers/ol3/pull/2927) - Make it possible to programmatically finish drawing ([@elemoine](https://github.com/elemoine))
* [#2928](https://github.com/openlayers/ol3/pull/2928) - Do not rename handleMapBrowserEvent internally ([@elemoine](https://github.com/elemoine))
* [#2924](https://github.com/openlayers/ol3/pull/2924) - Readability rearangement in canvasmaprenderer.js ([@gberaudo](https://github.com/gberaudo))
* [#2911](https://github.com/openlayers/ol3/pull/2911) - List events fired in the navigation. ([@tschaub](https://github.com/tschaub))
* [#2921](https://github.com/openlayers/ol3/pull/2921) - Small feature overlay optimization ([@gberaudo](https://github.com/gberaudo))
* [#2897](https://github.com/openlayers/ol3/pull/2897) - Remove pointerup listener on controls ([@fredj](https://github.com/fredj))
* [#2888](https://github.com/openlayers/ol3/pull/2888) - Element boundedBy must not be set as geometry field on GML reading ([@fgravin](https://github.com/fgravin))
* [#2903](https://github.com/openlayers/ol3/pull/2903) - Improved docs for icon options ([@elemoine](https://github.com/elemoine))
* [#2900](https://github.com/openlayers/ol3/pull/2900) - Allow build.js task to add header. ([@tschaub](https://github.com/tschaub))
* [#2893](https://github.com/openlayers/ol3/pull/2893) - Don't pass an object to goog.dom.createDom for the class name ([@fredj](https://github.com/fredj))
* [#2781](https://github.com/openlayers/ol3/pull/2781) - Use a standard title attribute for the control buttons ([@fredj](https://github.com/fredj))
* [#2852](https://github.com/openlayers/ol3/pull/2852) - Add missing space between class names ([@fredj](https://github.com/fredj))
* [#2891](https://github.com/openlayers/ol3/pull/2891) - Introduce a load function for image sources ([@ahocevar](https://github.com/ahocevar))
* [#2885](https://github.com/openlayers/ol3/pull/2885) - Add wrapX option to TileJSON source ([@elemoine](https://github.com/elemoine))
* [#2890](https://github.com/openlayers/ol3/pull/2890) - Use correct layer property names ([@elemoine](https://github.com/elemoine))
* [#2887](https://github.com/openlayers/ol3/pull/2887) - Explicitly pass coordinate dimension before transforming. ([@tschaub](https://github.com/tschaub))
* [#2886](https://github.com/openlayers/ol3/pull/2886) - Use ternary notation ([@elemoine](https://github.com/elemoine))
* [#2869](https://github.com/openlayers/ol3/pull/2869) - Export useful xml functions ([@tonio](https://github.com/tonio))
* [#2884](https://github.com/openlayers/ol3/pull/2884) - Make WKT methods throw errors instead of calling a method that throws. ([@tschaub](https://github.com/tschaub))
* [#2746](https://github.com/openlayers/ol3/pull/2746) - Add versioning for GML format ([@fgravin](https://github.com/fgravin))
* [#2882](https://github.com/openlayers/ol3/pull/2882) - Allow olx.source.WMTSOptions#requestEncoding to be a string ([@fredj](https://github.com/fredj))
* [#2881](https://github.com/openlayers/ol3/pull/2881) - Add default requestEncoding in documentation ([@fredj](https://github.com/fredj))
* [#2877](https://github.com/openlayers/ol3/pull/2877) - Remove FIXME in src/ol/structs/rbush.js ([@fredj](https://github.com/fredj))
* [#2870](https://github.com/openlayers/ol3/pull/2870) - Use bulk-insertion for addFeatures ([@tsauerwein](https://github.com/tsauerwein))
* [#2856](https://github.com/openlayers/ol3/pull/2856) - Allow layer source to be set. ([@tschaub](https://github.com/tschaub))
* [#2875](https://github.com/openlayers/ol3/pull/2875) - Avoid modifying `map.logos_` with each frame. ([@tschaub](https://github.com/tschaub))
* [#2872](https://github.com/openlayers/ol3/pull/2872) - Remove the beforepropertychange event from ol.Object ([@fredj](https://github.com/fredj))
* [#2868](https://github.com/openlayers/ol3/pull/2868) - Remove doc about dispatching events. ([@tschaub](https://github.com/tschaub))
* [#2871](https://github.com/openlayers/ol3/pull/2871) - Make `npm install` a dependency of node based targets. ([@tschaub](https://github.com/tschaub))
* [#2867](https://github.com/openlayers/ol3/pull/2867) - Support for importing CommonJS style modules (like rbush). ([@openlayers](https://github.com/openlayers))
* [#2865](https://github.com/openlayers/ol3/pull/2865) - Add old value to property change events ([@elemoine](https://github.com/elemoine))
* [#2835](https://github.com/openlayers/ol3/pull/2835) - Use correct Stamen URL for SSL. ([@j16sdiz](https://github.com/j16sdiz))
* [#2839](https://github.com/openlayers/ol3/pull/2839) - Dependency updates and new package name. ([@tschaub](https://github.com/tschaub))
* [#2840](https://github.com/openlayers/ol3/pull/2840) - Fewer point resolution tests. ([@tschaub](https://github.com/tschaub))
* [#2836](https://github.com/openlayers/ol3/pull/2836) - Give priority to feature's style instead of source's style ([@oterral](https://github.com/oterral))
* [#2834](https://github.com/openlayers/ol3/pull/2834) - Use ADVANCED instead of ADVANCED_OPTIMIZATIONS ([@fredj](https://github.com/fredj))
* [#2833](https://github.com/openlayers/ol3/pull/2833) - Avoid too many files open with graceful-fs@3.0.3. ([@tschaub](https://github.com/tschaub))
* [#2815](https://github.com/openlayers/ol3/pull/2815) - Fix jquery.min.js path in xyz-esri-4326-512 example ([@fredj](https://github.com/fredj))
* [#2756](https://github.com/openlayers/ol3/pull/2756) - Add an example for using an Esri 512x512 tile server in EPSG:4326 (r=@elemoine) ([@bartvde](https://github.com/bartvde))
* [#2814](https://github.com/openlayers/ol3/pull/2814) - Add missing whitespaces in CSS calc ([@fredj](https://github.com/fredj))
* [#2811](https://github.com/openlayers/ol3/pull/2811) - Remove defaultProjection and object from typedef ([@fredj](https://github.com/fredj))
* [#2779](https://github.com/openlayers/ol3/pull/2779) - Update jQuery to 1.9.1 ([@fredj](https://github.com/fredj))
* [#2810](https://github.com/openlayers/ol3/pull/2810) - Remove unused properties from olx.source.TileVectorOptions ([@pagameba](https://github.com/pagameba))
* [#2808](https://github.com/openlayers/ol3/pull/2808) - Remove reprojectTo option from olx.source.OSMXMLOptions ([@fredj](https://github.com/fredj))
* [#2805](https://github.com/openlayers/ol3/pull/2805) - Enable subclassing Interaction in public API ([@sweco-sebhar](https://github.com/sweco-sebhar))
* [#2798](https://github.com/openlayers/ol3/pull/2798) - Update closure-util to version 1.0.0 ([@fredj](https://github.com/fredj))
* [#2785](https://github.com/openlayers/ol3/pull/2785) - Use goog.* types in externs ([@ahocevar](https://github.com/ahocevar))
* [#2792](https://github.com/openlayers/ol3/pull/2792) - Use valid mediatype for GPX export. ([@pgiraud](https://github.com/pgiraud))
* [#2784](https://github.com/openlayers/ol3/pull/2784) - Add 'tooltip'-tag to KML example. ([@marcjansen](https://github.com/marcjansen))
* [#2782](https://github.com/openlayers/ol3/pull/2782) - Hide the rotate control when the rotation is 0 ([@fredj](https://github.com/fredj))
* [#2774](https://github.com/openlayers/ol3/pull/2774) - Remove unused distinctFeatures object in ol.interaction.Modify#handlePointerDown ([@fredj](https://github.com/fredj))
* [#2771](https://github.com/openlayers/ol3/pull/2771) - Allow package to be published in npm registry. ([@tschaub](https://github.com/tschaub))
* [#2773](https://github.com/openlayers/ol3/pull/2773) - Type-related changes to ol.style.Image ([@elemoine](https://github.com/elemoine))
* [#2751](https://github.com/openlayers/ol3/pull/2751) - Export constructors and options of ol.source.Source children ([@gberaudo](https://github.com/gberaudo))
* [#2772](https://github.com/openlayers/ol3/pull/2772) - Rename updatefeature event to changefeature ([@fredj](https://github.com/fredj))
* [#2766](https://github.com/openlayers/ol3/pull/2766) - Make interaction "active" an ol.Object property ([@elemoine](https://github.com/elemoine))
* [#2765](https://github.com/openlayers/ol3/pull/2765) - Treat unknown opt types as Object in ol externs ([@elemoine](https://github.com/elemoine))
* [#2759](https://github.com/openlayers/ol3/pull/2759) - Fix test failures. ([@tschaub](https://github.com/tschaub))
* [#2762](https://github.com/openlayers/ol3/pull/2762) - Report test failures to the console. ([@tschaub](https://github.com/tschaub))
* [#2768](https://github.com/openlayers/ol3/pull/2768) - Write the function name correctly in the doc. ([@xamgreen](https://github.com/xamgreen))
* [#2764](https://github.com/openlayers/ol3/pull/2764) - Remove rtree example ([@fredj](https://github.com/fredj))
* [#2763](https://github.com/openlayers/ol3/pull/2763) - Miscellaneous coding style and typo fixes ([@fredj](https://github.com/fredj))
* [#2742](https://github.com/openlayers/ol3/pull/2742) - Dispatch an 'updatefeature' from the vector source ([@fredj](https://github.com/fredj))
* [#2747](https://github.com/openlayers/ol3/pull/2747) - Fix incorrect web address. ([@lazaruslarue](https://github.com/lazaruslarue))
* [#2745](https://github.com/openlayers/ol3/pull/2745) - DragBox Interaction: getGeometry return type can be ol.geom.Polygon (r=@fredj) ([@bartvde](https://github.com/bartvde))
* [#2741](https://github.com/openlayers/ol3/pull/2741) - issue with reading scientific notation coordinates in ol.format.GML (r=@fredj) ([@bartvde](https://github.com/bartvde))
* [#2739](https://github.com/openlayers/ol3/pull/2739) - Revert "Function circular renamed to createCircularOnSphere" ([@elemoine](https://github.com/elemoine))
* [#2616](https://github.com/openlayers/ol3/pull/2616) - Target for attribution links differs between maps ([@fredj](https://github.com/fredj))
* [#2740](https://github.com/openlayers/ol3/pull/2740) - Make interactions activable and deactivable ([@elemoine](https://github.com/elemoine))
* [#2727](https://github.com/openlayers/ol3/pull/2727) - Rename ol.geom.Polygon#circular to createCircularOnSphere ([@elemoine](https://github.com/elemoine))
* [#2730](https://github.com/openlayers/ol3/pull/2730) - Do not call toLowerCase when forming a change:property event ([@elemoine](https://github.com/elemoine))
* [#2728](https://github.com/openlayers/ol3/pull/2728) - Mark `ol.extent.getIntersection` as stable. ([@tschaub](https://github.com/tschaub))
* [#2726](https://github.com/openlayers/ol3/pull/2726) - Make ol.Feature#setStyle accept null ([@elemoine](https://github.com/elemoine))
* [#2724](https://github.com/openlayers/ol3/pull/2724) - Error when compiling individual example ([@fredj](https://github.com/fredj))
* [#1959](https://github.com/openlayers/ol3/pull/1959) - Add a feature box selection example ([@elemoine](https://github.com/elemoine))
* [#2722](https://github.com/openlayers/ol3/pull/2722) - Make ol.Map#setView do not accept undefined ([@elemoine](https://github.com/elemoine))
* [#2696](https://github.com/openlayers/ol3/pull/2696) - Consistent circle transform. ([@gberaudo](https://github.com/gberaudo))
* [#2717](https://github.com/openlayers/ol3/pull/2717) - Change the control visibility by using css class ([@fredj](https://github.com/fredj))
* [#2715](https://github.com/openlayers/ol3/pull/2715) - Add an EPSG:3857 map to Tissot example ([@elemoine](https://github.com/elemoine))
* [#2714](https://github.com/openlayers/ol3/pull/2714) - Set the opacity directly to element.style.opacity ([@fredj](https://github.com/fredj))
* [#2647](https://github.com/openlayers/ol3/pull/2647) - Upgrade closure library version ([@fredj](https://github.com/fredj))
* [#2549](https://github.com/openlayers/ol3/pull/2549) - Use goog.array.ASSUME_NATIVE_FUNCTIONS define ([@fredj](https://github.com/fredj))
* [#2711](https://github.com/openlayers/ol3/pull/2711) - Remove Google Maps example ([@elemoine](https://github.com/elemoine))
* [#2684](https://github.com/openlayers/ol3/pull/2684) - Rename ol.Observable#dispatchChangeEvent() to #changed() ([@ahocevar](https://github.com/ahocevar))
* [#2678](https://github.com/openlayers/ol3/pull/2678) - Mutable symbolizer properties for styles ([@ahocevar](https://github.com/ahocevar))
* [#2568](https://github.com/openlayers/ol3/pull/2568) - re-implement auto-configure code for ol.format.GML (r=@ahocevar) ([@bartvde](https://github.com/bartvde))
* [#2704](https://github.com/openlayers/ol3/pull/2704) - Use pool thread for calling bin/check-example.js. ([@gberaudo](https://github.com/gberaudo))
* [#2698](https://github.com/openlayers/ol3/pull/2698) - StaticVector is not an abstract base class ([@ahocevar](https://github.com/ahocevar))
* [#2702](https://github.com/openlayers/ol3/pull/2702) - Add vector layer in export-map example ([@fredj](https://github.com/fredj))
* [#2687](https://github.com/openlayers/ol3/pull/2687) - Use ol.LEGACY_IE_SUPPORT and ol.IS_LEGACY_IE define ([@fredj](https://github.com/fredj))
* [#2675](https://github.com/openlayers/ol3/pull/2675) - Remove undefined from ol.Map#getLayers return type ([@fredj](https://github.com/fredj))
* [#2692](https://github.com/openlayers/ol3/pull/2692) - Unset z-index in overlay example ([@fredj](https://github.com/fredj))
* [#2681](https://github.com/openlayers/ol3/pull/2681) - Make tileSize a config option for ol.source.XYZ ([@ahocevar](https://github.com/ahocevar))
* [#2534](https://github.com/openlayers/ol3/pull/2534) - Document ol.geom.Polygon#getLinearRing function ([@fredj](https://github.com/fredj))
* [#2677](https://github.com/openlayers/ol3/pull/2677) - Add TextStyle offsets getters to API. ([@gberaudo](https://github.com/gberaudo))
* [#2676](https://github.com/openlayers/ol3/pull/2676) - ol.FeatureOverlay: use the feature style if defined ([@fredj](https://github.com/fredj))
* [#2656](https://github.com/openlayers/ol3/pull/2656) - Set ol.layer.Image#getSource return type to ol.source.Image ([@fredj](https://github.com/fredj))
* [#2651](https://github.com/openlayers/ol3/pull/2651) - ol.layer.Vector.getSource return type specialisation. ([@gberaudo](https://github.com/gberaudo))
* [#2663](https://github.com/openlayers/ol3/pull/2663) - Set tracking property to false on geolocation error ([@fredj](https://github.com/fredj))
* [#2662](https://github.com/openlayers/ol3/pull/2662) - Delegate transformation in ol.source.FormatVector#readFeatures to `ol.format.*` ([@gingerik](https://github.com/gingerik))
The 3.1.0 release includes 70 merged pull requests since 3.1.0. Of note, the KML format [now parses `NetworkingLink` tags](https://github.com/openlayers/ol3/pull/3171). The [measure example](http://openlayers.org/en/v3.2.0/examples/measure.html) was [reworked](https://github.com/openlayers/ol3/pull/3206) to display measurements and help messages while drawing. A WMTS GetCapabilities format was [added](https://github.com/openlayers/ol3/pull/3026). The WebGL renderer [now supports feature hit detection](https://github.com/openlayers/ol3/pull/3065) (on point features). And you can now [detect](https://github.com/openlayers/ol3/pull/3172) features/colored pixels on image and tile layers! See the full list of [changes](#changes) below.
## Upgrade notes
The 3.2.0 release maintains a backwards-compatible API with the 3.1.0 release, so upgrades should be painless. Some special considerations below.
* You should not call `view.setRotation` with `undefined`, to reset the view rotation to `0` then use `view.setRotation(0)` (see [#3176](https://github.com/openlayers/ol3/pull/3176)).
* If you use `$(map.getViewport()).on('mousemove')` to detect features when the mouse is hovered on the map, you should now rely on the `pointermove` map event type and check in the `pointermove` listener that the `dragging` event property is `false` (see [#3190](https://github.com/openlayers/ol3/pull/3190)).
## Changes
* [#3171](https://github.com/openlayers/ol3/pull/3171) - KML: Parsing of NetworkLink tag ([@oterral](https://github.com/oterral))
* [#3208](https://github.com/openlayers/ol3/pull/3208) - Add setters and getters for imageLoadFunction ([@bartvde](https://github.com/bartvde))
* [#3019](https://github.com/openlayers/ol3/pull/3019) - Add option to allow Select interaction logic to select overlapping features ([@bjornharrtell](https://github.com/bjornharrtell))
* [#3206](https://github.com/openlayers/ol3/pull/3206) - Add tooltip to show measure + help message while drawing ([@pgiraud](https://github.com/pgiraud))
* [#3205](https://github.com/openlayers/ol3/pull/3205) - Use ol.extent.createOrUpdateFromCoordinate ([@fredj](https://github.com/fredj))
* [#3026](https://github.com/openlayers/ol3/pull/3026) - Add support of reading WMTS Get Cap document ([@htulipe](https://github.com/htulipe))
* [#3201](https://github.com/openlayers/ol3/pull/3201) - Pass on opt_fast to parent clear function in ol.source.ServerVector (r=@elemoine,@gberaudo) ([@bartvde](https://github.com/bartvde))
* [#3199](https://github.com/openlayers/ol3/pull/3199) - Minor jsdoc fixes ([@fredj](https://github.com/fredj))
* [#3059](https://github.com/openlayers/ol3/pull/3059) - Cache the buffered extent value ([@fredj](https://github.com/fredj))
* [#3179](https://github.com/openlayers/ol3/pull/3179) - Disallow undefined values for ol.layer.Base ([@fredj](https://github.com/fredj))
* [#3161](https://github.com/openlayers/ol3/pull/3161) - Doc fix. writeFeaturesNode receives an array of Feature ([@3x0dv5](https://github.com/3x0dv5))
* [#3169](https://github.com/openlayers/ol3/pull/3169) - Fix default icon style in kml format ([@oterral](https://github.com/oterral))
* [#3190](https://github.com/openlayers/ol3/pull/3190) - Introduce `dragging` flag for MapBrowserEvent ([@tsauerwein](https://github.com/tsauerwein))
* [#3135](https://github.com/openlayers/ol3/pull/3135) - Make changing the label of ZoomToExtent/FullScreen control consistent ([@tsauerwein](https://github.com/tsauerwein))
* [#3186](https://github.com/openlayers/ol3/pull/3186) - Take the pixel ratio into account when clipping the layer ([@fredj](https://github.com/fredj))
* [#3183](https://github.com/openlayers/ol3/pull/3183) - Allow other params than 'mode' in example page query string. ([@htulipe](https://github.com/htulipe))
* [#2791](https://github.com/openlayers/ol3/pull/2791) - Re enable rotation button transition ([@fredj](https://github.com/fredj))
* [#3180](https://github.com/openlayers/ol3/pull/3180) - Add a getMap function to ol.FeatureOverlay (r=@ahocevar) ([@bartvde](https://github.com/bartvde))
* [#3176](https://github.com/openlayers/ol3/pull/3176) - Disallowed undefined rotation value ([@fredj](https://github.com/fredj))
* [#3177](https://github.com/openlayers/ol3/pull/3177) - Add example showing how to style polygon vertices ([@tsauerwein](https://github.com/tsauerwein))
* [#3174](https://github.com/openlayers/ol3/pull/3174) - Use view.getRotation or view.getResolution instead of view.getState ([@fredj](https://github.com/fredj))
* [#3108](https://github.com/openlayers/ol3/pull/3108) - Support skipping features in the WebGL renderer ([@tsauerwein](https://github.com/tsauerwein))
* [#3163](https://github.com/openlayers/ol3/pull/3163) - Use the layerStatesArray property from the frameState ([@fredj](https://github.com/fredj))
* [#3159](https://github.com/openlayers/ol3/pull/3159) - Don't pass specific options to the parent constructor ([@fredj](https://github.com/fredj))
* [#3065](https://github.com/openlayers/ol3/pull/3065) - Add hit-detection support for WebGL ([@tsauerwein](https://github.com/tsauerwein))
* [#3128](https://github.com/openlayers/ol3/pull/3128) - Allow rendering of feature when download of icon failed ([@oterral](https://github.com/oterral))
* [#3156](https://github.com/openlayers/ol3/pull/3156) - Move readProjectionFrom* functions to the base classes ([@fredj](https://github.com/fredj))
* [#3107](https://github.com/openlayers/ol3/pull/3107) - Also listen on loading images ([@elemoine](https://github.com/elemoine))
* [#3114](https://github.com/openlayers/ol3/pull/3114) - Specify node version in CONTRIBUTING.md ([@elemoine](https://github.com/elemoine))
* [#3106](https://github.com/openlayers/ol3/pull/3106) - Don't pass specific options to the parent constructor ([@fredj](https://github.com/fredj))
* [#3110](https://github.com/openlayers/ol3/pull/3110) - Use svg instead of png to get better image quality ([@PeterDaveHello](https://github.com/PeterDaveHello))
* [#2707](https://github.com/openlayers/ol3/pull/2707) - Generate source map of minified ol.js ([@gberaudo](https://github.com/gberaudo))
* [#3104](https://github.com/openlayers/ol3/pull/3104) - Don't pass renderBuffer option to the parent constructor ([@fredj](https://github.com/fredj))
* [#3096](https://github.com/openlayers/ol3/pull/3096) - popup example cleanup / simplification ([@fredj](https://github.com/fredj))
* [#3072](https://github.com/openlayers/ol3/pull/3072) - Optimize canvas hit detection by rendering features in a limited extent. ([@tschaub](https://github.com/tschaub))
* [#3101](https://github.com/openlayers/ol3/pull/3101) - Use bracket notation instead of goog.object functions. ([@tschaub](https://github.com/tschaub))
* [#3079](https://github.com/openlayers/ol3/pull/3079) - Exclude source files from docs. ([@tschaub](https://github.com/tschaub))
* [#3100](https://github.com/openlayers/ol3/pull/3100) - Assert that ol.layer.Tile#getPreload is always set ([@fredj](https://github.com/fredj))
* [#3084](https://github.com/openlayers/ol3/pull/3084) - Changes from the v3.1.x branch. ([@openlayers](https://github.com/openlayers))
* [#3089](https://github.com/openlayers/ol3/pull/3089) - Fixed URL link for test README ([@mike-mcgann](https://github.com/mike-mcgann))
* [#2894](https://github.com/openlayers/ol3/pull/2894) - Simplify CSS code in custom-controls example ([@fredj](https://github.com/fredj))
* [#3085](https://github.com/openlayers/ol3/pull/3085) - Fixed documentation typo for return value of ol.proj.Projection.isGlobal(). ([@mike-mcgann](https://github.com/mike-mcgann))
* [#3073](https://github.com/openlayers/ol3/pull/3073) - Make map's deviceOptions map options ([@ahocevar](https://github.com/ahocevar))
This is a patch release that fixes a regression with the select interaction in the [3.2.0 release](https://github.com/openlayers/ol3/releases/tag/v3.2.0).
## Changes
* [#3236](https://github.com/openlayers/ol3/pull/3236) - Select the uppermost feature. ([@tschaub](https://github.com/tschaub))
* The `ol.events.condition.mouseMove` function was replaced by `ol.events.condition.pointerMove` (see [#3281](https://github.com/openlayers/ol3/pull/3281)). For example, if you use `ol.events.condition.mouseMove` as the condition in a `Select` interaction then you now need to use `ol.events.condition.pointerMove`:
```js
var selectInteraction = new ol.interaction.Select({
condition: ol.events.condition.pointerMove
// …
});
```
## Overview of all changes
* [#3263](https://github.com/openlayers/ol3/pull/3263) - Support ArcGIS Rest Services ([@cwgrant](https://github.com/cwgrant))
* [#3295](https://github.com/openlayers/ol3/pull/3295) - Add RESTful to WMTS GetCapabilities optionsFromCapabilities ([@sarametz](https://github.com/sarametz))
* [#3304](https://github.com/openlayers/ol3/pull/3304) - Remove scale line inner padding ([@fredj](https://github.com/fredj))
* [#3303](https://github.com/openlayers/ol3/pull/3303) - Add constant for us-ft units ([@ahocevar](https://github.com/ahocevar))
* [#3018](https://github.com/openlayers/ol3/pull/3018) - Add SelectEvent to interaction ([@bjornharrtell](https://github.com/bjornharrtell))
* [#3301](https://github.com/openlayers/ol3/pull/3301) - Select interaction unit tests ([@bjornharrtell](https://github.com/bjornharrtell))
* [#3298](https://github.com/openlayers/ol3/pull/3298) - Make ol.source.Source inherit from ol.Object ([@fredj](https://github.com/fredj))
* [#3297](https://github.com/openlayers/ol3/pull/3297) - Add getters to ol.source.WMTS ([@fredj](https://github.com/fredj))
* [#3281](https://github.com/openlayers/ol3/pull/3281) - Fix mouseMove event type comparison for IE10-11, pointermove ([@adube](https://github.com/adube))
* [#3293](https://github.com/openlayers/ol3/pull/3293) - Add missing opacity option for ol.style.IconOptions ([@ahocevar](https://github.com/ahocevar))
* [#3284](https://github.com/openlayers/ol3/pull/3284) - Fix jsdoc type for arrays of listening keys ([@fredj](https://github.com/fredj))
* [#3278](https://github.com/openlayers/ol3/pull/3278) - Add goog.provide for ol.DrawEventType ([@elemoine](https://github.com/elemoine))
* [#3272](https://github.com/openlayers/ol3/pull/3272) - Added getter function to return the wrapped source within the cluster ([@acanimal](https://github.com/acanimal))
* [#3275](https://github.com/openlayers/ol3/pull/3275) - Add ol.layer.Heatmap#blur getter and setter ([@fredj](https://github.com/fredj))
* [#3142](https://github.com/openlayers/ol3/pull/3142) - WMTS Get Cap document with updated WMTS.optionsFromCapabilities function ([@sarametz](https://github.com/sarametz))
* [#3270](https://github.com/openlayers/ol3/pull/3270) - Make ol.Overlay autoPan default to false ([@elemoine](https://github.com/elemoine))
* [#3268](https://github.com/openlayers/ol3/pull/3268) - Fix autoPan in examples with ol.Overlay on hover ([@tsauerwein](https://github.com/tsauerwein))
* [#3256](https://github.com/openlayers/ol3/pull/3256) - Add autoPan option to ol.Overlay ([@tsauerwein](https://github.com/tsauerwein))
* [#3254](https://github.com/openlayers/ol3/pull/3254) - Use lineCap, lineJoin and miterLimit stroke properties in RegularShape ([@fredj](https://github.com/fredj))
* [#3252](https://github.com/openlayers/ol3/pull/3252) - Avoid leaking global listenerSpy. ([@tschaub](https://github.com/tschaub))
* [#3240](https://github.com/openlayers/ol3/pull/3240) - Changes from the v3.2.x branch. ([@openlayers](https://github.com/openlayers))
* [#3233](https://github.com/openlayers/ol3/pull/3233) - Four small fixes. ([@stweil](https://github.com/stweil))
* [#3232](https://github.com/openlayers/ol3/pull/3232) - Fix typos found by codespell. ([@stweil](https://github.com/stweil))
* [#3231](https://github.com/openlayers/ol3/pull/3231) - Make ol.layer.Heatmap#radius configurable ([@fredj](https://github.com/fredj))
* [#3225](https://github.com/openlayers/ol3/pull/3225) - Respect attributions passed to TileJSON source. ([@tschaub](https://github.com/tschaub))
* [#3223](https://github.com/openlayers/ol3/pull/3223) - Resize the canvas when the tile size changes. ([@tschaub](https://github.com/tschaub))
* [#3224](https://github.com/openlayers/ol3/pull/3224) - Provide the ability to get the layer name from a MapQuest source ([@bartvde](https://github.com/bartvde))
* [#3222](https://github.com/openlayers/ol3/pull/3222) - Add geodesic option for measure ([@bartvde](https://github.com/bartvde))
* [#3221](https://github.com/openlayers/ol3/pull/3221) - Select the uppermost feature ([@fredj](https://github.com/fredj))
* [#3211](https://github.com/openlayers/ol3/pull/3211) - Bing https logo fix. ([@photostu](https://github.com/photostu))
* [#3215](https://github.com/openlayers/ol3/pull/3215) - Allow reuse of layer rendering code without creating a map. ([@tschaub](https://github.com/tschaub))
* [#3383](https://github.com/openlayers/ol3/pull/3383) - GML3 tests time out in unit tests ([@bartvde](https://github.com/bartvde))
* [#3401](https://github.com/openlayers/ol3/pull/3401) - Allow GeoJSON to be serialized according to the right-hand rule. ([@tschaub](https://github.com/tschaub))
* [#3362](https://github.com/openlayers/ol3/pull/3362) - Configure proj4 options and transforms upon construction ([@ahocevar](https://github.com/ahocevar))
* [#3394](https://github.com/openlayers/ol3/pull/3394) - Fix fullscreen pseudo CSS class name ([@fredj](https://github.com/fredj))
* [#3399](https://github.com/openlayers/ol3/pull/3399) - Clarify when widths need to be configured on a tile grid ([@ahocevar](https://github.com/ahocevar))
* [#3398](https://github.com/openlayers/ol3/pull/3398) - Make sure that the return value of wrapX() is stable ([@ahocevar](https://github.com/ahocevar))
* [#3396](https://github.com/openlayers/ol3/pull/3396) - Move the compare function out of ol.interaction.Modify.handleDownEvent_ ([@fredj](https://github.com/fredj))
* [#3392](https://github.com/openlayers/ol3/pull/3392) - Fix switching class name of full-screen control ([@tsauerwein](https://github.com/tsauerwein))
* [#3391](https://github.com/openlayers/ol3/pull/3391) - Minor code cleanup ([@fredj](https://github.com/fredj))
* [#3388](https://github.com/openlayers/ol3/pull/3388) - Add new geometry layout option for polyline format ([@fredj](https://github.com/fredj))
* [#3376](https://github.com/openlayers/ol3/pull/3376) - Add ol.source.Tile support for wrapping around the x-axis ([@ahocevar](https://github.com/ahocevar))
* [#3378](https://github.com/openlayers/ol3/pull/3378) - Clarify where to ask questions ([@ahocevar](https://github.com/ahocevar))
* [#3380](https://github.com/openlayers/ol3/pull/3380) - Test the GeoJSON layout ([@fredj](https://github.com/fredj))
* [#3360](https://github.com/openlayers/ol3/pull/3360) - Don't unlisten image twice when disposing an ol.ImageTile ([@fredj](https://github.com/fredj))
* [#3361](https://github.com/openlayers/ol3/pull/3361) - Listen on localhost to avoid phantomjs browsing 0.0.0.0 ([@ahocevar](https://github.com/ahocevar))
* [#3365](https://github.com/openlayers/ol3/pull/3365) - Better docs for #getPointResolution ([@ahocevar](https://github.com/ahocevar))
* [#3363](https://github.com/openlayers/ol3/pull/3363) - New ol.proj features ([@bill-chadwick](https://github.com/bill-chadwick))
* [#3343](https://github.com/openlayers/ol3/pull/3343) - Line arrows example ([@fredj](https://github.com/fredj))
* [#3354](https://github.com/openlayers/ol3/pull/3354) - Mark ol.format.GeoJSON#writeFeature(s) option param optional ([@fredj](https://github.com/fredj))
* [#3346](https://github.com/openlayers/ol3/pull/3346) - Set the 'properties' member to null if the feature has not properties ([@fredj](https://github.com/fredj))
* [#3344](https://github.com/openlayers/ol3/pull/3344) - Minor code cleanup ([@fredj](https://github.com/fredj))
* [#3237](https://github.com/openlayers/ol3/pull/3237) - Add circles to Draw interaction. ([@Morgul](https://github.com/Morgul))
* [#3327](https://github.com/openlayers/ol3/pull/3327) - Add css to dist directory ([@ahocevar](https://github.com/ahocevar))
* [#3324](https://github.com/openlayers/ol3/pull/3324) - Add interface definition for ol.SelectEvent ([@ahocevar](https://github.com/ahocevar))
* [#3315](https://github.com/openlayers/ol3/pull/3315) - Fix Tissot indicatrix example description ([@fredj](https://github.com/fredj))
* [#3312](https://github.com/openlayers/ol3/pull/3312) - Fix HiDPI support for ArcGIS REST ([@ahocevar](https://github.com/ahocevar))
* [#2910](https://github.com/openlayers/ol3/pull/2910) - Support multiple featureTpes in GML parser ([@bartvde](https://github.com/bartvde))
* [#3309](https://github.com/openlayers/ol3/pull/3309) - Fix select event always reporting as multi select ([@bjornharrtell](https://github.com/bjornharrtell))
* [#3307](https://github.com/openlayers/ol3/pull/3307) - Handle all non-degree units in ol.control.ScaleLine ([@ahocevar](https://github.com/ahocevar))
The 3.5.0 release includes features and fixes from a whopping 129 pull requests since 3.4.0. This release removes a number of "experimental" features from the API, so take a close look at the notes below when upgrading.
## Upgrade notes
### `ol.Object` and `bindTo`
* The following experimental methods have been removed from `ol.Object`: `bindTo`, `unbind`, and `unbindAll`. If you want to get notification about `ol.Object` property changes, you can listen for the `'propertychange'` event (e.g. `object.on('propertychange', listener)`). Two-way binding can be set up at the application level using property change listeners. See [#3472](https://github.com/openlayers/ol3/pull/3472) for details on the change.
* The experimental `ol.dom.Input` component has been removed. If you need to synchronize the state of a dom Input element with an `ol.Object`, this can be accomplished using listeners for change events. For example, you might bind the state of a checkbox type input with a layer's visibility like this:
```js
var layer = new ol.layer.Tile();
var checkbox = document.querySelector('#checkbox');
checkbox.addEventListener('change', function() {
var checked = this.checked;
if (checked !== layer.getVisible()) {
layer.setVisible(checked);
}
});
layer.on('change:visible', function() {
var visible = this.getVisible();
if (visible !== checkbox.checked) {
checkbox.checked = visible;
}
});
```
### New Vector API
* The following experimental vector classes have been removed: `ol.source.GeoJSON`, `ol.source.GML`, `ol.source.GPX`, `ol.source.IGC`, `ol.source.KML`, `ol.source.OSMXML`, and `ol.source.TopoJSON`. You now will use `ol.source.Vector` instead.
For example, if you used `ol.source.GeoJSON` as follows:
```js
var source = new ol.source.GeoJSON({
url: 'features.json',
projection: 'EPSG:3857'
});
```
you will need to change your code to:
```js
var source = new ol.source.Vector({
url: 'features.json',
format: new ol.format.GeoJSON()
});
```
See http://openlayers.org/en/master/examples/vector-layer.html for a real example.
Note that you no longer need to set a `projection` on the source!
Previously the vector data was loaded at source construction time, and, if the data projection and the source projection were not the same, the vector data was transformed to the source projection before being inserted (as features) into the source.
The vector data is now loaded at render time, when the view projection is known. And the vector data is transformed to the view projection if the data projection and the source projection are not the same.
If you still want to "eagerly" load the source you will use something like this:
```js
var source = new ol.source.Vector();
$.ajax('features.json').then(function(response) {
var geojsonFormat = new ol.format.GeoJSON();
var features = geojsonFormat.readFeatures(response,
{featureProjection: 'EPSG:3857'});
source.addFeatures(features);
});
```
The above code uses jQuery to send an Ajax request, but you can obviously use any Ajax library.
See http://openlayers.org/en/master/examples/igc.html for a real example.
* Note about KML
If you used `ol.source.KML`'s `extractStyles` or `defaultStyle` options, you will now have to set these options on `ol.format.KML` instead. For example, if you used:
```js
var source = new ol.source.KML({
url: 'features.kml',
extractStyles: false,
projection: 'EPSG:3857'
});
```
you will now use:
```js
var source = new ol.source.Vector({
url: 'features.kml',
format: new ol.format.KML({
extractStyles: false
})
});
```
* The `ol.source.ServerVector` class has been removed. If you used it, for example as follows:
See http://openlayers.org/en/master/examples/vector-osm.html for a real example.
* The experimental `ol.loadingstrategy.createTile` function has been renamed to `ol.loadingstrategy.tile`. The signature of the function hasn't changed. See http://openlayers.org/en/master/examples/vector-osm.html for an example.
### Change to `ol.style.Icon`
* When manually loading an image for `ol.style.Icon`, the image size should now be set
with the `imgSize` option and not with `size`. `size` is supposed to be used for the
size of a sub-rectangle in an image sprite.
### Support for non-square tiles
The return value of `ol.tilegrid.TileGrid#getTileSize()` will now be an `ol.Size` array instead of a number if non-square tiles (i.e. an `ol.Size` array instead of a number as `tilsSize`) are used. To always get an `ol.Size`, the new `ol.size.toSize()` was added.
### Change to `ol.interaction.Draw`
When finishing a draw, the `drawend` event is now dispatched before the feature is inserted to either the source or the collection. This change allows application code to finish setting up the feature.
### Misc.
If you compile your application together with the library and use the `ol.feature.FeatureStyleFunction` type annotation (this should be extremely rare), the type is now named `ol.FeatureStyleFunction`.
## New features and fixes
* [#3646](https://github.com/openlayers/ol3/pull/3646) - Use graceful-fs in place of fs ([@elemoine](https://github.com/elemoine))
* [#3640](https://github.com/openlayers/ol3/pull/3640) - Make make fail on requires and whitespace errors ([@elemoine](https://github.com/elemoine))
* [#3644](https://github.com/openlayers/ol3/pull/3644) - added altclick select to selectfeatures example ([@t27](https://github.com/t27))
* [#3612](https://github.com/openlayers/ol3/pull/3612) - Add ol.source.WMTS#getUrls and getRequestEncoding ([@elemoine](https://github.com/elemoine))
* [#3616](https://github.com/openlayers/ol3/pull/3616) - Add support for freehand drawing to the Draw interaction ([@ahocevar](https://github.com/ahocevar))
* [#3634](https://github.com/openlayers/ol3/pull/3634) - Remove unused local variable ([@fredj](https://github.com/fredj))
* [#3629](https://github.com/openlayers/ol3/pull/3629) - Problems with XYZ coordinates in snap interaction ([@tsauerwein](https://github.com/tsauerwein))
* [#3633](https://github.com/openlayers/ol3/pull/3633) - Add a Makefile section to .editorconfig ([@elemoine](https://github.com/elemoine))
* [#3632](https://github.com/openlayers/ol3/pull/3632) - Make host-examples target copy index.js ([@elemoine](https://github.com/elemoine))
* [#3631](https://github.com/openlayers/ol3/pull/3631) - Restore Modify interaction constructor test ([@bjornharrtell](https://github.com/bjornharrtell))
* [#3527](https://github.com/openlayers/ol3/pull/3527) - Replace pake with make? ([@elemoine](https://github.com/elemoine))
* [#3624](https://github.com/openlayers/ol3/pull/3624) - Add a one sentence summary for several exportable symbols ([@marcjansen](https://github.com/marcjansen))
* [#3621](https://github.com/openlayers/ol3/pull/3621) - Fix typo in documentation comment ([@openlayers](https://github.com/openlayers))
* [#3614](https://github.com/openlayers/ol3/pull/3614) - GML2 parser does not parse all features ([@bartvde](https://github.com/bartvde))
* [#3619](https://github.com/openlayers/ol3/pull/3619) - Add a one sentence summary for ol.geom.* exportable symbols ([@marcjansen](https://github.com/marcjansen))
* [#3618](https://github.com/openlayers/ol3/pull/3618) - Replace non-breaking space (U+00A0) with regular space (U+0020). ([@tschaub](https://github.com/tschaub))
* [#3597](https://github.com/openlayers/ol3/pull/3597) - Remove dead link in api doc ([@fredj](https://github.com/fredj))
* [#3613](https://github.com/openlayers/ol3/pull/3613) - Add a one sentence summary for ol.interaction* exportable symbols ([@marcjansen](https://github.com/marcjansen))
* [#3611](https://github.com/openlayers/ol3/pull/3611) - Improve error handling in Esri JSON format ([@bartvde](https://github.com/bartvde))
* [#3560](https://github.com/openlayers/ol3/pull/3560) - Add an example showing how to create a permalink ([@tsauerwein](https://github.com/tsauerwein))
* [#3571](https://github.com/openlayers/ol3/pull/3571) - Add wrapX support for vector layers (canvas renderer only) ([@ahocevar](https://github.com/ahocevar))
* [#3605](https://github.com/openlayers/ol3/pull/3605) - vector-esri-edit.html uses non api method ([@bartvde](https://github.com/bartvde))
* [#3602](https://github.com/openlayers/ol3/pull/3602) - Rename ol.feature.FeatureStyleFunction to ol.FeatureStyleFunction. ([@tschaub](https://github.com/tschaub))
* [#3604](https://github.com/openlayers/ol3/pull/3604) - Add charset so that zoom out button shows correctly ([@bartvde](https://github.com/bartvde))
* [#3593](https://github.com/openlayers/ol3/pull/3593) - Add /examples/index.js to .gitignore ([@fredj](https://github.com/fredj))
* [#3592](https://github.com/openlayers/ol3/pull/3592) - Remove reference to binding in Collection docs ([@probins](https://github.com/probins))
* [#3591](https://github.com/openlayers/ol3/pull/3591) - Only draw the layer if visible and inside the resolution range ([@fredj](https://github.com/fredj))
* [#3528](https://github.com/openlayers/ol3/pull/3528) - Fix memory leak when removing layers from ol.layer.Group ([@fredj](https://github.com/fredj))
* [#3549](https://github.com/openlayers/ol3/pull/3549) - Move ol.*_DURATION const to a constructor option ([@fredj](https://github.com/fredj))
* [#3586](https://github.com/openlayers/ol3/pull/3586) - Simplify dragAndDropInteraction in examples. ([@probins](https://github.com/probins))
* [#3555](https://github.com/openlayers/ol3/pull/3555) - Esri JSON support ([@bartvde](https://github.com/bartvde))
* [#3583](https://github.com/openlayers/ol3/pull/3583) - Add a one sentence summary for ol.proj.* and ol.layer.* exportable symbols ([@marcjansen](https://github.com/marcjansen))
* [#3581](https://github.com/openlayers/ol3/pull/3581) - Always show links to related API documentation. ([@tschaub](https://github.com/tschaub))
* [#3582](https://github.com/openlayers/ol3/pull/3582) - Index what the examples require. ([@tschaub](https://github.com/tschaub))
* [#3580](https://github.com/openlayers/ol3/pull/3580) - Add a one sentence summary for ol.source.* exportable symbols ([@marcjansen](https://github.com/marcjansen))
* [#3551](https://github.com/openlayers/ol3/pull/3551) - Automatically add links to API-docs in examples ([@marcjansen](https://github.com/marcjansen))
* [#3575](https://github.com/openlayers/ol3/pull/3575) - Check proj equivalence by code. ([@nd0ut](https://github.com/nd0ut))
* [#3579](https://github.com/openlayers/ol3/pull/3579) - Use HTTPS were available. ([@tschaub](https://github.com/tschaub))
* [#3558](https://github.com/openlayers/ol3/pull/3558) - Example sources in examples dir and built examples in build/examples. ([@tschaub](https://github.com/tschaub))
* [#3550](https://github.com/openlayers/ol3/pull/3550) - Reduce differences between the rendering test runner and the standard test runner. ([@tschaub](https://github.com/tschaub))
* [#3576](https://github.com/openlayers/ol3/pull/3576) - Add KML options related note the upgrade notes ([@elemoine](https://github.com/elemoine))
* [#3573](https://github.com/openlayers/ol3/pull/3573) - Modify draw interaction dispatch order ([@gberaudo](https://github.com/gberaudo))
* [#3572](https://github.com/openlayers/ol3/pull/3572) - Do not return a null tileSize ([@ahocevar](https://github.com/ahocevar))
* [#3569](https://github.com/openlayers/ol3/pull/3569) - Fix link to Bootstrap documentation ([@fredj](https://github.com/fredj))
* [#3559](https://github.com/openlayers/ol3/pull/3559) - Add support for non-square tiles ([@ahocevar](https://github.com/ahocevar))
* [#3568](https://github.com/openlayers/ol3/pull/3568) - Move extractStyles option to ol.format.KML ([@fredj](https://github.com/fredj))
* [#3562](https://github.com/openlayers/ol3/pull/3562) - Simplify .ol-zoomslider and .ol-overviewmap CSS ([@fredj](https://github.com/fredj))
* [#3565](https://github.com/openlayers/ol3/pull/3565) - Move extractStyles option to ol.format.KML ([@fredj](https://github.com/fredj))
* [#3523](https://github.com/openlayers/ol3/pull/3523) - Update proj4 version to 2.3.6 ([@fredj](https://github.com/fredj))
* [#3556](https://github.com/openlayers/ol3/pull/3556) - Minor TileUTFGrid error fix ([@klokantech](https://github.com/klokantech))
* [#3557](https://github.com/openlayers/ol3/pull/3557) - Update FastClick externs to version 1.0.6 ([@fredj](https://github.com/fredj))
* [#3517](https://github.com/openlayers/ol3/pull/3517) - Add tests for previously untested classes ([@marcjansen](https://github.com/marcjansen))
* [#3548](https://github.com/openlayers/ol3/pull/3548) - Write the error stack instead of the error itself. ([@tschaub](https://github.com/tschaub))
* [#3542](https://github.com/openlayers/ol3/pull/3542) - Generate example index and rebuild examples on source changes. ([@tschaub](https://github.com/tschaub))
* [#3530](https://github.com/openlayers/ol3/pull/3530) - external resources not correctly in inline source of example ([@bartvde](https://github.com/bartvde))
* [#3544](https://github.com/openlayers/ol3/pull/3544) - Update comments about remaining GeoJSON work. ([@tschaub](https://github.com/tschaub))
* [#3531](https://github.com/openlayers/ol3/pull/3531) - Fix PointerEventHandler exception with Overlay containing SVG and IE9 ([@mantonovic](https://github.com/mantonovic))
* [#3521](https://github.com/openlayers/ol3/pull/3521) - Remove goog.isDefAndNotNull test on ol.layer.Group#getLayers result ([@fredj](https://github.com/fredj))
* [#3481](https://github.com/openlayers/ol3/pull/3481) - Proposal for a simpler vector API ([@elemoine](https://github.com/elemoine))
* [#3472](https://github.com/openlayers/ol3/pull/3472) - Remove the experimental bindTo method from ol.Object. ([@tschaub](https://github.com/tschaub))
* [#3505](https://github.com/openlayers/ol3/pull/3505) - Add a Create Custom Builds tutorial ([@elemoine](https://github.com/elemoine))
* [#3513](https://github.com/openlayers/ol3/pull/3513) - Remove layerGroup.setLayers(null) test ([@fredj](https://github.com/fredj))
* [#3509](https://github.com/openlayers/ol3/pull/3509) - Dispatch change event even when geometry is set to null ([@pgiraud](https://github.com/pgiraud))
* [#3510](https://github.com/openlayers/ol3/pull/3510) - Use sinon.spy to ensure change event is dispatched ([@pgiraud](https://github.com/pgiraud))
* [#3413](https://github.com/openlayers/ol3/pull/3413) - Add support for generic external modules with Browserify ([@tsauerwein](https://github.com/tsauerwein))
* [#3503](https://github.com/openlayers/ol3/pull/3503) - Use vector source instead of feature overlay in snap example. ([@tschaub](https://github.com/tschaub))
* [#3488](https://github.com/openlayers/ol3/pull/3488) - Add docs for exportable symbols. ([@tschaub](https://github.com/tschaub))
* [#3441](https://github.com/openlayers/ol3/pull/3441) - Add a "Compile Application and OpenLayers 3 Together" tutorial ([@elemoine](https://github.com/elemoine))
* [#3499](https://github.com/openlayers/ol3/pull/3499) - Update to closure-util 1.4.0 ([@elemoine](https://github.com/elemoine))
* [#3494](https://github.com/openlayers/ol3/pull/3494) - Mark VectorContext @api ([@gberaudo](https://github.com/gberaudo))
* [#3409](https://github.com/openlayers/ol3/pull/3409) - AssertionError in WMTS.optionsFromCapabilities. ([@bartvde](https://github.com/bartvde))
* [#3493](https://github.com/openlayers/ol3/pull/3493) - Add image loading events to ol.source.ImageStatic ([@tsauerwein](https://github.com/tsauerwein))
* [#3490](https://github.com/openlayers/ol3/pull/3490) - Add .editorconfig and instructions on its use. ([@tschaub](https://github.com/tschaub))
* [#3489](https://github.com/openlayers/ol3/pull/3489) - Use an abstract base class instead of IVectorContext. ([@gberaudo](https://github.com/gberaudo))
* [#3467](https://github.com/openlayers/ol3/pull/3467) - Update the coveralls badge. ([@openlayers](https://github.com/openlayers))
* [#3466](https://github.com/openlayers/ol3/pull/3466) - Include coveralls code-coverage badge in README. ([@marcjansen](https://github.com/marcjansen))
* [#3457](https://github.com/openlayers/ol3/pull/3457) - Integrate istanbul for test coverage ([@marcjansen](https://github.com/marcjansen))
* [#3446](https://github.com/openlayers/ol3/pull/3446) - Add updateWhileInteracting to olx.layer.VectorOptions ([@elemoine](https://github.com/elemoine))
* [#3438](https://github.com/openlayers/ol3/pull/3438) - Parser documentation and XML readme ([@gberaudo](https://github.com/gberaudo))
This folder contains example templates. These templates are used to build the examples in the `examples/` folder. The resulting examples are written to the `build/examples` folder.
Although the main purpose of these examples is to demonstrate how to use the API, they also serve other purposes in the development cycle, and so are not exactly as they would be in normal application code:
* every time the library changes, they are compiled together with the library as a basic check that they remain in sync with the library
* they use a special loader script to enable defining at run time which build mode (raw/debug/advanced) to use
To enable this, examples have the following, not needed in application code:
* each html file loads `loader.js`; application code would not need this, but would instead load the appropriate library build file, either a hosted version or a custom build
* each js file starts with `goog.require` functions, used by the compiler; application code would only have these if the code is to be compiled together with the library and/or Closure library
* some js files use type definitions (comments with @type tags); these are also used by the compiler, and are only needed if the code is to be compiled together with the library
* html files load `resources/common.js` and some scripts use `common.getRendererFromQueryString()` to set the map renderer; application code would not need these
* in addition, examples use Twitter Bootstrap and jQuery; this is of course not a requirement - you may use whichever presentation/helper libraries you wish
At the bottom of each example generated in the `build/examples` folder, a modified version of its source code is shown. That modified version can be run standalone and is usually used as starting point for users to extend examples into their own application.
<td><p>A [map](ol.Map.html) is made of [layers](ol.layer.html), a [view](ol.View.html) to visualize them, [interactions](ol.interaction.html) to modify map content and [controls](ol.control.html) with UI components.</p>
[Overview](ol.Map.html)<br>
[Creation](ol.Map.html#Map)<br>
[Events](ol.MapBrowserEvent.html)</td>
<td><p>The view manages the visual parameters of the map view, like resolution or rotation.</p>
[ol.View](ol.View.html) with center, projection, resolution and rotation</td>
<td><p>Layers are lightweight containers that get their data from [sources](ol.source.html).</p>
[ol.layer.Tile](ol.layer.Tile.html)<br>
[ol.layer.Image](ol.layer.Image.html)<br>
[ol.layer.Vector](ol.layer.Vector.html)</td>
</tr><tr>
<th>Controls</th><th>Interactions</th><th>Sources and formats</th>
<tr><td><p>All coordinates and extents need to be provided in view projection (default: EPSG:3857). To transform, use [ol.proj.transform()](ol.proj.html#transform) and [ol.proj.transformExtent()](ol.proj.html#transformExtent).</p>
[ol.proj](ol.proj.html)</td>
<td><p>Changes to all [ol.Objects](ol.Object.html) can observed by calling the [object.on('propertychange')](ol.Object.html#on) method. Listeners receive an [ol.ObjectEvent](ol.ObjectEvent.html) with information on the changed property and old value.</p>
This directory contains configuration (`conf.json`), static content (`index.md`), template (`template/`) and plugins (`plugins/`) for the [JSDoc3](http://usejsdoc.org/) API generator.
## Documenting the source code
JSDoc annotations are used for metadata used by the compiler, for defining the user facing API, and for user documentation.
In the simplest case, a JSDoc block can look like this:
```js
/**
* Add the given control to the map.
* @param {ol.control.Control} control Control.
* @api
*/
ol.Map.prototype.addControl=function(control){
// ...
};
```
The first line is text for the user documentation. This can be long, and it can
contain Markdown.
The second line tells the Closure compiler the type of the argument.
The third line (`@api`) marks the method as part of the api and thus exportable. The stability can be added as value, e.g. `@api stable`. Without such an api annotation, the method will not be documented in the generated API documentation. Symbols without an api annotation will also not be exportable (unless they are explicitly exported with a `goog.exportProperty` call).
The `@api` annotation can be used in conjunciton with the `@inheritDoc` annotation to export a symbol that is documented on a parent class (where the method may be abstract). In general, `@api` annotations should never be used on abstract methods (only on their implementations).
### Events
Events are documented using `@fires` and `@event` annotations:
```js
/**
* Constants for event names.
* @enum {string}
*/
ol.MapBrowserEvent.EventType={
/**
* A true single click with no dragging and no double click. Note that this
* event is delayed by 250 ms to ensure that it is not a double click.
* @event ol.MapBrowserEvent#singleclick
* @api
*/
SINGLECLICK:'singleclick',
// ...
};
```
Note the value of the `@event` annotation. The text before the hash refers to the event class that the event belongs to, and the text after the hash is the type of the event.
To export event properties, they need to be defined in `externs/oli.js` (also see `readme.md` in `externs/`) and marked with an @api annotation:
```js
/** @interface */
oli.MapBrowserEvent;
/**
* @type {ol.Coordinate}
* @api
*/
oli.MapBrowserEvent.prototype.coordinate;
// ...
};
```
To document which events are fired by a class or method, the `@fires` annotation is used:
```js
/**
* @fires ol.MapBrowserEvent
* @fires ol.MapEvent
* @fires ol.render.Event
* ...
*/
ol.Map=function(options){
// ...
};
```
### Observable Properties
Observable properties are documented using the `@observable` annotation. This annotation is added to the getter of an observable property. If an observable property is also settable, the setter is annotated with `@observable` as well.
This template is based on the [Jaguar](https://github.com/davidshimjs/jaguarjs/tree/master/docs/templates/jaguar) template. [JaguarJS](https://github.com/davidshimjs/jaguarjs) is licensed under the [LGPL license](https://github.com/davidshimjs/jaguarjs/tree/master/LICENSE).
The default template for JSDoc 3 uses: [the Taffy Database library](http://taffydb.com/) and the [Underscore Template library](http://documentcloud.github.com/underscore/#template).
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