Wrap the x-axis for the map's replay group

This commit is contained in:
Andreas Hocevar
2015-04-16 14:43:01 +02:00
parent 45cc660c48
commit b51aaa5055

View File

@@ -10,6 +10,7 @@ goog.require('ol');
goog.require('ol.RendererType');
goog.require('ol.css');
goog.require('ol.dom');
goog.require('ol.extent');
goog.require('ol.layer.Image');
goog.require('ol.layer.Layer');
goog.require('ol.layer.Tile');
@@ -92,39 +93,60 @@ ol.renderer.canvas.Map.prototype.createLayerRenderer = function(layer) {
/**
* @param {ol.render.EventType} type Event type.
* @param {olx.FrameState} frameState Frame state.
* @param {boolean=} opt_wrapX Wrap the x-axis.
* @private
*/
ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =
function(type, frameState) {
function(type, frameState, opt_wrapX) {
var map = this.getMap();
var context = this.context_;
if (map.hasListener(type)) {
var extent = frameState.extent;
var pixelRatio = frameState.pixelRatio;
var viewState = frameState.viewState;
var projection = viewState.projection;
var projectionExtent = projection.getExtent();
var resolution = viewState.resolution;
var rotation = viewState.rotation;
var repeatReplay = (opt_wrapX && projection.isGlobal() &&
!ol.extent.containsExtent(projectionExtent, extent));
ol.vec.Mat4.makeTransform2D(this.transform_,
this.canvas_.width / 2, this.canvas_.height / 2,
pixelRatio / resolution, -pixelRatio / resolution,
-rotation,
-viewState.center[0], -viewState.center[1]);
var transform = this.getTransform(frameState);
var tolerance = ol.renderer.vector.getTolerance(resolution, pixelRatio);
var replayGroup = new ol.render.canvas.ReplayGroup(tolerance, extent,
var replayGroup = new ol.render.canvas.ReplayGroup(tolerance,
repeatReplay ?
[projectionExtent[0], extent[1], projectionExtent[2], extent[3]] :
extent,
resolution);
var vectorContext = new ol.render.canvas.Immediate(context, pixelRatio,
extent, this.transform_, rotation);
extent, transform, rotation);
var composeEvent = new ol.render.Event(type, map, vectorContext,
replayGroup, frameState, context, null);
map.dispatchEvent(composeEvent);
replayGroup.finish();
if (!replayGroup.isEmpty()) {
replayGroup.replay(context, pixelRatio, this.transform_,
rotation, {});
replayGroup.replay(context, pixelRatio, transform, rotation, {});
if (repeatReplay) {
var startX = extent[0];
var worldWidth = ol.extent.getWidth(projectionExtent);
var world = 0;
while (startX < projectionExtent[0]) {
transform = this.getTransform(frameState, worldWidth * (--world));
replayGroup.replay(context, pixelRatio, transform, rotation, {});
startX += worldWidth;
}
world = 0;
startX = extent[2];
while (startX > projectionExtent[2]) {
transform = this.getTransform(frameState, worldWidth * (++world));
replayGroup.replay(context, pixelRatio, transform, rotation, {});
startX -= worldWidth;
}
}
}
vectorContext.flush();
this.replayGroup = replayGroup;
@@ -133,14 +155,23 @@ ol.renderer.canvas.Map.prototype.dispatchComposeEvent_ =
/**
* @param {ol.layer.Layer} layer Layer.
* @return {ol.renderer.canvas.Layer} Canvas layer renderer.
* @param {olx.FrameState} frameState Frame state.
* @param {number=} opt_offsetX Offset on the x-axis in view coordinates.
* @protected
* @return {!goog.vec.Mat4.Number} Transform.
*/
ol.renderer.canvas.Map.prototype.getCanvasLayerRenderer = function(layer) {
var layerRenderer = this.getLayerRenderer(layer);
goog.asserts.assertInstanceof(layerRenderer, ol.renderer.canvas.Layer,
'layerRenderer is an instance of ol.renderer.canvas.Layer');
return /** @type {ol.renderer.canvas.Layer} */ (layerRenderer);
ol.renderer.canvas.Map.prototype.getTransform =
function(frameState, opt_offsetX) {
var pixelRatio = frameState.pixelRatio;
var viewState = frameState.viewState;
var resolution = viewState.resolution;
var offsetX = goog.isDef(opt_offsetX) ? opt_offsetX : 0;
return ol.vec.Mat4.makeTransform2D(this.transform_,
this.canvas_.width / 2, this.canvas_.height / 2,
pixelRatio / resolution, -pixelRatio / resolution,
-viewState.rotation,
-viewState.center[0] + offsetX,
-viewState.center[1]);
};
@@ -181,6 +212,7 @@ ol.renderer.canvas.Map.prototype.renderFrame = function(frameState) {
var layerStatesArray = frameState.layerStatesArray;
var viewResolution = frameState.viewState.resolution;
var wrapX = false;
var i, ii, layer, layerRenderer, layerState;
for (i = 0, ii = layerStatesArray.length; i < ii; ++i) {
layerState = layerStatesArray[i];
@@ -193,11 +225,15 @@ ol.renderer.canvas.Map.prototype.renderFrame = function(frameState) {
continue;
}
if (layerRenderer.prepareFrame(frameState, layerState)) {
if (layer instanceof ol.layer.Vector && layer.getSource().getWrapX()) {
wrapX = true;
}
layerRenderer.composeFrame(frameState, layerState, context);
}
}
this.dispatchComposeEvent_(ol.render.EventType.POSTCOMPOSE, frameState);
this.dispatchComposeEvent_(
ol.render.EventType.POSTCOMPOSE, frameState, wrapX);
if (!this.renderedVisible_) {
goog.style.setElementShown(this.canvas_, true);