Uncheck heavy layers by default
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@@ -12,6 +12,7 @@
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<style>
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#map {
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max-width: 600px;
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margin: 0 auto;
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}
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</style>
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</head>
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@@ -41,6 +42,16 @@
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<div id="docs">
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<p>See the <a href="tile-vector.js" target="_blank">tile-vector.js source</a> to see how this is done.</p>
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</div>
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<div class="alert">
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<strong>Warning</strong> Map is becoming unresponsive with too many layers.
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</div>
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<fieldset>
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<legend>Layers</legend>
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<label class="checkbox"><input type="checkbox" id="landuse"/> Landuse</label>
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<label class="checkbox"><input type="checkbox" id="buildings"/> Buildings</label>
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<label class="checkbox"><input type="checkbox" id="water" checked/> Water</label>
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<label class="checkbox"><input type="checkbox" id="roads" checked/> Roads</label>
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</fieldset>
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<div id="tags">tile-vector, openstreetmap</div>
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</div>
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@@ -77,10 +77,10 @@ var buildingStyle = [
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new ol.style.Style({
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fill: new ol.style.Fill({
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color: '#666',
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opacity: .4
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opacity: 0.4
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}),
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stroke: new ol.style.Stroke({
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color: '#FFF',
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color: '#444',
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width: 1
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})
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})
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@@ -97,8 +97,9 @@ var buildingLayer = new ol.layer.Vector({
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url: 'http://{a-c}.tile.openstreetmap.us/' +
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'vectiles-buildings/{z}/{x}/{y}.topojson'
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}),
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visible: false,
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style: function(f, resolution) {
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return (resolution < 5) ? buildingStyle : [];
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return (resolution < 10) ? buildingStyle : [];
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}
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});
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@@ -115,6 +116,7 @@ var landuseLayer = new ol.layer.Vector({
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url: 'http://{a-c}.tile.openstreetmap.us/' +
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'vectiles-land-usages/{z}/{x}/{y}.topojson'
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}),
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visible: false,
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style: function(feature, resolution) {
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var kind = feature.get('kind');
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var styleKey = kind;
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@@ -140,7 +142,7 @@ var landuseLayer = new ol.layer.Vector({
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}),
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fill: new ol.style.Fill({
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color: color,
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opacity: .5
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opacity: 0.5
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})
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})];
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landuseStyleCache[styleKey] = styleArray;
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@@ -159,3 +161,13 @@ var map = new ol.Map({
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zoom: 15
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})
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});
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$('input[type=checkbox]').on('change', function() {
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var layer = {
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landuse: landuseLayer,
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buildings: buildingLayer,
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water: waterLayer,
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roads: roadLayer
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}[$(this).attr('id')];
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layer.setVisible(!layer.getVisible());
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});
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