Document map DOM elements
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@@ -258,7 +258,8 @@ olx.OverlayOptions.prototype.positioning;
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/**
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* Whether event propagation to the map viewport should be stopped. Default is
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* `true`. If `true` the overlay is placed in the same container as that of the
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* controls (`ol-overlaycontainer-stopevent`).
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* controls (CSS class name `ol-overlaycontainer-stopevent`); if `false` it is
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* placed in the container with CSS class name `ol-overlaycontainer`.
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* @type {boolean|undefined}
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*/
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olx.OverlayOptions.prototype.stopEvent;
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@@ -12,8 +12,9 @@ goog.require('ol.Object');
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* @classdesc
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* A control is a visible widget with a DOM element in a fixed position on the
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* screen. They can involve user input (buttons), or be informational only;
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* the position is determined using CSS. By default these are part of the map
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* container, but can use any outside DOM element.
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* the position is determined using CSS. By default these are placed in the
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* container with CSS class name `ol-overlaycontainer-stopevent`, but can use
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* any outside DOM element.
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*
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* This is the base class for controls. You can use it for simple custom
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* controls by creating the element with listeners, creating an instance:
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@@ -139,6 +139,15 @@ ol.MapProperty = {
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* The above snippet creates a map with a MapQuest OSM layer on a 2D view and
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* renders it to a DOM element with the id `map`.
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*
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* The constructor places a viewport container (with CSS class name
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* `ol-viewport`) in the target element (see `getViewport()`), and then two
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* further elements within the viewport: one with CSS class name
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* `ol-overlaycontainer-stopevent` for controls and some overlays, and one with
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* CSS class name `ol-overlaycontainer` for other overlays (see the `stopEvent`
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* option of {@link ol.Overlay} for the difference). The map itself is placed in
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* a further element within the viewport, either DOM or Canvas, depending on the
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* renderer.
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*
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* @constructor
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* @extends {ol.Object}
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* @param {olx.MapOptions} options Map options.
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