Add AtlasManagerOptions and improve docs

This commit is contained in:
tsauerwein
2014-11-07 11:12:32 +01:00
parent ebe0c6a88c
commit fe3cdd8d1b
3 changed files with 89 additions and 47 deletions

View File

@@ -6101,3 +6101,36 @@ olx.ViewState.prototype.resolution;
* @api
*/
olx.ViewState.prototype.rotation;
/**
* @typedef {{size: (number|undefined),
* maxSize: (number|undefined),
* space: (number|undefined)}}
* @api
*/
olx.style.AtlasManagerOptions;
/**
* The size in pixels of the first atlas image (default: 256).
* @type {number|undefined}
* @api
*/
olx.style.AtlasManagerOptions.prototype.size;
/**
* The maximum size in pixels of atlas images (default: 2048).
* @type {number|undefined}
* @api
*/
olx.style.AtlasManagerOptions.prototype.maxSize;
/**
* The space in pixels between images (default: 1).
* @type {number|undefined}
* @api
*/
olx.style.AtlasManagerOptions.prototype.space;

View File

@@ -8,6 +8,9 @@ goog.require('goog.object');
/**
* Provides information for an image inside an atlas.
* `offsetX` and `offsetY` are the position of the image inside
* the atlas image `image`.
* @typedef {{offsetX: number, offsetY: number, image: HTMLCanvasElement}}
*/
ol.style.AtlasInfo;
@@ -15,48 +18,48 @@ ol.style.AtlasInfo;
/**
* Manages the creation of texture atlases.
* Manages the creation of image atlases.
*
* Images added to this manager will be inserted into an atlas, which
* will be used for rendering.
* The `size` given in the constructor is the size for the first
* atlas. After that, when new atlases are created, they will have
* twice the size as the latest atlas (until `maxSize` is reached.)
* twice the size as the latest atlas (until `maxSize` is reached).
*
* It is recommended to use `ol.has.WEBGL_MAX_TEXTURE_SIZE` as
* `maxSize` value.
* When used for WebGL, it is recommended to use `ol.has.WEBGL_MAX_TEXTURE_SIZE`
* as `maxSize` value. Also, if an application uses a lot, or a lot of
* large images, it is recommend to set a higher `size` value to avoid
* the creation of too many atlases.
*
* @constructor
* @struct
* @param {number=} opt_size The size in pixels of the first atlas image
* (default: 256).
* @param {number=} opt_maxSize The maximum size in pixels of atlas images
* (default: 2048).
* @param {number=} opt_space The space in pixels between images
* (default: 1).
* @api
* @param {olx.style.AtlasManagerOptions=} opt_options Options.
*/
ol.style.AtlasManager = function(opt_size, opt_maxSize, opt_space) {
ol.style.AtlasManager = function(opt_options) {
var options = goog.isDef(opt_options) ? opt_options : {};
/**
* The size in pixels of the latest atlas image.
* @private
* @type {number}
*/
this.currentSize_ = goog.isDef(opt_size) ? opt_size : 256;
this.currentSize_ = goog.isDef(options.size) ? options.size : 256;
/**
* The maximum size in pixels of atlas images.
* @private
* @type {number}
*/
this.maxSize_ = goog.isDef(opt_maxSize) ? opt_maxSize : 2048;
this.maxSize_ = goog.isDef(options.maxSize) ? options.maxSize : 2048;
/**
* The size in pixels between images.
* @private
* @type {number}
*/
this.space_ = goog.isDef(opt_space) ? opt_space : 1;
this.space_ = goog.isDef(options.space) ? options.space : 1;
/**
* @private
@@ -68,11 +71,12 @@ ol.style.AtlasManager = function(opt_size, opt_maxSize, opt_space) {
/**
* @param {string} id The identifier of the entry to check.
* @return {ol.style.AtlasInfo}
* @return {?ol.style.AtlasInfo} The position and atlas image for the entry,
* or `null` if the entry is not part of the atlas manager.
*/
ol.style.AtlasManager.prototype.getInfo = function(id) {
var atlas, info;
for (var i = 0, ii = this.atlases_.length; i < ii; i++) {
var atlas, info, i, ii;
for (i = 0, ii = this.atlases_.length; i < ii; ++i) {
atlas = this.atlases_[i];
info = atlas.get(id);
if (info !== null) {
@@ -92,11 +96,12 @@ ol.style.AtlasManager.prototype.getInfo = function(id) {
* @param {string} id The identifier of the entry to add.
* @param {number} width The width.
* @param {number} height The height.
* @param {function(*)} renderCallback Called to render the new sprite entry
* onto the sprite image.
* @param {object=} opt_this Value to use as `this` when executing
* `renderCallback`.
* @return {ol.style.AtlasInfo}
* @param {function(CanvasRenderingContext2D, number, number)} renderCallback
* Called to render the new image onto an atlas image.
* @param {Object=} opt_this Value to use as `this` when executing
* `renderCallback`.
* @return {?ol.style.AtlasInfo} The position and atlas image for the entry,
* or `null` if the image is too big.
*/
ol.style.AtlasManager.prototype.add =
function(id, width, height, renderCallback, opt_this) {
@@ -105,8 +110,8 @@ ol.style.AtlasManager.prototype.add =
return null;
}
var atlas, info;
for (var i = 0, ii = this.atlases_.length; i < ii; i++) {
var atlas, info, i, ii;
for (i = 0, ii = this.atlases_.length; i < ii; ++i) {
atlas = this.atlases_[i];
info = atlas.add(id, width, height, renderCallback, opt_this);
if (info !== null) {
@@ -117,7 +122,8 @@ ol.style.AtlasManager.prototype.add =
this.currentSize_ = Math.min(this.currentSize_ * 2, this.maxSize_);
atlas = new ol.style.Atlas(this.currentSize_, this.space_);
this.atlases_.push(atlas);
ii++;
// run the loop another time
++ii;
}
}
};
@@ -125,16 +131,16 @@ ol.style.AtlasManager.prototype.add =
/**
* This class facilitates the creation of texture atlases.
* This class facilitates the creation of image atlases.
*
* Images added to an atlas will be rendered onto a single
* atlas canvas. The distribution of images on the canvas are
* atlas canvas. The distribution of images on the canvas is
* managed with the bin packing algorithm described in:
* http://www.blackpawn.com/texts/lightmaps/
*
* @constructor
* @struct
* @param {number} size The size in pixels of the sprite images.
* @param {number} size The size in pixels of the sprite image.
* @param {number} space The space in pixels between images.
*/
ol.style.Atlas = function(size, space) {
@@ -143,7 +149,7 @@ ol.style.Atlas = function(size, space) {
* @private
* @type {number} The space in pixels between images.
* Because texture coordinates are float values, the edges of
* texture might not be completely correct (in a way that the
* images might not be completely correct (in a way that the
* edges overlap when being rendered). To avoid this we add a
* padding around each image.
*/
@@ -157,7 +163,7 @@ ol.style.Atlas = function(size, space) {
/**
* @private
* @type {Object.<number, ol.style.AtlasInfo>}
* @type {Object.<string, ol.style.AtlasInfo>}
*/
this.entries_ = {};
@@ -181,10 +187,11 @@ ol.style.Atlas = function(size, space) {
/**
* @param {string} id The identifier of the entry to check.
* @return {ol.style.AtlasInfo}
* @return {?ol.style.AtlasInfo}
*/
ol.style.Atlas.prototype.get = function(id) {
return goog.object.get(this.entries_, id, null);
return /** @type {?ol.style.AtlasInfo} */ (
goog.object.get(this.entries_, id, null));
};
@@ -192,16 +199,16 @@ ol.style.Atlas.prototype.get = function(id) {
* @param {string} id The identifier of the entry to add.
* @param {number} width The width.
* @param {number} height The height.
* @param {function(*)} renderCallback Called to render the new sprite entry
* onto the sprite image.
* @param {object=} opt_this Value to use as `this` when executing
* `renderCallback`.
* @return {ol.style.AtlasInfo}
* @param {function(CanvasRenderingContext2D, number, number)} renderCallback
* Called to render the new image onto an atlas image.
* @param {Object=} opt_this Value to use as `this` when executing
* `renderCallback`.
* @return {?ol.style.AtlasInfo} The position and atlas image for the entry.
*/
ol.style.Atlas.prototype.add =
function(id, width, height, renderCallback, opt_this) {
var block;
for (var i = 0, ii = this.emptyBlocks_.length; i < ii; i++) {
var block, i, ii;
for (i = 0, ii = this.emptyBlocks_.length; i < ii; ++i) {
block = this.emptyBlocks_[i];
if (block.width >= width + this.space_ &&
block.height >= height + this.space_) {
@@ -241,8 +248,10 @@ ol.style.Atlas.prototype.split_ =
var deltaWidth = block.width - width;
var deltaHeight = block.height - height;
/** @type {ol.style.AtlasInfo} */
var newBlock1, newBlock2;
/** @type {ol.style.Atlas.Block} */
var newBlock1;
/** @type {ol.style.Atlas.Block} */
var newBlock2;
if (deltaWidth > deltaHeight) {
// split vertically

View File

@@ -186,7 +186,7 @@ describe('ol.style.AtlasManager', function() {
describe('#add', function() {
it('adds one entry', function() {
var manager = new ol.style.AtlasManager(128);
var manager = new ol.style.AtlasManager({size: 128});
var info = manager.add('1', 32, 32, defaultRender);
expect(info).to.eql(
@@ -196,7 +196,7 @@ describe('ol.style.AtlasManager', function() {
});
it('creates a new atlas if needed', function() {
var manager = new ol.style.AtlasManager(128);
var manager = new ol.style.AtlasManager({size: 128});
expect(manager.add('1', 100, 100, defaultRender)).to.be.ok();
var info = manager.add('2', 100, 100, defaultRender);
expect(info).to.be.ok();
@@ -205,7 +205,7 @@ describe('ol.style.AtlasManager', function() {
});
it('creates new atlases until one is large enough', function() {
var manager = new ol.style.AtlasManager(128);
var manager = new ol.style.AtlasManager({size: 128});
expect(manager.add('1', 100, 100, defaultRender)).to.be.ok();
expect(manager.atlases_).to.have.length(1);
var info = manager.add('2', 500, 500, defaultRender);
@@ -215,7 +215,7 @@ describe('ol.style.AtlasManager', function() {
});
it('checks all existing atlases and create a new if needed', function() {
var manager = new ol.style.AtlasManager(128);
var manager = new ol.style.AtlasManager({size: 128});
expect(manager.add('1', 100, 100, defaultRender)).to.be.ok();
expect(manager.add('2', 100, 100, defaultRender)).to.be.ok();
expect(manager.atlases_).to.have.length(2);
@@ -226,7 +226,7 @@ describe('ol.style.AtlasManager', function() {
});
it('returns null if the size exceeds the maximum size', function() {
var manager = new ol.style.AtlasManager(128);
var manager = new ol.style.AtlasManager({size: 128});
expect(manager.add('1', 100, 100, defaultRender)).to.be.ok();
expect(manager.add('2', 2048, 2048, defaultRender)).to.eql(null);
});
@@ -235,7 +235,7 @@ describe('ol.style.AtlasManager', function() {
describe('#getInfo', function() {
it('returns null if no entry for the given id', function() {
var manager = new ol.style.AtlasManager(128);
var manager = new ol.style.AtlasManager({size: 128});
expect(manager.getInfo('123456')).to.eql(null);
});
});