Merge pull request #1943 from elemoine/ht
Hit detection skips layers in invisible groups
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@@ -97,11 +97,16 @@ ol.renderer.Map.prototype.disposeInternal = function() {
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ol.renderer.Map.prototype.forEachFeatureAtPixel =
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function(coordinate, frameState, callback, thisArg,
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layerFilter, thisArg2) {
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var layersArray = this.map_.getLayerGroup().getLayersArray();
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var obj = this.map_.getLayerGroup().getLayerStatesArray();
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var layers = obj.layers;
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var layerStates = obj.layerStates;
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goog.asserts.assert(layers.length == layerStates.length);
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var numLayers = layers.length;
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var i;
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for (i = layersArray.length - 1; i >= 0; --i) {
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var layer = layersArray[i];
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if (layer.getVisible() && layerFilter.call(thisArg2, layer)) {
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for (i = numLayers - 1; i >= 0; --i) {
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var layerState = layerStates[i];
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var layer = layers[i];
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if (layerState.visible && layerFilter.call(thisArg2, layer)) {
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var layerRenderer = this.getLayerRenderer(layer);
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var result = layerRenderer.forEachFeatureAtPixel(
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coordinate, frameState, callback, thisArg);
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