Things done:
- stay closer to the original rendering in canvas
- get rid of the intermediary blur step
- use the new callbacks in the webgl points renderer
- premultiply alpha in the last postprocessing step
Now the shader and program caches are simply arrays of native WebGL created objects.
The WebGLHelper simply takes the sources of the frag and vert shader and produces a program.
This removes 2 classes & reduces the general verbosity of the API.
Also a `getShaderCompilationErrors` was added on `WebGLHelper` to help debug GLSL errors.
Executors are use to render instructions.
They do not contain cod for building instructions.
Signed-off-by: Guillaume Beraudo <guillaume.beraudo@camptocamp.com>
ol/renderer/vector was using the abstract ReplayGroup type while
referencing replayGroup.addDeclutter(), which was only defined
on the canvas and webgl implementations and was also defined
differently.
- Added JSDoc to getRenderer()
- Cast default options to types
- Cast event to MouseEvent to satisfy tsc. Non mouse/touch events
will simply produce [NaN, NaN]
- Cast to Layer before calling getSource(), as it does not exist
on Base
tsc considers everything in the else block to be of type 'never',
since it thinks that cosh is permanently defined for Math. Casting
back to Math in the else block fixes the error.
Remove 'extent' because the parent Source class does not contain
'extent' on its options or use options.extent in the constructor.
Also removed 'extent' from 'Options' for 'TileSource'.
Fixed constructor docs specifying optional options without a
default value. Fixed malformed @link tag in typedef description.
canvasFunction type was previously declared with the 'this' type
as ImageCanvas, but the 'this' ref was not passed on the scope when
calling the function.
The parent class does not accept an extent on its options. Also
check that the image is an img or video tag before setting the
source as Canvas does not have the src property.
If `VOID` is used, TypeScript is not able to figure out what the function parameters are.
Before:
```
$ npx tsc | wc -l
1188
```
After:
```
$ npx tsc | wc -l
1169
```
I'm not entirely sure that I like this pattern, but there does not
appear to be a better option since TypeScript would recommend:
function(this: SomeClass, ...)
tsdoc does not appear to support an associated annotation for the
function a la @this {SomeClass}.
Remove the following errors from the TypeScript checks:
```
src/ol/pointer/TouchSource.js(231,23): error TS2339: Property 'webkitRadiusX' does not exist on type 'Touch'.
src/ol/pointer/TouchSource.js(232,24): error TS2339: Property 'webkitRadiusY' does not exist on type 'Touch'.
src/ol/pointer/TouchSource.js(233,26): error TS2339: Property 'webkitForce' does not exist on type 'Touch'.
```
The only reference that I've found for these properties is a warning message from Google Chrome:
```
'Touch.webkitRadiusX' is deprecated and will be removed in M47, around November 2015. Please use 'Touch.radiusX' instead.
```
TypeScript doesn't like the current implementation:
```
src/ol/control/MousePosition.js(82,64): error TS2339: Property 'undefinedHTML' does not exist on type 'never'.
```
Some WMTS getCapabilities return <MatrixSet><TopLeftCorner> with more than one whitespace as delimiter between the coordinates. This leads to the layer not being displayed, because the origin_ property of ol.tilegrid.TileGrid is not set.
Error in ol.tilegrid.TileGrid.prototype.getTileCoordForXYAndZ_: JavaScript runtime error: Unable to get property '0' of undefined or null reference
It is often useful in application code to have a way to uniquely identify
and object.
Exposing the OpenLayers mechanism allows for best performance and avoid
unneccessary dirt.
TileWMS objects take a gutter option but do not have a public getter
for it. This makes it convoluted for user code to recreate the object
(ex: in the case of serialization/deserialization).
- the getGutterInternal() method is renamed to getGutter;
- the getGutter(projection) method is renamed to getGutterForProjection,
which is also more explicit.
The getGutter method was not API and is only used by the renderer.
Instead, only prevent default on handled pointerdown events. This makes
the `focus` condition work with interactions that involve dragging on
touch devices.
@@ -39,6 +39,29 @@ See the following examples for more detail on bundling OpenLayers with your appl
* Using [Rollup](https://github.com/openlayers/ol-rollup)
* Using [Webpack](https://github.com/openlayers/ol-webpack)
* Using [Parcel](https://github.com/openlayers/ol-parcel)
* Using [Browserify](https://github.com/openlayers/ol-browserify)
## TypeScript and VS Code IntelliSense support
The `ol` package contains a `src/` folder with JSDoc annotated sources. TypeScript can get type definitions from these sources with a `tsconfig.json` like this:
```js
{
"compilerOptions":{
// Enable JavaScript support
"allowJs":true,
// Point to the JSDoc typed sources when using modules from the ol package
"baseUrl":"./",
"paths":{
"ol":["node_modules/ol/src"],
"ol/*":["node_modules/ol/src/*"]
}
},
"include":[
// Include JavaScript files from the ol package
"node_modules/ol/**/*.js"
]
}
```
## Supported Browsers
@@ -61,4 +84,4 @@ Please see our guide on [contributing](CONTRIBUTING.md) if you're interested in
- Need help? Find it on [Stack Overflow using the tag 'openlayers'](http://stackoverflow.com/questions/tagged/openlayers)
- Follow [@openlayers](https://twitter.com/openlayers) on Twitter
##### Removal of the deprecated "inherits" function
The `inherits` function that was used to inherit the prototype methods from one constructor into another has been removed.
The standard ECMAScript classes should be used instead.
##### New internal tile coordinates
Previously, the internal tile coordinates used in the library had an unusual row order – the origin of the tile coordinate system was at the top left as expected, but the rows increased upwards. This meant that all tile coordinates within a tile grid's extent had negative `y` values.
Now, the internal tile coordinates used in the library have the same row order as standard (e.g. XYZ) tile coordinates. The origin is at the top left (as before), and rows or `y` values increase downward. So the top left tile of a tile grid is now `0, 0`, whereas it was `0, -1` before.
```
x, y values for tile coordinates
origin
*__________________________
| | | |
| 0, 0 | 1, 0 | 2, 0 |
|________|________|________|
| | | |
| 0, 1 | 1, 1 | 2, 1 |
|________|________|________|
| | | |
| 0, 2 | 1, 2 | 2, 2 |
|________|________|________|
```
This change should only affect you if you were using a custom `tileLoadFunction` or `tileUrlFunction`. For example, if you used to have a `tileUrlFunction` that looked like this:
```js
// before
functiontileUrlFunction(tileCoord){
constz=tileCoord[0];
constx=tileCoord[1];
consty=-tileCoord[2]-1;
// do something with z, x, y
}
```
You would now do something like this:
```js
// after
functiontileUrlFunction(tileCoord){
constz=tileCoord[0];
constx=tileCoord[1];
consty=tileCoord[2];
// do something with z, x, y
}
```
In addition (this should be exceedingly rare), if you previously created a `ol/tilegrid/WMTS` by hand and you were providing an array of `sizes`, you no longer have to provide a negative height if your tile origin is the top-left corner (the common case). On the other hand, if you are providing a custom array of `sizes` and your origin is the bottom of the grid (this is uncommon), your height values must now be negative.
##### Removal of the "vector" render mode for vector tile layers
If you were previously using `VectorTile` layers with `renderMode: 'vector'`, you have to remove this configuration option. That mode was removed. `'hybrid'` (default) and `'image'` are still available.
##### New `prerender` and `postrender` layer events replace old `precompose`, `render` and `postcompose` events
If you were previously registering for `precompose` and `postcompose` events, you should now register for `prerender` and `postrender` events on layers. Instead of the previous `render` event, you should now listen for `postrender`. Layers are no longer composed to a single Canvas element. Instead, they are added to the map viewport as individual elements.
##### New `getVectorContext` function provides access to the immediate vector rendering API
Previously, render events included a `vectorContext` property that allowed you to render features or geometries directly to the map. This is still possible, but you now have to explicitly create a vector context with the `getVectorContext` function. This change makes the immediate rendering API an explicit dependency if your application uses it. If you don't use this API, your application bundle will not include the vector rendering modules (as it did before).
Here is an abbreviated example of how to use the `getVectorContext` function:
```js
import{getVectorContext}from'ol/render';
// construct your map and layers as usual
layer.on('postrender',function(event){
constvectorContext=getVectorContext(event);
// use any of the drawing methods on the vector context
});
```
##### Layers can only be added to a single map
Previously, it was possible to render a single layer in two maps. Now, each layer can only belong to a single map (in the same way that a single DOM element can only have one parent).
##### The `OverviewMap` requires a list of layers.
Due to the constraint above (layers can only be added to a single map), the overview map needs to be constructed with a list of layers.
##### The `ol/Graticule` has been replaced by `ol/layer/Graticule`
Previously, a graticule was not a layer. Now it is. See the graticule example for details on how to add a graticule layer to your map.
##### Drop of support for the experimental WebGL renderer
The WebGL map and layers renderers are gone, replaced by a `WebGLHelper` function that provides a lightweight,
low-level access to the WebGL API. This is implemented in a new `WebGLPointsLayer` which does simple rendering of large number
of points with custom shaders.
This is now used in the `Heatmap` layer.
The removed classes and components are:
*`WebGLMap` and `WebGLMapRenderer`
*`WebGLLayerRenderer`
*`WebGLImageLayer` and `WebGLImageLayerRenderer`
*`WebGLTileLayer` and `WebGLTileLayerRenderer`
*`WebGLVectorLayer` and `WebGLVectorLayerRenderer`
*`WebGLReplay` and derived classes, along with associated shaders
*`WebGLReplayGroup`
*`WebGLImmediateRenderer`
*`WebGLMap`
* The shader build process using `mustache` and the `Makefile` at the root
##### Removal of the AtlasManager
Following the removal of the experimental WebGL renderer, the AtlasManager has been removed as well. The atlas was only used by this renderer.
The non API `getChecksum` functions of the style is also removed.
#### Other changes
##### Always load tiles while animating or interacting
`ol/PluggableMap` and subclasses no longer support the `loadTilesWhileAnimating` and `loadTilesWhileInteracting` options. These options were used to enable tile loading during animations and interactions. With the new DOM composition render strategy, it is no longer necessary to postpone tile loading until after animations or interactions.
### v5.3.0
#### The `getUid` function returns string
The `getUid` function from the `ol/util` module now returns a string instead of a number.
#### Attributions are not collapsible for `ol/source/OSM`
When a map contains a layer from a `ol/source/OSM` source, the `ol/control/Attribution` control will be shown with the `collapsible: false` behavior.
To get the previous behavior, configure the `ol/control/Attribution` control with `collapsible: true`.
### v5.2.0
#### Removal of the `snapToPixel` option for `ol/style/Image` subclasses
The `snapToPixel` option has been removed, and the `getSnapToPixel` and `setSnapToPixel` methods are deprecated.
The renderer now snaps to integer pixels when no interaction or animation is running to get crisp rendering. During interaction or animation, it does not snap to integer pixels to avoid jitter.
When rendering with the Immediate API, symbols will no longer be snapped to integer pixels. To get crisp images, set `context.imageSmoothingEnabled = false` before rendering with the Immediate API, and `context.imageSmoothingEnabled = true` afterwards.
### v5.1.0
#### Geometry constructor and `setCoordinates` no longer accept `null` coordinates
Geometries (`ol/geom/*`) now need to be constructed with valid coordinates (center for `ol/geom/Circle`) as first constructor argument. The same applies to the `setCoordinates()` (`setCenter() for `ol/geom/Circle`) method.
Geometries (`ol/geom/*`) now need to be constructed with valid coordinates (center for `ol/geom/Circle`) as first constructor argument. The same applies to the `setCoordinates()` (`setCenter()` for `ol/geom/Circle`) method.
The 5.2 release adds a few new features a handful of fixes, including regressions that were reported after the 5.1 release. You should be able to upgrade without any additional work. See the one note below regarding `snapToPixel` on `ol/style/Image` and subclasses.
We're still working toward type checking with TypeScript. Until that is complete, we apologize for some flwas in the online API documentation. We're excited about the improved experience for application developers when the effort is finished, and will highlight some of the benefit in upcoming releases.
### Upgrade Notes
#### Removal of the `snapToPixel` option for `ol/style/Image` subclasses
The `snapToPixel` option has been removed, and the `getSnapToPixel` and `setSnapToPixel` methods are deprecated.
The renderer now snaps to integer pixels when no interaction or animation is running to get crisp rendering. During interaction or animation, it does not snap to integer pixels to avoid jitter.
When rendering with the Immediate API, symbols will no longer be snapped to integer pixels. To get crisp images, set `context.imageSmoothingEnabled = false` before rendering with the Immediate API, and `context.imageSmoothingEnabled = true` afterwards.
### New Features and Fixes
* [#8511](https://github.com/openlayers/openlayers/pull/8511) - Update IGN API key ([@openlayers](https://github.com/openlayers))
* [#8547](https://github.com/openlayers/openlayers/pull/8547) - Fix port number in developing doc ([@pgiraud](https://github.com/pgiraud))
* [#8546](https://github.com/openlayers/openlayers/pull/8546) - Update projection FAQ for v5 ([@ahocevar](https://github.com/ahocevar))
* [#8481](https://github.com/openlayers/openlayers/pull/8481) - Expose some internal functions ([@gberaudo](https://github.com/gberaudo))
* [#8510](https://github.com/openlayers/openlayers/pull/8510) - Fix WMTS URLs with dimensions ([@gberaudo](https://github.com/gberaudo))
* [#8524](https://github.com/openlayers/openlayers/pull/8524) - Fix compatiblity with XHTML content type ([@NeoRaider](https://github.com/NeoRaider))
* [#8529](https://github.com/openlayers/openlayers/pull/8529) - Update link to base class in docs ([@TDesjardins](https://github.com/TDesjardins))
* [#8528](https://github.com/openlayers/openlayers/pull/8528) - Update link to base class in docs ([@TDesjardins](https://github.com/TDesjardins))
* [#8525](https://github.com/openlayers/openlayers/pull/8525) - Re-export Projection from ol/proj for convenience ([@tschaub](https://github.com/tschaub))
* [#8499](https://github.com/openlayers/openlayers/pull/8499) - Round center in viewState to pixels ([@ahocevar](https://github.com/ahocevar))
* [#8520](https://github.com/openlayers/openlayers/pull/8520) - Remove redundant if block ([@openlayers](https://github.com/openlayers))
* [#8515](https://github.com/openlayers/openlayers/pull/8515) - More convenient select and sketch layer management ([@ahocevar](https://github.com/ahocevar))
* [#8490](https://github.com/openlayers/openlayers/pull/8490) - WMTS getCapabilities readCoodinates more than one whitespace delimiter ([@MarquesDeAzevedo](https://github.com/MarquesDeAzevedo))
* [#8489](https://github.com/openlayers/openlayers/pull/8489) - Use .prototype. only where necessary ([@ahocevar](https://github.com/ahocevar))
* [#8478](https://github.com/openlayers/openlayers/pull/8478) - Check font availability with multiple font weights ([@ahocevar](https://github.com/ahocevar))
* [#8483](https://github.com/openlayers/openlayers/pull/8483) - Don't create Polygon with null coordinates ([@fredj](https://github.com/fredj))
* [#8471](https://github.com/openlayers/openlayers/pull/8471) - Add getUrl and getImageExtent to ImageStatic API ([@samuel-girard](https://github.com/samuel-girard))
* [#8470](https://github.com/openlayers/openlayers/pull/8470) - Update Tile loading API docs ([@scroach](https://github.com/scroach))
* [#8477](https://github.com/openlayers/openlayers/pull/8477) - Expose original getGutter ([@gberaudo](https://github.com/gberaudo))
* [#8466](https://github.com/openlayers/openlayers/pull/8466) - Add onFocusOnly option to interaction defaults ([@ahocevar](https://github.com/ahocevar))
* [#8465](https://github.com/openlayers/openlayers/pull/8465) - Do not prevent default on pointermove ([@ahocevar](https://github.com/ahocevar))
* [#8452](https://github.com/openlayers/openlayers/pull/8452) - Remove extra translate function in Geometry, add missing api tag ([@fredj](https://github.com/fredj))
* [#8450](https://github.com/openlayers/openlayers/pull/8450) - Mark properties of ReadOptions and WriteOptions as optional ([@fredj](https://github.com/fredj))
* [#8439](https://github.com/openlayers/openlayers/pull/8439) - Fewer dots in types ([@tschaub](https://github.com/tschaub))
* [#8441](https://github.com/openlayers/openlayers/pull/8441) - Fix loaded script for the example-verbatim examples ([@fredj](https://github.com/fredj))
* [#8435](https://github.com/openlayers/openlayers/pull/8435) - Call setCoordinates on the point instance ([@fredj](https://github.com/fredj))
* [#8428](https://github.com/openlayers/openlayers/pull/8428) - Type name on same line as type ([@tschaub](https://github.com/tschaub))
* [#8422](https://github.com/openlayers/openlayers/pull/8422) - Improve JSDoc such that `ng build --prod` with angular/cli 6.0.8 succeeds again ([@jkoelewijn](https://github.com/jkoelewijn))
* [#8417](https://github.com/openlayers/openlayers/pull/8417) - Minor doc updates ([@tschaub](https://github.com/tschaub))
* [#8418](https://github.com/openlayers/openlayers/pull/8418) - Set api annotation on classdesc, not constructor ([@ahocevar](https://github.com/ahocevar))
* [#8414](https://github.com/openlayers/openlayers/pull/8414) - Updates for 5.1.2 ([@tschaub](https://github.com/tschaub))
* [#8413](https://github.com/openlayers/openlayers/pull/8413) - Remove extra curly in type ([@tschaub](https://github.com/tschaub))
* [#8412](https://github.com/openlayers/openlayers/pull/8412) - Changes for 5.1.1. ([@tschaub](https://github.com/tschaub))
<details>
<summary>Dependency Updates</summary>
* [#8543](https://github.com/openlayers/openlayers/pull/8543) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8541](https://github.com/openlayers/openlayers/pull/8541) - Update proj4 to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8542](https://github.com/openlayers/openlayers/pull/8542) - Update rollup-plugin-commonjs to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8533](https://github.com/openlayers/openlayers/pull/8533) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8530](https://github.com/openlayers/openlayers/pull/8530) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8522](https://github.com/openlayers/openlayers/pull/8522) - Update marked to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8505](https://github.com/openlayers/openlayers/pull/8505) - Update karma to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8501](https://github.com/openlayers/openlayers/pull/8501) - Update rollup-plugin-commonjs to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8495](https://github.com/openlayers/openlayers/pull/8495) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8493](https://github.com/openlayers/openlayers/pull/8493) - Update clean-css-cli to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8491](https://github.com/openlayers/openlayers/pull/8491) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8486](https://github.com/openlayers/openlayers/pull/8486) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8476](https://github.com/openlayers/openlayers/pull/8476) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8475](https://github.com/openlayers/openlayers/pull/8475) - Update clean-css-cli to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8469](https://github.com/openlayers/openlayers/pull/8469) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8453](https://github.com/openlayers/openlayers/pull/8453) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8447](https://github.com/openlayers/openlayers/pull/8447) - Update rollup-plugin-commonjs to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8426](https://github.com/openlayers/openlayers/pull/8426) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
We're continuing to work toward more complete type checking with TypeScript –based on JSDoc annotations in the source. The 5.3 release includes a number of bug fixes related to the type checking effort. In addition the release comes with a handful of new features and improved API reference docs.
### Upgrade Notes
#### The `getUid` function returns string
The `getUid` function from the `ol/util` module now returns a string instead of a number.
#### Attributions are not collapsible for `ol/source/OSM`
When a map contains a layer from a `ol/source/OSM` source, the `ol/control/Attribution` control will be shown with the `collapsible: false` behavior.
To get the previous behavior, configure the `ol/control/Attribution` control with `collapsible: true`.
### New Features and Fixes
* [#8642](https://github.com/openlayers/openlayers/pull/8642) - Fixes for optional key passing, issue #8067 for tile sources ([@dimin](https://github.com/dimin))
* [#8885](https://github.com/openlayers/openlayers/pull/8885) - Move GeolocationProperty into Geolocation ([@fredj](https://github.com/fredj))
* [#8881](https://github.com/openlayers/openlayers/pull/8881) - Remove custom styles in drag-and-drop examples ([@fredj](https://github.com/fredj))
* [#8858](https://github.com/openlayers/openlayers/pull/8858) - Add condition for viewParams and TypeScript related option ([@webgeodatavore](https://github.com/webgeodatavore))
* [#8879](https://github.com/openlayers/openlayers/pull/8879) - Build with CircleCI ([@openlayers](https://github.com/openlayers))
* [#8862](https://github.com/openlayers/openlayers/pull/8862) - Legacy build and apidoc improvements ([@ahocevar](https://github.com/ahocevar))
* [#8867](https://github.com/openlayers/openlayers/pull/8867) - Fix example builder ([@ahocevar](https://github.com/ahocevar))
* [#8852](https://github.com/openlayers/openlayers/pull/8852) - Improve link handling in API docs ([@ahocevar](https://github.com/ahocevar))
* [#8853](https://github.com/openlayers/openlayers/pull/8853) - Make rendercomplete work with vector sources without loader ([@ahocevar](https://github.com/ahocevar))
* [#8851](https://github.com/openlayers/openlayers/pull/8851) - Use typescript types for RBush ([@fredj](https://github.com/fredj))
* [#8850](https://github.com/openlayers/openlayers/pull/8850) - Remove old TODO in ol/Graticule ([@fredj](https://github.com/fredj))
* [#8847](https://github.com/openlayers/openlayers/pull/8847) - Fix API docs ([@ahocevar](https://github.com/ahocevar))
* [#8845](https://github.com/openlayers/openlayers/pull/8845) - Remove RenderType enum from vector layer ([@tschaub](https://github.com/tschaub))
* [#8843](https://github.com/openlayers/openlayers/pull/8843) - Fix ts typing for fullscreen button ([@tonio](https://github.com/tonio))
* [#8841](https://github.com/openlayers/openlayers/pull/8841) - Use super.method instead of prototype.method.call ([@fredj](https://github.com/fredj))
* [#8842](https://github.com/openlayers/openlayers/pull/8842) - Change target type from Element to HTMLElement ([@fredj](https://github.com/fredj))
* [#8840](https://github.com/openlayers/openlayers/pull/8840) - Remove unneeded code in VectorTile renderer ([@elemoine](https://github.com/elemoine))
* [#8844](https://github.com/openlayers/openlayers/pull/8844) - Set crossOrigin to anonymous in mapbox-streets-v6-style ([@elemoine](https://github.com/elemoine))
* [#8776](https://github.com/openlayers/openlayers/pull/8776) - Use setTimeout without the window namespace ([@ahocevar](https://github.com/ahocevar))
* [#8837](https://github.com/openlayers/openlayers/pull/8837) - Re-export MousePosition from ol/control ([@fredj](https://github.com/fredj))
* [#8832](https://github.com/openlayers/openlayers/pull/8832) - Remove source foreachfeatureatcoordinate from ol/renderer/webgl/ImageLayer ([@fredj](https://github.com/fredj))
* [#8833](https://github.com/openlayers/openlayers/pull/8833) - Fix wrong filename in type annotation ([@fredj](https://github.com/fredj))
* [#8827](https://github.com/openlayers/openlayers/pull/8827) - Removed unused forEachFeatureAtCoordinate from ol/source/Source ([@schmidtk](https://github.com/schmidtk))
* [#8830](https://github.com/openlayers/openlayers/pull/8830) - Type annotation fixes in ol/control/ ([@fredj](https://github.com/fredj))
* [#8829](https://github.com/openlayers/openlayers/pull/8829) - Change getUid return type from number to string ([@fredj](https://github.com/fredj))
* [#8828](https://github.com/openlayers/openlayers/pull/8828) - Re-export VectorTile from ol/source ([@elemoine](https://github.com/elemoine))
* [#8806](https://github.com/openlayers/openlayers/pull/8806) - Preserve button class name list in full screen control on toggle ([@notnotse](https://github.com/notnotse))
* [#8817](https://github.com/openlayers/openlayers/pull/8817) - Clarify format option for ol/source/WMTS ([@romanzoller](https://github.com/romanzoller))
* [#8824](https://github.com/openlayers/openlayers/pull/8824) - Fix TypeScript errors in ol/format/GML ([@schmidtk](https://github.com/schmidtk))
* [#8519](https://github.com/openlayers/openlayers/pull/8519) - GML Format Improvements #8516#8517#8518 ([@NielsCharlier](https://github.com/NielsCharlier))
* [#8711](https://github.com/openlayers/openlayers/pull/8711) - Fix TypeScript errors in ol/format/GML ([@schmidtk](https://github.com/schmidtk))
* [#8818](https://github.com/openlayers/openlayers/pull/8818) - Fix the way zoom comes from ([@cs09g](https://github.com/cs09g))
* [#8804](https://github.com/openlayers/openlayers/pull/8804) - Add possibility to disable collapsible attributions from Source ([@notnotse](https://github.com/notnotse))
* [#8787](https://github.com/openlayers/openlayers/pull/8787) - Replace instanceof checks with other logic ([@ahocevar](https://github.com/ahocevar))
* [#8808](https://github.com/openlayers/openlayers/pull/8808) - Fix format and version properties in ol/source/WMTS Options typedef ([@fredj](https://github.com/fredj))
* [#8798](https://github.com/openlayers/openlayers/pull/8798) - Use unpkg.com instead of rawgit.com ([@fredj](https://github.com/fredj))
* [#8805](https://github.com/openlayers/openlayers/pull/8805) - Do not draw image with width or height < 0.5 ([@notnotse](https://github.com/notnotse))
* [#8803](https://github.com/openlayers/openlayers/pull/8803) - Handle zoom slider position with floating point numbers ([@notnotse](https://github.com/notnotse))
* [#8789](https://github.com/openlayers/openlayers/pull/8789) - Spelling and indentation fixes ([@fredj](https://github.com/fredj))
* [#8781](https://github.com/openlayers/openlayers/pull/8781) - Fix type check errors ([@schmidtk](https://github.com/schmidtk))
* [#8779](https://github.com/openlayers/openlayers/pull/8779) - Fix additional type check errors ([@schmidtk](https://github.com/schmidtk))
* [#8753](https://github.com/openlayers/openlayers/pull/8753) - Fix type check in ol/PluggableMap.js ([@wallw-bits](https://github.com/wallw-bits))
* [#8762](https://github.com/openlayers/openlayers/pull/8762) - Fix type errors from interaction event handlers ([@schmidtk](https://github.com/schmidtk))
* [#8763](https://github.com/openlayers/openlayers/pull/8763) - Fix type check for ol/events ([@wallw-bits](https://github.com/wallw-bits))
* [#8774](https://github.com/openlayers/openlayers/pull/8774) - Fix type check errors in ol/renderer/webgl ([@schmidtk](https://github.com/schmidtk))
* [#8768](https://github.com/openlayers/openlayers/pull/8768) - Fix type check errors in ol/interaction/Select ([@schmidtk](https://github.com/schmidtk))
* [#8764](https://github.com/openlayers/openlayers/pull/8764) - Fix TypeScript errors in ol/interaction/Draw ([@schmidtk](https://github.com/schmidtk))
* [#8767](https://github.com/openlayers/openlayers/pull/8767) - Fix type check errors in ol/interaction/Modify ([@schmidtk](https://github.com/schmidtk))
* [#8773](https://github.com/openlayers/openlayers/pull/8773) - Fix type check errors in ol/renderer/canvas ([@schmidtk](https://github.com/schmidtk))
* [#8769](https://github.com/openlayers/openlayers/pull/8769) - Fix type check errors in ol/render/canvas ([@schmidtk](https://github.com/schmidtk))
* [#8770](https://github.com/openlayers/openlayers/pull/8770) - Fix type check errors in ol/render/webgl ([@schmidtk](https://github.com/schmidtk))
* [#8744](https://github.com/openlayers/openlayers/pull/8744) - Fix type checks in VectorTileSource ([@wallw-bits](https://github.com/wallw-bits))
* [#8740](https://github.com/openlayers/openlayers/pull/8740) - Increase linestring textalign test tolerance to be Firefox compliant. ([@benVigie](https://github.com/benVigie))
* [#8738](https://github.com/openlayers/openlayers/pull/8738) - Cast to parent type to fix TS errors ([@schmidtk](https://github.com/schmidtk))
* [#8737](https://github.com/openlayers/openlayers/pull/8737) - Flag optional param to fix TS error ([@schmidtk](https://github.com/schmidtk))
* [#8742](https://github.com/openlayers/openlayers/pull/8742) - Fix type checks in Vector source ([@wallw-bits](https://github.com/wallw-bits))
* [#8743](https://github.com/openlayers/openlayers/pull/8743) - Fix type check in Raster source ([@wallw-bits](https://github.com/wallw-bits))
* [#8733](https://github.com/openlayers/openlayers/pull/8733) - Fix TypeScript errors in ol/format/WFS ([@schmidtk](https://github.com/schmidtk))
* [#8735](https://github.com/openlayers/openlayers/pull/8735) - Fix TypeScript errors in ol/format/WKT ([@schmidtk](https://github.com/schmidtk))
* [#8730](https://github.com/openlayers/openlayers/pull/8730) - Fix TypeScript errors in ol/format/KML ([@schmidtk](https://github.com/schmidtk))
* [#8732](https://github.com/openlayers/openlayers/pull/8732) - Fix type check in ol/source/Tile ([@wallw-bits](https://github.com/wallw-bits))
* [#8731](https://github.com/openlayers/openlayers/pull/8731) - Dispatch a GeolocationError in Geolocation ([@fredj](https://github.com/fredj))
* [#8729](https://github.com/openlayers/openlayers/pull/8729) - Move functions out of the PointerEvent class ([@fredj](https://github.com/fredj))
* [#8717](https://github.com/openlayers/openlayers/pull/8717) - Fix type checks in TileArcGISRest ([@fredj](https://github.com/fredj))
* [#8718](https://github.com/openlayers/openlayers/pull/8718) - Fix TypeScript errors in ol/format/GPX ([@schmidtk](https://github.com/schmidtk))
* [#8706](https://github.com/openlayers/openlayers/pull/8706) - Use EsriJSON types from @types/arcgis-rest-api ([@schmidtk](https://github.com/schmidtk))
* [#8709](https://github.com/openlayers/openlayers/pull/8709) - Fix TypeScript errors in ol/format/GeoJSON ([@schmidtk](https://github.com/schmidtk))
* [#8708](https://github.com/openlayers/openlayers/pull/8708) - Fix type checks in ImageCanvas source ([@wallw-bits](https://github.com/wallw-bits))
* [#8710](https://github.com/openlayers/openlayers/pull/8710) - Fix type checks in ImageArcGISRest ([@wallw-bits](https://github.com/wallw-bits))
* [#8697](https://github.com/openlayers/openlayers/pull/8697) - Remove unused properties from Cluster and Image options ([@fredj](https://github.com/fredj))
* [#8688](https://github.com/openlayers/openlayers/pull/8688) - Fix PointerEventHandler event type ([@fredj](https://github.com/fredj))
* [#8686](https://github.com/openlayers/openlayers/pull/8686) - Remove extra imports in jsdoc ([@fredj](https://github.com/fredj))
* [#8681](https://github.com/openlayers/openlayers/pull/8681) - Check the type of the source before using it ([@wallw-bits](https://github.com/wallw-bits))
* [#8692](https://github.com/openlayers/openlayers/pull/8692) - Type check fixes for Cluster source ([@wallw-bits](https://github.com/wallw-bits))
* [#8677](https://github.com/openlayers/openlayers/pull/8677) - Type check fixes for VectorSource ([@wallw-bits](https://github.com/wallw-bits))
* [#8684](https://github.com/openlayers/openlayers/pull/8684) - Define BingMapsImageryMetadataResponse type ([@wallw-bits](https://github.com/wallw-bits))
* [#8690](https://github.com/openlayers/openlayers/pull/8690) - Fix type checks in CartoDB ([@wallw-bits](https://github.com/wallw-bits))
* [#8693](https://github.com/openlayers/openlayers/pull/8693) - Fix type check errors for Image source ([@wallw-bits](https://github.com/wallw-bits))
* [#8672](https://github.com/openlayers/openlayers/pull/8672) - Fix source type in Raster source ([@fredj](https://github.com/fredj))
* [#8665](https://github.com/openlayers/openlayers/pull/8665) - Fix type check errors in RBush ([@wallw-bits](https://github.com/wallw-bits))
* [#8680](https://github.com/openlayers/openlayers/pull/8680) - TypeScript fixes for ol/events ([@schmidtk](https://github.com/schmidtk))
* [#8678](https://github.com/openlayers/openlayers/pull/8678) - Ensure image is Image or Video before settings src ([@wallw-bits](https://github.com/wallw-bits))
* [#8676](https://github.com/openlayers/openlayers/pull/8676) - Cast tileGrid to WMTSTileGrid for type check ([@wallw-bits](https://github.com/wallw-bits))
* [#8679](https://github.com/openlayers/openlayers/pull/8679) - Type check fixes in Triangulation ([@wallw-bits](https://github.com/wallw-bits))
* [#8638](https://github.com/openlayers/openlayers/pull/8638) - Fix event type in hasListener check ([@ahocevar](https://github.com/ahocevar))
* [#8618](https://github.com/openlayers/openlayers/pull/8618) - Use TopoJSON types from @types/topojson ([@fredj](https://github.com/fredj))
* [#8619](https://github.com/openlayers/openlayers/pull/8619) - Remove wrong Geometry type in KML format ([@fredj](https://github.com/fredj))
* [#8627](https://github.com/openlayers/openlayers/pull/8627) - Fix several type imports ([@ahocevar](https://github.com/ahocevar))
* [#8629](https://github.com/openlayers/openlayers/pull/8629) - Enable circle primitive in draw-shapes example ([@megawac](https://github.com/megawac))
* [#8626](https://github.com/openlayers/openlayers/pull/8626) - Better type annotations / type casts ([@marcjansen](https://github.com/marcjansen))
* [#8610](https://github.com/openlayers/openlayers/pull/8610) - Sensible touch behavior of the MousePosition control ([@ahocevar](https://github.com/ahocevar))
* [#8607](https://github.com/openlayers/openlayers/pull/8607) - Listener return is boolean or void ([@tschaub](https://github.com/tschaub))
* [#8595](https://github.com/openlayers/openlayers/pull/8595) - Optional arguments and typedef properties ([@tschaub](https://github.com/tschaub))
* [#8594](https://github.com/openlayers/openlayers/pull/8594) - Remove extra imports in jsdoc ([@fredj](https://github.com/fredj))
* [#8596](https://github.com/openlayers/openlayers/pull/8596) - Add types for the UTFGrid and TileJSON JSON responses ([@tschaub](https://github.com/tschaub))
* [#8591](https://github.com/openlayers/openlayers/pull/8591) - Add missing properties in TextState typedef ([@fredj](https://github.com/fredj))
* [#8569](https://github.com/openlayers/openlayers/pull/8569) - Make proj~get simpler and faster ([@ahocevar](https://github.com/ahocevar))
* [#8567](https://github.com/openlayers/openlayers/pull/8567) - Use 'Element' type instead of 'Node' ([@fredj](https://github.com/fredj))
* [#8558](https://github.com/openlayers/openlayers/pull/8558) - Fix default zIndex value and documentation for layer options ([@fredj](https://github.com/fredj))
* [#8555](https://github.com/openlayers/openlayers/pull/8555) - Do not minify examples that inject code into workers ([@ahocevar](https://github.com/ahocevar))
* [#8557](https://github.com/openlayers/openlayers/pull/8557) - Fix typo in release notes ([@ahocevar](https://github.com/ahocevar))
<details>
<summary>Dependency Updates</summary>
* [#8884](https://github.com/openlayers/openlayers/pull/8884) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8880](https://github.com/openlayers/openlayers/pull/8880) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8872](https://github.com/openlayers/openlayers/pull/8872) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8860](https://github.com/openlayers/openlayers/pull/8860) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8855](https://github.com/openlayers/openlayers/pull/8855) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8838](https://github.com/openlayers/openlayers/pull/8838) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8834](https://github.com/openlayers/openlayers/pull/8834) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8799](https://github.com/openlayers/openlayers/pull/8799) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8796](https://github.com/openlayers/openlayers/pull/8796) - Update rollup-plugin-commonjs to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8793](https://github.com/openlayers/openlayers/pull/8793) - Update rollup-plugin-buble to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8794](https://github.com/openlayers/openlayers/pull/8794) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8788](https://github.com/openlayers/openlayers/pull/8788) - Update front-matter to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8785](https://github.com/openlayers/openlayers/pull/8785) - chore(package): update rollup to version 0.66.4 ([@openlayers](https://github.com/openlayers))
* [#8719](https://github.com/openlayers/openlayers/pull/8719) - Update marked to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8714](https://github.com/openlayers/openlayers/pull/8714) - chore(package): update webpack to version 4.20.2 ([@openlayers](https://github.com/openlayers))
* [#8703](https://github.com/openlayers/openlayers/pull/8703) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8646](https://github.com/openlayers/openlayers/pull/8646) - Update mustache to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8645](https://github.com/openlayers/openlayers/pull/8645) - Update rollup-plugin-uglify to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8685](https://github.com/openlayers/openlayers/pull/8685) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8683](https://github.com/openlayers/openlayers/pull/8683) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8656](https://github.com/openlayers/openlayers/pull/8656) - chore(package): update rollup-plugin-commonjs to version 9.1.8 ([@openlayers](https://github.com/openlayers))
* [#8667](https://github.com/openlayers/openlayers/pull/8667) - chore(package): update uglifyjs-webpack-plugin to version 2.0.1 ([@openlayers](https://github.com/openlayers))
* [#8661](https://github.com/openlayers/openlayers/pull/8661) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8644](https://github.com/openlayers/openlayers/pull/8644) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8631](https://github.com/openlayers/openlayers/pull/8631) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8630](https://github.com/openlayers/openlayers/pull/8630) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8617](https://github.com/openlayers/openlayers/pull/8617) - chore(package): update webpack to version 4.18.0 ([@openlayers](https://github.com/openlayers))
* [#8589](https://github.com/openlayers/openlayers/pull/8589) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8581](https://github.com/openlayers/openlayers/pull/8581) - Update rollup-plugin-node-resolve to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8585](https://github.com/openlayers/openlayers/pull/8585) - Update rollup to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8578](https://github.com/openlayers/openlayers/pull/8578) - Update webpack to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8563](https://github.com/openlayers/openlayers/pull/8563) - Update rollup-plugin-uglify to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
* [#8561](https://github.com/openlayers/openlayers/pull/8561) - Update rollup-plugin-uglify to the latest version 🚀 ([@openlayers](https://github.com/openlayers))
<tr><td><p>All coordinates and extents need to be provided in view projection (default: EPSG:3857). To transform, use [proj.transform()](module-ol_proj.html#.transform) and [proj.transformExtent()](module-ol_proj.html#.transformExtent).</p>
<tr><td><p>All coordinates and extents need to be provided in view projection (default: EPSG:3857). To transform, use [ol/proj#transform()](module-ol_proj.html#.transform) and [ol/proj#transformExtent()](module-ol_proj.html#.transformExtent).</p>
[ol/proj](module-ol_proj.html)</td>
<td><p>Changes to all [ol/Object](module-ol_Object-BaseObject.html)s can be observed by calling the [object.on('propertychange')](module-ol_Object-BaseObject.html#on) method. Listeners receive an [ol/Object~ObjectEvent](module-ol_Object-ObjectEvent.html) with information on the changed property and old value.</p>
<td><p>Changes to all [ol/Object](module-ol_Object-BaseObject.html)s can be observed by calling the [object.on('propertychange')](module-ol_Object-BaseObject.html#on) method. Listeners receive an [ol/Object.ObjectEvent](module-ol_Object-ObjectEvent.html) with information on the changed property and old value.</p>
// "baseUrl": "./", /* Base directory to resolve non-absolute module names. */
// "paths": {}, /* A series of entries which re-map imports to lookup locations relative to the 'baseUrl'. */
// "rootDirs": [], /* List of root folders whose combined content represents the structure of the project at runtime. */
// "typeRoots": [], /* List of folders to include type definitions from. */
// "types": [], /* Type declaration files to be included in compilation. */
// "allowSyntheticDefaultImports": true, /* Allow default imports from modules with no default export. This does not affect code emit, just typechecking. */
The first part is to include the JavaScript library. For the purpose of this tutorial, here we simply point to the openlayers.org website to get the whole library. In a production environment, we would build a custom version of the library including only the module needed for our application.
@@ -17,7 +17,7 @@ OpenLayers is available as [`ol` npm package](https://npmjs.com/package/ol), whi
## Renderers and Browser Support
By default, OpenLayers uses a performance optimized Canvas renderer. An experimental WebGL renderer (without text rendering support) is also avaialble.
By default, OpenLayers uses a performance optimized Canvas renderer.
OpenLayers runs on all modern browsers that support [HTML5](https://html.spec.whatwg.org/multipage/) and [ECMAScript 5](http://www.ecma-international.org/ecma-262/5.1/). This includes Chrome, Firefox, Safari and Edge. For older browsers and platforms like Internet Explorer (down to version 9) and Android 4.x, [polyfills](http://polyfill.io), the application bundle needs to be transpiled (e.g. using [Babel](https://babeljs.io)) and bundled with polyfills for `requestAnimationFrame`, `Element.prototype.classList` and `URL`.
@@ -44,6 +44,6 @@ import {Tile, Vector} from 'ol/layer';
In addition to these re-exported classes, modules with lowercase names also provide constants or functions as named exports:
@@ -11,9 +11,11 @@ In this tutorial, we will be using [Parcel](https://parceljs.org) to bundle our
## Initial steps
Create a new empty directory for your project and navigate to it by running `mkdir new-project && cd new-project`. Initialize your project using `npm init` and answer the questions asked.
Create a new empty directory for your project and navigate to it by running `mkdir new-project && cd new-project`. Initialize your project with
Add OpenLayers as dependency to your application with
npm init
This will create a `package.json` file in your working directory. Add OpenLayers as dependency to your application with
npm install ol
@@ -45,7 +47,7 @@ const map = new Map({
});
```
You will also need an `ìndex.html` file that will use your bundle. Here is a simple example:
You will also need an `index.html` file that will use your bundle. Here is a simple example:
```html
<!DOCTYPE html>
@@ -69,13 +71,21 @@ You will also need an `ìndex.html` file that will use your bundle. Here is a si
## Creating a bundle
With simple scripts you can introduce the commands `npm run build` and `npm start` to manually build your bundle and watch for changes, respectively. Add the following to the script section in `package.json`:
With two additional lines in `package.json` you can introduce the commands `npm run build` and `npm start` to manually build your bundle and watch for changes, respectively. The final `package.json` with the two additional commands `"start"` and `"build"` should look like this:
```json
"scripts":{
"test":"echo \"Error: no test specified\" && exit 1",
"start":"parcel index.html",
"build":"parcel build --public-url . index.html"
{
"name":"test",
"version":"1.0.0",
"description":"",
"main":"index.js",
"scripts":{
"test":"echo \"Error: no test specified\" && exit 1",
shortdesc: Example of using OpenLayers and d3 together.
docs: >
<p>The example loads TopoJSON geometries and uses d3 (<code>d3.geo.path</code>) to render these geometries to a canvas element that is then used as the image of an OpenLayers image layer.</p>
The example loads TopoJSON geometries and uses d3 (<code>d3.geo.path</code>) to render these geometries to a SVG element.
shortdesc: Example of using the drag-and-drop interaction with image vector rendering.
docs: >
Example of using the drag-and-drop interaction with an `ol/layer/Vector` with `renderMode: 'image'``. Drag and drop GPX, GeoJSON, IGC, KML, or TopoJSON files on to the map. Each file is rendered to an image on the client.
Example of using the drag-and-drop interaction with an `ol/layer/VectorImage` layer. Drag and drop GPX, GeoJSON, IGC, KML, or TopoJSON files on to the map. Each file is rendered to an image on the client.
shortdesc: Example of rendering vector data as an image layer.
docs: >
<p>This example uses <code>ol/layer/Vector</code>with `renderMode: 'image'`. This mode results in faster rendering during interaction and animations, at the cost of less accurate rendering.</p>
<p>This example uses <code>ol/layer/VectorImage</code>for faster rendering during interaction and animations, at the cost of less accurate rendering.</p>
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.