Base for tile layers, renderer-specific tile layer types

This commit is contained in:
Tim Schaub
2018-11-04 09:42:28 -07:00
parent 285a610c46
commit ae1f3afd66
3 changed files with 178 additions and 91 deletions

122
src/ol/layer/BaseTile.js Normal file
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@@ -0,0 +1,122 @@
/**
* @module ol/layer/BaseTile
*/
import LayerType from '../LayerType.js';
import Layer from './Layer.js';
import TileProperty from './TileProperty.js';
import {assign} from '../obj.js';
/**
* @typedef {Object} Options
* @property {number} [opacity=1] Opacity (0, 1).
* @property {boolean} [visible=true] Visibility.
* @property {import("../extent.js").Extent} [extent] The bounding extent for layer rendering. The layer will not be
* rendered outside of this extent.
* @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers
* will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed
* for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`
* method was used.
* @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be
* visible.
* @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will
* be visible.
* @property {number} [preload=0] Preload. Load low-resolution tiles up to `preload` levels. `0`
* means no preloading.
* @property {import("../source/Tile.js").default} [source] Source for this layer.
* @property {import("../PluggableMap.js").default} [map] Sets the layer as overlay on a map. The map will not manage
* this layer in its layers collection, and the layer will be rendered on top. This is useful for
* temporary layers. The standard way to add a layer to a map and have it managed by the map is to
* use {@link module:ol/Map#addLayer}.
* @property {boolean} [useInterimTilesOnError=true] Use interim tiles on error.
*/
/**
* @classdesc
* For layer sources that provide pre-rendered, tiled images in grids that are
* organized by zoom levels for specific resolutions.
* Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}
* property on the layer object; for example, setting `title: 'My Title'` in the
* options means that `title` is observable, and has get/set accessors.
*
* @api
*/
class BaseTileLayer extends Layer {
/**
* @param {Options=} opt_options Tile layer options.
*/
constructor(opt_options) {
const options = opt_options ? opt_options : {};
const baseOptions = assign({}, options);
delete baseOptions.preload;
delete baseOptions.useInterimTilesOnError;
super(baseOptions);
this.setPreload(options.preload !== undefined ? options.preload : 0);
this.setUseInterimTilesOnError(options.useInterimTilesOnError !== undefined ?
options.useInterimTilesOnError : true);
/**
* The layer type.
* @protected
* @type {import("../LayerType.js").default}
*/
this.type = LayerType.TILE;
}
/**
* Return the level as number to which we will preload tiles up to.
* @return {number} The level to preload tiles up to.
* @observable
* @api
*/
getPreload() {
return /** @type {number} */ (this.get(TileProperty.PRELOAD));
}
/**
* Set the level as number to which we will preload tiles up to.
* @param {number} preload The level to preload tiles up to.
* @observable
* @api
*/
setPreload(preload) {
this.set(TileProperty.PRELOAD, preload);
}
/**
* Whether we use interim tiles on error.
* @return {boolean} Use interim tiles on error.
* @observable
* @api
*/
getUseInterimTilesOnError() {
return /** @type {boolean} */ (this.get(TileProperty.USE_INTERIM_TILES_ON_ERROR));
}
/**
* Set whether we use interim tiles on error.
* @param {boolean} useInterimTilesOnError Use interim tiles on error.
* @observable
* @api
*/
setUseInterimTilesOnError(useInterimTilesOnError) {
this.set(TileProperty.USE_INTERIM_TILES_ON_ERROR, useInterimTilesOnError);
}
}
/**
* Return the associated {@link module:ol/source/Tile tilesource} of the layer.
* @function
* @return {import("../source/Tile.js").default} Source.
* @api
*/
BaseTileLayer.prototype.getSource;
export default BaseTileLayer;

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@@ -1,36 +1,15 @@
/**
* @module ol/layer/Tile
*/
import LayerType from '../LayerType.js';
import Layer from './Layer.js';
import TileProperty from './TileProperty.js';
import {assign} from '../obj.js';
import BaseTileLayer from './BaseTile.js';
import CanvasTileLayerRenderer from '../renderer/canvas/TileLayer.js';
/**
* @typedef {Object} Options
* @property {number} [opacity=1] Opacity (0, 1).
* @property {boolean} [visible=true] Visibility.
* @property {import("../extent.js").Extent} [extent] The bounding extent for layer rendering. The layer will not be
* rendered outside of this extent.
* @property {number} [zIndex] The z-index for layer rendering. At rendering time, the layers
* will be ordered, first by Z-index and then by position. When `undefined`, a `zIndex` of 0 is assumed
* for layers that are added to the map's `layers` collection, or `Infinity` when the layer's `setMap()`
* method was used.
* @property {number} [minResolution] The minimum resolution (inclusive) at which this layer will be
* visible.
* @property {number} [maxResolution] The maximum resolution (exclusive) below which this layer will
* be visible.
* @property {number} [preload=0] Preload. Load low-resolution tiles up to `preload` levels. `0`
* means no preloading.
* @property {import("../source/Tile.js").default} [source] Source for this layer.
* @property {import("../PluggableMap.js").default} [map] Sets the layer as overlay on a map. The map will not manage
* this layer in its layers collection, and the layer will be rendered on top. This is useful for
* temporary layers. The standard way to add a layer to a map and have it managed by the map is to
* use {@link module:ol/Map#addLayer}.
* @property {boolean} [useInterimTilesOnError=true] Use interim tiles on error.
* @typedef {import("./BaseTile.js").Options} Options
*/
/**
* @classdesc
* For layer sources that provide pre-rendered, tiled images in grids that are
@@ -41,81 +20,24 @@ import {assign} from '../obj.js';
*
* @api
*/
class TileLayer extends Layer {
class TileLayer extends BaseTileLayer {
/**
* @param {Options=} opt_options Tile layer options.
*/
constructor(opt_options) {
const options = opt_options ? opt_options : {};
const baseOptions = assign({}, options);
delete baseOptions.preload;
delete baseOptions.useInterimTilesOnError;
super(baseOptions);
this.setPreload(options.preload !== undefined ? options.preload : 0);
this.setUseInterimTilesOnError(options.useInterimTilesOnError !== undefined ?
options.useInterimTilesOnError : true);
/**
* The layer type.
* @protected
* @type {import("../LayerType.js").default}
*/
this.type = LayerType.TILE;
super(opt_options);
}
/**
* Return the level as number to which we will preload tiles up to.
* @return {number} The level to preload tiles up to.
* @observable
* @api
*/
getPreload() {
return /** @type {number} */ (this.get(TileProperty.PRELOAD));
* Create a renderer for this layer.
* @return {import("../renderer/Layer.js").default} A layer renderer.
* @protected
*/
createRenderer() {
return new CanvasTileLayerRenderer(this);
}
/**
* Set the level as number to which we will preload tiles up to.
* @param {number} preload The level to preload tiles up to.
* @observable
* @api
*/
setPreload(preload) {
this.set(TileProperty.PRELOAD, preload);
}
/**
* Whether we use interim tiles on error.
* @return {boolean} Use interim tiles on error.
* @observable
* @api
*/
getUseInterimTilesOnError() {
return /** @type {boolean} */ (this.get(TileProperty.USE_INTERIM_TILES_ON_ERROR));
}
/**
* Set whether we use interim tiles on error.
* @param {boolean} useInterimTilesOnError Use interim tiles on error.
* @observable
* @api
*/
setUseInterimTilesOnError(useInterimTilesOnError) {
this.set(TileProperty.USE_INTERIM_TILES_ON_ERROR, useInterimTilesOnError);
}
}
/**
* Return the associated {@link module:ol/source/Tile tilesource} of the layer.
* @function
* @return {import("../source/Tile.js").default} Source.
* @api
*/
TileLayer.prototype.getSource;
export default TileLayer;

43
src/ol/layer/WebGLTile.js Normal file
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/**
* @module ol/layer/WebGLTile
*/
import BaseTileLayer from './BaseTile.js';
/**
* @typedef {import("./BaseTile.js").Options} Options
*/
/**
* @classdesc
* For layer sources that provide pre-rendered, tiled images in grids that are
* organized by zoom levels for specific resolutions.
* Note that any property set in the options is set as a {@link module:ol/Object~BaseObject}
* property on the layer object; for example, setting `title: 'My Title'` in the
* options means that `title` is observable, and has get/set accessors.
*
* @api
*/
class WebGLTileLayer extends BaseTileLayer {
/**
* @param {Options=} opt_options Tile layer options.
*/
constructor(opt_options) {
super(opt_options);
}
/**
* Create a renderer for this layer.
* @return {import("../renderer/Layer.js").default} A layer renderer.
* @protected
*/
createRenderer() {
// TODO: rework WebGL renderers to share context
return null;
}
}
export default WebGLTileLayer;