Let renderer decide whether to snapToPixel or not, also for text
This commit is contained in:
@@ -88,12 +88,6 @@ class CanvasImageReplay extends CanvasReplay {
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*/
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this.scale_ = undefined;
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/**
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* @private
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* @type {boolean|undefined}
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*/
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this.snapToPixel_ = undefined;
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/**
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* @private
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* @type {number|undefined}
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@@ -131,14 +125,14 @@ class CanvasImageReplay extends CanvasReplay {
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
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this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
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this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_
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this.scale_ * this.pixelRatio, this.width_
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]);
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this.hitDetectionInstructions.push([
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CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.hitDetectionImage_,
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
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this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
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this.scale_, this.snapToPixel_, this.width_
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this.scale_, this.width_
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]);
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this.endGeometry(pointGeometry, feature);
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}
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@@ -161,14 +155,14 @@ class CanvasImageReplay extends CanvasReplay {
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
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this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
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this.scale_ * this.pixelRatio, this.snapToPixel_, this.width_
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this.scale_ * this.pixelRatio, this.width_
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]);
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this.hitDetectionInstructions.push([
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CanvasInstruction.DRAW_IMAGE, myBegin, myEnd, this.hitDetectionImage_,
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// Remaining arguments to DRAW_IMAGE are in alphabetical order
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this.anchorX_, this.anchorY_, this.declutterGroup_, this.height_, this.opacity_,
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this.originX_, this.originY_, this.rotateWithView_, this.rotation_,
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this.scale_, this.snapToPixel_, this.width_
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this.scale_, this.width_
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]);
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this.endGeometry(multiPointGeometry, feature);
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}
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@@ -190,7 +184,6 @@ class CanvasImageReplay extends CanvasReplay {
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this.originY_ = undefined;
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this.rotateWithView_ = undefined;
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this.rotation_ = undefined;
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this.snapToPixel_ = undefined;
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this.width_ = undefined;
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}
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@@ -215,7 +208,6 @@ class CanvasImageReplay extends CanvasReplay {
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this.rotateWithView_ = imageStyle.getRotateWithView();
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this.rotation_ = imageStyle.getRotation();
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this.scale_ = imageStyle.getScale();
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this.snapToPixel_ = imageStyle.getSnapToPixel();
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this.width_ = size[0];
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}
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}
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@@ -156,12 +156,6 @@ class CanvasImmediateRenderer extends VectorContext {
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*/
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this.imageScale_ = 0;
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/**
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* @private
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* @type {boolean}
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*/
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this.imageSnapToPixel_ = false;
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/**
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* @private
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* @type {number}
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@@ -261,12 +255,8 @@ class CanvasImmediateRenderer extends VectorContext {
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rotation += this.viewRotation_;
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}
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for (let i = 0, ii = pixelCoordinates.length; i < ii; i += 2) {
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let x = pixelCoordinates[i] - this.imageAnchorX_;
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let y = pixelCoordinates[i + 1] - this.imageAnchorY_;
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if (this.imageSnapToPixel_) {
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x = Math.round(x);
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y = Math.round(y);
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}
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const x = pixelCoordinates[i] - this.imageAnchorX_;
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const y = pixelCoordinates[i + 1] - this.imageAnchorY_;
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if (rotation !== 0 || this.imageScale_ != 1) {
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const centerX = x + this.imageAnchorX_;
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const centerY = y + this.imageAnchorY_;
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@@ -856,7 +846,6 @@ class CanvasImmediateRenderer extends VectorContext {
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this.imageRotateWithView_ = imageStyle.getRotateWithView();
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this.imageRotation_ = imageStyle.getRotation();
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this.imageScale_ = imageStyle.getScale() * this.pixelRatio_;
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this.imageSnapToPixel_ = imageStyle.getSnapToPixel();
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this.imageWidth_ = imageSize[0];
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}
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}
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@@ -533,6 +533,7 @@ class CanvasReplay extends VectorContext {
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* @param {Object<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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* @param {Array<*>} instructions Instructions array.
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* @param {boolean} snapToPixel Snap point symbols and text to integer pixels.
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* @param {function((module:ol/Feature|module:ol/render/Feature)): T|undefined} featureCallback Feature callback.
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* @param {module:ol/extent~Extent=} opt_hitExtent Only check features that intersect this
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* extent.
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@@ -544,6 +545,7 @@ class CanvasReplay extends VectorContext {
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transform,
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skippedFeaturesHash,
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instructions,
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snapToPixel,
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featureCallback,
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opt_hitExtent
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) {
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@@ -672,14 +674,13 @@ class CanvasReplay extends VectorContext {
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const rotateWithView = /** @type {boolean} */ (instruction[11]);
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let rotation = /** @type {number} */ (instruction[12]);
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const scale = /** @type {number} */ (instruction[13]);
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const snapToPixel = /** @type {boolean} */ (instruction[14]);
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const width = /** @type {number} */ (instruction[15]);
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const width = /** @type {number} */ (instruction[14]);
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let padding, backgroundFill, backgroundStroke;
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if (instruction.length > 16) {
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padding = /** @type {Array<number>} */ (instruction[16]);
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backgroundFill = /** @type {boolean} */ (instruction[17]);
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backgroundStroke = /** @type {boolean} */ (instruction[18]);
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padding = /** @type {Array<number>} */ (instruction[15]);
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backgroundFill = /** @type {boolean} */ (instruction[16]);
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backgroundStroke = /** @type {boolean} */ (instruction[17]);
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} else {
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padding = defaultPadding;
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backgroundFill = backgroundStroke = false;
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@@ -853,11 +854,12 @@ class CanvasReplay extends VectorContext {
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* @param {number} viewRotation View rotation.
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* @param {Object<string, boolean>} skippedFeaturesHash Ids of features
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* to skip.
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* @param {boolean} snapToPixel Snap point symbols and text to integer pixels.
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*/
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replay(context, transform, viewRotation, skippedFeaturesHash) {
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replay(context, transform, viewRotation, skippedFeaturesHash, snapToPixel) {
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this.viewRotation_ = viewRotation;
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this.replay_(context, transform,
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skippedFeaturesHash, this.instructions, undefined, undefined);
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skippedFeaturesHash, this.instructions, snapToPixel, undefined, undefined);
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}
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/**
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@@ -883,7 +885,7 @@ class CanvasReplay extends VectorContext {
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) {
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this.viewRotation_ = viewRotation;
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return this.replay_(context, transform, skippedFeaturesHash,
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this.hitDetectionInstructions, opt_featureCallback, opt_hitExtent);
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this.hitDetectionInstructions, true, opt_featureCallback, opt_hitExtent);
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}
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/**
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@@ -353,6 +353,7 @@ class CanvasReplayGroup extends ReplayGroup {
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* @param {module:ol/transform~Transform} transform Transform.
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* @param {number} viewRotation View rotation.
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* @param {Object<string, boolean>} skippedFeaturesHash Ids of features to skip.
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* @param {boolean} snapToPixel Snap point symbols and test to integer pixel.
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* @param {Array<module:ol/render/ReplayType>=} opt_replayTypes Ordered replay types to replay.
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* Default is {@link module:ol/render/replay~ORDER}
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* @param {Object<string, module:ol/render/canvas~DeclutterGroup>=} opt_declutterReplays Declutter replays.
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@@ -362,6 +363,7 @@ class CanvasReplayGroup extends ReplayGroup {
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transform,
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viewRotation,
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skippedFeaturesHash,
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snapToPixel,
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opt_replayTypes,
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opt_declutterReplays
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) {
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@@ -393,7 +395,7 @@ class CanvasReplayGroup extends ReplayGroup {
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declutter.push(replay, transform.slice(0));
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}
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} else {
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replay.replay(context, transform, viewRotation, skippedFeaturesHash);
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replay.replay(context, transform, viewRotation, skippedFeaturesHash, snapToPixel);
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}
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}
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}
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@@ -486,8 +488,9 @@ export function getCircleArray(radius) {
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* @param {!Object<string, Array<*>>} declutterReplays Declutter replays.
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* @param {CanvasRenderingContext2D} context Context.
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* @param {number} rotation Rotation.
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* @param {boolean} snapToPixel Snap point symbols and text to integer pixels.
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*/
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export function replayDeclutter(declutterReplays, context, rotation) {
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export function replayDeclutter(declutterReplays, context, rotation, snapToPixel) {
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const zs = Object.keys(declutterReplays).map(Number).sort(numberSafeCompareFunction);
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const skippedFeatureUids = {};
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for (let z = 0, zz = zs.length; z < zz; ++z) {
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@@ -495,7 +498,7 @@ export function replayDeclutter(declutterReplays, context, rotation) {
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for (let i = 0, ii = replayData.length; i < ii;) {
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const replay = replayData[i++];
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const transform = replayData[i++];
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replay.replay(context, transform, rotation, skippedFeatureUids);
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replay.replay(context, transform, rotation, skippedFeatureUids, snapToPixel);
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}
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}
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}
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@@ -337,7 +337,7 @@ class CanvasTextReplay extends CanvasReplay {
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this.instructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
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label, (anchorX - this.textOffsetX_) * pixelRatio, (anchorY - this.textOffsetY_) * pixelRatio,
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this.declutterGroup_, label.height, 1, 0, 0, this.textRotateWithView_, this.textRotation_,
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1, true, label.width,
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1, label.width,
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textState.padding == defaultPadding ?
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defaultPadding : textState.padding.map(function(p) {
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return p * pixelRatio;
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@@ -347,7 +347,7 @@ class CanvasTextReplay extends CanvasReplay {
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this.hitDetectionInstructions.push([CanvasInstruction.DRAW_IMAGE, begin, end,
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label, (anchorX - this.textOffsetX_) * pixelRatio, (anchorY - this.textOffsetY_) * pixelRatio,
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this.declutterGroup_, label.height, 1, 0, 0, this.textRotateWithView_, this.textRotation_,
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1 / pixelRatio, true, label.width, textState.padding,
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1 / pixelRatio, label.width, textState.padding,
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!!textState.backgroundFill, !!textState.backgroundStroke
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]);
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}
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@@ -158,11 +158,13 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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replayContext.translate(drawOffsetX, drawOffsetY);
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}
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const viewHints = frameState.viewHints;
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const snapToPixel = !(viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]);
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const width = frameState.size[0] * pixelRatio;
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const height = frameState.size[1] * pixelRatio;
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rotateAtOffset(replayContext, -rotation,
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width / 2, height / 2);
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replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids);
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replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
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if (vectorSource.getWrapX() && projection.canWrapX() &&
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!containsExtent(projectionExtent, extent)) {
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let startX = extent[0];
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@@ -173,7 +175,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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--world;
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offsetX = worldWidth * world;
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transform = this.getTransform(frameState, offsetX);
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replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids);
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replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
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startX += worldWidth;
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}
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world = 0;
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@@ -182,7 +184,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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++world;
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offsetX = worldWidth * world;
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transform = this.getTransform(frameState, offsetX);
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replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids);
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replayGroup.replay(replayContext, transform, rotation, skippedFeatureUids, snapToPixel);
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startX -= worldWidth;
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}
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}
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@@ -4,6 +4,7 @@
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import {getUid} from '../../util.js';
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import LayerType from '../../LayerType.js';
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import TileState from '../../TileState.js';
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import ViewHint from '../../ViewHint.js';
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import {createCanvasContext2D} from '../../dom.js';
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import {listen, unlisten} from '../../events.js';
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import EventType from '../../events/EventType.js';
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@@ -341,6 +342,8 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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if (declutterReplays) {
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this.declutterTree_.clear();
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}
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const viewHints = frameState.viewHints;
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const snapToPixel = !(viewHints[ViewHint.ANIMATING] || viewHints[ViewHint.INTERACTING]);
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const tiles = this.renderedTiles;
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const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
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const clips = [];
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@@ -390,14 +393,14 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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context.clip();
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}
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}
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replayGroup.replay(context, transform, rotation, {}, replayTypes, declutterReplays);
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replayGroup.replay(context, transform, rotation, {}, snapToPixel, replayTypes, declutterReplays);
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context.restore();
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clips.push(currentClip);
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zs.push(currentZ);
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}
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}
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if (declutterReplays) {
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replayDeclutter(declutterReplays, context, rotation);
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replayDeclutter(declutterReplays, context, rotation, snapToPixel);
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}
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if (rotation) {
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rotateAtOffset(context, rotation,
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@@ -466,7 +469,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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scaleTransform(transform, pixelScale, -pixelScale);
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translateTransform(transform, -tileExtent[0], -tileExtent[3]);
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const replayGroup = sourceTile.getReplayGroup(layer, tile.tileCoord.toString());
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replayGroup.replay(context, transform, 0, {}, replays);
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replayGroup.replay(context, transform, 0, {}, true, replays);
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}
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}
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}
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@@ -280,7 +280,6 @@ describe('ol.rendering.layer.Tile', function() {
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evt.element.on('render', function(e) {
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e.vectorContext.setImageStyle(new CircleStyle({
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radius: 5,
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snapToPixel: false,
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fill: new Fill({color: 'yellow'}),
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stroke: new Stroke({color: 'red', width: 1})
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}));
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