Clearer function name for getting a render pixel
This commit is contained in:
@@ -3,7 +3,7 @@ import View from '../src/ol/View.js';
|
||||
import TileLayer from '../src/ol/layer/Tile.js';
|
||||
import {fromLonLat} from '../src/ol/proj.js';
|
||||
import BingMaps from '../src/ol/source/BingMaps.js';
|
||||
import {getPixelFromPixel} from '../src/ol/render.js';
|
||||
import {getRenderPixel} from '../src/ol/render.js';
|
||||
|
||||
const key = 'As1HiMj1PvLPlqc_gtM7AqZfBL8ZL3VrjaS3zIb22Uvb9WKhuJObROC-qUpa81U5';
|
||||
|
||||
@@ -51,8 +51,8 @@ container.addEventListener('mouseout', function() {
|
||||
// after rendering the layer, show an oversampled version around the pointer
|
||||
imagery.on('postrender', function(event) {
|
||||
if (mousePosition) {
|
||||
const pixel = getPixelFromPixel(event, mousePosition);
|
||||
const offset = getPixelFromPixel(event, [mousePosition[0] + radius, mousePosition[1]]);
|
||||
const pixel = getRenderPixel(event, mousePosition);
|
||||
const offset = getRenderPixel(event, [mousePosition[0] + radius, mousePosition[1]]);
|
||||
const half = Math.sqrt(Math.pow(offset[0] - pixel[0], 2) + Math.pow(offset[1] - pixel[1], 2));
|
||||
const context = event.context;
|
||||
const centerX = pixel[0];
|
||||
|
||||
@@ -99,14 +99,14 @@ export function getVectorContext(event) {
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the pixel of the event's canvas context from the map viewport's css pixel
|
||||
* Gets the pixel of the event's canvas context from the map viewport's CSS pixel.
|
||||
* @param {import("./render/Event.js").default} event Render event.
|
||||
* @param {import("./pixel.js").Pixel} pixel Css pixel relative to the top-left
|
||||
* @param {import("./pixel.js").Pixel} pixel CSS pixel relative to the top-left
|
||||
* corner of the map viewport.
|
||||
* @returns {import("./pixel.js").Pixel} Pixel on the event's canvas context.
|
||||
* @api
|
||||
*/
|
||||
export function getPixelFromPixel(event, pixel) {
|
||||
export function getRenderPixel(event, pixel) {
|
||||
const result = pixel.slice(0);
|
||||
applyTransform(event.inversePixelTransform.slice(), result);
|
||||
return result;
|
||||
|
||||
Reference in New Issue
Block a user