Implement getDataAtPixel for all layer renderers
This commit is contained in:
@@ -623,8 +623,7 @@ class PluggableMap extends BaseObject {
|
||||
const hitTolerance = options.hitTolerance !== undefined ?
|
||||
opt_options.hitTolerance * this.frameState_.pixelRatio : 0;
|
||||
const layerFilter = options.layerFilter || TRUE;
|
||||
return this.renderer_.forEachLayerAtPixel(
|
||||
pixel, this.frameState_, hitTolerance, callback, null, layerFilter, null);
|
||||
return this.renderer_.forEachLayerAtPixel(pixel, this.frameState_, hitTolerance, callback, layerFilter);
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
/**
|
||||
* @module ol/renderer/canvas/Map
|
||||
*/
|
||||
import {apply as applyTransform} from '../transform.js';
|
||||
import {stableSort} from '../array.js';
|
||||
import {CLASS_UNSELECTABLE} from '../css.js';
|
||||
import {visibleAtResolution} from '../layer/Layer.js';
|
||||
@@ -111,28 +110,27 @@ class CompositeMapRenderer extends MapRenderer {
|
||||
/**
|
||||
* @inheritDoc
|
||||
*/
|
||||
forEachLayerAtPixel(pixel, frameState, hitTolerance, callback, thisArg, layerFilter, thisArg2) {
|
||||
let result;
|
||||
forEachLayerAtPixel(pixel, frameState, hitTolerance, callback, layerFilter) {
|
||||
const viewState = frameState.viewState;
|
||||
const viewResolution = viewState.resolution;
|
||||
|
||||
const layerStates = frameState.layerStatesArray;
|
||||
const numLayers = layerStates.length;
|
||||
|
||||
const coordinate = applyTransform(
|
||||
frameState.pixelToCoordinateTransform, pixel.slice());
|
||||
|
||||
for (let i = numLayers - 1; i >= 0; --i) {
|
||||
const layerState = layerStates[i];
|
||||
const layer = layerState.layer;
|
||||
if (visibleAtResolution(layerState, viewResolution) && layerFilter.call(thisArg2, layer)) {
|
||||
if (visibleAtResolution(layerState, viewResolution) && layerFilter(layer)) {
|
||||
const layerRenderer = this.getLayerRenderer(layer);
|
||||
if (!layerRenderer) {
|
||||
continue;
|
||||
}
|
||||
result = layerRenderer.forEachLayerAtCoordinate(coordinate, frameState, hitTolerance, callback, thisArg);
|
||||
if (result) {
|
||||
return result;
|
||||
const data = layerRenderer.getDataAtPixel(pixel, frameState, hitTolerance);
|
||||
if (data) {
|
||||
const result = callback(layer, data);
|
||||
if (result) {
|
||||
return result;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -92,16 +92,14 @@ class LayerRenderer extends Observable {
|
||||
|
||||
/**
|
||||
* @abstract
|
||||
* @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
|
||||
* @param {import("../pixel.js").Pixel} pixel Pixel.
|
||||
* @param {import("../PluggableMap.js").FrameState} frameState FrameState.
|
||||
* @param {number} hitTolerance Hit tolerance in pixels.
|
||||
* @param {function(this: S, import("../layer/Layer.js").default, (Uint8ClampedArray|Uint8Array)): T} callback Layer
|
||||
* callback.
|
||||
* @param {S} thisArg Value to use as `this` when executing `callback`.
|
||||
* @return {T|undefined} Callback result.
|
||||
* @template S,T
|
||||
* @return {Uint8ClampedArray|Uint8Array} The result. If there is no data at the pixel
|
||||
* location, null will be returned. If there is data, but pixel values cannot be
|
||||
* returned, and empty array will be returned.
|
||||
*/
|
||||
forEachLayerAtCoordinate(coordinate, frameState, hitTolerance, callback, thisArg) {
|
||||
getDataAtPixel(pixel, frameState, hitTolerance) {
|
||||
return abstract();
|
||||
}
|
||||
|
||||
|
||||
@@ -161,16 +161,14 @@ class MapRenderer extends Disposable {
|
||||
* @param {number} hitTolerance Hit tolerance in pixels.
|
||||
* @param {function(this: S, import("../layer/Layer.js").default, (Uint8ClampedArray|Uint8Array)): T} callback Layer
|
||||
* callback.
|
||||
* @param {S} thisArg Value to use as `this` when executing `callback`.
|
||||
* @param {function(this: U, import("../layer/Layer.js").default): boolean} layerFilter Layer filter
|
||||
* function, only layers which are visible and for which this function
|
||||
* returns `true` will be tested for features. By default, all visible
|
||||
* layers will be tested.
|
||||
* @param {U} thisArg2 Value to use as `this` when executing `layerFilter`.
|
||||
* @return {T|undefined} Callback result.
|
||||
* @template S,T,U
|
||||
*/
|
||||
forEachLayerAtPixel(pixel, frameState, hitTolerance, callback, thisArg, layerFilter, thisArg2) {
|
||||
forEachLayerAtPixel(pixel, frameState, hitTolerance, callback, layerFilter) {
|
||||
return abstract();
|
||||
}
|
||||
|
||||
|
||||
@@ -3,12 +3,11 @@
|
||||
*/
|
||||
import {getBottomLeft, getBottomRight, getTopLeft, getTopRight} from '../../extent.js';
|
||||
import {createCanvasContext2D} from '../../dom.js';
|
||||
import {TRUE} from '../../functions.js';
|
||||
import RenderEvent from '../../render/Event.js';
|
||||
import RenderEventType from '../../render/EventType.js';
|
||||
import {rotateAtOffset} from '../../render/canvas.js';
|
||||
import LayerRenderer from '../Layer.js';
|
||||
import {create as createTransform, apply as applyTransform, compose as composeTransform} from '../../transform.js';
|
||||
import {invert as invertTransform, create as createTransform, apply as applyTransform, compose as composeTransform} from '../../transform.js';
|
||||
|
||||
/**
|
||||
* @abstract
|
||||
@@ -102,26 +101,6 @@ class CanvasLayerRenderer extends LayerRenderer {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {import("../../coordinate.js").Coordinate} coordinate Coordinate.
|
||||
* @param {import("../../PluggableMap.js").FrameState} frameState FrameState.
|
||||
* @param {number} hitTolerance Hit tolerance in pixels.
|
||||
* @param {function(this: S, import("../../layer/Layer.js").default, (Uint8ClampedArray|Uint8Array)): T} callback Layer
|
||||
* callback.
|
||||
* @param {S} thisArg Value to use as `this` when executing `callback`.
|
||||
* @return {T|undefined} Callback result.
|
||||
* @template S,T,U
|
||||
*/
|
||||
forEachLayerAtCoordinate(coordinate, frameState, hitTolerance, callback, thisArg) {
|
||||
const hasFeature = this.forEachFeatureAtCoordinate(coordinate, frameState, hitTolerance, TRUE);
|
||||
|
||||
if (hasFeature) {
|
||||
return callback.call(thisArg, this.getLayer(), null);
|
||||
} else {
|
||||
return undefined;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {CanvasRenderingContext2D} context Context.
|
||||
* @param {import("../../PluggableMap.js").FrameState} frameState Frame state.
|
||||
@@ -173,6 +152,35 @@ class CanvasLayerRenderer extends LayerRenderer {
|
||||
return composeTransform(this.tempTransform_, dx1, dy1, sx, sy, -viewState.rotation, dx2, dy2);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {import("../../pixel.js").Pixel} pixel Pixel.
|
||||
* @param {import("../../PluggableMap.js").FrameState} frameState FrameState.
|
||||
* @param {number} hitTolerance Hit tolerance in pixels.
|
||||
* @return {Uint8ClampedArray|Uint8Array} The result. If there is no data at the pixel
|
||||
* location, null will be returned. If there is data, but pixel values cannot be
|
||||
* returned, and empty array will be returned.
|
||||
*/
|
||||
getDataAtPixel(pixel, frameState, hitTolerance) {
|
||||
const renderPixel = applyTransform(invertTransform(this.pixelTransform_.slice()), pixel.slice());
|
||||
const context = this.context;
|
||||
|
||||
let data;
|
||||
try {
|
||||
data = context.getImageData(Math.round(renderPixel[0]), Math.round(renderPixel[1]), 1, 1).data;
|
||||
} catch (err) {
|
||||
if (err.name === 'SecurityError') {
|
||||
// tainted canvas, we assume there is data at the given pixel (although there might not be)
|
||||
return new Uint8Array();
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
if (data[3] === 0) {
|
||||
return null;
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export default CanvasLayerRenderer;
|
||||
|
||||
@@ -19,11 +19,14 @@ import {ORDER} from '../../render/replay.js';
|
||||
import CanvasTileLayerRenderer from './TileLayer.js';
|
||||
import {getSquaredTolerance as getSquaredRenderTolerance, renderFeature} from '../vector.js';
|
||||
import {
|
||||
apply as applyTransform,
|
||||
create as createTransform,
|
||||
compose as composeTransform,
|
||||
invert as invertTransform,
|
||||
reset as resetTransform,
|
||||
scale as scaleTransform,
|
||||
translate as translateTransform
|
||||
translate as translateTransform,
|
||||
toString as transformToString
|
||||
} from '../../transform.js';
|
||||
import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
|
||||
|
||||
@@ -71,6 +74,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
||||
|
||||
const overlayCanvas = this.overlayContext_.canvas;
|
||||
overlayCanvas.style.position = 'absolute';
|
||||
overlayCanvas.style.transformOrigin = 'top left';
|
||||
|
||||
const container = document.createElement('div');
|
||||
const style = container.style;
|
||||
@@ -87,6 +91,13 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
||||
*/
|
||||
this.container_ = container;
|
||||
|
||||
/**
|
||||
* The transform for rendered pixels to viewport CSS pixels for the overlay canvas.
|
||||
* @private
|
||||
* @type {import("../../transform.js").Transform}
|
||||
*/
|
||||
this.overlayPixelTransform_ = createTransform();
|
||||
|
||||
/**
|
||||
* Declutter tree.
|
||||
* @private
|
||||
@@ -377,11 +388,15 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
||||
const canvas = context.canvas;
|
||||
const width = Math.round(size[0] * pixelRatio);
|
||||
const height = Math.round(size[1] * pixelRatio);
|
||||
this.overlayPixelTransform_[0] = 1 / pixelRatio;
|
||||
this.overlayPixelTransform_[3] = 1 / pixelRatio;
|
||||
if (canvas.width != width || canvas.height != height) {
|
||||
canvas.width = width;
|
||||
canvas.height = height;
|
||||
canvas.style.width = (width / pixelRatio) + 'px';
|
||||
canvas.style.height = (height / pixelRatio) + 'px';
|
||||
const canvasTransform = transformToString(this.overlayPixelTransform_);
|
||||
if (canvas.style.transform !== canvasTransform) {
|
||||
canvas.style.transform = canvasTransform;
|
||||
}
|
||||
} else {
|
||||
context.clearRect(0, 0, width, height);
|
||||
}
|
||||
@@ -519,6 +534,35 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @inheritdoc
|
||||
*/
|
||||
getDataAtPixel(pixel, frameState, hitTolerance) {
|
||||
let data = super.getDataAtPixel(pixel, frameState, hitTolerance);
|
||||
if (data) {
|
||||
return data;
|
||||
}
|
||||
|
||||
const renderPixel = applyTransform(invertTransform(this.overlayPixelTransform_.slice()), pixel.slice());
|
||||
const context = this.overlayContext_;
|
||||
|
||||
try {
|
||||
data = context.getImageData(Math.round(renderPixel[0]), Math.round(renderPixel[1]), 1, 1).data;
|
||||
} catch (err) {
|
||||
if (err.name === 'SecurityError') {
|
||||
// tainted canvas, we assume there is data at the given pixel (although there might not be)
|
||||
return new Uint8Array();
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
if (data[3] === 0) {
|
||||
return null;
|
||||
}
|
||||
return data;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user