Olivier Guyot
4ad582ff01
Merge pull request #9986 from mike-000/patch-2
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Make Circle geometry hit detection consistent with Polygon
2019-09-25 15:38:50 +02:00
mike-000
678f9136c6
Make Circle hit detection consistent with Polygon
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Fixes one of the inconsistencies seen in #9395
Add hit detection for no fill and transparent fill
Based on the example used in #9395 The tests expect consistency between Polygon and Circle geometries but currently expect the inconsistent behaviour seen when using CircleStyle
2019-09-24 22:06:28 +01:00
Simon Seyock
82486899df
getFeatureAtPixel always returns array
2019-09-24 17:16:25 +02:00
Simon Seyock
acac7a9403
remove skipFeature logic
2019-09-24 10:12:30 +02:00
ahocevar
ebfb20440a
Simplify events and store listeners only in one place
2019-09-04 16:48:43 +02:00
Tim Schaub
99462d3b53
Only get squared tolerance once per render
2019-08-17 07:10:10 -06:00
Tim Schaub
abda7f4f1d
Separate lookups for source tiles by tile coord and tile key
2019-08-13 16:40:01 -06:00
ahocevar
e07ff9c04e
Make zDirection configurable on tile source
2019-07-30 16:50:01 +02:00
jahow
a0ff08b734
Webgl points / improve tests
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Now testing with two features and adding a call to `prepareFrame`
without which the final render transform was off.
Also added a test with a pixelratio > 1.
2019-07-11 00:05:55 +02:00
Frederic Junod
933a6297bb
Remove unused hasFeatureAtCoordinate from ol/renderer/Layer
2019-06-28 11:10:33 +02:00
Olivier Guyot
28b99767f8
Webgl points / read only one pixel for feature hit detection
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Also implements `hasFeatureAtCoordinate`.
`hitTolerance` is not supported for now.
2019-06-28 09:12:20 +02:00
Olivier Guyot
1257ade199
Webgl renderer / rename function to avoid confusion
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`getBlankTexture` was too close to `WebGLHelper#createTexture`
2019-06-28 09:12:20 +02:00
Olivier Guyot
8145b358c0
Webgl renderer / add id encode/decode utils
2019-06-28 09:06:16 +02:00
Olivier Guyot
9ae7256048
Merge pull request #9562 from jahow/webgl-worker
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Optimize the WebGL points renderer using a worker
2019-06-06 08:48:29 +02:00
Olivier Guyot
2412fe0211
Webgl / remove handling of element_index_uint extension
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From now on we will assume this extension is always enabled.
An error message have been added in the unlikely scenario of a lack
of support.
2019-06-05 14:46:15 +02:00
ahocevar
6123be726a
Handle layer removal on shared containers
2019-06-02 13:59:06 +02:00
Frederic Junod
87d5f4c8bc
Use 'helper' from WebGLHelper in tests
2019-06-01 15:35:31 +02:00
Olivier Guyot
698816030e
Webgl points / fix unit tests
2019-06-01 15:33:36 +02:00
Olivier Guyot
532b8194b1
Webgl points / use the new typed-array based utils for buffers
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`rebuildBuffer` is still a very CPU intensive task and is blocking the
main thread.
2019-06-01 15:20:04 +02:00
Olivier Guyot
eb912d95ca
Webgl / refactor utilities to work only on typed arrays
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The base webgl renderer module now has two types of utilities:
* `writeXFeatureInstructions` will write a series of values in a given
typed array, which represent how a given feature will be rendered; for points,
this means position, size, color, etc.
* `writeXFeatureToBuffers` will fill up the given index & vertex buffers
with values based on the provided render instructions
As such, the logic for rendering features is:
user-input style > instructions array >(*) index/vertex buffers > draw
(*) this transformation is intended to be done on a worker.
2019-06-01 15:19:37 +02:00
Tim Schaub
deb00f20fe
Include full filename in import specifier
2019-05-29 08:51:10 -06:00
Frederic Junod
40c49a9ce5
Remove layerState param from prepareFrame and renderFrame function
2019-05-25 07:19:10 +02:00
ahocevar
7895b16043
Reuse container for raster and vector image layers
2019-05-22 16:47:20 +02:00
ahocevar
335648d613
Remove memory leak caused by label cache listeners
2019-05-16 21:04:55 +02:00
Olivier Guyot
e11e3c5f6e
Webgl / minor function renaming
2019-05-15 11:30:24 +02:00
Olivier Guyot
c705775d75
Linting
2019-05-15 10:20:31 +02:00
Olivier Guyot
75eb62363a
WebGL points / rebuild buffers only when extent changed
2019-05-15 10:18:47 +02:00
Olivier Guyot
523097903a
WebGL points / rebuild buffers on every non animation frame
2019-05-15 10:18:22 +02:00
Olivier Guyot
c6d214b585
Webgl / implement support for custom attributes in webgl buffers
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Only numerical attributes can be pushed in webgl buffers.
2019-05-15 10:15:55 +02:00
Olivier Guyot
3a429d3f6c
Webgl / add utils for pushing geojson geometries in webgl buffers
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For now only point geometries are handled.
2019-05-15 09:44:41 +02:00
Olivier Guyot
5e36468245
Webgl / add a simple Layer renderer for common logic
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This will eventually provides utilities for manipulating & rendering data
2019-05-15 09:43:29 +02:00
Olivier Guyot
a2d83f5358
WebGL points / add minimal tests
2019-05-15 09:42:15 +02:00
ahocevar
12289b8ef9
Declutter in correct order and for all layers
2019-05-05 12:20:38 +02:00
ahocevar
dde9c59021
Use nearest lower resolution of vector tiles
2019-04-26 14:29:09 +02:00
Andreas Hocevar
10a2b718f5
Merge pull request #9286 from ahocevar/interim-transition
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Disable transition when an interim tile is available
2019-04-05 17:33:58 +02:00
ahocevar
3940b5ec88
Show only one world
2019-03-25 14:49:13 +01:00
ahocevar
cb2b57232c
Add tests
2019-03-12 08:11:17 +01:00
ahocevar
b2722542fe
Simplify vector tile projection handling
2019-03-10 09:37:58 +01:00
ahocevar
56f37ab347
Disable transition when an interim tile is available
2019-03-03 23:07:46 +01:00
ahocevar
667cadc403
Remove extent default so we catch errors when extent is not set
2019-02-18 12:07:10 +01:00
ahocevar
90c8fc7888
Properly unregister prepareTile listeners
2019-01-13 23:09:24 +01:00
ahocevar
54f48e9c03
Re-add missing import after rebase
2019-01-09 13:45:01 +01:00
ahocevar
0f3c0d1af4
Rename VectorImageTile to VectorRenderTile
2019-01-09 13:45:01 +01:00
ahocevar
32696638d2
Simplify vector tile code
2019-01-09 13:45:01 +01:00
ahocevar
ab797b7160
Let source set the key, like other sources do
2019-01-08 13:44:20 +01:00
ahocevar
523d3a4e8c
Let the source load source tiles
2019-01-08 13:44:19 +01:00
Frederic Junod
5195adea85
Remove 'layerStates' property from the FrameState
2018-12-18 09:49:38 +01:00
Andreas Hocevar
0cda18f58a
Merge pull request #9008 from ahocevar/decouple-group-creation
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Decouple render instruction creation from rendering
2018-12-07 14:33:54 +01:00
ahocevar
df59b894b1
Make tile keys stable to avoid TileQueue confusion
2018-12-04 11:09:51 +01:00
ahocevar
976863c376
Add prerender and postrender events for Image layer
2018-12-02 21:05:20 +01:00