Linting
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@@ -83,9 +83,11 @@ export function pushFeatureInBuffer(vertexBuffer, indexBuffer, geojsonFeature, o
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if (!geojsonFeature.geometry) {
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return;
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}
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switch(geojsonFeature.geometry.type) {
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case "Point":
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pushPointGeomInBuffer_(vertexBuffer, indexBuffer, geojsonFeature, opt_attributes)
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switch (geojsonFeature.geometry.type) {
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case 'Point':
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pushPointGeomInBuffer_(vertexBuffer, indexBuffer, geojsonFeature, opt_attributes);
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return;
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default:
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return;
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}
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}
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@@ -94,10 +96,10 @@ const tmpArray_ = [];
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/**
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* Pushes a quad (two triangles) based on a point geometry
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* @param vertexBuffer
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* @param indexBuffer
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* @param geojsonFeature
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* @param opt_attributes
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* @param {import("../../webgl/Buffer").default} vertexBuffer WebGL buffer
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* @param {import("../../webgl/Buffer").default} indexBuffer WebGL buffer
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* @param {import("../../format/GeoJSON").GeoJSONFeature} geojsonFeature Feature
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* @param {Array<string>} [opt_attributes] Custom attributes
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* @private
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*/
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function pushPointGeomInBuffer_(vertexBuffer, indexBuffer, geojsonFeature, opt_attributes) {
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@@ -12,7 +12,6 @@ import ViewHint from '../../ViewHint';
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import {createEmpty, equals} from '../../extent';
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import {
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create as createTransform,
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reset as resetTransform,
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makeInverse as makeInverseTransform,
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multiply as multiplyTransform,
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apply as applyTransform
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@@ -350,7 +349,7 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
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/**
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* Rebuild internal webgl buffers based on current view extent; costly, should not be called too much
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* @param {import("../../PluggableMap.js").FrameState} frameState
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* @param {import("../../PluggableMap").FrameState} frameState Frame state.
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* @private
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*/
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rebuildBuffers_(frameState) {
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@@ -9,18 +9,18 @@ describe('ol.renderer.webgl.Layer', function() {
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let target;
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beforeEach(function () {
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beforeEach(function() {
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target = document.createElement('div');
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target.style.width = '256px';
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target.style.height = '256px';
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document.body.appendChild(target);
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});
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afterEach(function () {
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afterEach(function() {
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document.body.removeChild(target);
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});
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it('creates a new instance', function () {
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it('creates a new instance', function() {
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const layer = new Layer({});
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const renderer = new WebGLLayerRenderer(layer);
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expect(renderer).to.be.a(WebGLLayerRenderer);
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@@ -31,17 +31,17 @@ describe('ol.renderer.webgl.Layer', function() {
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describe('pushFeatureInBuffer', function() {
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let vertexBuffer, indexBuffer;
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beforeEach(function () {
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beforeEach(function() {
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vertexBuffer = new WebGLArrayBuffer();
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indexBuffer = new WebGLArrayBuffer();
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});
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it('does nothing if the feature has no geometry', function() {
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const feature = {
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type: "Feature",
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id: "AFG",
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type: 'Feature',
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id: 'AFG',
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properties: {
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color:[0.5, 1, 0.2, 0.7],
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color: [0.5, 1, 0.2, 0.7],
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size: 3
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},
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geometry: null
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@@ -53,15 +53,15 @@ describe('ol.renderer.webgl.Layer', function() {
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it('adds two triangles with the correct attributes for a point geometry', function() {
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const feature = {
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type: "Feature",
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id: "AFG",
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type: 'Feature',
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id: 'AFG',
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properties: {
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color:[0.5, 1, 0.2, 0.7],
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color: [0.5, 1, 0.2, 0.7],
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size: 3
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},
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geometry: {
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type: "Point",
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coordinates: [ -75, 47 ]
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type: 'Point',
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coordinates: [-75, 47]
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}
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};
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const attributePerVertex = 12;
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@@ -72,15 +72,15 @@ describe('ol.renderer.webgl.Layer', function() {
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it('correctly sets indices & coordinates for several features', function() {
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const feature = {
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type: "Feature",
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id: "AFG",
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type: 'Feature',
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id: 'AFG',
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properties: {
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color:[0.5, 1, 0.2, 0.7],
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color: [0.5, 1, 0.2, 0.7],
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size: 3
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},
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geometry: {
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type: "Point",
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coordinates: [ -75, 47 ]
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type: 'Point',
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coordinates: [-75, 47]
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}
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};
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const attributePerVertex = 12;
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@@ -110,8 +110,8 @@ describe('ol.renderer.webgl.Layer', function() {
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it('correctly adds custom attributes', function() {
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const feature = {
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type: "Feature",
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id: "AFG",
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type: 'Feature',
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id: 'AFG',
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properties: {
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color: [0.5, 1, 0.2, 0.7],
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custom: 4,
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@@ -120,8 +120,8 @@ describe('ol.renderer.webgl.Layer', function() {
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customString2: 'abc'
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},
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geometry: {
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type: "Point",
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coordinates: [ -75, 47 ]
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type: 'Point',
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coordinates: [-75, 47]
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}
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};
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const attributePerVertex = 16;
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@@ -15,18 +15,18 @@ describe('ol.renderer.webgl.PointsLayer', function() {
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let target;
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beforeEach(function () {
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beforeEach(function() {
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target = document.createElement('div');
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target.style.width = '256px';
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target.style.height = '256px';
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document.body.appendChild(target);
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});
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afterEach(function () {
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afterEach(function() {
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document.body.removeChild(target);
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});
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it('creates a new instance', function () {
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it('creates a new instance', function() {
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const layer = new VectorLayer({
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source: new VectorSource()
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});
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@@ -1,7 +1,6 @@
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import WebGLHelper from '../../../../src/ol/webgl/Helper';
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import {
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create as createTransform,
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multiply,
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rotate as rotateTransform,
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scale as scaleTransform, translate as translateTransform
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} from '../../../../src/ol/transform';
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@@ -203,7 +202,7 @@ describe('ol.webgl.WebGLHelper', function() {
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resolution: 2,
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center: [10, 20]
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}
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}
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};
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});
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it('gives out the correct transform', function() {
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