Disable transition when an interim tile is available
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@@ -170,6 +170,9 @@ class Tile extends EventTarget {
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// cleaned up by refreshInterimChain)
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do {
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if (tile.getState() == TileState.LOADED) {
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// Show tile immediately instead of fading it in after loading, because
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// the interim tile is in place already
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this.transition_ = 0;
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return tile;
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}
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tile = tile.interimTile;
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@@ -39,13 +39,18 @@ describe('ol.renderer.canvas.TileLayer', function() {
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document.body.removeChild(target);
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});
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it('properly handles interim tiles', function() {
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it('properly handles interim tiles', function(done) {
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const layer = map.getLayers().item(0);
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source.once('tileloadend', function(e) {
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expect(e.tile.inTransition()).to.be(false);
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done();
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});
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source.updateParams({TIME: '1'});
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map.renderSync();
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const tiles = map.getRenderer().getLayerRenderer(layer).renderedTiles;
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expect(tiles.length).to.be(1);
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expect(tiles[0]).to.equal(tile);
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expect(tile.inTransition()).to.be(true);
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});
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});
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