ahocevar
523b51d69a
Add missing goog.requires; fix types and a typo
2014-04-04 14:05:19 +02:00
ahocevar
2cb045b0b3
Better documentation for the singleclick condition
2014-04-04 14:05:19 +02:00
ahocevar
f2acbd332c
Use the pixelTolerance to determine whether to snap to a vertex
2014-04-04 14:05:19 +02:00
ahocevar
8fc9b23ab8
Do not return as handled unless a geometry was modified
...
With this change, it is more straightforward to determine
whether an event is considered as handled, which results in the
removal of the modifiable_ and lastVertexCoordinate_ states.
Instead, we only need to know whether we're on a real vertex or
a virtual one. For that a new snappedToVertex_ flag is
introduced.
To stop a click after vertex deletion from triggering a feature
selection, vertex deletion is now triggered by a configurable
event condition, which defaults to singleclick (same as in the
select interaction) with no modifier keys.
2014-04-04 14:05:18 +02:00
Éric Lemoine
266f573922
Merge pull request #1943 from elemoine/ht
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Hit detection skips layers in invisible groups
2014-04-04 09:08:29 +02:00
Bart van den Eijnden
6a3d349409
Merge pull request #1863 from htulipe/ows-capabilities
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Add basic reading support for OWS Capabilities documents.
2014-04-03 19:57:27 +02:00
Éric Lemoine
8b0ae9e4da
Hit detection skips layers in invisible groups
2014-04-03 16:54:39 +02:00
Tom Payne
0de380c7d2
Merge pull request #1744 from twpayne/remote-vector
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ol.source.RemoteVector
2014-04-03 16:12:16 +02:00
Tom Payne
c155b70281
Export ol.source.ServerVector#readFeatures
2014-04-03 15:57:44 +02:00
Andreas Hocevar
e49b395cc4
Merge pull request #1940 from ahocevar/select-setmap
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Handle skipped features when setting the map
2014-04-03 15:31:40 +02:00
Tom Payne
3a462f7076
Add a polygon layer and tweak the style of the tile-vector example
2014-04-03 15:23:24 +02:00
Tom Payne
d3a13a254c
Use TopoJSON in tile-vector example
2014-04-03 15:23:24 +02:00
Tom Payne
a68d9f2299
Use openstreetmap.us vector tiles in tile-vector example
2014-04-03 15:23:24 +02:00
Tom Payne
f13debbbc9
Load vector tiles for current resolution
2014-04-03 15:23:24 +02:00
Tom Payne
96b7700d63
Use forEachFeatureInExtentAtResolution in ol.source.ImageVector
2014-04-03 15:23:24 +02:00
Tom Payne
ed586bad39
Use forEachFeatureInExtentAtResolution in ol.renderer.canvas.VectorLayer
2014-04-03 15:23:24 +02:00
Tom Payne
3a8504b799
Add ol.source.Vector#forEachFeatureInExtentAtResolution
2014-04-03 15:12:23 +02:00
Frederic Junod
fe216e3da1
Better vector style in tile-vector example
2014-04-03 15:12:23 +02:00
Tom Payne
8986ea1ef9
Add tile-vector example
2014-04-03 15:12:23 +02:00
Tom Payne
683483f8a4
Add ol.source.TileVector
2014-04-03 15:12:22 +02:00
Tom Payne
4a484a7ad3
Separate out feature reading and feature adding
2014-04-03 15:12:22 +02:00
Tom Payne
a31ad69ec4
Make tile URL functions more general
2014-04-03 15:12:22 +02:00
Tim Schaub
86c5a582c7
Rename loadingStrategy to strategy
2014-04-03 15:12:22 +02:00
Tim Schaub
ce8d805201
Rename loadingFunction to loader
2014-04-03 15:12:22 +02:00
Tom Payne
db1a06ac31
Use a BBOX loading strategy by default
2014-04-03 15:12:22 +02:00
Tom Payne
9e75684823
Replace extentUrlFunction with generic loadingFunction
2014-04-03 15:12:22 +02:00
Tom Payne
b8869805a7
Rename ol.loading to ol.loadingstrategy
2014-04-03 15:12:22 +02:00
Tom Payne
de4a17b8e2
Rename ol.source.RemoteVector to ServerVector
2014-04-03 15:12:22 +02:00
Tom Payne
b24e122d4f
Add projection argument when loading features
2014-04-03 15:12:22 +02:00
Tom Payne
cbbcab926e
Export ol.format.OSMXML
2014-04-03 15:08:03 +02:00
Tom Payne
10bddeae59
Load features on demand in vector-osm example
2014-04-03 15:08:03 +02:00
Tom Payne
50c4961b9f
Add ol.source.RemoteVector
2014-04-03 15:08:03 +02:00
Tom Payne
2842d1b254
Add ol.loading
2014-04-03 15:08:03 +02:00
Tom Payne
8c984cc8f7
Load features before rendering
2014-04-03 15:08:03 +02:00
Tom Payne
b008dd1805
Rename ol.source.FormatVector#loadFeatures to loadFeaturesFromURL
2014-04-03 15:05:55 +02:00
Tom Payne
073f83cd22
Factor out ol.source.FormatVector
2014-04-03 15:05:55 +02:00
Tom Payne
77933d0ab3
Rename ol.source.VectorFile to ol.source.StaticVector
2014-04-03 15:05:55 +02:00
ahocevar
8df95bc674
Handle skipped features when setting the map
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When a Select interaction is removed from the map, it should
remove its selected features from the map's skippedFeatures
collection. When it is added to a map, it should add them.
2014-04-03 14:30:58 +02:00
Andreas Hocevar
e44e59311b
Merge pull request #1896 from ahocevar/nodragclick
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Add click event as responsive alternative to singleclick
2014-04-03 13:34:14 +02:00
Andreas Hocevar
7f2a628223
Merge pull request #1928 from ahocevar/recover-from-canvas-too-big
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Recover from situations where the maximum canvas size is exceeded
2014-04-03 11:46:19 +02:00
ahocevar
ea58f38275
Make testCanvasSize a static function
2014-04-03 11:18:26 +02:00
ahocevar
54ba06ae3b
Initialize canvasTooBig_ member
2014-04-03 11:18:12 +02:00
Tim Schaub
2c58b03669
Merge pull request #887 from tschaub/default-renderer
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Use the Canvas renderer by default.
v3.0.0-beta.3
2014-04-02 12:40:54 -06:00
Tim Schaub
5653d57712
Change default renderer to Canvas
2014-04-02 11:43:20 -06:00
ahocevar
58b5fef3da
Allow to make canvas smaller when it is too big
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For performance reason, we only make the canvas bigger, but not
smaller. With this change, we also make it smaller, but only
when we know that its current size exceeds the maximum
dimensions.
2014-04-02 16:44:57 +02:00
ahocevar
4dce59fe95
Add method for testing whether the canvas size is valid
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This is a way to detect whether a canvas exceeds the maximum
dimensions if these are limited on the target device. See
https://developer.apple.com/library/ios/documentation/AppleApplications/Reference/SafariWebContent/CreatingContentforSafarioniPhone/CreatingContentforSafarioniPhone.html
for limitations on iOS devices.
2014-04-02 16:44:39 +02:00
Frédéric Junod
72e5a347b9
Merge pull request #1937 from fredj/heatmap-render-order
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Set render order to null in ol.layer.Heatmap
2014-04-02 12:06:26 +02:00
Frederic Junod
6469b6c889
Set render order to null in ol.layer.Heatmap
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For performance reasons: the render order is not relevant for a
heatmap representation and this avoids to sort the features each frame.
2014-04-02 10:53:04 +02:00
Frédéric Junod
3c32f8b9e4
Merge pull request #1934 from fredj/ol.dom.createCanvasContext
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Add ol.dom.createCanvasContext function
2014-04-02 10:52:29 +02:00
Frederic Junod
55de0a54b9
Add ol.dom.createCanvasContext2D function
2014-04-02 09:37:41 +02:00