Olivier Guyot
3530b4cf12
Merge pull request #10120 from mike-000/patch-9
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Resolve constraints using anchor if following a cancelled animation
2019-12-03 09:37:48 +01:00
Olivier Guyot
5d61d556a0
Merge pull request #10310 from brianhelba/overview-rotation
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Ensure that OverviewMap respects the initial rotation of attached Maps
2019-11-18 16:40:54 +01:00
Olivier Guyot
3d1cef9aa2
Merge pull request #10257 from brianhelba/patch-1
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Allow View.adjust* methods to take a null opt_anchor
2019-11-07 09:10:11 +01:00
Olivier Guyot
3850bd1083
Merge pull request #10261 from jahow/webgl-fix-ff-warning
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WebGL / do not throw error when shader compilation gives a warning
2019-11-07 09:09:46 +01:00
Olivier Guyot
33980d0ba8
Merge pull request #10235 from jahow/webgl-optimizations
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Various optimizations and fixes for the WebGL points renderer
2019-11-04 10:10:20 +01:00
jahow
f7b0f6750b
Resolve memory leak when deleting a webgl layer
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Various references were kept, preventing the layer and underlying
renderer and webgl context to be garbage collected.
Also, the Helper was simplified because it turns out deleting manually
all Webgl objects is useless: these objects will be released when
the context is garbage collected anyway.
Note: this touches the Layer and BaseLayer classes, as the following were
preventing the layer from being garbage collected:
* layer reference in the `state_` object in BaseLayer
* dangling listener for source change in Layer
2019-11-04 09:31:38 +01:00
Olivier Guyot
f84fae8f70
Merge pull request #10198 from jahow/fix-webgl-renderer-loading-extent
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WebGL renderer / use the specified loading strategy for the vector data
2019-10-28 16:19:52 +01:00
Olivier Guyot
c40263c38b
Merge pull request #10196 from jahow/webgl-add-string-operators
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Webgl / add support for string and arrays in style expressions
2019-10-25 17:27:39 +02:00
Olivier Guyot
8c5be52462
Merge pull request #10168 from jahow/webgl-style-add-filter
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Webgl / Add support for filtering and color interpolation in style expressions
2019-10-23 09:45:16 +02:00
Olivier Guyot
95bcb574b7
Merge pull request #10138 from wirdehall/master
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Should be able to ovveride defaultvalue of style in selection.
2019-10-18 09:57:55 +02:00
Olivier Guyot
9acba8f82a
Merge pull request #10115 from jahow/improve-heatmap-test
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Improve Heatmap hit detection test
2019-10-11 16:40:07 +02:00
Olivier Guyot
d1ee300968
Merge pull request #10101 from jahow/add-heatmap-hit-detection
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Add hit detection support on the Heatmap layer
2019-10-08 14:45:53 +02:00
Olivier Guyot
deb541791a
Merge pull request #10083 from MoonE/example-webgl
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webgl points layer example fixes
2019-10-03 17:43:22 +02:00
Olivier Guyot
176dccd6df
Merge pull request #10060 from mike-000/patch-1
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Ensure zoom level is not less than minimum integer zoom level for extent
2019-09-30 17:34:45 +02:00
Olivier Guyot
8c19399d0b
Merge pull request #10016 from jahow/webgl-attribute-link
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WebGL Points Layer: allow expressions in literal style
2019-09-26 18:02:26 +02:00
Olivier Guyot
1e93ede0b2
Merge pull request #10015 from jahow/fix-wrapped-hit-test
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Fix hit detection test for wrapped geometries
2019-09-26 16:11:54 +02:00
Olivier Guyot
687808cf2a
Merge pull request #10011 from jahow/fix-webgl-typecheck
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Fix a type checking error on the WebGL points renderer
2019-09-26 15:46:32 +02:00
Olivier Guyot
607f2f0746
Merge pull request #9994 from jahow/add-webgl-layer-type
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Add a new layer type: WebGLPointsLayer
2019-09-26 14:55:09 +02:00
Olivier Guyot
24b4779bb6
Merge pull request #10001 from KlausBenndorf/typescript-fixes
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reduced typecasts in layerrenderer
2019-09-25 16:19:34 +02:00
Olivier Guyot
4ad582ff01
Merge pull request #9986 from mike-000/patch-2
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Make Circle geometry hit detection consistent with Polygon
2019-09-25 15:38:50 +02:00
Olivier Guyot
b97647d39b
Merge pull request #9966 from jahow/allow-disable-canvas-reuse
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Document how to circumvent the canvas reuse optimization
2019-09-24 11:16:45 +02:00
Olivier Guyot
60378f2089
Merge pull request #9967 from jahow/enable-https-webgl-example
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Enable HTTPS on Mapbox tile layer in webgl sprite example
2019-09-23 18:02:04 +02:00
Olivier Guyot
4abb9c2fd0
Merge pull request #9962 from mike-000/patch-1
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Improve the API description for "multiWorld"
2019-09-23 16:36:48 +02:00
Olivier Guyot
5cb99d0f84
Merge pull request #9710 from jahow/fix-typings
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Additional Typescript compliance fixes
2019-09-23 16:36:23 +02:00
Olivier Guyot
0bb5a07dee
Merge pull request #9899 from LevN0/hidpi_TileArcGISRest
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Add hidpi option for ol.source.TileArcGISRest
2019-09-23 15:05:45 +02:00
Olivier Guyot
90d38b428c
Merge pull request #9903 from mike-000/patch-1
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Respect multiWorld: false when an explicit extent constraint would be respected
2019-09-23 13:46:04 +02:00
Olivier Guyot
d34b6772f2
Merge pull request #9896 from jahow/fix-webgl-warnings
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Misc. WebGL fixes
2019-08-31 14:57:22 +02:00
Olivier Guyot
d933e7cb41
Merge pull request #9882 from mike-000/patch-1
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Handle rotation in the Box Selection example
2019-08-29 17:53:49 +02:00
Olivier Guyot
a629b7e5f2
Merge pull request #9767 from jahow/webgl-hit-retina
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Fix hit detection for webgl layers on retina devices
2019-07-15 09:06:59 +02:00
jahow
a0ff08b734
Webgl points / improve tests
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Now testing with two features and adding a call to `prepareFrame`
without which the final render transform was off.
Also added a test with a pixelratio > 1.
2019-07-11 00:05:55 +02:00
Olivier Guyot
d9a4f37f75
Merge pull request #9655 from jahow/webgl-interaction
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Add hit detection on the WebGL points renderer
2019-06-28 11:22:03 +02:00
jahow
3bca9b5297
Webgl / use feature index for hit detection in points layer
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For each feature its opacity value index is encoded on 4 bytes
in the color values, and the uid is stored in the opacity
value, allowing for a much higher range of uids to be read.
2019-06-28 09:12:20 +02:00
Olivier Guyot
9ae7256048
Merge pull request #9562 from jahow/webgl-worker
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Optimize the WebGL points renderer using a worker
2019-06-06 08:48:29 +02:00
Olivier Guyot
811bff0430
Merge pull request #9638 from agpixdev/translate-interaction-filter
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#9625 : Add filter function to translate interaction
2019-06-05 15:32:29 +02:00
Olivier Guyot
051cc68f24
Merge pull request #9596 from jahow/fix-source-missing-event
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Vector source / prevent adding features with duplicate id in the collection
2019-05-26 10:53:58 +02:00
jahow
48ad1ffcbf
View / implement a smooth rebound effect when a max extent is given
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This is done by applying the center constraint differently when we're in the
middle of an interaction/animation or not.
When the view is moving, the center constraint will restrain the given value
in an "elastic" way, using a logarithmic function.
This can be disabled using the `smoothCenterConstrain` view parameter.
2019-02-22 15:01:30 +01:00
jahow
cd186ada7f
Add new tests for View & Interaction w/ fixes
2019-02-22 15:01:30 +01:00
jahow
e52fab636c
View / apply constraints automatically based on hints
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All constraints can now function differently if they are applied during
interaction or animation.
2019-02-22 15:01:30 +01:00
jahow
d991dfa54a
View / remove constrainCenter method
2019-02-22 15:01:30 +01:00
jahow
c2c1aa01d3
View / removed the constrainRotation method
2019-02-22 15:01:30 +01:00
jahow
fad7c7edb1
Added a new example for webgl icons rendering
2018-12-28 15:53:08 +01:00
jahow
8bb7d77f68
Update PointsLayer documentation
2018-12-01 00:11:27 +01:00
jahow
55c36b5aab
Shader compilation errors are now logged even when the compilation succeeded
2018-12-01 00:03:05 +01:00
jahow
78028893e2
Added missing attributes in PointsLayer
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Attributes were used in the shader but not bound to a buffer, which made the
rendering failed in some implementations.
2018-12-01 00:01:55 +01:00