Merge pull request #10261 from jahow/webgl-fix-ff-warning
WebGL / do not throw error when shader compilation gives a warning
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@@ -143,10 +143,6 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
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options.vertexShader
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);
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if (this.getShaderCompileErrors()) {
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throw new Error(this.getShaderCompileErrors());
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}
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/**
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* @type {boolean}
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* @private
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@@ -158,10 +154,6 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
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options.hitVertexShader
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);
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if (this.getShaderCompileErrors()) {
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throw new Error(this.getShaderCompileErrors());
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}
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const customAttributes = options.attributes ?
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options.attributes.map(function(attribute) {
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return {
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