Merge pull request #10261 from jahow/webgl-fix-ff-warning

WebGL / do not throw error when shader compilation gives a warning
This commit is contained in:
Olivier Guyot
2019-11-07 09:09:46 +01:00
committed by GitHub

View File

@@ -143,10 +143,6 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
options.vertexShader
);
if (this.getShaderCompileErrors()) {
throw new Error(this.getShaderCompileErrors());
}
/**
* @type {boolean}
* @private
@@ -158,10 +154,6 @@ class WebGLPointsLayerRenderer extends WebGLLayerRenderer {
options.hitVertexShader
);
if (this.getShaderCompileErrors()) {
throw new Error(this.getShaderCompileErrors());
}
const customAttributes = options.attributes ?
options.attributes.map(function(attribute) {
return {