Petr Sloup
c2b21985f4
Add ol.source.TileImage#setTileGridForProjection method
2015-10-16 09:28:41 +02:00
Petr Sloup
168b675191
Add reprojectionErrorThreshold option to the tiled image sources
2015-10-16 09:28:41 +02:00
Petr Sloup
ebc1bc0096
Better handling of tilegrids without extent during reprojection
...
For WMTS source, the tilegrid has no extent, but the projection can
2015-10-16 09:28:41 +02:00
Petr Sloup
be6bf00d74
Add defines for certain reprojection constants
2015-10-16 09:28:41 +02:00
Petr Sloup
f481070f82
Handle tilegrids without extent during tile reprojection
2015-10-16 09:28:41 +02:00
Petr Sloup
9a460b5f6b
Handle cross-browser canvas antialiasing issues during reprojection
...
By doing strictly 1 drawImage per triangle; triangle overlapping and
using different blending mode.
2015-10-16 09:28:41 +02:00
Petr Sloup
8b38928aad
Make rendering of reprojection edges configurable
2015-10-16 09:28:41 +02:00
Petr Sloup
30cd0aa584
Improve reprojection performance
...
Utilize the numerical shifting during reprojection to easily reduce
complexity of the linear system that needs to be solved.
2015-10-16 09:28:41 +02:00
Petr Sloup
8ab197eba6
Optimize the reprojection by stitching the sources prior to rendering
...
This solves canvas antialiasing issues and also simplifies the code
handling wrapX in the source projection.
2015-10-16 09:28:41 +02:00
Petr Sloup
6482ccf2f7
Make ol.reproj.Triangulation a class
2015-10-16 09:28:41 +02:00
Petr Sloup
0f408e341f
Rename ol.source.Image#getImage implementations to #getImageInternal
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This allows for the reprojection to be initialized in the #getImage,
while #getImageInternal is used to obtain the actual data.
2015-10-16 09:28:41 +02:00
Petr Sloup
ed1e49045a
Allow different source and view projection in image layer renderers
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To enable image layer reprojection.
2015-10-16 09:28:41 +02:00
Petr Sloup
be0a0de759
Integrate image reprojection with ol.source.Image
2015-10-16 09:28:41 +02:00
Petr Sloup
15575288e0
Add ol.ENABLE_RASTER_REPROJECTION define
2015-10-16 09:28:41 +02:00
Petr Sloup
f2f77091ad
Handle tile sources without projection
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Such sources should never be reprojected (and no additional tilecache or
tilegrid should be created).
2015-10-16 09:28:41 +02:00
Petr Sloup
c205323ff2
Reproject correctly when transform returns +-Infinity values
2015-10-16 09:28:41 +02:00
Petr Sloup
b0694c1e3b
Add projection parameter to ol.source.Tile#expireCache and #useTile
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This is required to be able to determine which cache the xyz coordinates
refer to (in case we have more caches).
2015-10-16 09:28:41 +02:00
Petr Sloup
e0cfa1951a
Add projection parameter to ol.source.Tile#forEachLoadedTile
2015-10-16 09:28:41 +02:00
Petr Sloup
63084d30e9
Improve numerical stability of reprojection
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By shifting the source points before calculating the affine transform to
obtain values from similar ranges (inputs and outputs of the transform).
2015-10-16 09:28:41 +02:00
Petr Sloup
9b82f19cc2
Simplify triangle-shifting logic for reprojection
2015-10-16 09:28:41 +02:00
Petr Sloup
3f567b0bf0
Use per-projection tilecaches and tilegrids (persistent instances)
2015-10-16 09:28:40 +02:00
Petr Sloup
bc74273208
Reproject every image only once per triangle
...
If the triangle has to be shifted, determine if the image has to be rendered shifted or not.
2015-10-16 09:28:40 +02:00
Petr Sloup
6e08fc9e13
Rename triangles to triangulation to be more precise
2015-10-16 09:28:40 +02:00
Petr Sloup
bf65b8a4fe
Stronger typing of triangles and triangulation
2015-10-16 09:28:40 +02:00
Petr Sloup
e14bede9e9
Make projection parameter of ol.source.Tile#getTile no longer optional
2015-10-16 09:28:40 +02:00
Petr Sloup
ac76989447
Detect and handle triangles (tiles) crossing the dateline (projection edge)
2015-10-16 09:28:40 +02:00
Petr Sloup
b221e1ac1f
Basic integration of raster reprojection for tiled sources
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To allow for easier testing and debugging
2015-10-16 09:28:40 +02:00
Petr Sloup
ebc3f24671
Clamp the triangulation vertices if partially outside source extent
2015-10-16 09:28:40 +02:00
Petr Sloup
fcffce46b4
More robust way of handling non-global projections
...
If the target projection has specified extent, it is respected.
Also adds various checks to optimize performance and/or
prevent potential errors.
2015-10-16 09:28:40 +02:00
Petr Sloup
2cc2027353
More precise and robust way of calculating source resolution
2015-10-16 09:28:40 +02:00
Petr Sloup
c425b9c0e6
Verify triangulation against source/target extents
...
If we do this here, we can avoid some computations on triangles that will
be unused in the future anyway + reduce problems with non-global projections
without specified extents.
2015-10-16 09:28:40 +02:00
Petr Sloup
1222287f22
Add ol.reproj
2015-10-16 09:28:40 +02:00
Petr Sloup
44a64ba451
Add ol.math.solveLinearSystem
2015-10-16 09:28:40 +02:00
Petr Sloup
eac5d652cf
Check projection.canWrapX() before wrapping tiles
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Even if wrapX is true on the source
2015-07-02 15:21:34 +02:00
Petr Sloup
5993b45c63
Allow custom tileGrid in ol.source.XYZ
2015-06-19 19:58:06 +02:00
Petr Sloup
f1f0b37bdc
Stronger type checking to continue only if data is defined
2015-04-14 14:15:47 +02:00
Petr Sloup
65583a8b77
preemptive is now true by default + improved documentation
2014-12-12 12:19:20 +01:00
Petr Sloup
7bcd925cdb
Minor code style fix
2014-12-12 11:55:55 +01:00
Petr Sloup
82a30b4cd5
Modified the sync/async behavior logic of the forDataAtCoordinate* methods
2014-12-12 11:47:35 +01:00
Petr Sloup
d28ffc4808
Use null instead of undefined in the callback
2014-12-06 15:42:40 +01:00
Petr Sloup
b03b762500
More properties made private
2014-12-06 15:26:49 +01:00
Petr Sloup
48478c6868
Listen 'mousemove' and 'click' rather than 'pointermove' in the TileUTFGrid example
2014-12-06 15:21:14 +01:00
Petr Sloup
ca77a20b57
Improved TileUTFGrid example
2014-12-06 15:07:52 +01:00
Petr Sloup
ac144d934f
Documentation blocks for the option members
2014-12-06 14:19:56 +01:00
Petr Sloup
250a1e4da3
Various code style fixes
2014-12-06 14:13:22 +01:00
Petr Sloup
363ac54509
Suppress warning about dot notation (compiler would report undefined properties)
2014-12-05 20:26:33 +01:00
Petr Sloup
c8bc3620d3
Added TileUTFGrid example
2014-12-05 17:33:30 +01:00
Petr Sloup
4b605d40d9
getTemplate method to get the Mustache template from the TileJSON
2014-12-05 16:07:37 +01:00
Petr Sloup
ef816d30ed
The preemptive loading of UTFGrid tiles is now optional
2014-12-05 16:07:37 +01:00
Petr Sloup
99eab24b20
Implementation of the ol.source.TileUTFGridTile_#getData method
2014-12-05 16:07:36 +01:00
Petr Sloup
9f7e94ec85
Added UTFGridJSON to the TileJSON externs
2014-12-05 16:07:35 +01:00
Petr Sloup
641a829918
Incomplete getFeatureInfo implementation
2014-12-05 16:07:34 +01:00
Petr Sloup
794c7950c8
Added ol.source.TileUTFGrid
2014-12-05 16:07:34 +01:00
Petr Sloup
d7027a6a64
Export getLayers and setLayers methods of ol.layer.Group
...
This is nicer than having to use .get("layers") and .set("layers", x).
2014-08-18 13:48:42 +02:00
Petr Sloup
1d5c746974
Export getHTML method of ol.Attribution to the api
2014-08-18 13:48:34 +02:00
Petr Sloup
0ac90e62b9
Added some api annotations required for accessing layer properties
2014-08-18 13:48:14 +02:00
Petr Sloup
5d31d2044a
Added "state" property of olx.source.TileImageOptions to the olx externs
2014-08-14 09:32:27 +02:00
Petr Sloup
4b24eb6eb2
Added 'state' constructor option to Tile and TileImage sources
2014-08-13 17:11:29 +02:00