Check projection.canWrapX() before wrapping tiles
Even if wrapX is true on the source
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@@ -231,7 +231,7 @@ ol.source.Tile.prototype.getTileCoordForTileUrlFunction =
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opt_projection : this.getProjection();
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var tileGrid = this.getTileGridForProjection(projection);
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goog.asserts.assert(!goog.isNull(tileGrid), 'tile grid needed');
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if (this.getWrapX()) {
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if (this.getWrapX() && projection.canWrapX()) {
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tileCoord = ol.tilecoord.wrapX(tileCoord, tileGrid, projection);
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}
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return ol.tilecoord.withinExtentAndZ(tileCoord, tileGrid) ? tileCoord : null;
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@@ -254,7 +254,7 @@ ol.source.TileVector.prototype.getTileCoordForTileUrlFunction =
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function(tileCoord, projection) {
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var tileGrid = this.tileGrid_;
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goog.asserts.assert(!goog.isNull(tileGrid), 'tile grid needed');
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if (this.getWrapX()) {
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if (this.getWrapX() && projection.canWrapX()) {
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tileCoord = ol.tilecoord.wrapX(tileCoord, tileGrid, projection);
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}
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return ol.tilecoord.withinExtentAndZ(tileCoord, tileGrid) ?
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