Commit Graph

21 Commits

Author SHA1 Message Date
Tom Payne
d8a5126265 Snapshot WebGL renderer 2012-07-17 14:07:29 +02:00
Tom Payne
117321ea43 Name event handlers more consistently 2012-07-17 14:06:01 +02:00
Tom Payne
ac80a6e0b6 Merge shaders into single file 2012-07-17 13:41:38 +02:00
Tom Payne
7e2816ecd8 Implement shaders as singletons 2012-07-17 13:17:40 +02:00
Tom Payne
253d62763f Refactor context lost handling 2012-07-17 12:01:32 +02:00
Tom Payne
495630355a Add texture cache 2012-07-17 12:01:32 +02:00
Tom Payne
1aaa59a110 Move ol.webgl.WebGLContextEventType into ol.webgl 2012-07-17 11:56:44 +02:00
Tom Payne
ddbe0dccaf Correct target 2012-07-15 20:50:21 +02:00
Tom Payne
249449df3b Listen for changes in layer renderers 2012-07-15 20:50:21 +02:00
Tom Payne
bcf6e7d7b1 Add ol.DEBUG_WEBGL @define 2012-07-15 20:50:21 +02:00
Tom Payne
582a9e93e0 Snapshot WebGL renderer 2012-07-15 16:32:00 +02:00
Tom Payne
61ab5c8f49 Refactor shader and program management 2012-07-15 14:11:32 +02:00
Tom Payne
26aa704a4d Refresh layer renderer management 2012-07-15 12:31:33 +02:00
Tom Payne
adfdedb12b Add ol.Map.freeze/thaw 2012-07-14 22:41:04 +02:00
Tom Payne
75ab503473 Correct WebGL context handling 2012-07-14 22:18:57 +02:00
Tom Payne
d258db6204 Snapshot ol.webgl.TileLayerRenderer 2012-07-14 22:00:43 +02:00
Tom Payne
ba9a62120b Only redraw if visible layers are added or removed 2012-07-14 19:23:25 +02:00
Tom Payne
f66016af2e Handle resizing 2012-07-14 19:23:08 +02:00
Tom Payne
fcf552ea40 Merge Camera into Map 2012-07-14 18:34:02 +02:00
Tom Payne
461552a72e Correct camera property change handling 2012-07-14 16:12:56 +02:00
Tom Payne
d1e5906e2c Merge Map and MapRenderer 2012-07-14 13:36:24 +02:00