Commit Graph

11868 Commits

Author SHA1 Message Date
ahocevar
bdb87f06f9 Rework tile image render queue 2019-05-23 15:55:29 +02:00
ahocevar
ace5c65ee5 Smarter opacity handling 2019-05-22 16:47:23 +02:00
ahocevar
ae47d3df58 Use opacity from layer state 2019-05-22 16:47:22 +02:00
ahocevar
4c8effe6fa No tile transition when layer opacity is set 2019-05-22 16:47:22 +02:00
ahocevar
c56ad4363d Canvas opacity instead of css 2019-05-22 16:47:22 +02:00
ahocevar
7895b16043 Reuse container for raster and vector image layers 2019-05-22 16:47:20 +02:00
ahocevar
a45e704be2 Smarter reuse detection 2019-05-22 16:46:46 +02:00
ahocevar
d1f1b468b1 Reuse target for image layers 2019-05-22 16:46:46 +02:00
ahocevar
a55505b36a Reuse containers for tile, vector and vector tile layers 2019-05-22 16:46:40 +02:00
ahocevar
930318ab7a Clip high res tiles out of low res tiles only once 2019-05-22 15:57:15 +02:00
ahocevar
5fe9e06535 Use clipping to not render high res tiles on top of low res 2019-05-22 15:57:15 +02:00
ahocevar
606443bc6d Pass render target of previous layer to next layer 2019-05-22 15:56:51 +02:00
ahocevar
b0fae46aa6 Do not use css z-index 2019-05-16 22:29:32 +02:00
Andreas Hocevar
17d26acb2f Merge pull request #9560 from ahocevar/simplify-loading
Simplify loading detection loop
2019-05-16 22:27:59 +02:00
Andreas Hocevar
579fadd797 Merge pull request #9561 from ahocevar/map-memory-leak
Remove memory leak caused by label cache listeners
2019-05-16 22:26:56 +02:00
ahocevar
335648d613 Remove memory leak caused by label cache listeners 2019-05-16 21:04:55 +02:00
ahocevar
dc906f79e1 Simplify loading detection loop 2019-05-16 20:19:32 +02:00
Frederic Junod
a0e6af425e Add tests for listenImage function, fix private variables initialization 2019-05-16 16:42:37 +02:00
Tim Schaub
ee9a0bcd05 Stop listening for image decoding 2019-05-16 08:06:12 -06:00
Tim Schaub
442fbb13d2 Merge pull request #9550 from tschaub/worker
Setup for building workers
2019-05-16 07:02:34 -06:00
Frederic Junod
c2058af13a Remove unused roundUpToPowerOfTwo function 2019-05-16 12:11:58 +02:00
Frederic Junod
bb022050ed Add 'webworker' lib into the TypeScript's compilerOptions 2019-05-16 09:49:29 +02:00
Frédéric Junod
1628ce8729 Merge pull request #9551 from fredj/img_decode
Use HTMLImageElement.decode if available
2019-05-16 09:30:55 +02:00
Andreas Hocevar
1fc75fdc68 Merge pull request #9500 from edellucien/kml_extended_data
KML string validation with extendedData
2019-05-16 09:20:03 +02:00
lucien
10c4ec0b37 Only use 'pushSerializeAndPop' later in code to write extendedData after 2019-05-16 09:10:40 +02:00
Frederic Junod
2e34dd0faf Use HTMLImageElement.decode if available 2019-05-16 08:53:29 +02:00
Tim Schaub
e307410301 A task to inline workers 2019-05-15 16:38:06 -06:00
Andreas Hocevar
56ec6b093e Merge pull request #9548 from ahocevar/italic-labels
Avoid cut off labels for italic fonts
2019-05-15 16:58:17 +02:00
Frederic Junod
f33ad5e025 Remove unused getReplayTransform_ function in VectorTileLayer 2019-05-15 15:10:54 +02:00
ahocevar
2e31f716ed Avoid cut off labels for italic text 2019-05-15 15:01:12 +02:00
Tim Schaub
eafb657264 Merge pull request #9545 from tschaub/default-view-extent
Avoid panning off the edge of the world
2019-05-15 04:58:29 -06:00
Tim Schaub
0cee259d0b Merge pull request #9539 from tschaub/event-error
Document existing error event type
2019-05-15 04:53:57 -06:00
Tim Schaub
be8797f355 Merge pull request #9541 from tschaub/rbush-three
Upgrade to rbush@3
2019-05-15 04:53:15 -06:00
Andreas Hocevar
11607caa81 Merge pull request #9536 from ahocevar/font-cache-hits
More font cache hits
2019-05-15 12:13:40 +02:00
ahocevar
41e958ea1f Split text into single chars or don't split at all 2019-05-15 11:55:29 +02:00
Olivier Guyot
39de2451bc Merge pull request #9537 from jahow/webgl-geojson-refactoring
WebGL / Points renderer refactoring
2019-05-15 11:44:40 +02:00
Olivier Guyot
e11e3c5f6e Webgl / minor function renaming 2019-05-15 11:30:24 +02:00
Olivier Guyot
c705775d75 Linting 2019-05-15 10:20:31 +02:00
Olivier Guyot
9ca75e9d43 Webgl points / rebuild buffers when source change 2019-05-15 10:18:53 +02:00
Olivier Guyot
5d2b7fe4bb Webgl points / use the helper ton compute the projection transform
The `WebGLHelper` class now provides a `makeProjectionTransform` method
that updates a transform to match the projection for a given frame state.

This also means that the WebGLHelper does not set the projection matrix
uniform anymore, this is the responsibility of the renderer as
the rendered coordinates will not be in world space from now on.
2019-05-15 10:18:47 +02:00
Olivier Guyot
fb455891ce Webgl points / make coordinates in view space to avoid precision glitches
Fixes #9479
2019-05-15 10:18:47 +02:00
Olivier Guyot
3e2e45ce6d Webgl helper / add the possibility to use transforms as custom uniforms
These will be translated into 4x4 matrices in GLSL.
2019-05-15 10:18:47 +02:00
Olivier Guyot
75eb62363a WebGL points / rebuild buffers only when extent changed 2019-05-15 10:18:47 +02:00
Olivier Guyot
523097903a WebGL points / rebuild buffers on every non animation frame 2019-05-15 10:18:22 +02:00
Olivier Guyot
c6d214b585 Webgl / implement support for custom attributes in webgl buffers
Only numerical attributes can be pushed in webgl buffers.
2019-05-15 10:15:55 +02:00
Frédéric Junod
df37519858 Initialize hitDetectionContext to null
Co-Authored-By: Andreas Hocevar <andreas.hocevar@gmail.com>
2019-05-15 10:03:43 +02:00
Frederic Junod
10c6009ffa Lazily create the hit detection context 2019-05-15 09:52:57 +02:00
Olivier Guyot
27e520add4 WebGL points / use pushFeatureInBuffer util
Feature objects are converted to geoJSON with the properties
set for rendering.
2019-05-15 09:47:00 +02:00
Olivier Guyot
3a429d3f6c Webgl / add utils for pushing geojson geometries in webgl buffers
For now only point geometries are handled.
2019-05-15 09:44:41 +02:00
Olivier Guyot
5e36468245 Webgl / add a simple Layer renderer for common logic
This will eventually provides utilities for manipulating & rendering data
2019-05-15 09:43:29 +02:00