ahocevar
bdb87f06f9
Rework tile image render queue
2019-05-23 15:55:29 +02:00
ahocevar
ace5c65ee5
Smarter opacity handling
2019-05-22 16:47:23 +02:00
ahocevar
ae47d3df58
Use opacity from layer state
2019-05-22 16:47:22 +02:00
ahocevar
4c8effe6fa
No tile transition when layer opacity is set
2019-05-22 16:47:22 +02:00
ahocevar
c56ad4363d
Canvas opacity instead of css
2019-05-22 16:47:22 +02:00
ahocevar
7895b16043
Reuse container for raster and vector image layers
2019-05-22 16:47:20 +02:00
ahocevar
a45e704be2
Smarter reuse detection
2019-05-22 16:46:46 +02:00
ahocevar
d1f1b468b1
Reuse target for image layers
2019-05-22 16:46:46 +02:00
ahocevar
a55505b36a
Reuse containers for tile, vector and vector tile layers
2019-05-22 16:46:40 +02:00
ahocevar
930318ab7a
Clip high res tiles out of low res tiles only once
2019-05-22 15:57:15 +02:00
ahocevar
5fe9e06535
Use clipping to not render high res tiles on top of low res
2019-05-22 15:57:15 +02:00
ahocevar
606443bc6d
Pass render target of previous layer to next layer
2019-05-22 15:56:51 +02:00
ahocevar
b0fae46aa6
Do not use css z-index
2019-05-16 22:29:32 +02:00
Andreas Hocevar
17d26acb2f
Merge pull request #9560 from ahocevar/simplify-loading
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Simplify loading detection loop
2019-05-16 22:27:59 +02:00
Andreas Hocevar
579fadd797
Merge pull request #9561 from ahocevar/map-memory-leak
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Remove memory leak caused by label cache listeners
2019-05-16 22:26:56 +02:00
ahocevar
335648d613
Remove memory leak caused by label cache listeners
2019-05-16 21:04:55 +02:00
ahocevar
dc906f79e1
Simplify loading detection loop
2019-05-16 20:19:32 +02:00
Frederic Junod
a0e6af425e
Add tests for listenImage function, fix private variables initialization
2019-05-16 16:42:37 +02:00
Tim Schaub
ee9a0bcd05
Stop listening for image decoding
2019-05-16 08:06:12 -06:00
Tim Schaub
442fbb13d2
Merge pull request #9550 from tschaub/worker
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Setup for building workers
2019-05-16 07:02:34 -06:00
Frederic Junod
c2058af13a
Remove unused roundUpToPowerOfTwo function
2019-05-16 12:11:58 +02:00
Frederic Junod
bb022050ed
Add 'webworker' lib into the TypeScript's compilerOptions
2019-05-16 09:49:29 +02:00
Frédéric Junod
1628ce8729
Merge pull request #9551 from fredj/img_decode
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Use HTMLImageElement.decode if available
2019-05-16 09:30:55 +02:00
Andreas Hocevar
1fc75fdc68
Merge pull request #9500 from edellucien/kml_extended_data
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KML string validation with extendedData
2019-05-16 09:20:03 +02:00
lucien
10c4ec0b37
Only use 'pushSerializeAndPop' later in code to write extendedData after
2019-05-16 09:10:40 +02:00
Frederic Junod
2e34dd0faf
Use HTMLImageElement.decode if available
2019-05-16 08:53:29 +02:00
Tim Schaub
e307410301
A task to inline workers
2019-05-15 16:38:06 -06:00
Andreas Hocevar
56ec6b093e
Merge pull request #9548 from ahocevar/italic-labels
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Avoid cut off labels for italic fonts
2019-05-15 16:58:17 +02:00
Frederic Junod
f33ad5e025
Remove unused getReplayTransform_ function in VectorTileLayer
2019-05-15 15:10:54 +02:00
ahocevar
2e31f716ed
Avoid cut off labels for italic text
2019-05-15 15:01:12 +02:00
Tim Schaub
eafb657264
Merge pull request #9545 from tschaub/default-view-extent
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Avoid panning off the edge of the world
2019-05-15 04:58:29 -06:00
Tim Schaub
0cee259d0b
Merge pull request #9539 from tschaub/event-error
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Document existing error event type
2019-05-15 04:53:57 -06:00
Tim Schaub
be8797f355
Merge pull request #9541 from tschaub/rbush-three
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Upgrade to rbush@3
2019-05-15 04:53:15 -06:00
Andreas Hocevar
11607caa81
Merge pull request #9536 from ahocevar/font-cache-hits
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More font cache hits
2019-05-15 12:13:40 +02:00
ahocevar
41e958ea1f
Split text into single chars or don't split at all
2019-05-15 11:55:29 +02:00
Olivier Guyot
39de2451bc
Merge pull request #9537 from jahow/webgl-geojson-refactoring
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WebGL / Points renderer refactoring
2019-05-15 11:44:40 +02:00
Olivier Guyot
e11e3c5f6e
Webgl / minor function renaming
2019-05-15 11:30:24 +02:00
Olivier Guyot
c705775d75
Linting
2019-05-15 10:20:31 +02:00
Olivier Guyot
9ca75e9d43
Webgl points / rebuild buffers when source change
2019-05-15 10:18:53 +02:00
Olivier Guyot
5d2b7fe4bb
Webgl points / use the helper ton compute the projection transform
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The `WebGLHelper` class now provides a `makeProjectionTransform` method
that updates a transform to match the projection for a given frame state.
This also means that the WebGLHelper does not set the projection matrix
uniform anymore, this is the responsibility of the renderer as
the rendered coordinates will not be in world space from now on.
2019-05-15 10:18:47 +02:00
Olivier Guyot
fb455891ce
Webgl points / make coordinates in view space to avoid precision glitches
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Fixes #9479
2019-05-15 10:18:47 +02:00
Olivier Guyot
3e2e45ce6d
Webgl helper / add the possibility to use transforms as custom uniforms
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These will be translated into 4x4 matrices in GLSL.
2019-05-15 10:18:47 +02:00
Olivier Guyot
75eb62363a
WebGL points / rebuild buffers only when extent changed
2019-05-15 10:18:47 +02:00
Olivier Guyot
523097903a
WebGL points / rebuild buffers on every non animation frame
2019-05-15 10:18:22 +02:00
Olivier Guyot
c6d214b585
Webgl / implement support for custom attributes in webgl buffers
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Only numerical attributes can be pushed in webgl buffers.
2019-05-15 10:15:55 +02:00
Frédéric Junod
df37519858
Initialize hitDetectionContext to null
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Co-Authored-By: Andreas Hocevar <andreas.hocevar@gmail.com >
2019-05-15 10:03:43 +02:00
Frederic Junod
10c6009ffa
Lazily create the hit detection context
2019-05-15 09:52:57 +02:00
Olivier Guyot
27e520add4
WebGL points / use pushFeatureInBuffer util
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Feature objects are converted to geoJSON with the properties
set for rendering.
2019-05-15 09:47:00 +02:00
Olivier Guyot
3a429d3f6c
Webgl / add utils for pushing geojson geometries in webgl buffers
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For now only point geometries are handled.
2019-05-15 09:44:41 +02:00
Olivier Guyot
5e36468245
Webgl / add a simple Layer renderer for common logic
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This will eventually provides utilities for manipulating & rendering data
2019-05-15 09:43:29 +02:00