No tile transition when layer opacity is set

This commit is contained in:
ahocevar
2019-05-22 12:02:31 +02:00
parent c56ad4363d
commit 4c8effe6fa

View File

@@ -274,7 +274,7 @@ class CanvasTileLayerRenderer extends CanvasLayerRenderer {
});
let clips, clipZs, currentClip;
if (!this.containerReused || tileSource.getOpaque(frameState.viewState.projection)) {
if (layerState.opacity === 1 && (!this.containerReused || tileSource.getOpaque(frameState.viewState.projection))) {
zs = zs.reverse();
} else {
clips = [];