Commit Graph

23116 Commits

Author SHA1 Message Date
Andreas Hocevar
00e441f354 Run typecheck after tests, because of its current verbosity 2018-02-10 10:35:00 +01:00
Andreas Hocevar
78af38007b Merge pull request #7806 from ahocevar/rotate
Fix rotate import
2018-02-10 10:30:16 +01:00
Andreas Hocevar
427dde6180 Fix rotate import 2018-02-10 10:24:48 +01:00
Frederic Junod
84c74eec71 Remove private static members from ol/renderer/Map 2018-02-10 09:13:42 +01:00
Frederic Junod
6838d59e64 Remove private static members from ol/render/webgl/ReplayGroup 2018-02-10 09:08:47 +01:00
Frederic Junod
2e6bc97fd4 Remove private static members from ol/render/webgl/LineStringReplay 2018-02-10 09:08:47 +01:00
Frederic Junod
11f464f7ff Remove private static members from ol/render/canvas/ReplayGroup 2018-02-10 09:08:47 +01:00
Frederic Junod
f5a4fcd3ac Remove private static members from ol/geom/GeometryCollection 2018-02-10 08:47:16 +01:00
Tim Schaub
af9b74759b Merge pull request #7800 from tschaub/named-exports
More named exports
2018-02-09 21:43:24 -07:00
Andreas Hocevar
73f9d6dcdd Merge pull request #7741 from ahocevar/typecheck-full-build
Type checking and full build creation
2018-02-10 02:09:31 +01:00
Tim Schaub
0ac689387a Remove private static members from EsriJSON format 2018-02-09 15:28:38 -07:00
Tim Schaub
80fa8dbaf5 Remove private static members from control constructors 2018-02-09 15:08:10 -07:00
Tim Schaub
b97554f2f3 Named exports from ol/coordinate 2018-02-09 14:31:20 -07:00
Tim Schaub
ce12dc1253 Named exports from ol/renderer/vector 2018-02-09 10:20:33 -07:00
Tim Schaub
9c1db1f904 Named exports from ol/reproj 2018-02-09 10:04:03 -07:00
Tim Schaub
9ed3881f34 Named exports from ol/tilegrid 2018-02-09 09:30:16 -07:00
Tim Schaub
2779fe57ff Merge pull request #7797 from tschaub/webgl-names
Better default export names for WebGL modules
2018-02-09 08:42:03 -07:00
Tim Schaub
df93b15e2f Rename _ol_render_webgl_Immediate_ to WebGLImmediateRenderer 2018-02-09 06:58:46 -07:00
Tim Schaub
c9099ade9e Merge pull request #7794 from tschaub/animation-complete
Call animation callback in a timeout
2018-02-09 06:55:51 -07:00
Tim Schaub
e9d36dd025 Merge pull request #7793 from tschaub/default-names
More renaming of default exports
2018-02-09 06:54:07 -07:00
Frédéric Junod
c8117effda Merge pull request #7799 from fredj/memory
Use tmpSize to reduce garbage generation
2018-02-09 13:56:16 +01:00
Frédéric Junod
0a0d5f67bb Merge pull request #7788 from fredj/makefile
Fix shaders generation
2018-02-09 11:36:30 +01:00
Frederic Junod
985fc3af47 Rename _ol_webgl_Vertex_ to WebGLVertex 2018-02-09 09:25:56 +01:00
Frederic Junod
96eba2bddf Rename _ol_webgl_Fragment_ to WebGLFragment 2018-02-09 09:23:28 +01:00
Frederic Junod
2b6a3aacef Don't create useless temporary variables 2018-02-09 09:17:40 +01:00
Tim Schaub
4a527eb763 Call animation callback in a timeout 2018-02-08 15:25:45 -07:00
Tim Schaub
c6d19c431d Rename _ol_format_GML_ to GML 2018-02-08 11:52:43 -07:00
Andreas Hocevar
9dad964323 Remove carets and git versios from package.json 2018-02-08 19:51:29 +01:00
Andreas Hocevar
2cae4230e3 Let Travis run typechecks 2018-02-08 19:51:29 +01:00
Andreas Hocevar
bc37ea9eb1 Use more verbose import for use with Closure Compiler 2018-02-08 19:51:28 +01:00
Andreas Hocevar
287723902c Use babel and closure without bundler for type checking 2018-02-08 19:51:28 +01:00
Andreas Hocevar
9c12b351e5 Use webpack for full build, find something else for type checking 2018-02-08 19:51:28 +01:00
Andreas Hocevar
03e244a6a2 Add type checking and full build creation
This uses Closure Compiler to create a full build and run type checks.
Currently type errors are reported as warnings and the build is created
with SIMPLE optimizations until we have transitioned all types to path
types.
2018-02-08 19:51:27 +01:00
Andreas Hocevar
9d409c800f Temporarily create an ol namespace for typedefs 2018-02-08 19:51:27 +01:00
Andreas Hocevar
ce2f78e890 Fix module name for ol/sphere 2018-02-08 19:51:27 +01:00
Andreas Hocevar
e6036439f6 Generate index.js instead of ol.js 2018-02-08 19:51:27 +01:00
Andreas Hocevar
64258a1ac4 Add generate-ol task to create a full build
Creating the full build will also serve as type checker.
2018-02-08 19:51:27 +01:00
Andreas Hocevar
efd9f2c088 Handle modules 2018-02-08 19:51:26 +01:00
Andreas Hocevar
08763ef139 Remove stability from info 2018-02-08 19:51:26 +01:00
Andreas Hocevar
3c09bfa602 Fix module path 2018-02-08 19:51:26 +01:00
Andreas Hocevar
2c718db797 Fix type annotations 2018-02-08 19:51:26 +01:00
Tim Schaub
0d5026165f Rename _ol_Image_ to ImageWrapper 2018-02-08 11:49:37 -07:00
Tim Schaub
e075a4fbca Rename _ol_ImageBase_ to ImageBase 2018-02-08 11:46:56 -07:00
Frederic Junod
74f7bdc3a8 Use tmpSize to reduce garbage generation 2018-02-08 15:49:11 +01:00
Frederic Junod
e25e61c3b7 Rename location shader classes
And remove the now unneeded NAMESPACE variable
2018-02-08 15:18:11 +01:00
Frederic Junod
83d530e181 Named exports from WebGL shaders 2018-02-08 15:18:11 +01:00
Frederic Junod
2bf252ab0d Add MODULE variable in the glsl file 2018-02-08 15:18:11 +01:00
Frederic Junod
106059329d Fix module path in the shader templates 2018-02-08 15:18:11 +01:00
Frederic Junod
5f44d5e8e2 Fix indentation in shaderlocations.mustache 2018-02-08 15:18:11 +01:00
Frederic Junod
e8c8c32cf3 Fix WebGL shader location in Makefile 2018-02-08 15:18:11 +01:00