Fix indentation in shaderlocations.mustache
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@@ -16,7 +16,7 @@ import {DEBUG_WEBGL} from '../../../index.js';
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* @type {WebGLUniformLocation}
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*/
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this.{{originalName}} = gl.getUniformLocation(
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program, DEBUG_WEBGL ? '{{originalName}}' : '{{shortName}}');
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program, DEBUG_WEBGL ? '{{originalName}}' : '{{shortName}}');
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{{/uniforms}}
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{{#attributes}}
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@@ -24,7 +24,7 @@ import {DEBUG_WEBGL} from '../../../index.js';
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* @type {number}
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*/
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this.{{originalName}} = gl.getAttribLocation(
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program, DEBUG_WEBGL ? '{{originalName}}' : '{{shortName}}');
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program, DEBUG_WEBGL ? '{{originalName}}' : '{{shortName}}');
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{{/attributes}}
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};
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