Commit Graph

1169 Commits

Author SHA1 Message Date
Frederic Junod
8b3536fc85 Rename ol.layer.VectorTileRenderType to ol.layer.VectorTile.RenderType 2016-09-01 06:58:11 -06:00
Andreas Hocevar
d1e4b33760 Rename goog.DEBUG to ol.DEBUG 2016-08-31 21:10:01 +02:00
Frédéric Junod
f16e40742c Merge pull request #5801 from fredj/rm_ol.style.ImageState
Remove ol.style.ImageState and use ol.ImageState instead
2016-08-29 11:16:48 +02:00
Frederic Junod
bed95e3b5b Change ol.ImageState to ol.Image.State 2016-08-29 10:53:09 +02:00
Frederic Junod
1fecb6fd16 Remove ol.style.ImageState and use ol.ImageState instead 2016-08-29 10:39:37 +02:00
Andreas Hocevar
cb7c15c767 Fix vector tile rotation on HiDPI devices 2016-08-27 23:03:07 +02:00
Andreas Hocevar
b7c84b269c Merge pull request #5196 from ahocevar/batch-fill-stroke
Batch polygon and circle fills and strokes
2016-08-24 12:02:52 +02:00
Andreas Hocevar
8992ee8e73 Entertain the compiler 2016-08-23 15:33:52 +02:00
Andreas Hocevar
f490302959 Enable extent clipping for vector tile layers 2016-08-23 15:20:00 +02:00
Andreas Hocevar
1c73dc9088 Enable extent clipping for vector layers 2016-08-23 15:12:19 +02:00
Andreas Hocevar
7e940e618e Introduce new overlaps option for Vector and VectorTile sources
Instead of deciding whether to batch fills and strokes by looking at the
opacity of the style, we now rely on user input.
2016-08-23 12:05:03 +02:00
Andreas Hocevar
bee94d0d4f Fix drawScale calculation
The goal of using a drawScale was to use the smallest possible canvas (i.e.
one that fits the tile pixel ratio instead of the view pixel ratio) when
composing rotated views. Instead, the drawScale caused a ridiculously
large canvas.
2016-08-23 10:55:56 +02:00
Andreas Hocevar
92e2b72f55 Fix clip extent calculation for tile layers 2016-08-23 10:55:56 +02:00
Andreas Hocevar
f9a595ed5b Merge pull request #5752 from ahocevar/fix-rotated-replaycontext
Set proper replay canvas size and offset for rotated view
2016-08-22 21:40:29 +02:00
Frédéric Junod
ef07dc6eff Merge pull request #5727 from fredj/add_missing_goog_require
Add missing goog require
2016-08-22 08:35:06 +02:00
Andreas Hocevar
02daf761f0 Set proper replay canvas size and offset for rotated view 2016-08-21 14:14:37 +02:00
Frederic Junod
2fb5e544c2 Take the pixelRatio into account when computing the gutter 2016-08-17 13:33:03 +02:00
Frederic Junod
d4ad9ad616 Add missing goog.require('ol') 2016-08-17 09:57:21 +02:00
Frederic Junod
793ec85b9d Add missing goog.require('ol.render.canvas') 2016-08-17 09:57:21 +02:00
Benjamin
c3b66743fe Added a pixelRatio adjust to the canvasTileLayer 'forEachLayerAtPixel' method
This method was composing a frame that was only accurate for devices
with a pixelRatio of 1. Now the canvas widths and heights are
multiplied beforehand by the pixelRatio. #5601
2016-08-15 10:28:29 -04:00
Tim Schaub
f25fd07a5e Merge pull request #5702 from tschaub/no-missing-requires
Add rule to identify missing requires
2016-08-13 10:32:41 -06:00
Tim Schaub
9d276982b5 Assorted missing requires 2016-08-12 10:53:50 -06:00
Tim Schaub
3afb42828f Add Hint and Property as ol.View properties 2016-08-12 10:53:50 -06:00
Tim Schaub
0b3c320540 Rename ol.webgl.WebGLContextEventType to ol.webgl.ContextEventType 2016-08-12 10:53:50 -06:00
Tim Schaub
9e4d80b459 Move State to ol.Tile 2016-08-12 10:53:49 -06:00
Tim Schaub
a70c6f916b Give ol.style.IconImageCache its own file 2016-08-12 10:53:48 -06:00
Tim Schaub
d02cf1e7a9 Shuffle assertions 2016-08-12 10:53:47 -06:00
Benjamin
f73ee14e3c Added image data value to 'forEachLayerAtPixel' method callback
The update has been added to the docs for all 'forEachLayerAtPixel' definitions
and currently returns null for non-supporting definitions. ol.Color typeDef
was also updated to support Uint8Arrays & Uint8ClampedArrays as it is the
reference type for the addded argument #5586
2016-08-12 12:13:11 -04:00
Frederic Junod
fbb585c5d8 Remove goog.addSingletonGetter function 2016-08-09 11:28:02 +02:00
Tim Schaub
3a1bbc4248 Get rid of ol.render.IReplayGroup interface 2016-08-08 09:58:12 -06:00
Tim Schaub
907a65ab83 Remove unused goog.require() calls in the source 2016-08-08 09:58:10 -06:00
Tim Schaub
feb7713225 Remove lint 2016-08-07 13:28:19 -06:00
Tim Schaub
b1593124ba Put the primary provide first 2016-08-07 10:49:13 -06:00
Tim Schaub
12e81e5487 Clean up WebGL provides 2016-08-07 10:49:12 -06:00
Tim Schaub
424f3e5577 Move renderer files so they are named like their provides 2016-08-07 10:49:11 -06:00
Peter Robins
52afa50eec Remove unneeded requires in renderers 2016-08-07 09:01:07 +00:00
Andreas Hocevar
e18d41b5e0 Remove gratuitous debug assertions 2016-08-04 11:29:54 +02:00
Andreas Hocevar
e0015b3d4e Use goog.DEBUG instead of ol.DEBUG for now 2016-08-04 11:29:54 +02:00
Andreas Hocevar
6f5ed17fc5 Remove goog.asserts.*
This pull requests replaces type check hint assertions with type casts,
library sanity check assertions with conditional console.assert statements
in debug mode, and runtime sanity checks with assertions that throw an
ol.AssertionError with an error code for lookup outside the library.
2016-08-04 11:29:54 +02:00
Peter Robins
f8f2cd11d5 Replace goog.getUid with ol.getUid 2016-07-20 11:01:00 +00:00
Peter Robins
0713e680e1 Replace goog.abstractMethod 2016-07-19 09:08:23 +00:00
Peter Robins
53a7aad431 Remove goog.isObject not in assertions 2016-07-16 11:07:42 +00:00
Andreas Hocevar
d259ab893e Use tile keys instead of coord keys
This change ensures that tiles with old params or dimensions are discarded
2016-07-14 01:03:30 +02:00
Andreas Hocevar
ccf15b8be3 Remove useless target argument from ol.Event and subclass constructors 2016-07-05 09:40:00 +02:00
Peter Robins
294a129083 Replace goog.webgl 2016-07-02 10:40:55 +00:00
Andreas Hocevar
2d4bccacb5 Remove use of ol.vec.Mat4 calls remaining after #5482 2016-07-01 23:00:29 +02:00
Andreas Hocevar
9624357bc3 Merge pull request #5507 from ahocevar/remove-goog-vec
Remove use of goog.vec.*
2016-07-01 22:46:42 +02:00
Tim Schaub
728e1dd1f2 Merge pull request #5482 from ischneider/layer-extent
Fix for regression in tile layer extent
2016-06-30 15:19:13 -06:00
Tim Schaub
618cb389e5 Use ol.transform.compose() for common transform compositions 2016-06-24 19:33:53 +02:00
Andreas Hocevar
3e928718f4 ol.vec.Mat4 improvements
* Rename ol.vec.Mat4.fromMatrix to ol.vec.Mat4.fromTransform
* Make result from ol.vec.Mat4.fromTransform immutable by adding result
  matrix as argument.
2016-06-23 15:52:25 +02:00