Commit Graph

1115 Commits

Author SHA1 Message Date
Andreas Hocevar
781a5443cf Handle scaled output canvas correctly 2020-04-29 20:19:42 +02:00
Andreas Hocevar
bcc94baf22 Fix layer renderer scope issues 2020-04-15 10:53:26 +02:00
Tim Schaub
054af09032 Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
2020-04-06 12:54:09 -06:00
Frédéric Junod
d8cbda18a7 Merge pull request #10840 from fredj/remove_inheritDoc
Remove inherit doc
2020-04-04 14:06:43 +02:00
Frederic Junod
dda7342ea7 Remove all inheritDoc tags from src/ol/renderer 2020-04-03 09:08:09 +02:00
Frederic Junod
d15ec1c12c Remove all inheritDoc tags from disposeInternal functions 2020-04-03 08:10:41 +02:00
mike-000
dfcc649c59 Merge branch 'master' into patch-4 2020-04-02 22:37:36 +01:00
mike-000
b866a447c2 assign tile source context options to context 2020-04-02 22:28:09 +01:00
mike-000
2c7f58dbed remove unused import 2020-03-31 16:03:14 +02:00
mike-000
99a1641afe remove duplication 2020-03-31 16:03:13 +02:00
Andreas Hocevar
098885a006 New wrapX functions for coordinate and extent 2020-03-31 16:03:12 +02:00
Andreas Hocevar
a35794ae97 Load two extents for views that cross the date line 2020-03-31 16:03:12 +02:00
Andreas Hocevar
190cd202a1 Always use load extent with real world center 2020-03-31 16:03:11 +02:00
mike-000
3b760dc308 Use getLoadWrapX() to determine extent to load 2020-03-31 16:03:10 +02:00
mike-000
516a75ae22 Always load frameState extent for graticule layers
reorder and comment
2020-03-31 16:03:08 +02:00
mike-000
772741cd0e Always load frameState extent for graticule layers
do not call graticule loader with wrapped projection extent
2020-03-31 16:03:06 +02:00
Andreas Hocevar
56edbb2d73 Make createTransformToString a standalone function 2020-03-23 12:46:21 +01:00
Andreas Hocevar
8b76f52652 Make createTransformString work in non-window context 2020-03-23 12:46:20 +01:00
Andreas Hocevar
0b7b979c89 Merge pull request #10474 from mike-000/patch-2
Fix for undefined source in Image layer
2020-03-11 18:05:29 +01:00
Andreas Hocevar
608d515f1f Make sure that optional args are typed accordingly 2020-02-20 12:39:31 +01:00
Andreas Hocevar
89c5364b2f Use correct extent for the vector image 2020-01-24 13:50:02 +01:00
Andreas Hocevar
a4735e0700 Merge pull request #10478 from ahocevar/abort-without-dispose
Do not abort and dispose of tiles
2020-01-09 09:52:07 +01:00
Andreas Hocevar
5a8df1d4e2 We no longer need to increase the cache size 2020-01-08 10:53:42 +01:00
mike-000
cb665b7ea7 Simplify to return false if layer has no source 2020-01-06 17:31:38 +00:00
Andreas Hocevar
da6eed850c Do not lock label cache entries 2020-01-05 11:24:46 +01:00
Andreas Hocevar
b91e1a893d Do not abort and dispose of tiles 2020-01-05 00:05:24 +01:00
mike-000
5b1df4438d Fix for undefined source in Image layer
Prevent error if layer does not have a source.  Also clear any existing image if source is set to null or undefined by setSource.
2020-01-01 22:04:10 +00:00
mike-000
f48704cac4 Fix for undefined source in Vector layer
A source left or set undefined is equivalent to an empty source so treat it as such to prevent errors in prepareFrame
2020-01-01 21:04:12 +00:00
Andreas Hocevar
174dea3232 Fix interim tile handing for vector tiles 2019-12-07 15:18:18 +01:00
Andreas Hocevar
057650fe7d Merge pull request #10309 from ahocevar/vectortile-rendermode-vector
Bring back vector render mode for vector tile layers
2019-11-29 11:51:38 +01:00
Andreas Hocevar
9317ad850e Create hit detection data per layer and without requestAnimationFrame 2019-11-20 00:50:43 +01:00
Andreas Hocevar
cf6cd09f58 Bring back vector render mode for vector tile layers 2019-11-18 10:40:05 +01:00
Andreas Hocevar
818113e3ce Do not hit detect while tile is loading 2019-11-14 10:30:13 +01:00
Andreas Hocevar
ac50cc3460 New eslint config with no-multi-assign 2019-11-02 15:20:21 +01:00
Andreas Hocevar
3de05c249b Fix container transform comparison 2019-10-31 20:29:20 +01:00
Andreas Hocevar
bb2bdb17aa Render vector tile layers to a single canvas 2019-10-31 20:29:19 +01:00
Andreas Hocevar
4b13c6dae0 Speed up rendering by not using alpha 2019-10-30 14:36:23 +01:00
Andreas Hocevar
7097a4c6ba Use render tiles instead of source tiles for hit detection 2019-10-30 11:44:12 +01:00
Andreas Hocevar
025b27bdec Use correct resolution for tile hit canvas 2019-10-29 22:11:46 +01:00
Andreas Hocevar
00af5a87be Only use source tile when it is available 2019-10-29 18:29:42 +01:00
Tim Schaub
6b4e00e6ac Remove description from type tag 2019-10-23 10:27:56 -06:00
Andreas Hocevar
39012a58f8 Implement getFeatures() for ol/layer/VectorImage 2019-10-22 11:27:26 +02:00
Andreas Hocevar
36a366bfeb Do not stop event propagation in prepareTile 2019-10-18 20:50:01 +02:00
Andreas Hocevar
54884314ee Merge pull request #10094 from ahocevar/immediate-hitdetection
New Layer#getFeatures method with fast hit detection
2019-10-14 22:21:08 +02:00
Andreas Hocevar
90d6a6f441 Move hit detection to its own module 2019-10-14 14:40:06 +02:00
Andreas Hocevar
7454df0c2f Resolve empty when tile not loaded yet 2019-10-14 14:13:57 +02:00
Andreas Hocevar
3c243b0236 getFeature() for VectorTile layer 2019-10-08 08:23:38 +02:00
Andreas Hocevar
e9785317eb Move hit detection code to Immediate.js 2019-10-08 08:23:38 +02:00
Andreas Hocevar
315695eeb8 New Layer#getFeatures method with fast hit detection for VectorLayer 2019-10-08 08:23:38 +02:00
Frederic Junod
f20db28901 Align layer canvas to the left
So that the position is not affected by the `text-align` css rule.
2019-10-07 13:48:32 +02:00