New wrapX functions for coordinate and extent
This commit is contained in:
@@ -3,6 +3,7 @@
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*/
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import {modulo} from './math.js';
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import {padNumber} from './string.js';
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import {getWidth} from './extent.js';
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/**
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@@ -402,3 +403,22 @@ export function toStringHDMS(coordinate, opt_fractionDigits) {
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export function toStringXY(coordinate, opt_fractionDigits) {
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return format(coordinate, '{x}, {y}', opt_fractionDigits);
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}
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/**
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* Modifies the provided coordinate in-place to be within the real world
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* extent.
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*
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* @param {Coordinate} coordinate Coordinate.
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* @param {import("./proj/Projection.js").default} projection Projection
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* @return {Coordinate} The coordinate within the real world extent.
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*/
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export function wrapX(coordinate, projection) {
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const projectionExtent = projection.getExtent();
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if (projection.canWrapX() && (coordinate[0] < projectionExtent[0] || coordinate[0] > projectionExtent[2])) {
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const worldWidth = getWidth(projectionExtent);
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const worldsAway = Math.floor((coordinate[0] - projectionExtent[0]) / worldWidth);
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coordinate[0] -= (worldsAway * worldWidth);
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}
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return coordinate;
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}
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@@ -813,3 +813,25 @@ export function applyTransform(extent, transformFn, opt_extent, opt_stops) {
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}
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return _boundingExtentXYs(xs, ys, opt_extent);
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}
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/**
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* Modifies the provided extent in-place to be within the real world
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* extent.
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*
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* @param {Extent} extent Extent.
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* @param {import("./proj/Projection.js").default} projection Projection
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* @return {Extent} The extent within the real world extent.
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*/
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export function wrapX(extent, projection) {
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const projectionExtent = projection.getExtent();
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const center = getCenter(extent);
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if (projection.canWrapX() && (center[0] < projectionExtent[0] || center[0] > projectionExtent[2])) {
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const worldWidth = getWidth(projectionExtent);
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const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);
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const offset = (worldsAway * worldWidth);
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extent[0] -= offset;
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extent[2] -= offset;
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}
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return extent;
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}
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@@ -24,7 +24,9 @@ import {
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getIntersection,
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getWidth,
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intersects,
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isEmpty
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isEmpty,
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buffer as bufferExtent,
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wrapX
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} from '../extent.js';
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import {clamp} from '../math.js';
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import Style from '../style/Style.js';
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@@ -481,19 +483,10 @@ class Graticule extends VectorLayer {
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strategyFunction(extent, resolution) {
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// extents may be passed in different worlds, to avoid endless loop we use only one
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const realExtent = extent.slice();
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if (this.projection_) {
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const center = getCenter(extent);
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const projectionExtent = this.projection_.getExtent();
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const worldWidth = getWidth(projectionExtent);
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if (this.getSource().getWrapX() && this.projection_.canWrapX() && !containsExtent(projectionExtent, extent)) {
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const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);
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realExtent[0] -= (worldsAway * worldWidth);
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realExtent[2] -= (worldsAway * worldWidth);
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}
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realExtent[0] = Math.round(realExtent[0] * 1e6) / 1e6;
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realExtent[2] = Math.round(realExtent[2] * 1e6) / 1e6;
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if (this.projection_ && this.getSource().getWrapX()) {
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wrapX(realExtent, this.projection_);
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}
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if (this.loadedExtent_ && !equals(this.loadedExtent_, realExtent)) {
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if (this.loadedExtent_ && !containsExtent(bufferExtent(this.loadedExtent_, resolution / 2), realExtent)) {
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// we should not keep track of loaded extents
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this.getSource().removeLoadedExtent(this.loadedExtent_);
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}
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@@ -9,6 +9,7 @@ import {inView} from '../layer/Layer.js';
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import {shared as iconImageCache} from '../style/IconImageCache.js';
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import {compose as composeTransform, makeInverse} from '../transform.js';
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import {renderDeclutterItems} from '../render.js';
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import {wrapX} from '../coordinate.js';
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/**
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* @abstract
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@@ -102,19 +103,12 @@ class MapRenderer extends Disposable {
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const projection = viewState.projection;
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let translatedCoordinate = coordinate;
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const translatedCoordinate = wrapX(coordinate.slice(), projection);
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const offsets = [[0, 0]];
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if (projection.canWrapX()) {
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if (projection.canWrapX() && checkWrapped) {
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const projectionExtent = projection.getExtent();
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const worldWidth = getWidth(projectionExtent);
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const x = coordinate[0];
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if (x < projectionExtent[0] || x > projectionExtent[2]) {
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const worldsAway = Math.ceil((projectionExtent[0] - x) / worldWidth);
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translatedCoordinate = [x + worldWidth * worldsAway, coordinate[1]];
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}
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if (checkWrapped) {
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offsets.push([-worldWidth, 0], [worldWidth, 0]);
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}
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offsets.push([-worldWidth, 0], [worldWidth, 0]);
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}
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const layerStates = frameState.layerStatesArray;
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@@ -3,7 +3,8 @@
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*/
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import {getUid} from '../../util.js';
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import ViewHint from '../../ViewHint.js';
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import {buffer, createEmpty, containsExtent, getWidth, intersects as intersectsExtent} from '../../extent.js';
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import {buffer, createEmpty, containsExtent, getWidth, intersects as intersectsExtent, wrapX as wrapExtentX} from '../../extent.js';
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import {wrapX as wrapCoordinateX} from '../../coordinate.js';
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import {fromUserExtent, toUserExtent, getUserProjection, getTransformFromProjections} from '../../proj.js';
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import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js';
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import ExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
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@@ -364,7 +365,7 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const loadExtents = [extent.slice()];
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const projectionExtent = viewState.projection.getExtent();
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if (vectorSource.getWrapX() && viewState.projection.canWrapX() &&
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if (vectorSource.getWrapX() && projection.canWrapX() &&
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!containsExtent(projectionExtent, frameState.extent)) {
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// For the replay group, we need an extent that intersects the real world
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// (-180° to +180°). To support geometries in a coordinate range from -540°
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@@ -375,11 +376,9 @@ class CanvasVectorLayerRenderer extends CanvasLayerRenderer {
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const gutter = Math.max(getWidth(extent) / 2, worldWidth);
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extent[0] = projectionExtent[0] - gutter;
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extent[2] = projectionExtent[2] + gutter;
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const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);
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center[0] -= (worldsAway * worldWidth);
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const loadExtent = loadExtents[0];
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loadExtent[0] -= (worldsAway * worldWidth);
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loadExtent[2] -= (worldsAway * worldWidth);
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wrapCoordinateX(center, projection);
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const loadExtent = wrapExtentX(loadExtents[0], projection);
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wrapExtentX(loadExtent, projection);
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// If the extent crosses the date line, we load data for both edges of the worlds
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if (loadExtent[0] < projectionExtent[0] && loadExtent[2] < projectionExtent[2]) {
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loadExtents.push([loadExtent[0] + worldWidth, loadExtent[1], loadExtent[2] + worldWidth, loadExtent[3]]);
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@@ -25,6 +25,7 @@ import {
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import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
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import {clear} from '../../obj.js';
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import {createHitDetectionImageData, hitDetect} from '../../render/canvas/hitdetect.js';
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import {wrapX} from '../../coordinate.js';
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/**
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@@ -353,9 +354,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
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if (tile.getState() === TileState.LOADED && tile.hifi) {
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const extent = tileGrid.getTileCoordExtent(tile.tileCoord);
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if (source.getWrapX() && projection.canWrapX() && !containsExtent(projectionExtent, extent)) {
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const worldWidth = getWidth(projectionExtent);
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const worldsAway = Math.floor((coordinate[0] - projectionExtent[0]) / worldWidth);
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coordinate[0] -= (worldsAway * worldWidth);
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wrapX(coordinate, projection);
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}
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break;
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}
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@@ -1,5 +1,6 @@
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import {add as addCoordinate, scale as scaleCoordinate, rotate as rotateCoordinate, equals as coordinatesEqual, format as formatCoordinate, closestOnCircle, closestOnSegment, createStringXY, squaredDistanceToSegment, toStringXY, toStringHDMS} from '../../../src/ol/coordinate.js';
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import {add as addCoordinate, scale as scaleCoordinate, rotate as rotateCoordinate, equals as coordinatesEqual, format as formatCoordinate, closestOnCircle, closestOnSegment, createStringXY, squaredDistanceToSegment, toStringXY, toStringHDMS, wrapX} from '../../../src/ol/coordinate.js';
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import Circle from '../../../src/ol/geom/Circle.js';
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import {get} from '../../../src/ol/proj.js';
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describe('ol.coordinate', function() {
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@@ -235,4 +236,29 @@ describe('ol.coordinate', function() {
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});
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});
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describe('wrapX()', function() {
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const projection = get('EPSG:4326');
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it('leaves real world coordinate untouched', function() {
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expect(wrapX([16, 48], projection)).to.eql([16, 48]);
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});
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it('moves left world coordinate to real world', function() {
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expect(wrapX([-344, 48], projection)).to.eql([16, 48]);
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});
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it('moves right world coordinate to real world', function() {
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expect(wrapX([376, 48], projection)).to.eql([16, 48]);
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});
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it('moves far off left coordinate to real world', function() {
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expect(wrapX([-1064, 48], projection)).to.eql([16, 48]);
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});
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it('moves far off right coordinate to real world', function() {
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expect(wrapX([1096, 48], projection)).to.eql([16, 48]);
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});
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});
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});
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@@ -1,5 +1,5 @@
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import * as _ol_extent_ from '../../../src/ol/extent.js';
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import {getTransform} from '../../../src/ol/proj.js';
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import {getTransform, get} from '../../../src/ol/proj.js';
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import {register} from '../../../src/ol/proj/proj4.js';
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@@ -818,4 +818,37 @@ describe('ol.extent', function() {
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});
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describe('wrapX()', function() {
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const projection = get('EPSG:4326');
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it('leaves real world extent untouched', function() {
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expect(_ol_extent_.wrapX([16, 48, 18, 49], projection)).to.eql([16, 48, 18, 49]);
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});
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it('moves left world extent to real world', function() {
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expect(_ol_extent_.wrapX([-344, 48, -342, 49], projection)).to.eql([16, 48, 18, 49]);
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});
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it('moves right world extent to real world', function() {
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expect(_ol_extent_.wrapX([376, 48, 378, 49], projection)).to.eql([16, 48, 18, 49]);
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});
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it('moves far off left extent to real world', function() {
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expect(_ol_extent_.wrapX([-1064, 48, -1062, 49], projection)).to.eql([16, 48, 18, 49]);
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});
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it('moves far off right extent to real world', function() {
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expect(_ol_extent_.wrapX([1096, 48, 1098, 49], projection)).to.eql([16, 48, 18, 49]);
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});
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it('leaves -180 crossing extent with real world center untouched', function() {
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expect(_ol_extent_.wrapX([-184, 48, 16, 49], projection)).to.eql([-184, 48, 16, 49]);
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});
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it('moves +180 crossing extent with off-world center to the real world', function() {
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expect(_ol_extent_.wrapX([300, 48, 376, 49], projection)).to.eql([-60, 48, 16, 49]);
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});
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});
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});
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