Render vector tile layers to a single canvas

This commit is contained in:
Andreas Hocevar
2019-10-31 20:13:49 +01:00
parent 5dec336f94
commit bb2bdb17aa
10 changed files with 15 additions and 133 deletions

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@@ -105,8 +105,7 @@ class BaseLayer extends BaseObject {
/** @type {import("./Layer.js").State} */
const state = this.state_ || /** @type {?} */ ({
layer: this,
managed: opt_managed === undefined ? true : opt_managed,
hasOverlay: false
managed: opt_managed === undefined ? true : opt_managed
});
state.opacity = clamp(Math.round(this.getOpacity() * 100) / 100, 0, 1);
state.sourceState = this.getSourceState();

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@@ -46,7 +46,6 @@ import SourceState from '../source/State.js';
* @property {SourceState} sourceState
* @property {boolean} visible
* @property {boolean} managed
* @property {boolean} hasOverlay Set by the renderer when an overlay for points and text is used.
* @property {import("../extent.js").Extent} [extent]
* @property {number} zIndex
* @property {number} maxResolution

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@@ -537,6 +537,7 @@ class Executor extends Disposable {
let lastStrokeInstruction = null;
const coordinateCache = this.coordinateCache_;
const viewRotation = this.viewRotation_;
const viewRotationFromTransform = Math.round(Math.atan2(-transform[1], transform[0]) * 1e12) / 1e12;
const state = /** @type {import("../../render.js").State} */ ({
context: context,
@@ -667,8 +668,12 @@ class Executor extends Disposable {
backgroundFill = backgroundStroke = false;
}
if (rotateWithView) {
if (rotateWithView && viewRotationFromTransform) {
// Canvas is expected to be rotated to reverse view rotation.
rotation += viewRotation;
} else if (!rotateWithView && !viewRotationFromTransform) {
// Canvas is not rotated, images need to be rotated back to be north-up.
rotation -= viewRotation;
}
let widthIndex = 0;
let declutterGroupIndex = 0;

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@@ -98,11 +98,9 @@ class CompositeMapRenderer extends MapRenderer {
const viewState = frameState.viewState;
this.children_.length = 0;
let hasOverlay = false;
let previousElement = null;
for (let i = 0, ii = layerStatesArray.length; i < ii; ++i) {
const layerState = layerStatesArray[i];
hasOverlay = hasOverlay || layerState.hasOverlay;
frameState.layerIndex = i;
if (!inView(layerState, viewState) ||
(layerState.sourceState != SourceState.READY && layerState.sourceState != SourceState.UNDEFINED)) {
@@ -114,13 +112,8 @@ class CompositeMapRenderer extends MapRenderer {
if (!element) {
continue;
}
const childElementCount = element.childElementCount;
if ((element !== previousElement || i == ii - 1) && childElementCount === 2 && !hasOverlay) {
element.removeChild(element.lastElementChild);
}
if (element !== previousElement) {
this.children_.push(element);
hasOverlay = childElementCount === 2;
previousElement = element;
}
}

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@@ -2,7 +2,6 @@
* @module ol/renderer/canvas/VectorTileLayer
*/
import {getUid} from '../../util.js';
import {createCanvasContext2D} from '../../dom.js';
import TileState from '../../TileState.js';
import ViewHint from '../../ViewHint.js';
import {listen, unlistenByKey} from '../../events.js';
@@ -20,9 +19,8 @@ import {
reset as resetTransform,
scale as scaleTransform,
translate as translateTransform,
toString as transformToString,
makeScale,
makeInverse
multiply,
scale
} from '../../transform.js';
import CanvasExecutorGroup, {replayDeclutter} from '../../render/canvas/ExecutorGroup.js';
import {clear} from '../../obj.js';
@@ -64,31 +62,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
/** @private */
this.boundHandleStyleImageChange_ = this.handleStyleImageChange_.bind(this);
/**
* @private
* @type {CanvasRenderingContext2D}
*/
this.overlayContext_ = null;
/**
* @type {string}
*/
this.overlayContextUid_;
/**
* The transform for rendered pixels to viewport CSS pixels for the overlay canvas.
* @private
* @type {import("../../transform.js").Transform}
*/
this.overlayPixelTransform_ = createTransform();
/**
* The transform for viewport CSS pixels to rendered pixels for the overlay canvas.
* @private
* @type {import("../../transform.js").Transform}
*/
this.inverseOverlayPixelTransform_ = createTransform();
/**
* @private
* @type {boolean}
@@ -131,37 +104,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
this.tmpTransform_ = createTransform();
}
/**
* @inheritDoc
*/
useContainer(target, transform, opacity) {
let overlayContext;
if (target && target.childElementCount === 2) {
overlayContext = target.lastElementChild.getContext('2d');
if (!overlayContext) {
target = null;
}
}
const containerReused = this.containerReused;
super.useContainer(target, transform, opacity);
if (containerReused) {
this.overlayContext_ = overlayContext || null;
this.overlayContextUid_ = overlayContext ? getUid(overlayContext) : undefined;
}
if (!this.overlayContext_) {
const overlayContext = createCanvasContext2D();
const style = overlayContext.canvas.style;
style.position = 'absolute';
style.left = '0';
style.transformOrigin = 'top left';
this.overlayContext_ = overlayContext;
this.overlayContextUid_ = getUid(overlayContext);
}
if (this.container.childElementCount === 1) {
this.container.appendChild(this.overlayContext_.canvas);
}
}
/**
* @param {import("../../VectorRenderTile.js").default} tile Tile.
* @param {number} pixelRatio Pixel ratio.
@@ -239,8 +181,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
* @inheritDoc
*/
prepareFrame(frameState) {
const layerState = frameState.layerStatesArray[frameState.layerIndex];
layerState.hasOverlay = true;
const layerRevision = this.getLayer().getRevision();
if (this.renderedLayerRevision_ != layerRevision) {
this.renderedTiles.length = 0;
@@ -506,7 +446,7 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
}
}
const context = this.overlayContext_;
const context = this.context;
const declutterReplays = layer.getDeclutter() ? {} : null;
const replayTypes = VECTOR_REPLAYS[renderMode];
const pixelRatio = frameState.pixelRatio;
@@ -516,24 +456,8 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const rotation = viewState.rotation;
const size = frameState.size;
// set forward and inverse pixel transforms
makeScale(this.overlayPixelTransform_, 1 / pixelRatio, 1 / pixelRatio);
makeInverse(this.inverseOverlayPixelTransform_, this.overlayPixelTransform_);
// resize and clear
const canvas = context.canvas;
const width = Math.round(size[0] * pixelRatio);
const height = Math.round(size[1] * pixelRatio);
if (canvas.width != width || canvas.height != height) {
canvas.width = width;
canvas.height = height;
const canvasTransform = transformToString(this.overlayPixelTransform_);
if (canvas.style.transform !== canvasTransform) {
canvas.style.transform = canvasTransform;
}
} else if (getUid(context) === this.overlayContextUid_) {
context.clearRect(0, 0, width, height);
}
const tiles = this.renderedTiles;
const tileGrid = source.getTileGridForProjection(frameState.viewState.projection);
@@ -547,7 +471,10 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
const tileCoord = tile.tileCoord;
const tileExtent = tileGrid.getTileCoordExtent(tile.wrappedTileCoord);
const worldOffset = tileGrid.getTileCoordExtent(tileCoord, this.tmpExtent)[0] - tileExtent[0];
const transform = this.getRenderTransform(center, resolution, rotation, pixelRatio, width, height, worldOffset);
const transform = multiply(
scale(this.inversePixelTransform.slice(), 1 / pixelRatio, 1 / pixelRatio),
this.getRenderTransform(center, resolution, rotation, pixelRatio, width, height, worldOffset)
);
const executorGroups = tile.executorGroups[getUid(layer)];
let clipped = false;
for (let t = 0, tt = executorGroups.length; t < tt; ++t) {
@@ -707,34 +634,6 @@ class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer {
replayState.renderedTileResolution = tile.wantedResolution;
}
/**
* @inheritDoc
*/
getDataAtPixel(pixel, frameState, hitTolerance) {
let data = super.getDataAtPixel(pixel, frameState, hitTolerance);
if (data) {
return data;
}
const renderPixel = applyTransform(this.inverseOverlayPixelTransform_, pixel.slice());
const context = this.overlayContext_;
try {
data = context.getImageData(Math.round(renderPixel[0]), Math.round(renderPixel[1]), 1, 1).data;
} catch (err) {
if (err.name === 'SecurityError') {
// tainted canvas, we assume there is data at the given pixel (although there might not be)
return new Uint8Array();
}
return data;
}
if (data[3] === 0) {
return null;
}
return data;
}
}

View File

@@ -39,7 +39,6 @@ describe('ol.layer.Group', function() {
opacity: 1,
visible: true,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: undefined,
zIndex: 0,
@@ -165,7 +164,6 @@ describe('ol.layer.Group', function() {
opacity: 0.5,
visible: false,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: undefined,
zIndex: 10,
@@ -209,7 +207,6 @@ describe('ol.layer.Group', function() {
opacity: 0.5,
visible: false,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: groupExtent,
zIndex: 0,
@@ -254,7 +251,6 @@ describe('ol.layer.Group', function() {
opacity: 0.3,
visible: false,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: groupExtent,
zIndex: 10,
@@ -273,7 +269,6 @@ describe('ol.layer.Group', function() {
opacity: 0,
visible: false,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: undefined,
zIndex: 0,
@@ -290,7 +285,6 @@ describe('ol.layer.Group', function() {
opacity: 1,
visible: true,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: undefined,
zIndex: 0,
@@ -465,7 +459,6 @@ describe('ol.layer.Group', function() {
opacity: 0.25,
visible: false,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: undefined,
zIndex: 0,

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@@ -57,7 +57,6 @@ describe('ol.layer.Layer', function() {
opacity: 1,
visible: true,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: undefined,
zIndex: 0,
@@ -99,7 +98,6 @@ describe('ol.layer.Layer', function() {
opacity: 0.5,
visible: false,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: undefined,
zIndex: 10,
@@ -373,7 +371,6 @@ describe('ol.layer.Layer', function() {
opacity: 0.33,
visible: false,
managed: true,
hasOverlay: false,
sourceState: 'ready',
extent: undefined,
zIndex: 10,

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@@ -215,12 +215,9 @@ describe('ol.renderer.canvas.VectorTileLayer', function() {
url: 'rendering/ol/data/tiles/osm/{z}/{x}/{y}.png'
})
}));
map.once('postcompose', function(e) {
expect(e.frameState.layerStatesArray[1].hasOverlay).to.be(true);
});
map.once('rendercomplete', function() {
expect(document.querySelector('.ol-layers').childElementCount).to.be(1);
expect(document.querySelector('.ol-layer').childElementCount).to.be(2);
expect(document.querySelector('.ol-layer').childElementCount).to.be(1);
map.removeLayer(map.getLayers().item(1));
map.renderSync();
expect(document.querySelector('.ol-layer').childElementCount).to.be(1);