Commit Graph

3128 Commits

Author SHA1 Message Date
Tim Schaub
08c494dd11 Allow an arbitrary tag to be used as feature id 2019-06-24 12:01:12 -06:00
Andreas Hocevar
edebf35135 Merge pull request #9677 from ahocevar/featureformat-tilepixels
Add support for tile pixel projection in feature formats
2019-06-15 08:22:28 +02:00
ahocevar
76f44efbb6 Add support for tile pixels to feature formats 2019-06-14 14:28:37 +02:00
Olivier Guyot
9ae7256048 Merge pull request #9562 from jahow/webgl-worker
Optimize the WebGL points renderer using a worker
2019-06-06 08:48:29 +02:00
Olivier Guyot
811bff0430 Merge pull request #9638 from agpixdev/translate-interaction-filter
#9625: Add filter function to translate interaction
2019-06-05 15:32:29 +02:00
Olivier Guyot
2412fe0211 Webgl / remove handling of element_index_uint extension
From now on we will assume this extension is always enabled.

An error message have been added in the unlikely scenario of a lack
of support.
2019-06-05 14:46:15 +02:00
André Garneau
7817cf31c6 Changes following code review
Add a type for FilterFunction and add tests for filter option.
2019-06-04 17:45:28 -04:00
Frederic Junod
91d49b26b5 Round the transform values in makeProjectionTransform test 2019-06-04 14:00:39 +02:00
Andreas Hocevar
9672142c1e Merge pull request #9629 from ahocevar/reuse-vectortile-overlay
Clear overlay canvas when reusing containers
2019-06-02 18:20:24 +02:00
ahocevar
6123be726a Handle layer removal on shared containers 2019-06-02 13:59:06 +02:00
Frederic Junod
87d5f4c8bc Use 'helper' from WebGLHelper in tests 2019-06-01 15:35:31 +02:00
Olivier Guyot
698816030e Webgl points / fix unit tests 2019-06-01 15:33:36 +02:00
Olivier Guyot
03e70bd10e Webgl points / handle using short instead of int for indices
This is controlled by the availability of the OES_element_index_uint
webgl extension.
2019-06-01 15:33:36 +02:00
Olivier Guyot
e0983cb1c6 Webgl worker / add tests, some typing and documentation
The worker currently works by receiving GENERATE_BUFFERS messages and
will send back the same kind of message, with the generated buffers
attached. All properties of the original message are kept, so that
when a GENERATE_BUFFERS message comes back to the main thread it
is possible to know what and how the buffers where generated.

This is typically used for the `projectionTransform` matrix, and
will also be necessary when working with tiles.
2019-06-01 15:33:36 +02:00
Olivier Guyot
33d007ce01 Webgl buffer / now stores data in typed arrays
The `WebGLBuffer` class API was changed in order to allow populating
the internal array in different ways.
2019-06-01 15:33:31 +02:00
Olivier Guyot
532b8194b1 Webgl points / use the new typed-array based utils for buffers
`rebuildBuffer` is still a very CPU intensive task and is blocking the
main thread.
2019-06-01 15:20:04 +02:00
Olivier Guyot
eb912d95ca Webgl / refactor utilities to work only on typed arrays
The base webgl renderer module now has two types of utilities:
* `writeXFeatureInstructions` will write a series of values in a given
typed array, which represent how a given feature will be rendered; for points,
this means position, size, color, etc.
* `writeXFeatureToBuffers` will fill up the given index & vertex buffers
with values based on the provided render instructions

As such, the logic for rendering features is:
user-input style > instructions array >(*) index/vertex buffers > draw

(*) this transformation is intended to be done on a worker.
2019-06-01 15:19:37 +02:00
Frederic Junod
7c215b2532 Remove TOUCH, POINTER and MSPOINTER from ol/has 2019-06-01 07:18:23 +02:00
Tim Schaub
deb00f20fe Include full filename in import specifier 2019-05-29 08:51:10 -06:00
Frédéric Junod
c4e465dcf9 Merge pull request #9592 from fredj/f9587_layerIndex
Remove `layerState` param from `prepareFrame` and `renderFrame` function
2019-05-29 09:27:38 +02:00
Olivier Guyot
051cc68f24 Merge pull request #9596 from jahow/fix-source-missing-event
Vector source / prevent adding features with duplicate id in the collection
2019-05-26 10:53:58 +02:00
Frederic Junod
40c49a9ce5 Remove layerState param from prepareFrame and renderFrame function 2019-05-25 07:19:10 +02:00
Olivier Guyot
442fa907ce Vector source / prevent adding features with duplicate id...
...in the collection.

Previously two features with the same id could be pushed manually in the
features collection and stay there.

This would cause an error when clearing the source.

Fixes #6183.
2019-05-24 23:29:48 +02:00
ahocevar
7895b16043 Reuse container for raster and vector image layers 2019-05-22 16:47:20 +02:00
Andreas Hocevar
579fadd797 Merge pull request #9561 from ahocevar/map-memory-leak
Remove memory leak caused by label cache listeners
2019-05-16 22:26:56 +02:00
ahocevar
335648d613 Remove memory leak caused by label cache listeners 2019-05-16 21:04:55 +02:00
Frederic Junod
a0e6af425e Add tests for listenImage function, fix private variables initialization 2019-05-16 16:42:37 +02:00
Tim Schaub
442fbb13d2 Merge pull request #9550 from tschaub/worker
Setup for building workers
2019-05-16 07:02:34 -06:00
Frederic Junod
c2058af13a Remove unused roundUpToPowerOfTwo function 2019-05-16 12:11:58 +02:00
Andreas Hocevar
1fc75fdc68 Merge pull request #9500 from edellucien/kml_extended_data
KML string validation with extendedData
2019-05-16 09:20:03 +02:00
Tim Schaub
b7b37f9548 Add worker loader to the tests 2019-05-15 16:49:54 -06:00
Tim Schaub
eafb657264 Merge pull request #9545 from tschaub/default-view-extent
Avoid panning off the edge of the world
2019-05-15 04:58:29 -06:00
Andreas Hocevar
11607caa81 Merge pull request #9536 from ahocevar/font-cache-hits
More font cache hits
2019-05-15 12:13:40 +02:00
ahocevar
41e958ea1f Split text into single chars or don't split at all 2019-05-15 11:55:29 +02:00
Olivier Guyot
e11e3c5f6e Webgl / minor function renaming 2019-05-15 11:30:24 +02:00
Olivier Guyot
c705775d75 Linting 2019-05-15 10:20:31 +02:00
Olivier Guyot
5d2b7fe4bb Webgl points / use the helper ton compute the projection transform
The `WebGLHelper` class now provides a `makeProjectionTransform` method
that updates a transform to match the projection for a given frame state.

This also means that the WebGLHelper does not set the projection matrix
uniform anymore, this is the responsibility of the renderer as
the rendered coordinates will not be in world space from now on.
2019-05-15 10:18:47 +02:00
Olivier Guyot
3e2e45ce6d Webgl helper / add the possibility to use transforms as custom uniforms
These will be translated into 4x4 matrices in GLSL.
2019-05-15 10:18:47 +02:00
Olivier Guyot
75eb62363a WebGL points / rebuild buffers only when extent changed 2019-05-15 10:18:47 +02:00
Olivier Guyot
523097903a WebGL points / rebuild buffers on every non animation frame 2019-05-15 10:18:22 +02:00
Olivier Guyot
c6d214b585 Webgl / implement support for custom attributes in webgl buffers
Only numerical attributes can be pushed in webgl buffers.
2019-05-15 10:15:55 +02:00
Olivier Guyot
3a429d3f6c Webgl / add utils for pushing geojson geometries in webgl buffers
For now only point geometries are handled.
2019-05-15 09:44:41 +02:00
Olivier Guyot
5e36468245 Webgl / add a simple Layer renderer for common logic
This will eventually provides utilities for manipulating & rendering data
2019-05-15 09:43:29 +02:00
Olivier Guyot
a2d83f5358 WebGL points / add minimal tests 2019-05-15 09:42:15 +02:00
Tim Schaub
217c6ba764 Avoid panning off the edge of the world 2019-05-14 20:15:51 -06:00
Olivier Guyot
14f580fe30 Layer / accepts a custom render function 2019-05-13 16:16:53 +02:00
Lutz Helm
c2cbae95c6 Fix codestyle in IIIFInfo tests 2019-05-09 18:00:18 +02:00
Lutz Helm
b36ad87cb5 Extend IIIFInfo tests 2019-05-09 18:00:18 +02:00
Lutz Helm
7bfaa3b6ad Refactor IIIFInfo and add tests 2019-05-09 18:00:18 +02:00
Lutz Helm
3895a59c5e Fix typo 2019-05-09 18:00:18 +02:00