Commit Graph
100 Commits
Author SHA1 Message Date
Éric Lemoine 4814983306 Also listen on loading images
This fixes a bug that occured when an image source was used by multiple maps. In that case the map that didn't load the image wouldn't register a load listener on that image and would therefore not call render to request a re-render of the map.
2015-01-09 09:07:31 +01:00
Éric Lemoine f1bf782133 Change "recreate batch" strategy
Only recreate batch when the (buffered) rendered extent contains the **buffered** viewport extent.
2014-12-19 08:43:47 +01:00
Éric Lemoine 33cf4e6179 Add a drag-feature example
This example also demonstrates how to implement a custom interaction that inherits from ol.interaction.Pointer.
2014-12-18 18:42:36 +01:00
Éric Lemoine 14ea2bf413 Add ol.geom.Geometry#translate 2014-12-18 18:42:36 +01:00
Éric Lemoine 374f916b3a Add ol.geom.flat.transform.translate 2014-12-18 18:42:36 +01:00
Éric Lemoine 4a311e66d7 Add ol.Map#getTargetElement
ol.Map#getTarget returns an element or a string, depending on what was passed to setTarget. This commit adds a getTargetElement method that always returns an Element.
2014-12-18 14:13:44 +01:00
Éric Lemoine 6b46d5c76a Make shouldStopEvent default to the identity func 2014-12-18 14:13:44 +01:00
Éric Lemoine 1907de667a Make ol.interaction.Pointer call handleMoveEvent 2014-12-18 14:13:44 +01:00
Éric Lemoine 711ec705b7 Add handle*Event options to ol.interaction.Pointer
More specifically: handleDownEvent, handleDragEvent, handleMoveEvent, and handleUpEvent.
2014-12-18 14:13:44 +01:00
Éric Lemoine 8e8fc9977c Add a renderBuffer option to ol.layer.Vector 2014-12-18 13:20:32 +01:00
Éric Lemoine ddc51ee267 Unconditionally draw Replay's 2014-12-18 13:04:29 +01:00
Éric Lemoine d3365fb3a5 Remove // NOCOMPILE from vector-wfs 2014-12-16 09:43:34 +01:00
Éric Lemoine 7a09b11da5 Use // NOCOMPILE for vector-wfs
This is temporary solution until the demo.boundless.com WFS works again.
2014-12-15 15:24:28 +01:00
Éric Lemoine a9f3367310 Rename handleMapPostrender to render (overlay) 2014-12-12 18:30:43 +01:00
Éric Lemoine d07185e8f2 Add an "handleEvent" interaction option 2014-12-12 18:30:31 +01:00
Éric Lemoine df170859cc Add a "render" control option 2014-12-12 18:30:02 +01:00
Éric Lemoine fdf52c1865 Simplify hit detection code 2014-12-05 15:42:54 +01:00
Éric Lemoine a820ccea5a Use alphabetical order for canvas ReplayGroup methods 2014-12-05 12:32:54 +01:00
Éric Lemoine 9421bbd362 More clean-ups in the canvas replay code 2014-12-05 12:29:53 +01:00
Éric Lemoine 4c2a0d2053 Remove unused code in the canvas replay code 2014-12-05 12:24:54 +01:00
Éric Lemoine b3ad50018d Remove unused local variable 2014-12-05 12:24:54 +01:00
Éric Lemoine 27d30e4286 Replay replays in correct order for hit detection 2014-12-05 12:24:54 +01:00
Éric Lemoine 61f0c55975 Passing options to RegularShape is mandatory 2014-12-04 13:33:30 +01:00
Éric Lemoine 87bb1b956b Merge remote-tracking branch 'upstream/master' into webgl-point
Conflicts:
	src/ol/style/circlestyle.js
	src/ol/style/regularshapestyle.js
	test/spec/ol/style/regularshapestyle.test.js
2014-12-04 12:57:46 +01:00
Éric Lemoine b2e419654b Add ol.INITIAL_ATLAS_SIZE and ol.MAX_ATLAS_SIZE 2014-12-04 12:13:47 +01:00
Éric Lemoine 6d1d47a918 Remove @api for ol.render.webgl.Immediate#flush 2014-12-04 11:22:15 +01:00
Éric Lemoine aef11b7471 Better comment in ivectorcontext.js 2014-12-04 11:18:58 +01:00
Éric Lemoine 1845665306 Correct spelling for "performance" 2014-11-27 17:14:22 +01:00
Éric Lemoine ec01aa45b9 Make createTileCoordTransform return identity func
This makes ol.tilegrid.TileGrid#createTileCoordTransform return the identity function. This makes it possible to use ol.source.TileVector with an ol.tilegrid.TileGrid (as opposed to an ol.tilegrid.XYZ).
2014-11-24 15:19:24 +01:00
Éric Lemoine 8ba830f91f Make loadFeaturesFromUrl accept an error callback 2014-11-24 15:13:17 +01:00
Éric Lemoine c0bbb6c4fa Disable vertex attrib array after replay 2014-11-21 17:48:58 +01:00
Éric Lemoine b3369cd516 Delete WebGL resources used by immediate API 2014-11-21 16:35:05 +01:00
Éric Lemoine 857a8ca2bb Delete WebGL resources used at postcompose time 2014-11-21 16:35:05 +01:00
Éric Lemoine 57db47ac18 Rename ol.structs.Buffer to ol.webgl.Buffer
The Buffer class is WebGL specific, and it's not really a "data structure", in the pure sense of the term.
2014-11-21 15:48:31 +01:00
Éric Lemoine 6360e4497d Add a comment to WebGL ImageReplay
A comment explaining why we don't need to call deleteProgram and deleteShader in the function returned by getDeleteResourcesFunction.
2014-11-21 15:39:23 +01:00
Éric Lemoine 2e873d3e6d Revert changes to the synthetic-points example
These changes were made for testing WebGL. We now have specific examples for WebGL point.
2014-11-21 15:15:06 +01:00
Éric Lemoine 336de4b1b1 Revert changes to the icon example
The changes were made for testing WebGL, and we now have specific examples for WebGL point.
2014-11-21 15:13:51 +01:00
Éric Lemoine 34953e8266 No need to mention WebGL in draw-feature example 2014-11-21 15:12:26 +01:00
Éric Lemoine fd9db053c0 Use ol WebGL infrastructure in WebGL replay 2014-11-21 11:39:47 +01:00
Éric Lemoine 1e12e7ca90 Remove unused WebGL related code 2014-11-21 10:51:00 +01:00
Éric Lemoine 05f71383f9 Fix assert in WebGL replay 2014-11-21 09:33:45 +01:00
Éric Lemoine 7c88329354 Use 50000 features in the WebGL vector examples 2014-11-20 16:39:25 +01:00
Éric Lemoine 2f7c97f25a Use OES_element_index_uint when available 2014-11-20 16:39:25 +01:00
Éric Lemoine 2b2f745248 Add ol.ext to hosted dir 2014-11-14 00:16:28 +01:00
Éric Lemoine 344658edb0 Fix compile warning 2014-11-10 17:24:29 +01:00
Éric Lemoine 46e436b599 Minor refactoring to WebGL image replay func 2014-11-10 17:19:31 +01:00
Éric Lemoine d9a4482393 Add ol.renderer.webgl.VectorLayer#disposeInternal
Implement disposeInternal to free WebGL resources (deleteBuffer and deleteTexture).
2014-11-10 16:52:32 +01:00
Éric Lemoine 501e7456c0 Merge remote-tracking branch 'upstream/master' into webgl-point-merge 2014-11-10 15:40:03 +01:00
Éric Lemoine 87865be9f4 Add "color" support to WebGL image replay
This adds support for layer brightness, contrast, hue, saturation.
2014-11-10 15:00:35 +01:00
Éric Lemoine 240f425c46 Add global opacity support to WebGL image replay
vectorLayer.setOpacity() now works as expected.
2014-11-10 14:58:57 +01:00
Éric Lemoine 1de46c68d7 Use "discard" in image shader
This leads to better looking Timeline profiles in Chrome's developer tools!
2014-11-10 14:58:56 +01:00
Éric Lemoine 96f8a806a6 Improvement to view docs 2014-11-10 12:48:43 +01:00
Éric Lemoine fb816b7ab5 Fix texture coordinates in WebGL image replay 2014-11-10 12:30:59 +01:00
Éric Lemoine a2cf5b0889 Add unit tests for WebGL image replay 2014-11-10 11:02:32 +01:00
Éric Lemoine c79f3aa101 Delete WebGL buffers 2014-11-10 09:54:04 +01:00
Éric Lemoine f32c550dbe Better docs for handleMapBrowserEvent 2014-11-09 22:08:29 +01:00
Éric Lemoine bdeb195bfb Add finishDrawing to API
This makes it posssible to programmatically finish drawing.
2014-11-09 20:50:36 +01:00
Éric Lemoine 583f47d24d No need to pass event to finishDrawing_ 2014-11-09 20:49:52 +01:00
Éric Lemoine 97dafa6425 Some explanation to the icon-sprite-webgl example 2014-11-07 18:50:56 +01:00
Éric Lemoine 73e76fe468 Add an assertion to avoid compile error 2014-11-07 16:48:29 +01:00
Éric Lemoine 3268b20333 Make icon-sprite-webgl example usable with Canvas 2014-11-07 10:57:59 +01:00
Éric Lemoine e0c5e742ad Use 30000 points in icon-sprite-webgl example 2014-11-07 10:52:05 +01:00
Éric Lemoine 0a364b32ed Use LINEAR for icon textures 2014-11-07 10:49:58 +01:00
Éric Lemoine c0acc8d825 Add comment describing the vertices sent to GPU 2014-11-07 09:59:56 +01:00
Éric Lemoine 0c6a40f5b5 Support image rotateWithView 2014-11-06 17:16:58 +01:00
Éric Lemoine fb24c68b9c Support image rotation 2014-11-06 15:27:25 +01:00
Éric Lemoine 43756a2d59 Support image scale 2014-11-06 09:47:24 +01:00
Éric Lemoine 64a7cdf372 Implement getImageSize in ol.style.Circle and RegularShape 2014-11-06 09:35:47 +01:00
Éric Lemoine 9029c0fdad Use replay maxExtent center as the coord system origin 2014-11-06 09:24:47 +01:00
Éric Lemoine 8415a0c8ba Fix type for image replay origin 2014-11-04 08:48:43 +01:00
Éric Lemoine 28e51740c6 Address precision/jitter problems
Address precision/jitter problems by using coordinates relative to the Replay max extent rather that the world.
2014-11-03 17:45:50 +01:00
Éric Lemoine 209d39a460 Support image opacity 2014-11-03 16:50:33 +01:00
Éric Lemoine 05bbfd58a8 Support image anchor 2014-11-03 15:40:00 +01:00
Éric Lemoine 46b03e79a4 Merge remote-tracking branch 'upstream/master' into webgl-point 2014-11-03 15:02:22 +01:00
Éric Lemoine 2c92d9a709 Fix drawElement call 2014-11-03 14:54:41 +01:00
Éric Lemoine 14d7f2a797 Delete ImageReplay textures 2014-11-03 14:16:32 +01:00
Éric Lemoine 4534bb8861 Make shaders closer to WebGL image replay 2014-11-03 13:46:34 +01:00
Éric Lemoine 6eea0a1fc6 Improved docs for icon options 2014-10-31 17:16:04 +01:00
Éric Lemoine 495a7c95a1 Clearer comment 2014-10-31 15:42:52 +01:00
Éric Lemoine 64bc8f74be Better typing, fewer arrays 2014-10-31 15:41:25 +01:00
Éric Lemoine 8bff6a1abe Flatten the WebGL replay class hierarchy 2014-10-31 15:23:50 +01:00
Éric Lemoine f332cdacf1 Add an icon sprite webgl example 2014-10-31 11:17:24 +01:00
Éric Lemoine 9201312737 Add support for icon sprites 2014-10-31 11:16:51 +01:00
Éric Lemoine 6fe80c4111 Use correct layer property names 2014-10-28 14:22:27 +01:00
Éric Lemoine 1f54b33961 Add wrapX option to TileJSON source 2014-10-27 17:23:00 +01:00
Éric Lemoine dc7aee1974 Use ternary notation 2014-10-27 17:22:17 +01:00
Éric Lemoine bbea205a9c Use texture to draw points with WebGL 2014-10-27 09:18:19 +01:00
Éric Lemoine 2ecd2eadf7 Remove snap code from synthetic-points example 2014-10-27 09:18:19 +01:00
Éric Lemoine c8225e49b1 Use triangles to draw points with WebGL 2014-10-27 09:18:19 +01:00
Éric Lemoine 9f108391ae Get renderer from query string in vector point examples 2014-10-27 09:18:19 +01:00
Éric Lemoine 33adcd3903 Add very basic webgl vector renderer 2014-10-27 09:18:19 +01:00
Éric Lemoine 6d095bdf7c Add old value to property change events 2014-10-24 09:24:37 +02:00
Éric Lemoine 6d531cdc29 Constrain center in zoomify example 2014-10-16 19:42:26 +02:00
Éric Lemoine 1ce43e323d Add ol.geom.Polygon.fromExtent 2014-10-14 11:32:20 +02:00
Éric Lemoine 141cd6853c Change comments for examples_star_json build target 2014-10-12 11:17:27 +02:00
Éric Lemoine d6afca38c2 Use oli/x.js as input files when compiling examples 2014-10-11 09:04:49 +02:00
Éric Lemoine 8067bc3863 Show how to wrap world in xyz-esri-4326-512 example 2014-10-09 13:35:51 +02:00
Éric Lemoine efd2357d5b Fix typo in xyz-esri-4326-512 example 2014-10-09 13:21:24 +02:00
Éric Lemoine c69974f460 Add more explanations to xyz-esri-4326-512 example 2014-10-09 13:20:51 +02:00
Éric Lemoine b832c42585 Add ol.Observable.unByKey 2014-10-08 14:41:45 +02:00