Commit Graph

13518 Commits

Author SHA1 Message Date
Tim Schaub
f2b325b430 Adding convenient tile labels for debugging
This will be removed when behavior is right.
2013-01-24 17:16:54 -07:00
Tim Schaub
033daa425b Reverting b0a7badc8f
I think it's complicating things at this point to deal with this.  Unfortunately, it's not proper dateline wrapping as is (only arbitrary tile range extent wrapping).
2013-01-24 17:15:32 -07:00
Éric Lemoine
98b264e8ce Add comment 2013-01-24 22:31:57 +01:00
Éric Lemoine
80b38e608b No more need for listener keys array 2013-01-24 22:31:53 +01:00
Éric Lemoine
4a64837ba1 Make map handle background color changes 2013-01-24 22:31:08 +01:00
Éric Lemoine
2a28b7c699 Add comment 2013-01-24 22:31:08 +01:00
Éric Lemoine
15898b559b Make map handle size changes 2013-01-24 22:31:08 +01:00
Éric Lemoine
71a462cd54 Make map handle view changes
With the frameState stuff the map renderer need not listen to view changes. The map renderer receives orders from the map. These orders are renderFrame_ calls with frameState objects representing the current state.
2013-01-24 22:31:06 +01:00
Tom Payne
0bb31150b0 Merge pull request #148 from twpayne/anchored-elements
Replace ol.overlay.Overlay with ol.AnchoredElement
2013-01-24 09:36:40 -08:00
ahocevar
b0a7badc8f Started on proper date line wrapping
What we want in the end is vector tiles repeated just as raster
tiles. This change only avoids repeated tiles with the same
content being rendered and stored in the cache.
2013-01-24 17:29:21 +01:00
Tom Payne
309ddad4fe Merge pull request #152 from twpayne/texture-cache-expiry
Texture cache expiry
2013-01-24 07:36:06 -08:00
Tom Payne
8cac270234 Use + rather than Number for string to number conversion 2013-01-24 16:31:56 +01:00
Tom Payne
ace0728e8a Merge pull request #151 from twpayne/tile-cache-expiry
Tile cache expiry
2013-01-24 07:24:33 -08:00
ahocevar
fe605ceebb Better, but still not all the way there 2013-01-24 16:21:30 +01:00
Éric Lemoine
d04b2bb2bd Fix typo 2013-01-24 10:28:28 +01:00
Tim Schaub
9bd1ab99d1 Toward tiled vector rendering 2013-01-24 02:06:40 -07:00
Tim Schaub
0845dea366 Care with transform
Since the transform method takes an arbitrary transform function, new coordinates may not be ordered in the same way as the originals.
2013-01-23 22:03:08 -07:00
ahocevar
4a54cc69ce Tiled vector rendering
This needs more work still - see inline TODOs. It also has a
major bug - rendered vector features do not scale and do not
change their offset during panning. So only the initial view is
correct.
2013-01-23 21:37:06 +01:00
Tom Payne
b0eb7a4b9b Port ol.TileCache to ol.structs.LinkedMap 2013-01-23 19:59:03 +01:00
Tom Payne
0d7196c098 Expire old textures from texture cache 2013-01-23 19:59:02 +01:00
Tom Payne
3f6ef77a5a Add ol.structs.LinkedMap.prototype.peekLastKey 2013-01-23 19:59:02 +01:00
Tom Payne
c7d0712480 Rename goog.structs.LinkedMap to ol.structs.LinkedMap 2013-01-23 19:59:02 +01:00
Shawn Brenneman
140f8c8683 Add goog.structs.LinkedMap from Closure Library 2013-01-23 19:58:50 +01:00
Tom Payne
0f3d708525 Use ol.TileCache in ol.source.DebugTileSource 2013-01-23 17:22:01 +01:00
Tom Payne
09ec444958 Use ol.TileCache in ol.source.ImageTileSource 2013-01-23 17:22:01 +01:00
Tom Payne
b034299158 Add ol.TileCache 2013-01-23 17:22:00 +01:00
Frederic Junod
7568688301 Use option object rather than positional arguments for ol.animation.create* functions 2013-01-23 17:07:55 +01:00
Tom Payne
b770aaa2f5 Add tile cache expiry infrastructure 2013-01-23 14:31:24 +01:00
Tim Schaub
07a56bfe3f Parsing GeoJSON FeatureCollection 2013-01-22 17:41:22 -07:00
Tim Schaub
35f6984e69 Unused var and some notes 2013-01-22 11:21:35 -07:00
Tom Payne
dda51ecec2 Replace ol.overlay.Overlay with ol.AnchoredElement
This commit adds several features:
- rename of class to better reflect its behaviour
- full ol.Object support
- integration with postrender event for integration with animations and
  render loop
- minimised DOM modifications
- more precise positioning
- element placed in DIV to avoid modifications to user-supplied element
- correctly handle changes to the positioning property
2013-01-22 15:12:25 +01:00
Tom Payne
4ab09d6df2 Merge pull request #140 from twpayne/array-clean-ups
Array clean ups
2013-01-22 06:00:04 -08:00
ahocevar
4e6b864e27 Making default symbolizers compiler safe 2013-01-22 14:09:04 +01:00
ahocevar
16865fc1fa Removing no longer needed Tiled Vector Source. 2013-01-22 13:24:37 +01:00
Tom Payne
f2164e5028 Export map.getLayers 2013-01-22 13:08:40 +01:00
Marc Jansen
577fc86684 Merge pull request #147 from marcjansen/goog.now
Use goog.now() instead of Date.now().
2013-01-22 03:13:15 -08:00
Marc Jansen
8d979127fc Use goog.now() instead of Date.now().
Date.now() is not supported in Internet Explorer up to IE 9. The goog.now()
method can be used as a replacement.
2013-01-22 12:01:44 +01:00
Tim Schaub
c50fcecf42 Vector rendering example
There is a ton of room for optimization here.  The vector layer renderer should only render dirty areas and could maintain a cache of rendered canvas tiles.  The vector source could have a simple spatial index for features (by tile coord).  Need to also discuss how to work with this animation framework (to avoid the excess work while waiting for tiles to load on every other layer).
2013-01-22 01:46:27 -07:00
Tim Schaub
1dd17fc88f Rendering vector layers 2013-01-22 01:36:32 -07:00
Tim Schaub
92c8c9c5df Shape extends point 2013-01-21 23:20:52 -07:00
Tim Schaub
e4132813af Shorter name 2013-01-21 18:06:14 -07:00
Tim Schaub
f80f4fab36 Symbolizer literals will be cached by the renderer 2013-01-21 18:03:25 -07:00
Tim Schaub
0f33561af2 Skeleton canvas renderer for vector layer 2013-01-21 18:02:28 -07:00
Tim Schaub
1a63bf078f Basic vector source and layer
The vector source maintains a cache of features.  These are indexed by geometry type in anticipation of the renderer's needs.
2013-01-21 17:59:09 -07:00
Tim Schaub
9543ce4d4a Initial filter package, geometry type filtering only for now 2013-01-21 17:57:12 -07:00
Tim Schaub
89bc69ccc1 Types for rings and mixed collections 2013-01-21 17:56:12 -07:00
Tim Schaub
6ef2184c83 Geometry type enumeration 2013-01-21 17:46:41 -07:00
Tim Schaub
0fad23970c Disallowing mixed geometry collections for now 2013-01-21 14:46:45 -07:00
Tim Schaub
7ef127cfac Shorter name for ol.Feature 2013-01-21 14:46:02 -07:00
Tim Schaub
b4d44f815f Add getBounds to geometry 2013-01-21 12:59:04 -07:00