Tim Schaub
216d30ddc1
Getting the nanometer precision we deserve with web mercator
2013-01-21 10:52:17 -07:00
Tim Schaub
3cf3ef629c
Lint
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Caught by `build.py precommit` not `build.py lint`.
2013-01-21 10:51:38 -07:00
Frédéric Junod
9969a64d81
Merge pull request #143 from fredj/get-renderer-canvas
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Get renderer canvas
2013-01-21 07:09:18 -08:00
Tom Payne
c0ef84fd5d
Remove stale dependencies
2013-01-21 16:07:06 +01:00
ahocevar
300c1048bd
Cache and bucket fixes
2013-01-21 15:56:35 +01:00
Frederic Junod
2f2ea373ca
Add ol.renderer.Map.getCanvas function. Only valid with the canvas and webgl renderers
2013-01-21 15:18:18 +01:00
Frederic Junod
c836c8d9c4
Add ol.Map.getRenderer function
2013-01-21 15:08:15 +01:00
Tom Payne
f1b11866fd
Remove dependency on goog.array
2013-01-21 14:20:12 +01:00
Tom Payne
3967e17366
Use in-place filtering for pre-render functions
2013-01-21 14:20:12 +01:00
Tom Payne
d76db2005f
Use for loop for iterating over layers
2013-01-21 14:20:12 +01:00
Tom Payne
7229428741
Use in-place filtering for post-render functions
2013-01-21 14:20:11 +01:00
Tom Payne
386bb636bb
Add missing dependencies on goog.array
2013-01-21 14:20:11 +01:00
ahocevar
e060498fad
Fixing compiler errors (mostly caused by typos)
2013-01-21 13:41:18 +01:00
Frédéric Junod
a51cd3b9bd
Merge pull request #139 from fredj/easing
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Add new ol.easing.elastic and ol.easing.bounce easing functions.
2013-01-21 04:36:45 -08:00
Éric Lemoine
2f539bf3be
Merge pull request #126 from openlayers/tilequeue
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Tile queue requires optimizing
2013-01-21 03:41:18 -08:00
ahocevar
d3e63bc98a
Basic feature implementation
2013-01-21 12:16:04 +01:00
Frederic Junod
8825251c42
Add new ol.easing.elastic and ol.easing.bounce easing functions.
2013-01-21 09:48:56 +01:00
ahocevar
d0d397f98f
Tiled vector source
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This source has features and provides tiles with the feature
geometries rendered, using the feature symbolizers. Needs more
work because it is still very unefficient, because it renders
all feature geometries to all tiles, and uses a collection of
features, which we do not have yet.
2013-01-20 21:23:19 +01:00
Tom Payne
202df34e71
Merge pull request #137 from twpayne/alt-shift-rotate
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Use Alt+Shift to rotate by default, fixes #21
2013-01-20 10:38:24 -08:00
Éric Lemoine
7f38c1683e
Remove unused TileQueue clear method
2013-01-20 15:15:13 +01:00
Tim Schaub
4c2ad60619
Add geojson module in io package
2013-01-20 00:28:07 -07:00
Tim Schaub
497eac82c2
Polygon rendering (no holes yet)
2013-01-19 17:50:04 -07:00
Tom Payne
9ef5f0b060
Ensure dropped tiles are properly removed from tile queue
2013-01-19 21:58:01 +01:00
Tom Payne
3383c426b3
Use shifts rather than floor
2013-01-19 18:35:24 +01:00
Tom Payne
d43abba154
Use stricter types in private methods, operate on array directly
2013-01-19 15:52:55 +01:00
Tom Payne
6507e71dd7
Clear queued tile keys when queue is cleared
2013-01-19 15:44:01 +01:00
Tom Payne
2bdfd3765b
Remove stale FIXME
2013-01-19 15:38:15 +01:00
Tom Payne
4b971b5f32
Optimize tile dropping in reprioritize
2013-01-19 15:24:50 +01:00
Tom Payne
a8dc810696
Use Infinity rather than undefined to drop tiles
2013-01-19 15:24:02 +01:00
Tom Payne
4846a6a7b3
Only update wanted tiles if not all tiles are loaded
2013-01-19 15:03:01 +01:00
Tom Payne
3ec2014ad1
Rename tileUsage to usedTiles
2013-01-19 15:03:01 +01:00
Tom Payne
1c524caae6
Discard unwanted tiles from tile queue
2013-01-19 15:03:01 +01:00
Tom Payne
111b4585a8
Fix key usage
2013-01-19 14:50:25 +01:00
Tom Payne
7babfebef9
Set frame state immediately after rendering
2013-01-19 14:50:18 +01:00
Tom Payne
9cf314fd64
Sort object properties
2013-01-19 14:50:14 +01:00
Tim Schaub
0414e337b3
Render lines
2013-01-18 17:57:32 -07:00
Tim Schaub
140e9ba355
General purpose canvas renderer
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Currently only renders points as circles. Eventually will have methods for other geometry types and other symbolizer types. Also provides static methods to render point symbolizers (returning a canvas that can be drawn on another).
2013-01-18 17:42:12 -07:00
Tim Schaub
b92fdaf911
Going with point, line, and polygon symbolizers
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Separate fill and stroke symbolizers make a nicer API, but less efficient rendering
2013-01-18 17:20:10 -07:00
Tim Schaub
fd0a5f3622
Point, linestring, and linearring coordinates as Float32Array
2013-01-18 15:57:48 -07:00
Tim Schaub
278d32061f
To be reworked for rendering like geoms with same symbolizer
2013-01-18 15:55:24 -07:00
Tim Schaub
3ac437393a
To be reworked as ol.renderer.canvas.VectorLayer
2013-01-18 15:54:48 -07:00
Éric Lemoine
c0c9cdef15
New tile queue implementation (heapify-powered)
2013-01-18 21:02:09 +01:00
Tom Payne
f3978d200f
Use Alt+Shift to rotate by default, refs #21
2013-01-18 14:09:32 +01:00
Tom Payne
2b8aefbabf
Add ol.condition.altShiftKeysOnly
2013-01-18 14:03:37 +01:00
Peter Robins
11938d2264
Add missing dependencies, refs #116
2013-01-18 13:01:10 +01:00
Tim Schaub
74281d2b00
Merge from master
2013-01-17 18:12:06 -07:00
Tom Payne
f377a70dc5
Export ol.Map.addPreRenderFunction*
2013-01-18 01:59:59 +01:00
Tom Payne
1c2a1a2a2f
Sort object literal exports alphabetically
2013-01-18 01:19:51 +01:00
Tom Payne
bff8a2bb1e
Add DebugTileSource exports
2013-01-18 01:16:14 +01:00
Tom Payne
6542f2037b
Merge pull request #127 from twpayne/animated-zoom
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Animated zoom
2013-01-17 15:23:39 -08:00