Commit Graph

17493 Commits

Author SHA1 Message Date
Petr Sloup
14e20e23a0 Correctly reproject projections with undefined units 2015-10-16 09:28:42 +02:00
Petr Sloup
aad5f94556 Minor type fix in ol.reproj.Image 2015-10-16 09:28:42 +02:00
Petr Sloup
615b54eb67 Use error threshold for image sources reprojection 2015-10-16 09:28:42 +02:00
Petr Sloup
fc23a38692 Take target extent into account when ensuring minimal reproj subdivision 2015-10-16 09:28:41 +02:00
Petr Sloup
3b1d72202a Correctly reproject sources in wrappable projection
With extent smaller than the projection extent
2015-10-16 09:28:41 +02:00
Petr Sloup
4c236a64b8 Handle canvas clip antialiasing during reprojection 2015-10-16 09:28:41 +02:00
Petr Sloup
3cc8291df4 Support pixelRatio during reprojection 2015-10-16 09:28:41 +02:00
Petr Sloup
c2b21985f4 Add ol.source.TileImage#setTileGridForProjection method 2015-10-16 09:28:41 +02:00
Petr Sloup
168b675191 Add reprojectionErrorThreshold option to the tiled image sources 2015-10-16 09:28:41 +02:00
Petr Sloup
ebc1bc0096 Better handling of tilegrids without extent during reprojection
For WMTS source, the tilegrid has no extent, but the projection can
2015-10-16 09:28:41 +02:00
Petr Sloup
be6bf00d74 Add defines for certain reprojection constants 2015-10-16 09:28:41 +02:00
Petr Sloup
f481070f82 Handle tilegrids without extent during tile reprojection 2015-10-16 09:28:41 +02:00
Petr Sloup
9a460b5f6b Handle cross-browser canvas antialiasing issues during reprojection
By doing strictly 1 drawImage per triangle; triangle overlapping and
using different blending mode.
2015-10-16 09:28:41 +02:00
Petr Sloup
8b38928aad Make rendering of reprojection edges configurable 2015-10-16 09:28:41 +02:00
Petr Sloup
30cd0aa584 Improve reprojection performance
Utilize the numerical shifting during reprojection to easily reduce
complexity of the linear system that needs to be solved.
2015-10-16 09:28:41 +02:00
Petr Sloup
8ab197eba6 Optimize the reprojection by stitching the sources prior to rendering
This solves canvas antialiasing issues and also simplifies the code
handling wrapX in the source projection.
2015-10-16 09:28:41 +02:00
Petr Sloup
6482ccf2f7 Make ol.reproj.Triangulation a class 2015-10-16 09:28:41 +02:00
Petr Sloup
0f408e341f Rename ol.source.Image#getImage implementations to #getImageInternal
This allows for the reprojection to be initialized in the #getImage,
while #getImageInternal is used to obtain the actual data.
2015-10-16 09:28:41 +02:00
Petr Sloup
ed1e49045a Allow different source and view projection in image layer renderers
To enable image layer reprojection.
2015-10-16 09:28:41 +02:00
Petr Sloup
be0a0de759 Integrate image reprojection with ol.source.Image 2015-10-16 09:28:41 +02:00
Petr Sloup
15575288e0 Add ol.ENABLE_RASTER_REPROJECTION define 2015-10-16 09:28:41 +02:00
Petr Sloup
f2f77091ad Handle tile sources without projection
Such sources should never be reprojected (and no additional tilecache or
tilegrid should be created).
2015-10-16 09:28:41 +02:00
Petr Sloup
c205323ff2 Reproject correctly when transform returns +-Infinity values 2015-10-16 09:28:41 +02:00
Petr Sloup
b0694c1e3b Add projection parameter to ol.source.Tile#expireCache and #useTile
This is required to be able to determine which cache the xyz coordinates
refer to (in case we have more caches).
2015-10-16 09:28:41 +02:00
Petr Sloup
e0cfa1951a Add projection parameter to ol.source.Tile#forEachLoadedTile 2015-10-16 09:28:41 +02:00
Petr Sloup
63084d30e9 Improve numerical stability of reprojection
By shifting the source points before calculating the affine transform to
obtain values from similar ranges (inputs and outputs of the transform).
2015-10-16 09:28:41 +02:00
Petr Sloup
9b82f19cc2 Simplify triangle-shifting logic for reprojection 2015-10-16 09:28:41 +02:00
Petr Sloup
3f567b0bf0 Use per-projection tilecaches and tilegrids (persistent instances) 2015-10-16 09:28:40 +02:00
Petr Sloup
bc74273208 Reproject every image only once per triangle
If the triangle has to be shifted, determine if the image has to be rendered shifted or not.
2015-10-16 09:28:40 +02:00
Petr Sloup
6e08fc9e13 Rename triangles to triangulation to be more precise 2015-10-16 09:28:40 +02:00
Petr Sloup
bf65b8a4fe Stronger typing of triangles and triangulation 2015-10-16 09:28:40 +02:00
Petr Sloup
e14bede9e9 Make projection parameter of ol.source.Tile#getTile no longer optional 2015-10-16 09:28:40 +02:00
Petr Sloup
ac76989447 Detect and handle triangles (tiles) crossing the dateline (projection edge) 2015-10-16 09:28:40 +02:00
Petr Sloup
b221e1ac1f Basic integration of raster reprojection for tiled sources
To allow for easier testing and debugging
2015-10-16 09:28:40 +02:00
Petr Sloup
ebc3f24671 Clamp the triangulation vertices if partially outside source extent 2015-10-16 09:28:40 +02:00
Petr Sloup
fcffce46b4 More robust way of handling non-global projections
If the target projection has specified extent, it is respected.
Also adds various checks to optimize performance and/or
prevent potential errors.
2015-10-16 09:28:40 +02:00
Petr Sloup
2cc2027353 More precise and robust way of calculating source resolution 2015-10-16 09:28:40 +02:00
Petr Sloup
c425b9c0e6 Verify triangulation against source/target extents
If we do this here, we can avoid some computations on triangles that will
be unused in the future anyway + reduce problems with non-global projections
without specified extents.
2015-10-16 09:28:40 +02:00
Petr Sloup
1222287f22 Add ol.reproj 2015-10-16 09:28:40 +02:00
Petr Sloup
44a64ba451 Add ol.math.solveLinearSystem 2015-10-16 09:28:40 +02:00
Andreas Hocevar
df6b90246a Merge pull request #4280 from ahocevar/box-overlaycontainer
Use overlay container instead of viewport for ol.render.Box
2015-10-15 21:00:20 +02:00
Andreas Hocevar
2d50511527 Use overlay container instead of viewport for ol.render.Box 2015-10-15 20:22:14 +02:00
Andreas Hocevar
fcdff1c841 Merge pull request #4278 from ahocevar/css-box
Use DOM instead of map canvas for ol.render.Box
2015-10-15 17:59:59 +02:00
Andreas Hocevar
7a070dd859 Use DOM instead of map canvas for ol.render.Box 2015-10-15 17:34:16 +02:00
Frédéric Junod
afdd22bd1d Merge pull request #4277 from fredj/box_select_example
Improve the box select example
2015-10-15 14:31:02 +02:00
Frederic Junod
a04022e8df Use Ctrl key / Meta key to activate the selection drag box 2015-10-15 14:12:08 +02:00
Frederic Junod
c27bcd86d3 Change the selection drag box colors 2015-10-15 13:49:06 +02:00
Frédéric Junod
a3550a5b00 Merge pull request #4276 from fredj/platformModifierKeyOnly_doc
Better ol.events.condition.platformModifierKeyOnly documentation
2015-10-15 13:34:45 +02:00
Frederic Junod
b477367099 Better ol.events.condition.platformModifierKeyOnly documentation
See https://github.com/google/closure-library/blob/master/closure/goog/events/browserevent.js#L175-L180
2015-10-15 12:55:23 +02:00
Frédéric Junod
671f774593 Merge pull request #4102 from fredj/ol.Observable_dispatchEvent
Export ol.Observable#dispatchEvent function
2015-10-15 12:53:41 +02:00