Commit Graph

12471 Commits

Author SHA1 Message Date
Geert Premereur
10c7f08fa4 Select style multiple select interactions removed
This fixes issue 10486 by removing the event listeners when an
interaction is removed from a map.
2020-04-02 20:00:37 +02:00
Tim Schaub
c196f2f7b0 Merge pull request #10531 from pjsg/fix_image_reproj
Dynamically chose the number of subdivisions based on the size of the Image to reproject
2020-04-02 11:50:30 -06:00
Tim Schaub
b4e51ed841 Merge pull request #10343 from mike-000/patch-10
Correct interactions with circle geometries when using user coordinates
2020-04-02 11:06:48 -06:00
philip
72907566bb Add comment to explain calculation. 2020-04-02 14:14:13 +00:00
Andreas Hocevar
5e8102bbd1 Merge pull request #10850 from ahocevar/enum-docs
API docs for enums
2020-04-01 11:47:55 +02:00
Edward Nash
2b863793d0 Perform auto-pan when adding an Overlay to a Map
* Auto-pan settings currently only activate when the position of the
   Overlay is set and the Overlay is already on a Map.

 * The consequence of this is that creating an Overlay with position
   set and then adding to a Map results in no auto-pan being performed -
   it is necessary to first create the Overlay, then add to a Map and
   finally set the position in order for the Map to auto-pan.

 * This commit changes this behaviour so that the auto-pan settings are
   also considered when the map property of the Overlay is set and not
   only when the position property is set, leading to a more intuitive
   behaviour.

 * Fixes Issue #10843
2020-04-01 06:50:01 +02:00
Andreas Hocevar
2401e0af00 Merge pull request #10646 from mike-000/patch-1
Write fill and outline in KML PolyStyle
2020-03-31 23:22:15 +02:00
Andreas Hocevar
f66b44068c Merge pull request #10800 from ejn/overlay-pan-into-view-10741
Make Overlay.panIntoView an API method
2020-03-31 23:19:38 +02:00
mike-000
bfca3cf713 change loader check back to equal extents 2020-03-31 17:00:12 +01:00
mike-000
929b9f4068 change loader check back to equal extents 2020-03-31 16:55:23 +01:00
mike-000
149ca7efad return previous extent if extents are approx equal 2020-03-31 16:26:30 +01:00
Andreas Hocevar
9af1e223af More tests and docs for extent and coordinate wrapX 2020-03-31 16:11:06 +02:00
Andreas Hocevar
cdafc4fa05 Add approximatelyEquals function for comparing extents 2020-03-31 16:11:06 +02:00
mike-000
2c7f58dbed remove unused import 2020-03-31 16:03:14 +02:00
mike-000
6013763480 replace containsExtent with equals in strategy 2020-03-31 16:03:14 +02:00
mike-000
99a1641afe remove duplication 2020-03-31 16:03:13 +02:00
mike-000
e3ad05f805 Include center at right edge in calculations 2020-03-31 16:03:13 +02:00
mike-000
660845f5b8 Include center at right edge in calculations 2020-03-31 16:03:13 +02:00
Andreas Hocevar
098885a006 New wrapX functions for coordinate and extent 2020-03-31 16:03:12 +02:00
mike-000
48b79cf7d1 only use one extent if two are passed 2020-03-31 16:03:12 +02:00
Andreas Hocevar
a35794ae97 Load two extents for views that cross the date line 2020-03-31 16:03:12 +02:00
mike-000
3d8495742b Simplify following renderer changes 2020-03-31 16:03:11 +02:00
Andreas Hocevar
190cd202a1 Always use load extent with real world center 2020-03-31 16:03:11 +02:00
mike-000
3b760dc308 Use getLoadWrapX() to determine extent to load 2020-03-31 16:03:10 +02:00
mike-000
b560dab513 Set loadWrapX: false in source 2020-03-31 16:03:09 +02:00
mike-000
f6bbf414a8 Add loadWrapX option and getter 2020-03-31 16:03:09 +02:00
mike-000
f6ede1a9c0 handle wrapX without calculating excess meridians
override extent validation only if the extent includes parts of two worlds
2020-03-31 16:03:08 +02:00
mike-000
516a75ae22 Always load frameState extent for graticule layers
reorder and comment
2020-03-31 16:03:08 +02:00
mike-000
bad0ff38ca handle wrapX without calculating excess meridians
avoid calculating more meridians or longer parallels than necessary when viewport extent includes a wrapped world
2020-03-31 16:03:08 +02:00
mike-000
772741cd0e Always load frameState extent for graticule layers
do not call graticule loader with wrapped projection extent
2020-03-31 16:03:06 +02:00
Edward Nash
2537da690a Add check that Position is set in panIntoView()
* If panIntoView is an API method, it may now be called when the
   position of the overlay has not yet been set.

 * Adds a check for a set position to the panIntoView() method,
   and removes the now unneccessary check in handlePositionChanged()
2020-03-30 07:15:03 +02:00
Edward Nash
b1b01cf943 Allow pan options supplied as autoPan
* Follow the suggestion from @ahocevar to use the existing
   autoPan constructor option instead of creating a new autoPanOptions
   option

 * Internally also store the autoPanOptions in autoPan
2020-03-30 07:12:52 +02:00
Andreas Hocevar
0a7f7db817 Merge pull request #10795 from mike-000/patch-6
Show graticule labels in wrapped worlds
2020-03-28 14:46:54 +01:00
Andreas Hocevar
b39e12406a Merge pull request #10824 from MoonE/icon-color-ie11
Fix drawing svg icon with color option in ie11
2020-03-28 14:26:10 +01:00
Andreas Hocevar
a6a5b72c57 Only mark items as api, not enums 2020-03-27 12:33:54 +01:00
Maximilian Krög
1020c384bb Fix two missing apidoc links
Add IconAnchorUnits and IconOrigin to the api.
2020-03-27 12:33:54 +01:00
Andreas Hocevar
f24ecf7b2c Merge pull request #10805 from regileeso/master
make ImageSourceEventType available for consumers
2020-03-27 11:35:30 +01:00
Andreas Hocevar
0366bca7c1 Merge pull request #10822 from lysek/master
parsing color from IconStyle in KML files
2020-03-27 11:31:49 +01:00
horsenit
03ea8911f6 Fix type checking for IE9 style.msTransform 2020-03-27 03:03:21 -04:00
horsenit
83a5cd63c6 Speed up Overlay element positioning using CSS translate() 2020-03-27 02:26:01 -04:00
Andreas Hocevar
2d8782b1da Merge pull request #9590 from mloskot/ml/wmts-augment-tms-extent
Calculate tile grid extent from extent of bottom-level tile matrix
2020-03-26 23:23:54 +01:00
Szabo Bogdan
6aa398cbec Fix hit detection for images with missing size 2020-03-26 21:23:23 +01:00
Mateusz Łoskot
98e8bec370 Calculate tile grid extent from extent of bottom-level tile matrix
Prefers extent derived from the tile matrix set in the capabilities
over default projection extent.
2020-03-26 19:17:32 +01:00
Andreas Hocevar
30ac91c4ae Simpler feature check 2020-03-23 12:47:25 +01:00
Andreas Hocevar
3f7f999db0 Avoid try/catch, DOM and workers 2020-03-23 12:46:24 +01:00
Andreas Hocevar
6dcc54bfb8 'action' instead of 'type' as message identifier 2020-03-23 12:46:24 +01:00
Andreas Hocevar
06f6ba13c8 Make font loading work in workers 2020-03-23 12:46:22 +01:00
Andreas Hocevar
bb1ca76bcc Make Executor work in workers 2020-03-23 12:46:22 +01:00
Andreas Hocevar
56edbb2d73 Make createTransformToString a standalone function 2020-03-23 12:46:21 +01:00
Andreas Hocevar
8b76f52652 Make createTransformString work in non-window context 2020-03-23 12:46:20 +01:00