Simplify following renderer changes
This commit is contained in:
committed by
Andreas Hocevar
parent
190cd202a1
commit
3d8495742b
@@ -725,11 +725,7 @@ class Graticule extends VectorLayer {
|
||||
extent[0] = projectionExtent[0];
|
||||
extent[2] = projectionExtent[2];
|
||||
} else {
|
||||
const worldsAway = Math.floor((center[0] - projectionExtent[0]) / worldWidth);
|
||||
center[0] -= (worldsAway * worldWidth);
|
||||
extent[0] -= (worldsAway * worldWidth);
|
||||
extent[2] -= (worldsAway * worldWidth);
|
||||
wrapX = !containsExtent(projectionExtent, extent);
|
||||
wrapX = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user