260 Commits

Author SHA1 Message Date
ahocevar
335648d613 Remove memory leak caused by label cache listeners 2019-05-16 21:04:55 +02:00
Olivier Guyot
e11e3c5f6e Webgl / minor function renaming 2019-05-15 11:30:24 +02:00
Olivier Guyot
c705775d75 Linting 2019-05-15 10:20:31 +02:00
Olivier Guyot
75eb62363a WebGL points / rebuild buffers only when extent changed 2019-05-15 10:18:47 +02:00
Olivier Guyot
523097903a WebGL points / rebuild buffers on every non animation frame 2019-05-15 10:18:22 +02:00
Olivier Guyot
c6d214b585 Webgl / implement support for custom attributes in webgl buffers
Only numerical attributes can be pushed in webgl buffers.
2019-05-15 10:15:55 +02:00
Olivier Guyot
3a429d3f6c Webgl / add utils for pushing geojson geometries in webgl buffers
For now only point geometries are handled.
2019-05-15 09:44:41 +02:00
Olivier Guyot
5e36468245 Webgl / add a simple Layer renderer for common logic
This will eventually provides utilities for manipulating & rendering data
2019-05-15 09:43:29 +02:00
Olivier Guyot
a2d83f5358 WebGL points / add minimal tests 2019-05-15 09:42:15 +02:00
ahocevar
12289b8ef9 Declutter in correct order and for all layers 2019-05-05 12:20:38 +02:00
ahocevar
dde9c59021 Use nearest lower resolution of vector tiles 2019-04-26 14:29:09 +02:00
Andreas Hocevar
10a2b718f5 Merge pull request #9286 from ahocevar/interim-transition
Disable transition when an interim tile is available
2019-04-05 17:33:58 +02:00
ahocevar
3940b5ec88 Show only one world 2019-03-25 14:49:13 +01:00
ahocevar
cb2b57232c Add tests 2019-03-12 08:11:17 +01:00
ahocevar
b2722542fe Simplify vector tile projection handling 2019-03-10 09:37:58 +01:00
ahocevar
56f37ab347 Disable transition when an interim tile is available 2019-03-03 23:07:46 +01:00
ahocevar
667cadc403 Remove extent default so we catch errors when extent is not set 2019-02-18 12:07:10 +01:00
ahocevar
90c8fc7888 Properly unregister prepareTile listeners 2019-01-13 23:09:24 +01:00
ahocevar
54f48e9c03 Re-add missing import after rebase 2019-01-09 13:45:01 +01:00
ahocevar
0f3c0d1af4 Rename VectorImageTile to VectorRenderTile 2019-01-09 13:45:01 +01:00
ahocevar
32696638d2 Simplify vector tile code 2019-01-09 13:45:01 +01:00
ahocevar
ab797b7160 Let source set the key, like other sources do 2019-01-08 13:44:20 +01:00
ahocevar
523d3a4e8c Let the source load source tiles 2019-01-08 13:44:19 +01:00
Frederic Junod
5195adea85 Remove 'layerStates' property from the FrameState 2018-12-18 09:49:38 +01:00
Andreas Hocevar
0cda18f58a Merge pull request #9008 from ahocevar/decouple-group-creation
Decouple render instruction creation from rendering
2018-12-07 14:33:54 +01:00
ahocevar
df59b894b1 Make tile keys stable to avoid TileQueue confusion 2018-12-04 11:09:51 +01:00
ahocevar
976863c376 Add prerender and postrender events for Image layer 2018-12-02 21:05:20 +01:00
ahocevar
fbf98a44ea Streamline tile preparation and remove unused code 2018-11-29 22:35:46 +01:00
ahocevar
82e2a84862 Remove interim tile handling for now 2018-11-28 14:42:41 +01:00
ahocevar
f4aec3fd01 Remove unused Builder/Executor functions and members 2018-11-25 20:06:37 +01:00
Frederic Junod
e66a84c897 Add imageRatio option for VectorImage layers 2018-11-22 09:38:08 +01:00
Tim Schaub
e9a30c5cb7 Use standard tile coords 2018-11-21 11:14:17 -07:00
ahocevar
95c16cfa11 Fix vector tile renderer test 2018-11-16 17:05:44 +01:00
ahocevar
edbe2316ef Lazily create interim tiles (fixes most tests) 2018-11-16 15:03:28 +01:00
Tim Schaub
9eb5808844 Test that postrender is dispatched (again) 2018-11-16 14:57:18 +01:00
Tim Schaub
96437e3875 Test prerender and postrender events for a vector layer 2018-11-16 14:57:18 +01:00
Tim Schaub
20e5841aed Remove vector mode for vector tile rendering 2018-11-16 14:56:48 +01:00
Tim Schaub
433ab97d1c End of composeFrame 2018-11-16 14:56:48 +01:00
Olivier Guyot
72cf7b13fa removed existing webgl rendering unit tests 2018-11-16 14:05:04 +01:00
Guillaume Beraudo
81d0bc21d5 Pass instructions to executor constructor 2018-11-16 12:36:50 +01:00
Guillaume Beraudo
ce44a9a3e4 Final renamings 2018-11-15 23:46:20 +01:00
Guillaume Beraudo
89fed65f07 Fix incorrect Executor/Builder types 2018-11-15 23:27:43 +01:00
ahocevar
94bf02176e Rename ExecutorGroup and move getMaxExtent to Executor 2018-11-15 20:03:34 +01:00
Guillaume Beraudo
0f5ced8483 Reduce usage of "replay" term 2018-11-15 15:20:41 +01:00
Guillaume Beraudo
951d4d5ade Fix tests 2018-11-15 15:20:41 +01:00
Guillaume Beraudo
e299863117 More renaming 2018-11-15 15:20:41 +01:00
Tim Schaub
2ec509fbca Add an image vector layer for rendering vectors to an image 2018-11-12 14:54:11 +01:00
Tim Schaub
5dfa82c27e Create context in vector tile layer constructor 2018-11-04 17:43:04 -07:00
Bobo Häggström
dded939a07 Do not draw image with width or height < 0.5 2018-10-11 15:22:48 +02:00
Tim Schaub
6cfa2b22a7 Explicit void 2018-07-26 10:46:39 -06:00