ba5b664a2f34691574e149c8d48ab4deb33c532b
between 10,000 and 40,000. (It's hard to tell, since it crashes the browser when you try.) The resulting behavior is that the browser crashes. This wraps these values into Pixel regions, and doesn't draw features which fall outside of them. (This sucks, but the result is the browser not crashing.) This closes #669, and should be improved as described in #670 for 2.5. If for some reason you know that the browser you're on can support larger maxPixel values, you can adjust the maxPixel private variable on the renderer. I believe that Opera and WebKit nightlies will work fine with a larger maxPixel value. Changing this is encouraged *only* if you are developer working on the code, because it can totally crash browsers in a production environment. git-svn-id: http://svn.openlayers.org/trunk/openlayers@3071 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
#628 - a feature has a geometry - a geometry doesn't have a feature - features are rendered, selected, moved, modified, etc - down in the renderer, expando properties on nodes are limited to _featureId, _style, and _options - this removes expandos that created circular references back through the map and to other dom elements - when the renderer is involved in selecting features, it returns a featureId (instead of a geometry or feature) and the layer is responsible for fetching the appropriate feature
OpenLayers
-=-=-=-=-=-
Copyright (c) 2005-2006 MetaCarta, Inc.
OpenLayers is a JavaScript library for building map applications
on the web. OpenLayers is made available under a BSD-license.
Please see license.txt in this distribution for more details.
------------------
Getting OpenLayers
------------------
OpenLayers lives at http://www.openlayers.org/.
You can get OpenLayers from
http://trac.openlayers.org/wiki/HowToDownload.
---------------------
Installing OpenLayers
---------------------
You can use OpenLayers as-is by copying build/OpenLayers.js and the
entire lib/ directory up to your webserver, putting them in the same
directory. To include the OpenLayers library in your web page, use:
<script type="text/javascript" src="OpenLayers.js" />
If you want to use the multiple-file version of OpenLayers (for, say,
debugging or development purposes), copy the lib/ directory up to your
webserver in the same directory you put the img/ folder. Then add
the following to your web page instead:
<script type="text/javascript" src="lib/OpenLayers.js" />
------------------------------------
Using OpenLayers in Your Own Website
------------------------------------
The examples/ directory is full of useful examples.
Dcumentation is available in the doc/ directory: to build an HTML version
of the documentation, run ./docs.sh in the build/ directory.
Information on changes in the API is available in news.txt.
--------------------------
Contributing to OpenLayers
--------------------------
Please join the email lists at http://openlayers.org/EmailLists/.
Patches are welcome!
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