#628 - a feature has a geometry - a geometry doesn't have a feature - features are rendered, selected, moved, modified, etc - down in the renderer, expando properties on nodes are limited to _featureId, _style, and _options - this removes expandos that created circular references back through the map and to other dom elements - when the renderer is involved in selecting features, it returns a featureId (instead of a geometry or feature) and the layer is responsible for fetching the appropriate feature

git-svn-id: http://svn.openlayers.org/trunk/openlayers@3043 dc9f47b5-9b13-0410-9fdd-eb0c1a62fdaf
This commit is contained in:
Tim Schaub
2007-04-10 16:07:56 +00:00
parent 8af1822d94
commit 645bff1286
21 changed files with 335 additions and 336 deletions

View File

@@ -99,25 +99,19 @@
}
}
}
var displayedGeom = null;
function feature_info_hover(geometry) {
if(geometry.parent) {
geometry = geometry.parent;
}
if (displayedGeom != geometry &&
(!geometry.feature.layer.selectedFeatures.length ||
(geometry.feature.layer.selectedFeatures[0].geometry == geometry))) {
feature_info(geometry);
displaydGeom = geometry;
var displayedFeature = null;
function feature_info_hover(feature) {
if (displayedFeature != feature &&
(!feature.layer.selectedFeatures.length ||
(feature.layer.selectedFeatures[0] == feature))) {
feature_info(feature);
displayedFeature = feature;
}
}
function feature_info(geometry) {
if(geometry.parent) {
geometry = geometry.parent;
}
function feature_info(feature) {
var html = "<ul>";
for(var i in geometry.feature.attributes)
html += "<li><b>" + i + "</b>: "+ geometry.feature.attributes[i] + "</li>";
for(var i in feature.attributes)
html += "<li><b>" + i + "</b>: "+ feature.attributes[i] + "</li>";
html += "</ul>";
$('feature_info').innerHTML = html;
}

View File

@@ -35,7 +35,7 @@
df.featureAdded = function(feature) {
feature.state = OpenLayers.State.INSERT;
feature.style['strokeColor'] = "#ff0000";
feature.layer.renderer.drawGeometry(feature.geometry, feature.style);
feature.layer.drawFeature(feature);
}
p.addControls([ new OpenLayers.Control.Navigation(), df ]);
@@ -47,7 +47,7 @@
for(var i = 0; i < map.layers[1].features.length; i++) {
var f = map.layers[1].features[i];
f.style['strokeColor'] = '#ee9900';
map.layers[1].renderer.drawGeometry(f.geometry, f.style);
map.layers[1].drawFeature(f);
}
map.layers[1].commit();
return false;

View File

@@ -27,7 +27,7 @@
featureNS: 'http://www.openplans.org/topp',
extractAttributes: false
} );
rlayer.onFeatureInsert=function(feature) { feature.style.strokeColor = "#ff0000"; feature.layer.renderer.drawGeometry(feature.geometry, feature.style); }
rlayer.onFeatureInsert=function(feature) { feature.style.strokeColor = "#ff0000"; feature.layer.drawFeature(feature); }
map.addLayer(rlayer);
layer = new OpenLayers.Layer.WFS( "Cities",
"http://dev.openlayers.org/geoserver/wfs", {typename: 'topp:tasmania_cities'},
@@ -44,7 +44,7 @@
df.featureAdded = function(feature) {
feature.state = OpenLayers.State.INSERT;
feature.style['strokeColor'] = "#0000ff";
feature.layer.renderer.drawGeometry(feature.geometry, feature.style);
feature.layer.drawFeature(feature);
}
dp = new OpenLayers.Control.DrawFeature(layer, OpenLayers.Handler.Point, {handlerOptions: {'freehand': false}, 'displayClass': 'olControlDrawFeaturePoint'});
dp.featureAdded = function(feature) {
@@ -53,7 +53,7 @@
feature.geometry = new OpenLayers.Geometry.MultiPoint(oldgeom);
feature.state = OpenLayers.State.INSERT;
feature.style['strokeColor'] = "#0000ff";
feature.layer.renderer.drawGeometry(feature.geometry, feature.style);
feature.layer.drawFeature(feature);
}
p.addControls([ new OpenLayers.Control.Navigation(), df, dp ]);

View File

@@ -77,8 +77,8 @@
}
}
function displayWKT(geometry) {
var str = wkt.write(geometry);
function displayWKT(feature) {
var str = wkt.write(feature.geometry);
// not a good idea in general, just for this demo
str = str.replace(/,/g, ', ');
document.getElementById('info').innerHTML = str;

View File

@@ -27,13 +27,13 @@ OpenLayers.Control.SelectFeature.prototype =
/**
* @type {Function} Optional function to be called when a feature is selected.
* The function should expect to be called with a geometry.
* The function should expect to be called with a feature.
*/
onSelect: function() {},
/**
* @type {Function} Optional function to be called when a feature is unselected.
* The function should expect to be called with a geometry.
* The function should expect to be called with a feature.
*/
onUnselect: function() {},
@@ -76,31 +76,28 @@ OpenLayers.Control.SelectFeature.prototype =
/**
* Called when the feature handler detects a mouse-down on a feature
* @param {OpenLayers.Geometry}
* @param {OpenLayers.Vector.Feature}
*/
downFeature: function(geometry) {
downFeature: function(feature) {
if(this.hover) {
return;
}
if(geometry.parent) {
geometry = geometry.parent;
}
if (this.multiple) {
if(OpenLayers.Util.indexOf(this.layer.selectedFeatures, geometry.feature) > -1) {
this.unselect(geometry);
if(OpenLayers.Util.indexOf(this.layer.selectedFeatures, feature) > -1) {
this.unselect(feature);
} else {
this.select(geometry);
this.select(feature);
}
} else {
if(OpenLayers.Util.indexOf(this.layer.selectedFeatures, geometry.feature) > -1) {
this.unselect(geometry);
if(OpenLayers.Util.indexOf(this.layer.selectedFeatures, feature) > -1) {
this.unselect(feature);
} else {
if (this.layer.selectedFeatures) {
for (var i = 0; i < this.layer.selectedFeatures.length; i++) {
this.unselect(this.layer.selectedFeatures[i].geometry);
this.unselect(this.layer.selectedFeatures[i]);
}
}
this.select(geometry);
this.select(feature);
}
}
},
@@ -108,63 +105,57 @@ OpenLayers.Control.SelectFeature.prototype =
/**
* Called when the feature handler detects a mouse-over on a feature.
* Only responds if this.hover is true.
* @param {OpenLayers.Geometry}
* @param {OpenLayers.Feature.Vector}
*/
overFeature: function(geometry) {
overFeature: function(feature) {
if(!this.hover) {
return;
}
if(geometry.parent) {
geometry = geometry.parent;
}
if(!(OpenLayers.Util.indexOf(this.layer.selectedFeatures, geometry.feature) > -1)) {
this.select(geometry);
if(!(OpenLayers.Util.indexOf(this.layer.selectedFeatures, feature) > -1)) {
this.select(feature);
}
},
/**
* Called when the feature handler detects a mouse-out on a feature.
* Only responds if this.hover is true.
* @param {OpenLayers.Geometry}
* @param {OpenLayers.Feature.Vector}
*/
outFeature: function(geometry) {
outFeature: function(feature) {
if(!this.hover) {
return;
}
if(geometry.parent) {
geometry = geometry.parent;
}
this.unselect(geometry);
this.unselect(feature);
},
/**
* Add feature to the layer's selectedFeature array, render the feature as
* selected, and call the onSelect function.
* @param {OpenLayers.Geometry} geometry
* @param {OpenLayers.Feature.Vector} feature
*/
select: function(geometry) {
select: function(feature) {
// Store feature style for restoration later
if(geometry.feature.originalStyle == null) {
geometry.feature.originalStyle = geometry.feature.style;
if(feature.originalStyle == null) {
feature.originalStyle = feature.style;
}
this.layer.selectedFeatures.push(geometry.feature);
this.layer.renderer.drawGeometry(geometry, this.selectStyle);
this.onSelect(geometry);
this.layer.selectedFeatures.push(feature);
this.layer.drawFeature(feature, this.selectStyle);
this.onSelect(feature);
},
/**
* Remove feature from the layer's selectedFeature array, render the feature as
* normal, and call the onUnselect function.
* @param {OpenLayers.Geometry} geometry
* @param {OpenLayers.Feature.Vector} feature
*/
unselect: function(geometry) {
unselect: function(feature) {
// Store feature style for restoration later
if(geometry.feature.originalStyle == null) {
geometry.feature.originalStyle = geometry.feature.style;
if(feature.originalStyle == null) {
feature.originalStyle = feature.style;
}
this.layer.renderer.drawGeometry(geometry, geometry.feature.originalStyle);
OpenLayers.Util.removeItem(this.layer.selectedFeatures, geometry.feature);
this.onUnselect(geometry);
this.layer.drawFeature(feature, feature.originalStyle);
OpenLayers.Util.removeItem(this.layer.selectedFeatures, feature);
this.onUnselect(feature);
},
/** Set the map property for the control.

View File

@@ -46,7 +46,7 @@ OpenLayers.Feature.Vector.prototype =
initialize: function(geometry, data, style) {
OpenLayers.Feature.prototype.initialize.apply(this, [null, null, data]);
this.lonlat = null;
this.setGeometry(geometry);
this.geometry = geometry;
this.state = null;
if (data) {
OpenLayers.Util.extend(this.attributes, data);
@@ -125,56 +125,6 @@ OpenLayers.Feature.Vector.prototype =
return null;
},
/**
* Set a feature id to the feature
*
* @param {String} feature id to set
*/
setFid: function(fid) {
this.fid = fid;
},
/**
* Set a geometry to the feature
*
* @param {OpenLayers.Geometry} geometry to set
* @param {Boolean} recurse Recursively set feature (for components)
*/
setGeometry: function(geometry, recurse) {
if(geometry) {
this.geometry = geometry;
this.geometry.feature = this;
if (recurse != false) {
this._setGeometryFeatureReference(this.geometry, this);
}
}
},
/**
* Sets recursively the reference to the feature in the geometry
*
* @param {OpenLayers.Geometry}
* @param {OpenLayers.Feature}
*/
_setGeometryFeatureReference: function(geometry, feature) {
geometry.feature = feature;
if (geometry.components) {
for (var i = 0; i < geometry.components.length; i++) {
this._setGeometryFeatureReference(geometry.components[i], feature);
}
}
},
/**
* Adds attributes an attributes object to the feature.
* (should not be in geometry but in feature class)
*
* @param {Attributes} attributes
*/
setAttributes: function(attributes) {
this.attributes=attributes;
},
/**
* @param {OpenLayers.LonLat} lonlat
* @param {float} toleranceLon Optional tolerance in Geometric Coords

View File

@@ -165,7 +165,7 @@ OpenLayers.Format.GML.prototype =
}
}
feature.setGeometry(geom, false);
feature.geometry = geom;
if (this.extractAttributes) {
feature.attributes = this.parseAttributes(xmlNode);
}

View File

@@ -80,7 +80,7 @@ OpenLayers.Format.KML.prototype =
}
}
feature.setGeometry(geom);
feature.geometry = geom;
feature.attributes = this.parseAttributes(xmlNode);
return feature;

View File

@@ -19,14 +19,6 @@ OpenLayers.Geometry.prototype = {
/** @type OpenLayers.Bounds */
bounds: null,
/**
* Cross reference back to the feature that owns this geometry so
* that that the feature can be identified after the geometry has been
* selected by a mouse click.
*
* @type OpenLayers.Feature */
feature: null,
/**
* @constructor
@@ -42,7 +34,6 @@ OpenLayers.Geometry.prototype = {
this.id = null;
this.bounds = null;
this.feature = null;
},

View File

@@ -21,9 +21,9 @@ OpenLayers.Handler.Feature.prototype =
layerIndex: null,
/**
* @type {OpenLayers.Geometry}
* @type {OpenLayers.Feature.Vector}
*/
geometry: null,
feature: null,
/**
* @constructor
@@ -33,7 +33,7 @@ OpenLayers.Handler.Feature.prototype =
* @param {Array} callbacks An object with a 'over' property whos value is
* a function to be called when the mouse is over
* a feature. The callback should expect to recieve
* a single argument, the geometry.
* a single argument, the feature.
* @param {Object} options
*/
initialize: function(control, layer, callbacks, options) {
@@ -75,7 +75,7 @@ OpenLayers.Handler.Feature.prototype =
/**
* Capture double-clicks. Let the event continue propagating if the
* double-click doesn't hit a geometry. Otherwise call the dblclick
* double-click doesn't hit a feature. Otherwise call the dblclick
* callback.
*
* @param {Event} evt
@@ -92,26 +92,26 @@ OpenLayers.Handler.Feature.prototype =
* @type {Boolean} A feature was selected
*/
select: function(type, evt) {
var geometry = this.layer.renderer.getGeometryFromEvent(evt);
if(geometry) {
var feature = this.layer.getFeatureFromEvent(evt);
if(feature) {
// three cases:
// over a new, out of the last and over a new, or still on the last
if(!this.geometry) {
// over a new geometry
this.callback('over', [geometry]);
} else if(this.geometry != geometry) {
if(!this.feature) {
// over a new feature
this.callback('over', [feature]);
} else if(this.feature != feature) {
// out of the last and over a new
this.callback('out', [this.geometry]);
this.callback('over', [geometry]);
this.callback('out', [this.feature]);
this.callback('over', [feature]);
}
this.geometry = geometry;
this.callback(type, [geometry]);
this.feature = feature;
this.callback(type, [feature]);
return true;
} else {
if(this.geometry) {
if(this.feature) {
// out of the last
this.callback('out', [this.geometry]);
this.geometry = null;
this.callback('out', [this.feature]);
this.feature = null;
}
return false;
}

View File

@@ -17,7 +17,7 @@ OpenLayers.Handler.Path.prototype =
OpenLayers.Class.inherit(OpenLayers.Handler.Point, {
/**
* @type OpenLayers.Geometry.LineString
* @type OpenLayers.Feature.Vector
* @private
*/
line: null,
@@ -65,15 +65,17 @@ OpenLayers.Handler.Path.prototype =
/**
* Add temporary geometries
*/
createGeometry: function() {
this.line = new OpenLayers.Geometry.LineString();
this.point = new OpenLayers.Geometry.Point();
createFeature: function() {
this.line = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.LineString());
this.point = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.Point());
},
/**
* Destroy temporary geometries
*/
destroyGeometry: function() {
destroyFeature: function() {
this.line.destroy();
this.point.destroy();
},
@@ -83,7 +85,9 @@ OpenLayers.Handler.Path.prototype =
* the behavior of LinearRing that disregards adding duplicate points.
*/
addPoint: function() {
this.line.addComponent(this.point.clone(), this.line.components.length);
this.line.geometry.addComponent(this.point.geometry.clone(),
this.line.geometry.components.length);
this.callback("point", [this.point.geometry]);
},
/**
@@ -100,18 +104,18 @@ OpenLayers.Handler.Path.prototype =
* Modify the existing geometry given the new point
*
*/
modifyGeometry: function() {
var index = this.line.components.length - 1;
this.line.components[index].x = this.point.x;
this.line.components[index].y = this.point.y;
modifyFeature: function() {
var index = this.line.geometry.components.length - 1;
this.line.geometry.components[index].x = this.point.geometry.x;
this.line.geometry.components[index].y = this.point.geometry.y;
},
/**
* Render geometries on the temporary layer.
*/
drawGeometry: function() {
this.layer.renderer.drawGeometry(this.line, this.style);
this.layer.renderer.drawGeometry(this.point, this.style);
drawFeature: function() {
this.layer.drawFeature(this.line, this.style);
this.layer.drawFeature(this.point, this.style);
},
/**
@@ -120,7 +124,7 @@ OpenLayers.Handler.Path.prototype =
* @type OpenLayers.Geometry.LineString
*/
geometryClone: function() {
return this.line.clone();
return this.line.geometry.clone();
},
/**
@@ -136,17 +140,17 @@ OpenLayers.Handler.Path.prototype =
return false;
}
if(this.lastDown == null) {
this.createGeometry();
this.createFeature();
}
this.mouseDown = true;
this.lastDown = evt.xy;
var lonlat = this.control.map.getLonLatFromPixel(evt.xy);
this.point.x = lonlat.lon;
this.point.y = lonlat.lat;
this.point.geometry.x = lonlat.lon;
this.point.geometry.y = lonlat.lat;
if((this.lastUp == null) || !this.lastUp.equals(evt.xy)) {
this.addPoint();
}
this.drawGeometry();
this.drawFeature();
this.drawing = true;
return false;
},
@@ -161,14 +165,14 @@ OpenLayers.Handler.Path.prototype =
mousemove: function (evt) {
if(this.drawing) {
var lonlat = this.map.getLonLatFromPixel(evt.xy);
this.point.x = lonlat.lon;
this.point.y = lonlat.lat;
this.point.geometry.x = lonlat.lon;
this.point.geometry.y = lonlat.lat;
if(this.mouseDown && this.freehandMode(evt)) {
this.addPoint();
} else {
this.modifyGeometry();
this.modifyFeature();
}
this.drawGeometry();
this.drawFeature();
}
return true;
},
@@ -190,7 +194,6 @@ OpenLayers.Handler.Path.prototype =
this.addPoint();
}
this.lastUp = evt.xy;
this.callback("point", [this.point]);
}
return false;
}
@@ -205,9 +208,9 @@ OpenLayers.Handler.Path.prototype =
*/
dblclick: function(evt) {
if(!this.freehandMode(evt)) {
var index = this.line.components.length - 1;
this.line.removeComponent(this.line.components[index]);
this.finalize(this.line);
var index = this.line.geometry.components.length - 1;
this.line.geometry.removeComponent(this.line.geometry.components[index]);
this.finalize();
}
return false;
},

View File

@@ -16,7 +16,7 @@ OpenLayers.Handler.Point.prototype =
OpenLayers.Class.inherit(OpenLayers.Handler, {
/**
* @type OpenLayers.Geometry.Point
* @type OpenLayers.Feature.Vector
* @private
*/
point: null,
@@ -87,10 +87,11 @@ OpenLayers.Handler.Point.prototype =
},
/**
* Add temporary geometries
* Add temporary features
*/
createGeometry: function() {
this.point = new OpenLayers.Geometry.Point();
createFeature: function() {
this.point = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.Point());
},
/**
@@ -112,7 +113,7 @@ OpenLayers.Handler.Point.prototype =
/**
* Destroy the temporary geometries
*/
destroyGeometry: function() {
destroyFeature: function() {
this.point.destroy();
},
@@ -122,7 +123,7 @@ OpenLayers.Handler.Point.prototype =
finalize: function() {
this.layer.renderer.clear();
this.callback("done", [this.geometryClone()]);
this.destroyGeometry();
this.destroyFeature();
this.drawing = false;
this.mouseDown = false;
this.lastDown = null;
@@ -135,7 +136,7 @@ OpenLayers.Handler.Point.prototype =
cancel: function() {
this.layer.renderer.clear();
this.callback("cancel", [this.geometryClone()]);
this.destroyGeometry();
this.destroyFeature();
this.drawing = false;
this.mouseDown = false;
this.lastDown = null;
@@ -151,10 +152,10 @@ OpenLayers.Handler.Point.prototype =
},
/**
* Render geometries on the temporary layer.
* Render features on the temporary layer.
*/
drawGeometry: function() {
this.layer.renderer.drawGeometry(this.point, this.style);
drawFeature: function() {
this.layer.drawFeature(this.point, this.style);
},
/**
@@ -163,7 +164,7 @@ OpenLayers.Handler.Point.prototype =
* @type OpenLayers.Geometry.Point
*/
geometryClone: function() {
return this.point.clone();
return this.point.geometry.clone();
},
/**
@@ -183,14 +184,14 @@ OpenLayers.Handler.Point.prototype =
return true;
}
if(this.lastDown == null) {
this.createGeometry();
this.createFeature();
}
this.lastDown = evt.xy;
this.drawing = true;
var lonlat = this.map.getLonLatFromPixel(evt.xy);
this.point.x = lonlat.lon;
this.point.y = lonlat.lat;
this.drawGeometry();
this.point.geometry.x = lonlat.lon;
this.point.geometry.y = lonlat.lat;
this.drawFeature();
return false;
},
@@ -204,9 +205,9 @@ OpenLayers.Handler.Point.prototype =
mousemove: function (evt) {
if(this.drawing) {
var lonlat = this.map.getLonLatFromPixel(evt.xy);
this.point.x = lonlat.lon;
this.point.y = lonlat.lat;
this.drawGeometry();
this.point.geometry.x = lonlat.lon;
this.point.geometry.y = lonlat.lat;
this.drawFeature();
}
return true;
},
@@ -220,7 +221,7 @@ OpenLayers.Handler.Point.prototype =
*/
mouseup: function (evt) {
if(this.drawing) {
this.finalize(this.point);
this.finalize();
return false;
} else {
return true;

View File

@@ -16,7 +16,7 @@ OpenLayers.Handler.Polygon.prototype =
OpenLayers.Class.inherit(OpenLayers.Handler.Path, {
/**
* @type OpenLayers.Geometry.Polygon
* @type OpenLayers.Feature.Vector
* @private
*/
polygon: null,
@@ -44,17 +44,20 @@ OpenLayers.Handler.Polygon.prototype =
/**
* Add temporary geometries
*/
createGeometry: function() {
this.polygon = new OpenLayers.Geometry.Polygon();
this.line = new OpenLayers.Geometry.LinearRing();
this.polygon.addComponent(this.line);
this.point = new OpenLayers.Geometry.Point();
createFeature: function() {
this.polygon = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.Polygon());
this.line = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.LinearRing());
this.polygon.geometry.addComponent(this.line.geometry);
this.point = new OpenLayers.Feature.Vector(
new OpenLayers.Geometry.Point());
},
/**
* Destroy temporary geometries
*/
destroyGeometry: function() {
destroyFeature: function() {
this.polygon.destroy();
this.point.destroy();
},
@@ -63,18 +66,18 @@ OpenLayers.Handler.Polygon.prototype =
* Modify the existing geometry given the new point
*
*/
modifyGeometry: function() {
var index = this.line.components.length - 2;
this.line.components[index].x = this.point.x;
this.line.components[index].y = this.point.y;
modifyFeature: function() {
var index = this.line.geometry.components.length - 2;
this.line.geometry.components[index].x = this.point.geometry.x;
this.line.geometry.components[index].y = this.point.geometry.y;
},
/**
* Render geometries on the temporary layer.
*/
drawGeometry: function() {
this.layer.renderer.drawGeometry(this.polygon, this.style);
this.layer.renderer.drawGeometry(this.point, this.style);
drawFeature: function() {
this.layer.drawFeature(this.polygon, this.style);
this.layer.drawFeature(this.point, this.style);
},
/**
@@ -83,7 +86,7 @@ OpenLayers.Handler.Polygon.prototype =
* @type OpenLayers.Geometry.Polygon
*/
geometryClone: function() {
return this.polygon.clone();
return this.polygon.geometry.clone();
},
/**
@@ -95,9 +98,9 @@ OpenLayers.Handler.Polygon.prototype =
dblclick: function(evt) {
if(!this.freehandMode(evt)) {
// remove the penultimate point
var index = this.line.components.length - 2;
this.line.removeComponent(this.line.components[index]);
this.finalize(this.line);
var index = this.line.geometry.components.length - 2;
this.line.geometry.removeComponent(this.line.geometry.components[index]);
this.finalize();
}
return false;
},

View File

@@ -21,18 +21,12 @@ OpenLayers.Layer.Vector.prototype =
/** @type Boolean */
isVector: true,
/** @type {Array(OpenLayer.Feature.Vector)} */
/** @type Array(OpenLayer.Feature.Vector) */
features: null,
/** @type {Array(OpenLayers.Feature.Vector)} */
/** @type Array(OpenLayers.Feature.Vector) */
selectedFeatures: [],
/** @type {Boolean} */
editing: false,
/** @type {Boolean} */
editable: false,
/** @type {Boolean} */
reportError: true,
@@ -75,6 +69,7 @@ OpenLayers.Layer.Vector.prototype =
* Options renderer {Object}: Typically SVGRenderer or VMLRenderer.
*/
initialize: function(name, options) {
this.style = OpenLayers.Util.extend({}, OpenLayers.Feature.Vector.style['default']);
OpenLayers.Layer.prototype.initialize.apply(this, arguments);
// allow user-set renderer, otherwise assign one
@@ -102,8 +97,6 @@ OpenLayers.Layer.Vector.prototype =
// calling feature[i].destroy() here.
this.features = null;
this.selectedFeatures = null;
this.editing = null;
this.editable = null;
if (this.renderer) {
this.renderer.destroy();
}
@@ -172,7 +165,7 @@ OpenLayers.Layer.Vector.prototype =
/** Reset the vector layer's div so that it once again is lined up with
* the map. Notify the renderer of the change of extent, and in the
* case of a change of zoom level (resolution), have the
* renderer reproject.
* renderer redraw features.
*
* If the layer has not yet been drawn, cycle through the layer's
* features and draw each one.
@@ -191,15 +184,11 @@ OpenLayers.Layer.Vector.prototype =
this.renderer.setExtent(extent);
}
if (zoomChanged) {
this.renderer.reproject();
}
if (!this.drawn) {
if (!this.drawn || zoomChanged) {
this.drawn = true;
for(var i = 0; i < this.features.length; i++) {
var feature = this.features[i];
this.renderer.drawGeometry(feature.geometry, feature.style);
this.drawFeature(feature);
}
}
},
@@ -228,17 +217,13 @@ OpenLayers.Layer.Vector.prototype =
feature.layer = this;
if (!feature.style) {
if (this.style) {
feature.style = OpenLayers.Util.extend({}, this.style);
} else {
feature.style = OpenLayers.Util.extend({}, OpenLayers.Feature.Vector.style['default']);
}
feature.style = OpenLayers.Util.extend({}, this.style);
}
this.preFeatureInsert(feature);
if (this.drawn) {
this.renderer.drawGeometry(feature.geometry, feature.style);
this.drawFeature(feature);
}
this.onFeatureInsert(feature);
@@ -271,45 +256,57 @@ OpenLayers.Layer.Vector.prototype =
},
/**
* @param {String} fid
* Draw (or redraw) a feature on the layer. If the optional style argument
* is included, this style will be used. If no style is included, the
* feature's style will be used. If the feature doesn't have a style,
* the layer's style will be used.
*
* @param {OpenLayers.Feature.Vector} feature
* @param {Object} style
*/
redrawFeature: function(fid, style) {
for (var i = 0; i < this.features.length; i++) {
var feature = this.features[i];
if (feature.fid == fid) {
this.renderer.drawGeometry(feature.geometry, style);
drawFeature: function(feature, style) {
if(style == null) {
if(feature.style) {
style = feature.style;
} else {
style = this.style;
}
}
this.renderer.drawFeature(feature, style);
},
/**
* Start editing the layer
*
* @returns Whether or not the layer is editable
* @type Boolean
* Given an event, return a feature if the event occurred over one.
* Otherwise, return null.
*
* @param {Event}
* @type OpenLayers.Feature.Vector
* @return A feature if one was under the event
*/
unlock: function() {
if(this.editable) {
this.editing = true;
}
return this.editable;
getFeatureFromEvent: function(evt) {
var featureId = this.renderer.getFeatureIdFromEvent(evt);
return this.getFeatureById(featureId);
},
/**
* Stop editing the layer
* Given a feature id, return the feature if it exists in the features array
*
* @return Whether or not the layer *was* editing
* HACK HACK This return value seems wierd to me.
* @type Boolean
* @param String featureId
* @type OpenLayers.Feature.Vector
* @return A feature corresponding to the given featureId
*/
lock: function() {
if(this.editing) {
this.editing = false;
getFeatureById: function(featureId) {
//TBD - would it be more efficient to use a hash for this.features?
var feature = null;
for(var i=0; i<this.features.length; ++i) {
if(this.features[i].id == featureId) {
feature = this.features[i];
break;
}
}
return this.editing;
return feature;
},
/**
* Unselect the selected features
* i.e. clears the featureSelection array
@@ -319,8 +316,7 @@ OpenLayers.Layer.Vector.prototype =
var vectorLayer = this.map.vectorLayer;
for (var i = 0; i < this.map.featureSelection.length; i++) {
var featureSelection = this.map.featureSelection[i];
vectorLayer.renderer.drawGeometry(featureSelection.geometry,
vectorLayer.style);
vectorLayer.drawFeature(featureSelection, vectorLayer.style);
}
this.map.featureSelection = [];
},

View File

@@ -106,13 +106,26 @@ OpenLayers.Renderer.prototype =
return this.resolution;
},
/**
* Draw the feature. The optional style argument can be used
* to override the feature's own style. This method should only
* be called from layer.drawFeature(). Implemented by a renderer
* subclass.
*
* @param {OpenLayers.Feature.Vector} feature
* @param {Object} style
*/
drawFeature: function(feature, style) {},
/**
* virtual function
*
* Draw a geometry on the specified layer.
* Draw a geometry. This should only be called from the renderer itself.
* Use layer.drawFeature() from outside the renderer.
*
* @param geometry {OpenLayers.Geometry}
* @param style {Object}
* @private
*/
drawGeometry: function(geometry, style) {},
@@ -127,15 +140,17 @@ OpenLayers.Renderer.prototype =
/**
* virtual function
*
* Returns a geometry from an event that happened on a layer.
* How this happens is specific to the renderer.
* Returns a feature id from an event on the renderer.
* How this happens is specific to the renderer. This should be
* called from layer.getFeatureFromEvent().
*
* @param evt {OpenLayers.Event}
*
* @returns A geometry from an event that happened on a layer
* @type OpenLayers.Geometry
* @returns A feature id or null
* @type String
* @private
*/
getGeometryFromEvent: function(evt) {},
getFeatureIdFromEvent: function(evt) {},
/**
* virtual function

View File

@@ -61,7 +61,7 @@ OpenLayers.Renderer.Elements.prototype =
/**
* Remove all the elements from the root
*
* @private
*/
clear: function() {
if (this.root) {
@@ -71,24 +71,6 @@ OpenLayers.Renderer.Elements.prototype =
}
},
/**
* Cycle through the rendered nodes and reproject them (this should be
* called when the extent or size has changed);
*
* @param {OpenLayers.Bounds} extent
*/
reproject: function(extent) {
for (var i = 0; i < this.root.childNodes.length; i++) {
var node = this.root.childNodes[i];
//reproject node
// for the moment, this only really happens so as to reset
// the heaviness of the line relative to the resolution and
// the size of the circle for the Point object
this.reprojectNode(node);
}
},
/** This function is in charge of asking the specific renderer which type
* of node to create for the given geometry. All geometries in an
* Elements-based renderer consist of one node and some attributes. We
@@ -100,23 +82,42 @@ OpenLayers.Renderer.Elements.prototype =
*
* @returns The corresponding node type for the specified geometry
* @type String
* @private
*/
getNodeType: function(geometry) { },
/**
* Draw the geometry on the specified layer, creating new nodes,
* setting paths, setting style.
* Draw the feature. The optional style argument can be used
* to override the feature's own style. This method should only
* be called from layer.drawFeature().
*
* @param {OpenLayers.Feature.Vector} feature
* @param {Object} style
*/
drawFeature: function(feature, style) {
if(style == null) {
style = feature.style;
}
this.drawGeometry(feature.geometry, style, feature.id);
},
/**
* Draw the geometry, creating new nodes, setting paths, setting style,
* setting featureId on the node. This method should only be called
* by the renderer itself.
*
* @param {OpenLayers.Geometry} geometry
* @param {Object} style
* @param {Object} style
* @param {String} featureId
* @private
*/
drawGeometry: function(geometry, style) {
drawGeometry: function(geometry, style, featureId) {
if ((geometry.CLASS_NAME == "OpenLayers.Geometry.MultiPoint") ||
(geometry.CLASS_NAME == "OpenLayers.Geometry.MultiLineString") ||
(geometry.CLASS_NAME == "OpenLayers.Geometry.MultiPolygon")) {
for (var i = 0; i < geometry.components.length; i++) {
this.drawGeometry(geometry.components[i], style);
this.drawGeometry(geometry.components[i], style, featureId);
}
return;
};
@@ -124,24 +125,27 @@ OpenLayers.Renderer.Elements.prototype =
//first we create the basic node and add it to the root
var nodeType = this.getNodeType(geometry);
var node = this.nodeFactory(geometry.id, nodeType, geometry);
node.geometry = geometry;
node.olStyle = style;
node._featureId = featureId;
node._geometryClass = geometry.CLASS_NAME;
node._style = style;
this.root.appendChild(node);
//now actually draw the node, and style it
this.drawGeometryNode(node);
this.drawGeometryNode(node, geometry);
},
/**
* Given a node, draw a geometry on the specified layer.
* node and geometry are required arguments, style is optional.
* This method is only called by the render itself.
*
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @param {Object} style
* @param {Object} style
* @private
*/
drawGeometryNode: function(node, geometry, style) {
geometry = geometry || node.geometry;
style = style || node.olStyle;
style = style || node._style;
var options = {
'isFilled': true,
@@ -171,19 +175,22 @@ OpenLayers.Renderer.Elements.prototype =
break;
}
node.olStyle = style;
node.olOptions = options;
node._style = style;
node._options = options;
//set style
this.setStyle(node);
//TBD simplify this
this.setStyle(node, style, options, geometry);
},
/**
* virtual functions for drawing different Geometries.
* These should all be implemented by subclasses.
* These methods are only called by the render itself.
*
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawPoint: function(node, geometry) {},
drawLineString: function(node, geometry) {},
@@ -200,10 +207,9 @@ OpenLayers.Renderer.Elements.prototype =
* @returns A geometry from an event that happened on a layer
* @type OpenLayers.Geometry
*/
getGeometryFromEvent: function(evt) {
getFeatureIdFromEvent: function(evt) {
var node = evt.target || evt.srcElement;
var geometry = node.geometry ? node.geometry : null
return geometry;
return node._featureId;
},
/** Erase a geometry from the renderer. In the case of a multi-geometry,

View File

@@ -46,6 +46,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {OpenLayers.Bounds} extent
* @private
*/
setExtent: function(extent) {
OpenLayers.Renderer.Elements.prototype.setExtent.apply(this,
@@ -64,6 +65,7 @@ OpenLayers.Renderer.SVG.prototype =
* sets the size of the drawing surface
*
* @param size {OpenLayers.Size} the size of the drawing surface
* @private
*/
setSize: function(size) {
OpenLayers.Renderer.prototype.setSize.apply(this, arguments);
@@ -80,6 +82,7 @@ OpenLayers.Renderer.SVG.prototype =
*
* @returns The corresponding node type for the specified geometry
* @type String
* @private
*/
getNodeType: function(geometry) {
var nodeType = null;
@@ -106,14 +109,7 @@ OpenLayers.Renderer.SVG.prototype =
}
return nodeType;
},
/**
* @param {DOMElement} node
*/
reprojectNode: function(node) {
this.drawGeometryNode(node);
},
/**
* Use to set all the style attributes to a SVG node.
*
@@ -125,13 +121,13 @@ OpenLayers.Renderer.SVG.prototype =
* @param {Object} options
* @option isFilled {boolean}
* @option isStroked {boolean}
* @private
*/
setStyle: function(node, style, options) {
style = style || node.olStyle;
options = options || node.olOptions;
style = style || node._style;
options = options || node._options;
if (node.geometry.CLASS_NAME == "OpenLayers.Geometry.Point") {
if (node._geometryClass == "OpenLayers.Geometry.Point") {
node.setAttributeNS(null, "r", style.pointRadius);
}
@@ -192,6 +188,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @returns The specific render engine's root element
* @type DOMElement
* @private
*/
createRenderRoot: function() {
var id = this.container.id + "_svgRoot";
@@ -202,6 +199,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @returns The main root element to which we'll add vectors
* @type DOMElement
* @private
*/
createRoot: function() {
var id = this.container.id + "_root";
@@ -224,6 +222,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawPoint: function(node, geometry) {
this.drawCircle(node, geometry, 1);
@@ -233,6 +232,7 @@ OpenLayers.Renderer.SVG.prototype =
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @param {float} radius
* @private
*/
drawCircle: function(node, geometry, radius) {
var resolution = this.getResolution();
@@ -244,6 +244,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawLineString: function(node, geometry) {
node.setAttributeNS(null, "points", this.getComponentsString(geometry.components));
@@ -252,6 +253,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawLinearRing: function(node, geometry) {
node.setAttributeNS(null, "points", this.getComponentsString(geometry.components));
@@ -260,6 +262,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawPolygon: function(node, geometry) {
var d = "";
@@ -279,6 +282,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawRectangle: function(node, geometry) {
node.setAttributeNS(null, "x", geometry.x / resolution);
@@ -291,6 +295,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawCurve: function(node, geometry) {
var d = null;
@@ -309,6 +314,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawSurface: function(node, geometry) {
@@ -329,6 +335,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {Array} components array of points
* @private
*/
getComponentsString: function(components) {
var strings = [];
@@ -341,6 +348,7 @@ OpenLayers.Renderer.SVG.prototype =
/**
* @param {OpenLayers.Geometry.Point} point
* @private
*/
getShortString: function(point) {
var resolution = this.getResolution();

View File

@@ -89,6 +89,7 @@ OpenLayers.Renderer.VML.prototype =
*
* @returns The corresponding node type for the specified geometry
* @type String
* @private
*/
getNodeType: function(geometry) {
var nodeType = null;
@@ -112,16 +113,6 @@ OpenLayers.Renderer.VML.prototype =
return nodeType;
},
/**
* @param {DOMElement} node
*/
reprojectNode: function(node) {
//we have to reprojectNode the entire node since the coordinates
// system has changed
this.drawGeometryNode(node);
},
/**
* Use to set all the style attributes to a VML node.
*
@@ -129,14 +120,16 @@ OpenLayers.Renderer.VML.prototype =
* @param {Object} style
* @param {Object} options
* @option isFilled {boolean}
* @option isStroked {boolean}
* @option isStroked {boolean}
* @param {OpenLayers.Geometry} geometry
* @private
*/
setStyle: function(node, style, options) {
style = style || node.olStyle;
options = options || node.olOptions;
setStyle: function(node, style, options, geometry) {
style = style || node._style;
options = options || node._options;
if (node.geometry.CLASS_NAME == "OpenLayers.Geometry.Point") {
this.drawCircle(node, node.geometry, style.pointRadius);
if (node._geometryClass == "OpenLayers.Geometry.Point") {
this.drawCircle(node, geometry, style.pointRadius);
}
//fill
@@ -186,6 +179,7 @@ OpenLayers.Renderer.VML.prototype =
*
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
setNodeDimension: function(node, geometry) {
@@ -257,6 +251,7 @@ OpenLayers.Renderer.VML.prototype =
/**
* @returns The specific render engine's root element
* @type DOMElement
* @private
*/
createRenderRoot: function() {
var id = this.container.id + "_vmlRoot";
@@ -267,6 +262,7 @@ OpenLayers.Renderer.VML.prototype =
/**
* @returns The main root element to which we'll add vectors
* @type DOMElement
* @private
*/
createRoot: function() {
var id = this.container.id + "_root";
@@ -282,10 +278,11 @@ OpenLayers.Renderer.VML.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawPoint: function(node, geometry) {
this.drawCircle(node, node.geometry, 1);
this.drawCircle(node, geometry, 1);
},
/** Size and Center a circle given geometry (x,y center) and radius
@@ -293,6 +290,7 @@ OpenLayers.Renderer.VML.prototype =
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @param {float} radius
* @private
*/
drawCircle: function(node, geometry, radius) {
@@ -311,6 +309,7 @@ OpenLayers.Renderer.VML.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawLineString: function(node, geometry) {
this.drawLine(node, geometry, false);
@@ -319,6 +318,7 @@ OpenLayers.Renderer.VML.prototype =
/**
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawLinearRing: function(node, geometry) {
this.drawLine(node, geometry, true);
@@ -328,6 +328,7 @@ OpenLayers.Renderer.VML.prototype =
* @param {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @param {Boolean} closeLine Close the line? (make it a ring?)
* @private
*/
drawLine: function(node, geometry, closeLine) {
@@ -352,6 +353,7 @@ OpenLayers.Renderer.VML.prototype =
/**
* @parm {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawPolygon: function(node, geometry) {
this.setNodeDimension(node, geometry);
@@ -380,6 +382,7 @@ OpenLayers.Renderer.VML.prototype =
/**
* @parm {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawRectangle: function(node, geometry) {
var resolution = this.getResolution();
@@ -395,6 +398,7 @@ OpenLayers.Renderer.VML.prototype =
/**
* @parm {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawCurve: function(node, geometry) {
this.setNodeDimension(node, geometry);
@@ -421,6 +425,7 @@ OpenLayers.Renderer.VML.prototype =
/**
* @parm {DOMElement} node
* @param {OpenLayers.Geometry} geometry
* @private
*/
drawSurface: function(node, geometry) {

View File

@@ -2,7 +2,6 @@
<head>
<script src="../../lib/OpenLayers.js"></script>
<script type="text/javascript"><!--
var isMozilla = (navigator.userAgent.indexOf("compatible") == -1);
var map;
var feature;

View File

@@ -21,8 +21,7 @@
var layer = new OpenLayers.Layer.Vector(name);
var point = new OpenLayers.Geometry.Point(-111.04, 45.68);
var pointFeature = new OpenLayers.Feature.Vector(layer, point);
var pointFeature = new OpenLayers.Feature.Vector(point);
layer.addFeatures([pointFeature]);
t.eq(layer.features.length, 1, "OpenLayers.Layer.Vector.addFeatures adds something to the array");
@@ -60,6 +59,46 @@
layer.addFeatures(f);
t.ok( f.style != null, "Feature style is set by layer.");
}
function test_Layer_Vector_drawFeature(t) {
t.plan(4);
var layer = new OpenLayers.Layer.Vector("Test Layer");
var map = new OpenLayers.Map('map');
map.addLayer(layer);
var geometry = new OpenLayers.Geometry.Point(10, 10);
var feature = new OpenLayers.Feature.Vector(geometry);
var f, s;
layer.renderer = {
drawFeature: function(feature, style) {
f = feature;
s = style;
}
};
layer.drawFeature(feature);
t.ok(geometry.equals(f.geometry),
"calls layer.renderer.drawFeature() with feature.geometry");
feature.style = 'exists';
layer.drawFeature(feature);
t.eq(feature.style, s,
"calls layer.renderer.drawFeature() with feature.style");
feature.style = null;
layer.style = 'exists';
layer.drawFeature(feature);
t.eq(layer.style, s,
"given null feature style, uses layer style");
feature.style = 'exists';
layer.style = 'exists';
var customStyle = 'custom';
layer.drawFeature(feature, customStyle);
t.eq(customStyle, s,
"given a custom style, renders with that");
}
function test_Layer_Vector_destroyFeatures (t) {
t.plan(2);

View File

@@ -178,11 +178,10 @@
}
function test_99_Geometry_destroy(t) {
t.plan( 3 );
t.plan( 2 );
var g = new OpenLayers.Geometry();
g.bounds = new OpenLayers.Bounds();
g.feature = new Object();
g_style_destroy = null;
g.destroy();
@@ -190,7 +189,6 @@
t.eq(g.id, null, "id nullified");
t.eq(g.bounds, null, "bounds nullified");
t.eq(g.feature, null, "feature reference nullified");
}