From https://github.com/jahow/openlayers/pull/1 Adds logic in WebGLVectorLayerRenderer to handle multiple worlds visible at once. Co-authored-by: Tomas Burleigh <t.burleigh@gmail.com> Co-authored-by: Olivier Guyot <olivier.guyot@camptocamp.com>
From https://github.com/jahow/openlayers/pull/1 Adds logic in WebGLVectorLayerRenderer to handle multiple worlds visible at once. Co-authored-by: Tomas Burleigh <t.burleigh@gmail.com> Co-authored-by: Olivier Guyot <olivier.guyot@camptocamp.com>