SceneTransitioner

SceneTransitioner

new SceneTransitioner

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Members

endMorphOnMouseInput :Boolean

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morphDuration2D :Number

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morphDuration3D :Number

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morphDurationColumbusView :Number

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Methods

destroy

Once an object is destroyed, it should not be used; calling any function other than isDestroyed will result in a DeveloperError exception. Therefore, assign the return value (undefined) to the object as done in the example.

Throws:
DeveloperError : This object was destroyed, i.e., destroy() was called.
Returns:
Example
transitioner = transitioner && transitioner.destroy();
See:

isDestroyed

Returns true if this object was destroyed; otherwise, false.

If this object was destroyed, it should not be used; calling any function other than isDestroyed will result in a DeveloperError exception.

Returns:
Boolean true if this object was destroyed; otherwise, false.
See:

morphTo2D

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morphTo3D

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morphToColumbusView

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to2D

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to3D

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toColumbusView

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