Éric Lemoine
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dae5bd53b7
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Merge pull request #41 from elemoine/webgl-point-cleanup
[webgl-point] Use ol WebGL infrastructure in WebGL replay
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2014-11-21 14:56:19 +01:00 |
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gberaudo
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a324f9805f
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Merge pull request #42 from gberaudo/webgl_immediate_fixes
[webgl-point] Webgl Immediate fixes
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2014-11-21 14:43:12 +01:00 |
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Guillaume Beraudo
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fe74bd1b2c
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Add missing call to flush in webgl map renderer
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2014-11-21 13:36:09 +01:00 |
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Guillaume Beraudo
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235f7c5bd1
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Fix lack of @api doc in webgl Immediate
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2014-11-21 13:35:20 +01:00 |
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Éric Lemoine
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fd9db053c0
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Use ol WebGL infrastructure in WebGL replay
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2014-11-21 11:39:47 +01:00 |
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Tobias Sauerwein
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ac24b615c3
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Merge pull request #39 from tsauerwein/webgl-point-hit-detection-atlas
[webgl-point] Add hit-detection images of symbols to separate atlas
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2014-11-21 11:37:48 +01:00 |
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Éric Lemoine
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44782c59a5
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Merge pull request #40 from elemoine/webgl-point-cleanup
[webgl-point] Remove unused WebGL related code
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2014-11-21 11:37:21 +01:00 |
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Éric Lemoine
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1e12e7ca90
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Remove unused WebGL related code
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2014-11-21 10:51:00 +01:00 |
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tsauerwein
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fb8af71f25
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Use goog.isNull and goog.isDef
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2014-11-21 10:42:06 +01:00 |
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Tobias Sauerwein
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283d878177
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Merge pull request #36 from tsauerwein/webgl-point-has-stable
Mark ol.has.WEBGL_MAX_TEXTURE_SIZE as API
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2014-11-21 10:33:18 +01:00 |
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Éric Lemoine
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a665b76f8f
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Merge pull request #38 from elemoine/webgl-point-uint
Fix assert in WebGL replay
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2014-11-21 10:20:44 +01:00 |
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tsauerwein
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8fcde092c7
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Set the default of WEBGL_MAX_TEXTURE_SIZE to undefined
By doing so the examples will also work if WebGL is not supported.
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2014-11-21 09:54:55 +01:00 |
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tsauerwein
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40c33a21eb
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Mark ol.has.WEBGL_MAX_TEXTURE_SIZE as API
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2014-11-21 09:52:09 +01:00 |
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tsauerwein
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ab42965aa2
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Add hit-detection image to atlas (RegularShape)
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2014-11-21 09:41:38 +01:00 |
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tsauerwein
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4132505313
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Add hit-detection image to atlas (Circle)
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2014-11-21 09:41:10 +01:00 |
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tsauerwein
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97f8e4ac8d
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Keep separate atlas for hit-detection images
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2014-11-21 09:40:22 +01:00 |
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tsauerwein
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82ef80cf60
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Add imageSize and origin for hit-detection image
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2014-11-21 09:39:38 +01:00 |
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Éric Lemoine
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05f71383f9
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Fix assert in WebGL replay
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2014-11-21 09:33:45 +01:00 |
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Éric Lemoine
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ee54d21b89
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Merge pull request #37 from elemoine/webgl-point-uint
[webgl-point] Use OES_element_index_uint when available
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2014-11-20 17:08:16 +01:00 |
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Éric Lemoine
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7c88329354
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Use 50000 features in the WebGL vector examples
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2014-11-20 16:39:25 +01:00 |
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Éric Lemoine
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2f7c97f25a
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Use OES_element_index_uint when available
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2014-11-20 16:39:25 +01:00 |
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gberaudo
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3af2257345
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Merge pull request #22 from gberaudo/webgl_immediate_point
[webgl-point] Webgl immediate implementation using a replay group
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2014-11-20 14:01:08 +01:00 |
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Guillaume Beraudo
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7d01946fef
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Removing webgl Immediate delegation code for drawing text
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2014-11-20 13:53:00 +01:00 |
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Guillaume Beraudo
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257784e277
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More lenient webgl Immediate drawing of a feature.
Remove assert to handle drawing features with supported geometries.
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2014-11-20 13:53:00 +01:00 |
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Guillaume Beraudo
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f1402522b5
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More lenient Immediate geometry collection rendering
Render geometry collection elements with a valid renderer inspite of
throwing an assertion error. Allows support of hierarchies of points.
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2014-11-20 13:53:00 +01:00 |
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Guillaume Beraudo
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20ceae2655
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Webgl immediate implementation for points
Internally uses a replay group to share code.
Modifies the dynamic data example to use PointGeometry
and Feature in addition to MultiPoint.
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2014-11-20 13:53:00 +01:00 |
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Tobias Sauerwein
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9681ec3e10
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Merge pull request #35 from tsauerwein/webgl-point-fix-examples
Fix examples (minor)
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2014-11-20 12:01:22 +01:00 |
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Tobias Sauerwein
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d5ffd8abac
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Merge pull request #34 from camptocamp/webgl-point-texture-per-image
Make sure only one texture is created per image
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2014-11-20 12:01:11 +01:00 |
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tsauerwein
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d73e183c89
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Fix examples
The very last style was not used.
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2014-11-20 11:50:46 +01:00 |
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tsauerwein
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d12db0419c
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Make sure only one texture is created per image
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2014-11-20 11:39:25 +01:00 |
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Tobias Sauerwein
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c564a0963c
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Merge pull request #33 from tsauerwein/webgl-point-symbol-atlas
[webgl-point] Use the atlas manager for symbols [WIP]
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2014-11-20 09:50:03 +01:00 |
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tsauerwein
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327763cc82
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Add stars to example
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2014-11-13 12:04:51 +01:00 |
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tsauerwein
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f07e59d63f
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Add regular shape example
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2014-11-13 11:52:35 +01:00 |
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tsauerwein
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e9e76954b2
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Integrate atlas manager into RegularShape
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2014-11-13 11:48:23 +01:00 |
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tsauerwein
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7593a18a19
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Add atlas manager to RegularShapeOptions
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2014-11-13 10:53:03 +01:00 |
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tsauerwein
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ea65f65b37
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Implement getChecksum for RegularShape
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2014-11-13 10:50:07 +01:00 |
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tsauerwein
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7e9dd65f8b
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Add example for symbols in an atlas
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2014-11-13 10:24:28 +01:00 |
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tsauerwein
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62e9d259b2
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Fix @type annotation
A description for @type annotation emits a warning.
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2014-11-12 17:22:27 +01:00 |
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tsauerwein
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b3b7579f84
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Use atlas manager for circle style
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2014-11-12 17:22:27 +01:00 |
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tsauerwein
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ffced21893
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Add atlas manager to CircleOptions
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2014-11-12 17:22:27 +01:00 |
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Tobias Sauerwein
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2a5fffaee4
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Merge pull request #32 from tsauerwein/webgl-point-offset
[webgl-point] Fix call to drawElements
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2014-11-12 17:21:21 +01:00 |
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tsauerwein
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41887e660b
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Fix call to drawElements
The offset must be given in bytes.
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2014-11-12 16:29:46 +01:00 |
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Éric Lemoine
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01bc02214c
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Merge pull request #31 from elemoine/webgl-point-refactoring
[webgl-point] Minor refactoring to WebGL image replay func
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2014-11-10 18:21:42 +01:00 |
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Éric Lemoine
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46e436b599
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Minor refactoring to WebGL image replay func
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2014-11-10 17:19:31 +01:00 |
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Éric Lemoine
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23a24973eb
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Merge pull request #30 from elemoine/webgl-point-delete
[webgl-point] Add ol.renderer.webgl.VectorLayer#disposeInternal
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2014-11-10 17:18:28 +01:00 |
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Éric Lemoine
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c8e22bdb44
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Merge pull request #29 from elemoine/webgl-point-merge
[webgl-point] Merge openlayers:master into the branch
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2014-11-10 17:18:04 +01:00 |
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Éric Lemoine
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d9a4482393
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Add ol.renderer.webgl.VectorLayer#disposeInternal
Implement disposeInternal to free WebGL resources (deleteBuffer and deleteTexture).
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2014-11-10 16:52:32 +01:00 |
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Éric Lemoine
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501e7456c0
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Merge remote-tracking branch 'upstream/master' into webgl-point-merge
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2014-11-10 15:40:03 +01:00 |
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Éric Lemoine
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6c80ddcb14
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Merge pull request #28 from elemoine/webgl-point-shaders
[webgl-point] Add support for changing "colors"
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2014-11-10 15:35:48 +01:00 |
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Éric Lemoine
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87865be9f4
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Add "color" support to WebGL image replay
This adds support for layer brightness, contrast, hue, saturation.
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2014-11-10 15:00:35 +01:00 |
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