Commit Graph

112 Commits

Author SHA1 Message Date
Tim Schaub
4d3cb782c8 Remove circular dependency 2022-08-11 11:51:01 -06:00
Maximilian Krög
5b8d810f80 Use const in more places 2022-08-09 00:25:30 +02:00
Tim Schaub
85ef563ba8 Remove PluggableMap 2022-07-31 10:08:13 -06:00
Tim Schaub
25d47ed752 Use Object.assign 2022-07-28 13:23:16 -06:00
Maximilian Krög
a0dd0054a9 Fix jsdoc references 2022-02-13 13:39:06 +01:00
Andreas Hocevar
2cac6c4f39 Re-enable onFocusOnly option for interaction defaults 2020-06-03 13:13:59 +02:00
Tim Schaub
054af09032 Make code prettier
This updates ESLint and our shared eslint-config-openlayers to use Prettier.  Most formatting changes were automatically applied with this:

    npm run lint -- --fix

A few manual changes were required:

 * In `examples/offscreen-canvas.js`, the `//eslint-disable-line` comment needed to be moved to the appropriate line to disable the error about the `'worker-loader!./offscreen-canvas.worker.js'` import.
 * In `examples/webpack/exapmle-builder.js`, spaces could not be added after a couple `function`s for some reason.  While editing this, I reworked `ExampleBuilder` to be a class.
 * In `src/ol/format/WMSGetFeatureInfo.js`, the `// @ts-ignore` comment needed to be moved down one line so it applied to the `parsersNS` argument.
2020-04-06 12:54:09 -06:00
Tim Schaub
c860f15f91 Break the circular dependency by extending a pluggable map 2019-05-17 12:38:32 -06:00
ahocevar
47679a9686 Document the correct render events 2019-01-31 14:05:10 +01:00
Tim Schaub
b3903df156 Use the composite renderer 2018-11-16 14:56:47 +01:00
Tim Schaub
7374e32007 Canvas layer renderers are now dependencies of layers 2018-11-12 14:54:11 +01:00
Tim Schaub
ccfacc5ee6 Transformed types
Using the [ts.js codemod](https://gist.github.com/tschaub/1ea498c9d1e5268cf36d212b3949be4e):

    jscodeshift --transform ts.js src
2018-09-05 08:05:29 -06:00
ahocevar
de104d6e22 Use extends and super for Map 2018-07-17 13:49:53 +02:00
Frederic Junod
f2d0b11d24 Move jsdoc constructor comments 2018-07-17 09:59:00 +02:00
Tim Schaub
7b4a73f3b9 Automated class transform
npx lebab --replace src --transform class
2018-07-16 16:18:16 -06:00
ahocevar
28409486a5 Make classes in ol/ available as named exports from ol 2018-06-21 18:08:17 +02:00
ahocevar
8657e31b00 Fix a few doc comment typos 2018-05-13 10:26:29 -05:00
Tim Schaub
669672dce8 Break the circular dependency: overview map, map, controls, overview map 2018-04-27 21:49:28 -06:00
ahocevar
59d904e509 Fix some types 2018-04-27 09:30:51 +02:00
ahocevar
440d1ad3e1 Shorter module paths for default exports 2018-04-25 17:25:39 +02:00
ahocevar
c23a5086ae Fix enum types 2018-04-21 10:48:38 +02:00
Tim Schaub
c5f81d8bbe Register layer renderers with the map renderer 2018-04-14 10:31:10 -06:00
Tim Schaub
be35f82ae5 Explicit map renderer construction 2018-04-14 09:38:40 -06:00
Tim Schaub
2a9fde86b1 This makes ol/Map use the Canvas map renderer.
To use the experimental WebGL renderer, use ol/WebGLMap instead.
2018-04-14 09:32:54 -06:00
Andreas Hocevar
95d6251dbb Get rid of olx.js and typedef.js typedefs for ol 2018-03-08 18:57:24 +01:00
Frederic Junod
31e30d28b7 Named exports from ol/obj 2018-01-16 14:14:17 +01:00
Tim Schaub
ad62739a6e Use blocked scoped variables
In addition to using const and let, this also upgrades our linter config and removes lint (mostly whitespace).
2018-01-12 00:50:30 -07:00
Tim Schaub
f1292cc46b Rename _ol_renderer_webgl_VectorLayer_ to WebGLVectorLayerRenderer 2018-01-10 09:35:42 -07:00
Tim Schaub
0d718b2400 Rename _ol_renderer_webgl_TileLayer_ to WebGLTileLayerRenderer 2018-01-10 09:35:42 -07:00
Tim Schaub
12a3b99b09 Rename _ol_renderer_webgl_ImageLayer_ to WebGLImageLayerRenderer 2018-01-10 09:35:42 -07:00
Tim Schaub
0fe5e58d97 Rename _ol_renderer_webgl_Map_ to WebGLMapRenderer 2018-01-10 09:35:42 -07:00
Tim Schaub
75e536937a Rename _ol_renderer_canvas_Map_ to CanvasMapRenderer 2018-01-10 09:35:42 -07:00
Tim Schaub
4d5dd1ea0d Rename _ol_renderer_canvas_VectorTileLayer_ to CanvasVectorTileLayerRenderer 2018-01-10 09:35:42 -07:00
Tim Schaub
1dfc37d6d2 Rename _ol_renderer_canvas_VectorLayer_ to CanvasVectorLayerRenderer 2018-01-10 09:35:42 -07:00
Tim Schaub
0cd932a7ac Rename _ol_renderer_canvas_TileLayer_ to CanvasTileLayerRenderer 2018-01-10 09:35:42 -07:00
Tim Schaub
068931e544 Rename _ol_renderer_canvas_ImageLayer_ to CanvasImageLayerRenderer 2018-01-10 09:35:42 -07:00
Ron Young
ad5664e1ab rename map module 2017-12-21 23:11:42 -07:00
Frederic Junod
72fc1ad81a Rename _ol_PluggableMap_ to PluggableMap 2017-12-21 16:29:28 +01:00
Frederic Junod
2a00556dae Named export for ol/plugins 2017-12-18 17:13:22 +01:00
Frederic Junod
15768a6025 Rename _ol_PluginType to PluginType 2017-12-18 16:53:57 +01:00
Frederic Junod
f23590a479 Named export for ol/interaction 2017-12-17 19:05:05 +01:00
Frederic Junod
da67764437 Named export for ol/control 2017-12-17 18:53:50 +01:00
Tim Schaub
9e34c145c3 Remove ENABLE_WEBGL 2017-12-12 17:21:42 -07:00
Tim Schaub
755619fa87 Remove ENABLE_CANVAS 2017-12-12 17:18:41 -07:00
Tim Schaub
87295a74dd Use named exports from ol/index.js 2017-12-12 12:34:23 -07:00
Tim Schaub
7f47883c48 Transformed 2017-12-12 06:53:18 -07:00
Tim Schaub
1cdb6a66f0 Imports cased like the filename 2017-12-12 06:53:17 -07:00
Tom Payne
1298cc3da3 Add ol.Map skeleton 2012-07-11 17:20:09 +02:00
ahocevar
578f74eb86 Less magic.
Each control is responsible for its handlers. And all controls are rendered into an overlay, not any more depending on assumptions about link click handling.
2012-06-29 09:44:52 +02:00
ahocevar
f28fe4912f I think we decided to name events in a noun+verb fashion. 2012-06-26 13:34:34 +02:00