Tom Payne
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a9ee017158
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Add ol.view.Attribution
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2012-07-30 22:17:12 +02:00 |
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Tom Payne
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71201340cc
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Add ol.View
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2012-07-30 22:17:12 +02:00 |
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Tom Payne
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fdfe23faac
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Use ol.Attribution
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2012-07-30 22:17:12 +02:00 |
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Tom Payne
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09d904967a
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Add attributions to ol.Store
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2012-07-30 21:53:05 +02:00 |
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Tom Payne
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575ae03f5d
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Add ol.Attribution
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2012-07-30 21:51:58 +02:00 |
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Tom Payne
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43f3f18871
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Add ol.CoverageArea
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2012-07-30 21:51:42 +02:00 |
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Tom Payne
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de1e704bc7
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Reuse existing function
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2012-07-30 21:51:20 +02:00 |
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Tom Payne
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076342b886
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Less fancy type checking
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2012-07-30 21:50:48 +02:00 |
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Tom Payne
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ab8d297827
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s/transform/transformFn/
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2012-07-30 21:37:25 +02:00 |
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Tom Payne
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95371b596e
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Use ol.control.ZoomFunction
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2012-07-30 15:09:50 +02:00 |
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Tom Payne
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187da7767f
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Add ol.control.ZoomFunction
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2012-07-30 15:09:50 +02:00 |
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Tom Payne
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82f67006ab
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Allow center and resolution to set to undefined
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2012-07-30 15:09:50 +02:00 |
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Tom Payne
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65c8fe3741
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Use ol.array utility functions
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2012-07-30 15:09:50 +02:00 |
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Tom Payne
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4f9044cda4
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Add ol.array utility functions
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2012-07-30 15:09:50 +02:00 |
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Tom Payne
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8512eaa24f
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Use simpler comparison function
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2012-07-30 13:02:31 +02:00 |
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Tom Payne
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34f9e35ba9
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Remove trailing zeros
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2012-07-30 11:56:34 +02:00 |
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Tom Payne
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b291885ffa
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Use clearer argument names
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2012-07-30 09:19:44 +02:00 |
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Tom Payne
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a5b0fb4908
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Rename ol.Array to ol.Collection
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2012-07-30 09:14:53 +02:00 |
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Tom Payne
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f39a09807b
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Update FIXMEs
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2012-07-30 00:35:07 +02:00 |
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Tom Payne
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422010271b
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Use ultra-sexy RotateAndZoom control by default
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2012-07-30 00:30:55 +02:00 |
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Tom Payne
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74dd45f856
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Add ultra-sexy RotateAndZoom control
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2012-07-30 00:30:28 +02:00 |
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Tom Payne
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24888be786
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Use ol.control.ShiftDragRotate
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2012-07-30 00:10:08 +02:00 |
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Tom Payne
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8b900c7822
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Add ol.control.ShiftDragRotate
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2012-07-30 00:09:47 +02:00 |
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Tom Payne
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2f32158374
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Rename ol.control.DragZoom to ol.control.ShiftDragZoom
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2012-07-29 17:17:49 +02:00 |
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Tom Payne
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8179cf0b69
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Add rotation to WebGL tile layer renderer
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2012-07-29 17:09:33 +02:00 |
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Tom Payne
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9f3c02757d
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Add rotation infrastructure
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2012-07-29 17:09:33 +02:00 |
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Tom Payne
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f9aa8d2e6c
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Order variables alphabetically
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2012-07-29 17:09:33 +02:00 |
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Tom Payne
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5c30902de0
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Clean up Makefile
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2012-07-29 17:09:32 +02:00 |
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Tom Payne
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bd87448b59
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Make ol.Coordinate inherit from goog.math.Vec2
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2012-07-29 17:09:32 +02:00 |
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Tom Payne
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a8664df76b
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Make ol.Map.isDef stricter
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2012-07-29 17:09:32 +02:00 |
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Tom Payne
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adfbf2ae7b
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Remove empty functions
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2012-07-29 17:09:32 +02:00 |
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Tom Payne
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faa37490ea
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Use ol.Pixel to represent pixels
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2012-07-29 17:09:32 +02:00 |
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Tom Payne
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10c85f3d07
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Add ol.Pixel
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2012-07-29 17:09:32 +02:00 |
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Tom Payne
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6d83205c08
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Remove unused require
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2012-07-29 17:09:32 +02:00 |
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Tom Payne
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b45a211cdc
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Use matricies for pixel/coordinate transforms
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2012-07-29 17:09:32 +02:00 |
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Tom Payne
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2607399a48
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Add rotation property
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2012-07-29 11:13:50 +02:00 |
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Tom Payne
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74b67a2e3a
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Fix intermediate zoom levels in WebGL tile layer renderer
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2012-07-29 11:05:13 +02:00 |
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Tom Payne
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12956da634
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Add another FIXME
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2012-07-28 23:47:14 +02:00 |
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Tom Payne
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ef91733505
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Use consistent variable names between WebGL and DOM tile layer renderers
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2012-07-28 23:42:27 +02:00 |
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Tom Payne
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6ef859b07e
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Avoid recalculating extent
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2012-07-28 23:35:26 +02:00 |
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Tom Payne
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a4727c4ef7
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Add missing dependencies
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2012-07-28 23:26:34 +02:00 |
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Tom Payne
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5c0498a958
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Use public methods where available
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2012-07-28 23:19:14 +02:00 |
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Tom Payne
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88d1759751
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Add more FIXMEs
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2012-07-28 23:18:41 +02:00 |
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Tom Payne
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90a4fe9625
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Layer loads should be handled by LayerRenderers, not the Map
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2012-07-28 16:25:57 +02:00 |
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Tom Payne
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7144e7ad0b
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Use Closure logging infrastructure for WebGL errors
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2012-07-28 16:01:38 +02:00 |
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Tom Payne
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b88c4f5888
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Activate Closure logging infrastructure
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2012-07-28 16:01:14 +02:00 |
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Tom Payne
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c4f9e3656b
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Don't use webgl-debug.js
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2012-07-28 15:57:53 +02:00 |
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Tom Payne
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83077d2754
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Clean up whitespace
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2012-07-28 15:40:46 +02:00 |
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Tom Payne
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0ae4555f30
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Add initial ol.layer.BingMaps
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2012-07-28 01:23:40 +02:00 |
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Tom Payne
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08735e30ff
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Make attributions an array of strings rather than a string
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2012-07-28 01:15:33 +02:00 |
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