Commit Graph

7573 Commits

Author SHA1 Message Date
ahocevar 8a38f9aa9d Merge branch 'master' of github.com:openlayers/ol3 into vector 2013-01-16 16:34:59 +01:00
ahocevar 7c05587aed Merge pull request #114 from ahocevar/resolutions
Use validity extent to generate default resolutions. r=@twpayne,@elemoine
2013-01-16 07:17:10 -08:00
Éric Lemoine 0d87c2c14c Merge pull request #91 from elemoine/bingkey
Bing maps key will expire on 15 Jan 2013
2013-01-16 03:32:27 -08:00
Éric Lemoine 0c1116fe95 Update Bing maps key 2013-01-16 12:31:25 +01:00
Tom Payne 17bb31281b Merge pull request #118 from twpayne/mouse-position-control-refactoring
Mouse position control refactoring
2013-01-16 02:30:33 -08:00
Tom Payne 06628a88e6 Update mouse position on each frame 2013-01-16 11:26:09 +01:00
Tom Payne 11ec1de89b Refactor mouse position control to use postrender event 2013-01-16 11:25:59 +01:00
Tom Payne 5d43aa22d4 Merge pull request #117 from twpayne/postrender-event
Fire postrender events
2013-01-16 02:08:16 -08:00
Tom Payne 505987869e Fire postrender events 2013-01-15 18:38:12 +01:00
Tom Payne f7982fc2de Merge pull request #115 from twpayne/renderer-clean-ups
Renderer clean ups
2013-01-15 08:41:06 -08:00
Tom Payne 936132cd46 Update examples to read renderer from query string 2013-01-15 10:26:43 +01:00
Tom Payne 4037bafc45 Add function to chose renderer from query string 2013-01-15 10:26:16 +01:00
Tom Payne 859af576d5 Move var outside loop 2013-01-14 20:53:00 +01:00
Tom Payne c679bccbb9 Join short lines 2013-01-14 20:53:00 +01:00
Tom Payne 183aac90fa Remove unused requires 2013-01-14 20:52:47 +01:00
Tom Payne 8966e17b89 Structure DOM renderer code to be more similar to WebGL renderer code 2013-01-14 16:33:15 +01:00
Tom Payne af88fb415b Remove forEachTileCoord 2013-01-14 16:21:58 +01:00
Tom Payne 8ced15ce2e Move closure out of loop, and use loop rather than forEachTileCoord 2013-01-14 16:21:58 +01:00
Tom Payne 0916f14536 Use a loop rather than tileRange.forEachTileCoord 2013-01-14 16:21:58 +01:00
ahocevar 87ce763ccb Use validity extent to generate default resolutions
Previously, the TiledWMS source generated a resolutions array
derived from the world extent in meters, to match the default
Web Mercator resolutions of the map. This wouldn't work for
projections with distance units different than meters. It is
better to commit to a default resolutions array where zoom level
0 is the validity extent of the projection (not the Web Mercator
world extent!) at a 256 pixel tile size.
2013-01-14 16:10:55 +01:00
Tom Payne 57b25693af Merge pull request #113 from twpayne/frame-state
More frame state-related fixes and improvements
2013-01-14 04:13:22 -08:00
Tom Payne eff96ca16c DOM renderer should re-render when layers are added or removed 2013-01-14 12:46:40 +01:00
Tom Payne be04053ef1 Move common event handlers into base class 2013-01-14 12:46:39 +01:00
Tom Payne 9764e76975 Move pixel/coordinate matrices into frame state, remove canRotate 2013-01-14 12:46:39 +01:00
Tom Payne a927385e72 Merge pull request #110 from twpayne/interaction-hints
Interaction hints
2013-01-14 03:44:47 -08:00
Tom Payne 3febb24529 Don't remove tiles when animating 2013-01-14 12:35:54 +01:00
Tom Payne bafb53f2e1 Make animations set animating hint 2013-01-14 12:35:54 +01:00
Tom Payne 969553cede Clone hints array so that pre-render functions can modify it 2013-01-14 12:35:54 +01:00
Tom Payne c48bb6142e Add animating hint 2013-01-14 12:35:54 +01:00
Tom Payne 2ea6f0903c Don't remove tiles while panning 2013-01-14 12:35:54 +01:00
Tom Payne e837a74e00 Set panning hint in DragPanInteraction 2013-01-14 12:35:53 +01:00
Tom Payne 5d31a44c12 Implement view hints architecture 2013-01-14 12:35:53 +01:00
Tom Payne 2a08e7add2 Merge pull request #112 from twpayne/dom-renderer-clean-ups
DOM renderer clean ups
2013-01-14 03:33:23 -08:00
Tom Payne fafba39c32 Merge pull request #111 from twpayne/webgl-renderer-clean-ups
WebGL renderer clean ups
2013-01-14 03:33:04 -08:00
Tom Payne 78e8e34fe6 Add missing instance variable declaration, thanks @elemoine 2013-01-14 11:13:34 +01:00
Tom Payne be3849d1b8 Use dequeue rather than remove, thanks @elemoine 2013-01-13 22:28:37 +01:00
Tom Payne 8b39e8f7f0 Relax type slightly 2013-01-12 23:13:34 +01:00
Tom Payne 0f8e3ddedc Remove incorrect use of @override 2013-01-12 23:12:15 +01:00
Tom Payne deeb7b3294 Fix typecast 2013-01-12 22:52:44 +01:00
Tom Payne 3f6e6169af Hide canvas when map is not defined 2013-01-12 19:24:20 +01:00
Tom Payne 0443ebc3fa Remove stale FIXMEs 2013-01-12 19:23:54 +01:00
Tom Payne de7699d644 Hide layers pane when map is undefined 2013-01-12 19:08:27 +01:00
Tom Payne a0180f2131 Remove stale FIXME 2013-01-12 19:06:00 +01:00
Tom Payne 97207e5723 Remove rarely-used logger 2013-01-12 19:01:09 +01:00
Tom Payne be28fb4ccc Don't try to overload method return type 2013-01-12 18:58:36 +01:00
Tom Payne 655b6a1b00 Always free WebGL resources in post render 2013-01-12 18:57:50 +01:00
Tom Payne a26deb62bf Remove unused variable 2013-01-12 18:54:09 +01:00
Tom Payne b803aad5a8 Don't enqueue tiles which are not idle 2013-01-12 16:55:36 +01:00
Tom Payne 3d5c76c346 Add empty descriptions for jsdoc 2013-01-12 13:32:57 +01:00
Tom Payne 513787147c Merge pull request #106 from twpayne/re-enable-jsdoc
Re-enable jsdoc
2013-01-12 03:28:19 -08:00